Make NetworkRoundControl test work
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@496 72836036-5685-4462-b002-a69064685172
This commit is contained in:
parent
890051a3e9
commit
9df5497276
6 changed files with 109 additions and 83 deletions
|
@ -7,33 +7,27 @@ import java.awt.Color;
|
|||
import jrummikub.control.turn.AIControl;
|
||||
import jrummikub.model.GameSettings;
|
||||
import jrummikub.model.IPlayer;
|
||||
import jrummikub.model.IRoundState;
|
||||
import jrummikub.model.ITable;
|
||||
import jrummikub.model.PlayerSettings;
|
||||
import jrummikub.model.PlayerSettings.Type;
|
||||
import jrummikub.model.RoundState;
|
||||
import jrummikub.model.Stone;
|
||||
import jrummikub.util.IListener1;
|
||||
import jrummikub.view.MockView;
|
||||
|
||||
import org.junit.Before;
|
||||
import org.junit.Test;
|
||||
|
||||
public class NetworkRoundControlTest {
|
||||
private MockConnectionControl connectionControl;
|
||||
private MockConnectionControl connectionControl;
|
||||
private MockView view;
|
||||
private RoundState testRoundState;
|
||||
private NetworkRoundControl testRound;
|
||||
|
||||
private GameSettings gameSettings;
|
||||
|
||||
private boolean turnStarted;
|
||||
private boolean turnEnded;
|
||||
|
||||
@Before
|
||||
public void setup() {
|
||||
AIControl.useBackgroundThread = false;
|
||||
|
||||
|
||||
gameSettings = new GameSettings();
|
||||
|
||||
gameSettings.getPlayerList().add(new PlayerSettings("Ida", Color.RED));
|
||||
|
@ -46,83 +40,79 @@ public class NetworkRoundControlTest {
|
|||
gameSettings.getPlayerList().get(2).setType(Type.NETWORK);
|
||||
gameSettings.getPlayerList().get(3).setType(Type.COMPUTER);
|
||||
testRoundState = new RoundState(gameSettings);
|
||||
|
||||
|
||||
view = new MockView();
|
||||
connectionControl = new MockConnectionControl();
|
||||
}
|
||||
|
||||
|
||||
@Test
|
||||
public void testHostRound() {
|
||||
testRound = new NetworkRoundControl(testRoundState, view, connectionControl, true);
|
||||
testRound = new NetworkRoundControl(testRoundState, view,
|
||||
connectionControl, true);
|
||||
|
||||
connectionControl.turnStarted = false;
|
||||
connectionControl.turnEnded = false;
|
||||
|
||||
connectionControl.getTurnStartEvent().add(new IListener1<IRoundState>() {
|
||||
@Override
|
||||
public void handle(IRoundState roundState) {
|
||||
assertSame(testRoundState, roundState);
|
||||
|
||||
turnStarted = true;
|
||||
}
|
||||
});
|
||||
|
||||
connectionControl.getTurnEndEvent().add(new IListener1<ITable>() {
|
||||
@Override
|
||||
public void handle(ITable table) {
|
||||
turnEnded = true;
|
||||
}
|
||||
});
|
||||
|
||||
turnStarted = false;
|
||||
turnEnded = false;
|
||||
|
||||
testRound.startRound();
|
||||
assertTrue(turnStarted);
|
||||
turnStarted = false;
|
||||
|
||||
|
||||
assertEquals(4, testRoundState.getPlayerCount());
|
||||
for (int i = 0; i < 4; ++i) {
|
||||
IPlayer player = testRoundState.getNthPlayer(i);
|
||||
assertSame(gameSettings.getPlayerList().get(i), player.getPlayerSettings());
|
||||
assertEquals(gameSettings.getNumberOfStonesDealt(), player.getHand().getSize());
|
||||
assertSame(gameSettings.getPlayerList().get(i),
|
||||
player.getPlayerSettings());
|
||||
assertEquals(gameSettings.getNumberOfStonesDealt(), player.getHand()
|
||||
.getSize());
|
||||
}
|
||||
assertSame(testRoundState.getNthPlayer(0), testRoundState.getActivePlayer());
|
||||
|
||||
|
||||
for (int i = 0; i < 4; ++i) {
|
||||
IPlayer player = testRoundState.getNthPlayer(i);
|
||||
|
||||
|
||||
while (player.getHand().getSize() > 1) {
|
||||
Stone stone = player.getHand().iterator().next().getFirst();
|
||||
player.getHand().pickUp(stone);
|
||||
}
|
||||
}
|
||||
|
||||
assertFalse(turnEnded);
|
||||
|
||||
assertSame(testRoundState.getNthPlayer(0), testRoundState.getActivePlayer());
|
||||
assertTrue(connectionControl.turnStarted);
|
||||
connectionControl.turnStarted = false;
|
||||
|
||||
connectionControl.turnStartEvent.emit(testRoundState);
|
||||
|
||||
assertFalse(connectionControl.turnEnded);
|
||||
view.playerPanel.endTurnEvent.emit();
|
||||
assertTrue(turnEnded);
|
||||
turnEnded = false;
|
||||
turnStarted = false;
|
||||
assertTrue(connectionControl.turnEnded);
|
||||
connectionControl.turnEnded = false;
|
||||
|
||||
assertSame(testRoundState.getNthPlayer(1), testRoundState.getActivePlayer());
|
||||
assertTrue(connectionControl.turnStarted);
|
||||
connectionControl.turnStarted = false;
|
||||
|
||||
connectionControl.turnStartEvent.emit(testRoundState);
|
||||
assertTrue(connectionControl.turnEnded);
|
||||
connectionControl.turnEnded = false;
|
||||
|
||||
assertSame(testRoundState.getNthPlayer(2), testRoundState.getActivePlayer());
|
||||
|
||||
assertTrue(connectionControl.turnStarted);
|
||||
connectionControl.turnStarted = false;
|
||||
|
||||
connectionControl.turnStartEvent.emit(testRoundState);
|
||||
assertTrue(turnStarted);
|
||||
turnStarted = false;
|
||||
|
||||
assertFalse(turnEnded);
|
||||
assertFalse(connectionControl.turnEnded);
|
||||
|
||||
connectionControl.turnEndEvent.emit(testRoundState.getTable());
|
||||
assertTrue(turnEnded);
|
||||
turnEnded = false;
|
||||
|
||||
|
||||
assertSame(testRoundState.getNthPlayer(3), testRoundState.getActivePlayer());
|
||||
|
||||
assertFalse(connectionControl.turnStarted);
|
||||
|
||||
connectionControl.turnStartEvent.emit(testRoundState);
|
||||
assertTrue(turnStarted);
|
||||
turnStarted = false;
|
||||
|
||||
assertFalse(turnEnded);
|
||||
assertFalse(connectionControl.turnEnded);
|
||||
|
||||
connectionControl.turnEndEvent.emit(testRoundState.getTable());
|
||||
assertTrue(turnEnded);
|
||||
turnEnded = false;
|
||||
|
||||
|
||||
assertSame(testRoundState.getNthPlayer(0), testRoundState.getActivePlayer());
|
||||
assertFalse(connectionControl.turnStarted);
|
||||
|
||||
connectionControl.turnStartEvent.emit(testRoundState);
|
||||
assertFalse(connectionControl.turnEnded);
|
||||
}
|
||||
}
|
||||
|
|
Reference in a new issue