ALLES was muss und da ist ist kommentiert

git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@561 72836036-5685-4462-b002-a69064685172
This commit is contained in:
Ida Massow 2011-06-22 00:12:07 +02:00
parent b7da5ad631
commit 9861417ac1
2 changed files with 78 additions and 60 deletions

View file

@ -11,7 +11,7 @@ import jrummikub.util.Pair;
* or {@link StoneSet}s. * or {@link StoneSet}s.
* *
* @param <E> * @param <E>
* Type of positioned objects (must implement Sizeable) * Type of positioned objects (must implement Sizeable)
*/ */
public class StoneTray<E extends Sizeable> implements IStoneTray<E> { public class StoneTray<E extends Sizeable> implements IStoneTray<E> {
private static final long serialVersionUID = -6329309928640027222L; private static final long serialVersionUID = -6329309928640027222L;
@ -36,11 +36,11 @@ public class StoneTray<E extends Sizeable> implements IStoneTray<E> {
* dropped one collides with position-wise evade in * dropped one collides with position-wise evade in
* *
* @param object * @param object
* the object to add to Hand * the object to add to Hand
* @param position * @param position
* {@link Position} to put the object * {@link Position} to put the object
* @param direction * @param direction
* the direction the other stones evade in * the direction the other stones evade in
*/ */
private void drop(E object, Position position, Direction direction) { private void drop(E object, Position position, Direction direction) {
Pair<Position, Direction> update = fixInvalidDrop(object, position, Pair<Position, Direction> update = fixInvalidDrop(object, position,
@ -57,11 +57,11 @@ public class StoneTray<E extends Sizeable> implements IStoneTray<E> {
* Subroutine to "drop" to execute the actual drop * Subroutine to "drop" to execute the actual drop
* *
* @param object * @param object
* the object to add to Hand * the object to add to Hand
* @param position * @param position
* {@link Position} to put the object * {@link Position} to put the object
* @param direction * @param direction
* the direction the other stones evade in * the direction the other stones evade in
*/ */
@SuppressWarnings("unchecked") @SuppressWarnings("unchecked")
private void dropUnchecked(E object, Position position, Direction direction) { private void dropUnchecked(E object, Position position, Direction direction) {
@ -73,7 +73,8 @@ public class StoneTray<E extends Sizeable> implements IStoneTray<E> {
if (currentObject == object) if (currentObject == object)
continue; continue;
Position currentPosition = getPosition(currentObject); Position currentPosition = getPosition(currentObject);
if (!objectsOverlap(object, position, currentObject, currentPosition)) { if (!objectsOverlap(object, position, currentObject,
currentPosition)) {
continue; continue;
} }
// Object would be placed inside the current object // Object would be placed inside the current object
@ -82,39 +83,47 @@ public class StoneTray<E extends Sizeable> implements IStoneTray<E> {
} }
Position newPosition = null; Position newPosition = null;
// Move object to avoid overlap // Move object to avoid overlap
switch (newDirection) { newPosition = getNewPosition(object, position, newDirection,
case TOP: currentObject, currentPosition);
newPosition = new Position(currentPosition.getX(), position.getY()
- currentObject.getHeight());
break;
case BOTTOM:
newPosition = new Position(currentPosition.getX(), position.getY()
+ object.getHeight());
break;
case LEFT:
newPosition = new Position(position.getX() - currentObject.getWidth(),
currentPosition.getY());
break;
case RIGHT:
newPosition = new Position(position.getX() + object.getWidth(),
currentPosition.getY());
break;
}
objects.remove(currentObject); objects.remove(currentObject);
drop(currentObject, newPosition, newDirection); drop(currentObject, newPosition, newDirection);
} }
} }
private Position getNewPosition(E object, Position position,
Direction newDirection, E currentObject, Position currentPosition) {
Position newPosition = new Position(0, 0);
switch (newDirection) {
case TOP:
newPosition = new Position(currentPosition.getX(), position.getY()
- currentObject.getHeight());
break;
case BOTTOM:
newPosition = new Position(currentPosition.getX(), position.getY()
+ object.getHeight());
break;
case LEFT:
newPosition = new Position(position.getX()
- currentObject.getWidth(), currentPosition.getY());
break;
case RIGHT:
newPosition = new Position(position.getX() + object.getWidth(),
currentPosition.getY());
break;
}
return newPosition;
}
/** /**
* Checks whether the object may be placed on the given position, computes new * Checks whether the object may be placed on the given position, computes
* position if not * new position if not
* *
* @param object * @param object
* to be dropped * to be dropped
* @param dir * @param dir
* @param pos * @param pos
