Make NetworkRoundControl test work
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@496 72836036-5685-4462-b002-a69064685172
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890051a3e9
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6 changed files with 109 additions and 83 deletions
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@ -53,6 +53,10 @@ public class MockConnectionControl implements IConnectionControl {
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public GameData joinedGame;
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/** */
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public Color playerColor;
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/** */
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public boolean turnStarted;
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/** */
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public boolean turnEnded;
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@Override
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public String getNickname() {
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@ -191,13 +195,11 @@ public class MockConnectionControl implements IConnectionControl {
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@Override
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public void endTurn(ITable table) {
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// TODO Auto-generated method stub
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turnEnded = true;
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}
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@Override
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public void startTurn(IRoundState state) {
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// TODO Auto-generated method stub
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turnStarted = true;
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}
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}
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@ -117,7 +117,20 @@ public class RoundControl {
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}
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}
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private void prepareTurn() {
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protected void prepareTurn() {
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doPrepareTurn();
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boolean isHuman = roundState.getActivePlayer().getPlayerSettings()
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.getType() == HUMAN;
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boolean oneHuman = roundState.getGameSettings().oneHuman();
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boolean isAI = (turnControl instanceof AIControl);
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if (isAI || (isHuman && oneHuman)) {
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startTurn();
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}
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}
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protected void doPrepareTurn() {
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boolean isHuman = roundState.getActivePlayer().getPlayerSettings()
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.getType() == HUMAN;
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boolean oneHuman = roundState.getGameSettings().oneHuman();
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@ -141,12 +154,6 @@ public class RoundControl {
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turnControl = createTurnControl(roundState.getActivePlayer()
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.getPlayerSettings());
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boolean isAI = (turnControl instanceof AIControl);
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if (isAI || (isHuman && oneHuman)) {
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startTurn();
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}
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}
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protected void startTurn() {
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@ -217,7 +224,7 @@ public class RoundControl {
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|| totalValue >= roundState.getGameSettings().getInitialMeldThreshold();
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}
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private void endOfTurn(ITable newTable) {
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protected void endOfTurn(ITable newTable) {
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boolean wasHuman = (turnControl instanceof HumanTurnControl);
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boolean wasAI = (turnControl instanceof AIControl);
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@ -11,12 +11,22 @@ import jrummikub.view.IView;
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public class NetworkRoundControl extends RoundControl {
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private IConnectionControl connectionControl;
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private boolean currentlyActive;
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public NetworkRoundControl(IRoundState roundState, IView view, IConnectionControl connectionControl, boolean startActive) {
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public NetworkRoundControl(IRoundState roundState, IView view,
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IConnectionControl connectionControl, boolean startActive) {
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super(roundState, view);
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this.connectionControl = connectionControl;
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currentlyActive = startActive;
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connections.add(connectionControl.getTurnStartEvent().add(
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new IListener1<IRoundState>() {
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@Override
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public void handle(IRoundState state) {
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NetworkRoundControl.this.roundState = state;
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startTurn();
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}
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}));
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}
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@Override
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@ -28,7 +38,7 @@ public class NetworkRoundControl extends RoundControl {
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}
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});
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}
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@Override
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protected ITurnControl createTurnControl(PlayerSettings playerSettings) {
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switch (playerSettings.getType()) {
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@ -39,17 +49,31 @@ public class NetworkRoundControl extends RoundControl {
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currentlyActive = false;
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break;
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}
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if (!currentlyActive) {
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return new NetworkTurnControl(connectionControl);
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}
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return super.createTurnControl(playerSettings);
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}
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@Override
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protected void startTurn() {
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connectionControl.startTurn(roundState);
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super.startTurn();
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protected void prepareTurn() {
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boolean wasActive = currentlyActive;
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doPrepareTurn();
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if (wasActive) {
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connectionControl.startTurn(roundState);
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}
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}
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@Override
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protected void endOfTurn(ITable newTable) {
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if (currentlyActive) {
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connectionControl.endTurn(newTable);
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}
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super.endOfTurn(newTable);
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}
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}
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@ -97,7 +97,11 @@ public abstract class AbstractTurnControl implements ITurnControl {
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}
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protected void cleanUp() {
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timer.stopTimer();
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if (timer != null) {
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timer.stopTimer();
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}
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started = true;
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for (Connection c : connections) {
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c.remove();
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}
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@ -90,7 +90,6 @@ public class HumanTurnControl extends AbstractTurnControl {
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connections.add(view.getPlayerPanel().getEndTurnEvent()
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.add(new IListener() {
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@Override
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public void handle() {
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endOfTurn(false);
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@ -7,33 +7,27 @@ import java.awt.Color;
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import jrummikub.control.turn.AIControl;
