Continued side panel

git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@499 72836036-5685-4462-b002-a69064685172
This commit is contained in:
Jannis Harder 2011-06-20 02:19:47 +02:00
parent fcf33eb280
commit ace7175f1a
7 changed files with 120 additions and 39 deletions

View file

@ -33,9 +33,9 @@ public abstract class AbstractSettingsControl {
* Create a new settings control
*
* @param view
* the view to use
* the view to use
* @param settings
* initial game settings
* initial game settings
*/
protected AbstractSettingsControl(IView view, GameSettings settings) {
this.view = view;
@ -43,8 +43,10 @@ public abstract class AbstractSettingsControl {
view.getSettingsPanel().setPlayerNamesEditable(
Collections.<Boolean> emptyList());
view.getSettingsPanel().setPlayerColors(
new HashSet<Color>(Arrays.asList(ISettingsPanel.PLAYER_COLORS)));
view.getSettingsPanel()
.setPlayerColors(
new HashSet<Color>(Arrays
.asList(ISettingsPanel.PLAYER_COLORS)));
}
protected void addListeners() {
@ -95,7 +97,8 @@ public abstract class AbstractSettingsControl {
private void addOptionListeners1() {
connections.add(view.getSettingsPanel()
.getChangeInitialMeldThresholdEvent().add(new IListener1<Integer>() {
.getChangeInitialMeldThresholdEvent()
.add(new IListener1<Integer>() {
@Override
public void handle(Integer value) {
settings.setInitialMeldThreshold(value);
@ -120,7 +123,8 @@ public abstract class AbstractSettingsControl {
update();
}
}));
connections.add(view.getSettingsPanel().getChangeNumberOfStonesDealtEvent()
connections.add(view.getSettingsPanel()
.getChangeNumberOfStonesDealtEvent()
.add(new IListener1<Integer>() {
@Override
public void handle(Integer value) {
@ -278,8 +282,9 @@ public abstract class AbstractSettingsControl {
for (int j = i + 1; j < settings.getPlayerList().size(); ++j) {
PlayerSettings player2 = settings.getPlayerList().get(j);
if (player2.getName().equals(name) && player2.getType() == type) {
view.getSettingsPanel().setError(
ISettingsPanel.SettingsError.DUPLICATE_PLAYER_NAME_ERROR);
view.getSettingsPanel()
.setError(
ISettingsPanel.SettingsError.DUPLICATE_PLAYER_NAME_ERROR);
view.getSettingsPanel().enableStartGameButton(false);
return false;
}
@ -291,8 +296,7 @@ public abstract class AbstractSettingsControl {
private boolean checkErrors() {
int totalStonesDealt = settings.getNumberOfStonesDealt()
* settings.getPlayerList().size();
int totalStones = settings.getHighestValue() * settings.getStoneSetNumber()
* settings.getStoneColors().size() + settings.getJokerNumber();
int totalStones = settings.getTotalStones();
if (totalStones <= totalStonesDealt) {
view.getSettingsPanel().setError(

View file

@ -97,7 +97,6 @@ public class GameControl {
* Game gets started by initializing the first Round
*/
public void startGame() {
view.getSidePanel().setGameSettings(gameSettings);
view.showSidePanel(true);
startRound();
}

View file

@ -18,6 +18,7 @@ import jrummikub.model.IHand;
import jrummikub.model.IPlayer;
import jrummikub.model.IRoundState;
import jrummikub.model.ITable;
import jrummikub.model.Player;
import jrummikub.model.PlayerSettings;
import jrummikub.model.Position;
import jrummikub.model.Score;
@ -92,6 +93,7 @@ public class RoundControl {
* Continue a saved round after loading
*/
public void continueRound() {
connections.add(view.getStartTurnEvent().add(new IListener() {
@Override
public void handle() {
@ -141,6 +143,8 @@ public class RoundControl {
}
protected void doPrepareTurn() {
updateSidePanel();
boolean isHuman = roundState.getActivePlayer().getPlayerSettings()
.getType() == HUMAN;
boolean oneHuman = roundState.getGameSettings().oneHuman();
@ -207,6 +211,18 @@ public class RoundControl {
turnControl.startTurn();
}
private void updateSidePanel() {
view.showSidePanel(true);
view.getSidePanel().setGameSettings(roundState.getGameSettings());
List<IPlayer> players = new ArrayList<IPlayer>();
for (int i = 1; i < roundState.getPlayerCount(); i ++) {
players.add(roundState.getNthNextPlayer(-i));
}
view.getSidePanel().setPlayers(players);
view.getSidePanel().setHeapCapacity(roundState.getGameSettings().getTotalStones());
view.getSidePanel().setHeapSize(roundState.getGameHeap().getSize());
}
/** Override this */
protected void addTurnControlListeners(ITurnControl turnControl) {
@ -217,14 +233,12 @@ public class RoundControl {
}
void deal() {
view.getSidePanel().setHeapCapacity(roundState.getGameHeap().getSize());
for (int i = 0; i < roundState.getPlayerCount(); i++) {
IHand hand = roundState.getNthNextPlayer(i).getHand();
for (int j = 0; j < roundState.getGameSettings().getNumberOfStonesDealt(); j++) {
hand.drop(roundState.getGameHeap().drawStone(), new Position(0, 0));
}
}
view.getSidePanel().setHeapSize(roundState.getGameHeap().getSize());
}
@ -410,7 +424,6 @@ public class RoundControl {
Hand.WIDTH - 1, rowCount - 1));
}
view.getSidePanel().setHeapSize(roundState.getGameHeap().getSize());
}
private void dealStone() {