* the object is dropped at * the object is dropped at
* @return null if the drop is valid, new position otherwise * @return null if the drop is valid, new position otherwise
*/ */
protected Pair<Position, Direction> fixInvalidDrop(E object, Position pos, protected Pair<Position, Direction> fixInvalidDrop(E object, Position pos,
@ -123,13 +132,13 @@ public class StoneTray<E extends Sizeable> implements IStoneTray<E> {
} }
/** /**
* Static method for determining a less or equal relation considering a small * Static method for determining a less or equal relation considering a
* fuzziness * small fuzziness
* *
* @param d * @param d
* the value to be less or equal * the value to be less or equal
* @param e * @param e
* than the other one * than the other one
* @return if d is less or equal e * @return if d is less or equal e
*/ */
private static boolean lessOrEqual(double d, double e) { private static boolean lessOrEqual(double d, double e) {
@ -149,13 +158,13 @@ public class StoneTray<E extends Sizeable> implements IStoneTray<E> {
* Tests whether two objects overlap * Tests whether two objects overlap
* *
* @param object1 * @param object1
* first object * first object
* @param position1 * @param position1
* first object's position * first object's position
* @param object2 * @param object2
* second object * second object
* @param position2 * @param position2
* second object's position * second object's position
* *
* @return whether they overlap * @return whether they overlap
**/ **/
@ -165,13 +174,15 @@ public class StoneTray<E extends Sizeable> implements IStoneTray<E> {
if (lessOrEqual(position1.getX() + object1.getWidth(), position2.getX())) { if (lessOrEqual(position1.getX() + object1.getWidth(), position2.getX())) {
return false; return false;
} }
if (lessOrEqual(position1.getY() + object1.getHeight(), position2.getY())) { if (lessOrEqual(position1.getY() + object1.getHeight(),
position2.getY())) {
return false; return false;
} }
if (lessOrEqual(position2.getX() + object2.getWidth(), position1.getX())) { if (lessOrEqual(position2.getX() + object2.getWidth(), position1.getX())) {
return false; return false;
} }
if (lessOrEqual(position2.getY() + object2.getHeight(), position1.getY())) { if (lessOrEqual(position2.getY() + object2.getHeight(),
position1.getY())) {
return false; return false;
} }
return true; return true;
@ -181,11 +192,11 @@ public class StoneTray<E extends Sizeable> implements IStoneTray<E> {
* Returns the direction to move the object in * Returns the direction to move the object in
* *
* @param object * @param object
* the object * the object
* @param position * @param position
* the object's position * the object's position
* @param blocking * @param blocking
* the object thats blocking * the object thats blocking
* @return the direction * @return the direction
*/ */
private Direction getMoveDirection(E object, Position position, private Direction getMoveDirection(E object, Position position,
@ -216,11 +227,11 @@ public class StoneTray<E extends Sizeable> implements IStoneTray<E> {
* Will the object be moved horizontally or vertically * Will the object be moved horizontally or vertically
* *
* @param object * @param object
* the object * the object
* @param position * @param position
* the objects position * the objects position
* @param blocking * @param blocking
* the object thats blocking * the object thats blocking
* *
* @return boolean vertical movement * @return boolean vertical movement
*/ */
@ -230,13 +241,15 @@ public class StoneTray<E extends Sizeable> implements IStoneTray<E> {
double blockingRight = blocking.getSecond().getX() double blockingRight = blocking.getSecond().getX()
+ blocking.getFirst().getWidth(); + blocking.getFirst().getWidth();
double overlapRight = Math.min(objectRight, blockingRight); double overlapRight = Math.min(objectRight, blockingRight);
double overlapLeft = Math.max(position.getX(), blocking.getSecond().getX()); double overlapLeft = Math.max(position.getX(), blocking.getSecond()
.getX());
double overlapX = overlapRight - overlapLeft; double overlapX = overlapRight - overlapLeft;
double objectBottom = position.getY() + object.getHeight(); double objectBottom = position.getY() + object.getHeight();
double blockingBottom = blocking.getSecond().getY() double blockingBottom = blocking.getSecond().getY()
+ blocking.getFirst().getHeight(); + blocking.getFirst().getHeight();
double overlapBottom = Math.min(objectBottom, blockingBottom); double overlapBottom = Math.min(objectBottom, blockingBottom);
double overlapTop = Math.max(position.getY(), blocking.getSecond().getY()); double overlapTop = Math.max(position.getY(), blocking.getSecond()
.getY());
double overlapY = overlapBottom - overlapTop; double overlapY = overlapBottom - overlapTop;
return overlapX > overlapY; return overlapX > overlapY;
} }