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import jrummikub.model.GameSettings;
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import jrummikub.model.IPlayer;
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import jrummikub.model.IRoundState;
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import jrummikub.model.ITable;
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import jrummikub.model.PlayerSettings;
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import jrummikub.model.PlayerSettings.Type;
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import jrummikub.model.RoundState;
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import jrummikub.model.Stone;
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import jrummikub.util.IListener1;
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import jrummikub.view.MockView;
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import org.junit.Before;
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import org.junit.Test;
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public class NetworkRoundControlTest {
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private MockConnectionControl connectionControl;
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private MockConnectionControl connectionControl;
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private MockView view;
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private RoundState testRoundState;
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private NetworkRoundControl testRound;
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private GameSettings gameSettings;
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private boolean turnStarted;
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private boolean turnEnded;
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@Before
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public void setup() {
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AIControl.useBackgroundThread = false;
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gameSettings = new GameSettings();
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gameSettings.getPlayerList().add(new PlayerSettings("Ida", Color.RED));
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@ -46,83 +40,79 @@ public class NetworkRoundControlTest {
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gameSettings.getPlayerList().get(2).setType(Type.NETWORK);
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gameSettings.getPlayerList().get(3).setType(Type.COMPUTER);
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testRoundState = new RoundState(gameSettings);
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view = new MockView();
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connectionControl = new MockConnectionControl();
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}
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@Test
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public void testHostRound() {
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testRound = new NetworkRoundControl(testRoundState, view, connectionControl, true);
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testRound = new NetworkRoundControl(testRoundState, view,
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connectionControl, true);
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connectionControl.turnStarted = false;
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connectionControl.turnEnded = false;
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connectionControl.getTurnStartEvent().add(new IListener1<IRoundState>() {
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@Override
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public void handle(IRoundState roundState) {
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assertSame(testRoundState, roundState);
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turnStarted = true;
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}
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});
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connectionControl.getTurnEndEvent().add(new IListener1<ITable>() {
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@Override
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public void handle(ITable table) {
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turnEnded = true;
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}
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});
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turnStarted = false;
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turnEnded = false;
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testRound.startRound();
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assertTrue(turnStarted);
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turnStarted = false;
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assertEquals(4, testRoundState.getPlayerCount());
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for (int i = 0; i < 4; ++i) {
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IPlayer player = testRoundState.getNthPlayer(i);
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assertSame(gameSettings.getPlayerList().get(i), player.getPlayerSettings());
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assertEquals(gameSettings.getNumberOfStonesDealt(), player.getHand().getSize());
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assertSame(gameSettings.getPlayerList().get(i),
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player.getPlayerSettings());
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assertEquals(gameSettings.getNumberOfStonesDealt(), player.getHand()
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.getSize());
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}
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assertSame(testRoundState.getNthPlayer(0), testRoundState.getActivePlayer());
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for (int i = 0; i < 4; ++i) {
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IPlayer player = testRoundState.getNthPlayer(i);
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while (player.getHand().getSize() > 1) {
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Stone stone = player.getHand().iterator().next().getFirst();
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player.getHand().pickUp(stone);
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}
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}
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assertFalse(turnEnded);
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assertSame(testRoundState.getNthPlayer(0), testRoundState.getActivePlayer());
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assertTrue(connectionControl.turnStarted);
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connectionControl.turnStarted = false;
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connectionControl.turnStartEvent.emit(testRoundState);
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assertFalse(connectionControl.turnEnded);
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view.playerPanel.endTurnEvent.emit();
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assertTrue(turnEnded);
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turnEnded = false;
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turnStarted = false;
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assertTrue(connectionControl.turnEnded);
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connectionControl.turnEnded = false;
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assertSame(testRoundState.getNthPlayer(1), testRoundState.getActivePlayer());
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assertTrue(connectionControl.turnStarted);
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connectionControl.turnStarted = false;
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connectionControl.turnStartEvent.emit(testRoundState);
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assertTrue(connectionControl.turnEnded);
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connectionControl.turnEnded = false;
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assertSame(testRoundState.getNthPlayer(2), testRoundState.getActivePlayer());
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assertTrue(connectionControl.turnStarted);
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connectionControl.turnStarted = false;
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connectionControl.turnStartEvent.emit(testRoundState);
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assertTrue(turnStarted);
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turnStarted = false;
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assertFalse(turnEnded);
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assertFalse(connectionControl.turnEnded);
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connectionControl.turnEndEvent.emit(testRoundState.getTable());
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assertTrue(turnEnded);
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turnEnded = false;
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assertSame(testRoundState.getNthPlayer(3), testRoundState.getActivePlayer());
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assertFalse(connectionControl.turnStarted);
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connectionControl.turnStartEvent.emit(testRoundState);
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assertTrue(turnStarted);
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turnStarted = false;
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assertFalse(turnEnded);
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assertFalse(connectionControl.turnEnded);
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connectionControl.turnEndEvent.emit(testRoundState.getTable());
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assertTrue(turnEnded);
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turnEnded = false;
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assertSame(testRoundState.getNthPlayer(0), testRoundState.getActivePlayer());
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assertFalse(connectionControl.turnStarted);
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connectionControl.turnStartEvent.emit(testRoundState);
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assertFalse(connectionControl.turnEnded);
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}
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}
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