Added test and implementation for an inspection turn before the first

turn

git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@273 72836036-5685-4462-b002-a69064685172
This commit is contained in:
Jannis Harder 2011-05-25 17:10:43 +02:00
parent 157bd4f606
commit a1c0cb89f6
7 changed files with 140 additions and 19 deletions

View file

@ -131,6 +131,10 @@ public class RoundControlTest {
@Test
public void laidOutValidTooFew() {
roundControl.startRound();
for (int i = 0; i < 4; i++) {
view.startTurnEvent.emit();
view.playerPanel.endTurnEvent.emit();
}
view.startTurnEvent.emit();
Stone blueOne = new Stone(1, BLUE);
@ -161,6 +165,10 @@ public class RoundControlTest {
@Test
public void laidOutValidUnchanged() {
roundControl.startRound();
for (int i = 0; i < 4; i++) {
view.startTurnEvent.emit();
view.playerPanel.endTurnEvent.emit();
}
view.startTurnEvent.emit();
IHand hand = roundState.getActivePlayer().getHand();
@ -178,6 +186,10 @@ public class RoundControlTest {
@Test
public void laidOutInvalidEnough() {
roundControl.startRound();
for (int i = 0; i < 4; i++) {
view.startTurnEvent.emit();
view.playerPanel.endTurnEvent.emit();
}
view.startTurnEvent.emit();
Stone blueOne = new Stone(1, BLUE);
@ -222,6 +234,10 @@ public class RoundControlTest {
@Test
public void laidOutTooFewChangedTable() {
roundControl.startRound();
for (int i = 0; i < 4; i++) {
view.startTurnEvent.emit();
view.playerPanel.endTurnEvent.emit();
}
view.startTurnEvent.emit();
// Fake Turn to put stones on the table
Stone blueSeven = new Stone(7, BLUE);
@ -289,6 +305,10 @@ public class RoundControlTest {
@Test
public void laidOutEnoughChangedTable() {
roundControl.startRound();
for (int i = 0; i < 4; i++) {
view.startTurnEvent.emit();
view.playerPanel.endTurnEvent.emit();
}
view.startTurnEvent.emit();
// Fake Turn to put stones on the table
Stone blueSeven = new Stone(7, BLUE);
@ -359,6 +379,10 @@ public class RoundControlTest {
@Test
public void laidOutJustChangedTable() {
roundControl.startRound();
for (int i = 0; i < 4; i++) {
view.startTurnEvent.emit();
view.playerPanel.endTurnEvent.emit();
}
view.startTurnEvent.emit();
// Fake Turn to put stones on the table
Stone blueFour = new Stone(4, BLUE);
@ -419,6 +443,10 @@ public class RoundControlTest {
@Test
public void laidOutValid() {
roundControl.startRound();
for (int i = 0; i < 4; i++) {
view.startTurnEvent.emit();
view.playerPanel.endTurnEvent.emit();
}
view.startTurnEvent.emit();
// Fake Turn to put stones on the table
Stone blueSeven = new Stone(7, BLUE);
@ -503,6 +531,10 @@ public class RoundControlTest {
public void testTableValidHandChanged() {
testRoundState.players.get(0).setLaidOut(true);
testRound.startRound();
for (int i = 0; i < 4; i++) {
view.startTurnEvent.emit();
view.playerPanel.endTurnEvent.emit();
}
MockTable oldTable = testRoundState.table;
testTable.valid = true;
oldTable.clonedTable = testTable;
@ -525,6 +557,10 @@ public class RoundControlTest {
@Test
public void testTableInvalidHandChanged() {
testRound.startRound();
for (int i = 0; i < 4; i++) {
view.startTurnEvent.emit();
view.playerPanel.endTurnEvent.emit();
}
MockTable oldTable = testRoundState.table;
testTable.valid = false;
oldTable.clonedTable = testTable;
@ -549,6 +585,10 @@ public class RoundControlTest {
public void testTableValidHandUnchanged() {
testRoundState.players.get(0).setLaidOut(true);
testRound.startRound();
for (int i = 0; i < 4; i++) {
view.startTurnEvent.emit();
view.playerPanel.endTurnEvent.emit();
}
MockTable oldTable = testRoundState.table;
testTable.valid = true;
oldTable.clonedTable = testTable;
@ -570,6 +610,10 @@ public class RoundControlTest {
public void testTableInvalidHandUnchanged() {
testRoundState.players.get(1).setLaidOut(true);
testRound.startRound();
for (int i = 0; i < 4; i++) {
view.startTurnEvent.emit();
view.playerPanel.endTurnEvent.emit();
}
MockTable oldTable = testRoundState.table;
testTable.valid = false;
oldTable.clonedTable = testTable;
@ -598,6 +642,10 @@ public class RoundControlTest {
});
testRound.startRound();
for (int i = 0; i < 4; i++) {
view.startTurnEvent.emit();
view.playerPanel.endTurnEvent.emit();
}
MockTable oldTable = testRoundState.table;
testTable.valid = true;
oldTable.clonedTable = testTable;
@ -731,6 +779,10 @@ public class RoundControlTest {
roundState.getGameHeap().drawStones(106 - 14 * 4 - 1);
roundControl.startRound();
for (int i = 0; i < 4; i++) {
view.startTurnEvent.emit();
view.playerPanel.endTurnEvent.emit();
}
IPlayer player1 = roundState.getActivePlayer();
@ -839,4 +891,22 @@ public class RoundControlTest {
assertEquals(-3, (int) roundScore.getPoints().get(2));
assertEquals(-100, (int) roundScore.getPoints().get(3));
}
/** */
@Test
public void testInspectOnly() {
testRound.startRound();
for (int i = 0; i < 4; i++) {
view.startTurnEvent.emit();
assertTrue(view.tablePanel.clickEvent.listeners.isEmpty());
view.playerPanel.endTurnEvent.emit();
assertEquals(14, testRoundState.players.get(i).hand.getSize());
}
for (int i = 0; i < 4; i++) {
view.startTurnEvent.emit();
assertFalse(view.tablePanel.clickEvent.listeners.isEmpty());
view.playerPanel.endTurnEvent.emit();
assertFalse(14 == testRoundState.players.get(i).hand.getSize());
}
}
}