View file

@ -136,18 +136,7 @@ class WinPanel extends JPanel {
fontSize = MAX_BUTTON_FONT_SIZE; fontSize = MAX_BUTTON_FONT_SIZE;
if (type == BottomPanelType.WIN_PANEL) { if (type == BottomPanelType.WIN_PANEL) {
waitingLabel.setVisible(false); rescaleWinPanel(x, buttonWidth, buttonHeight, buttonY, fontSize);
newRoundButton.setBounds(x, buttonY, buttonWidth, buttonHeight);
newRoundButton.setFont(newRoundButton.getFont().deriveFont(fontSize));
newRoundButton.setVisible(true);
newGameButton.setBounds(x + buttonWidth + PANEL_SEPARATOR, buttonY,
buttonWidth, buttonHeight);
newGameButton.setFont(newGameButton.getFont().deriveFont(fontSize));
endProgramButton.setBounds(x + 2 * (buttonWidth + PANEL_SEPARATOR),
buttonY, buttonWidth, buttonHeight);
endProgramButton.setFont(endProgramButton.getFont().deriveFont(fontSize));
} else if (type == BottomPanelType.NETWORK_WIN_PANEL) { } else if (type == BottomPanelType.NETWORK_WIN_PANEL) {
waitingLabel.setBounds(x, y, width, labelHeight); waitingLabel.setBounds(x, y, width, labelHeight);
waitingLabel.setVisible(true); waitingLabel.setVisible(true);
@ -163,6 +152,22 @@ class WinPanel extends JPanel {
} }
} }
private void rescaleWinPanel(int x, int buttonWidth, int buttonHeight,
int buttonY, float fontSize) {
waitingLabel.setVisible(false);
newRoundButton.setBounds(x, buttonY, buttonWidth, buttonHeight);
newRoundButton.setFont(newRoundButton.getFont().deriveFont(fontSize));
newRoundButton.setVisible(true);
newGameButton.setBounds(x + buttonWidth + PANEL_SEPARATOR, buttonY,
buttonWidth, buttonHeight);
newGameButton.setFont(newGameButton.getFont().deriveFont(fontSize));
endProgramButton.setBounds(x + 2 * (buttonWidth + PANEL_SEPARATOR),
buttonY, buttonWidth, buttonHeight);
endProgramButton.setFont(endProgramButton.getFont().deriveFont(fontSize));
}
void setType(BottomPanelType type) { void setType(BottomPanelType type) {
this.type = type; this.type = type;
rescale(); rescale();