Continued side panel
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@499 72836036-5685-4462-b002-a69064685172
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7 changed files with 120 additions and 39 deletions
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@ -1,6 +1,9 @@
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package jrummikub.view;
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import java.util.List;
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import jrummikub.model.GameSettings;
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import jrummikub.model.IPlayer;
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/**
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* Mock class for the side panel
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@ -25,4 +28,10 @@ public class MockSidePanel implements ISidePanel {
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}
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@Override
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public void setPlayers(List<IPlayer> players)
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{
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}
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}
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@ -33,9 +33,9 @@ public abstract class AbstractSettingsControl {
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* Create a new settings control
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*
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* @param view
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* the view to use
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* the view to use
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* @param settings
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* initial game settings
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* initial game settings
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*/
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protected AbstractSettingsControl(IView view, GameSettings settings) {
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this.view = view;
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@ -43,8 +43,10 @@ public abstract class AbstractSettingsControl {
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view.getSettingsPanel().setPlayerNamesEditable(
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Collections.<Boolean> emptyList());
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view.getSettingsPanel().setPlayerColors(
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new HashSet<Color>(Arrays.asList(ISettingsPanel.PLAYER_COLORS)));
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view.getSettingsPanel()
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.setPlayerColors(
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new HashSet<Color>(Arrays
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.asList(ISettingsPanel.PLAYER_COLORS)));
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}
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protected void addListeners() {
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@ -95,7 +97,8 @@ public abstract class AbstractSettingsControl {
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private void addOptionListeners1() {
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connections.add(view.getSettingsPanel()
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.getChangeInitialMeldThresholdEvent().add(new IListener1<Integer>() {
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.getChangeInitialMeldThresholdEvent()
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.add(new IListener1<Integer>() {
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@Override
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public void handle(Integer value) {
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settings.setInitialMeldThreshold(value);
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@ -120,7 +123,8 @@ public abstract class AbstractSettingsControl {
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update();
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}
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}));
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connections.add(view.getSettingsPanel().getChangeNumberOfStonesDealtEvent()
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connections.add(view.getSettingsPanel()
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.getChangeNumberOfStonesDealtEvent()
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.add(new IListener1<Integer>() {
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@Override
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public void handle(Integer value) {
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@ -278,8 +282,9 @@ public abstract class AbstractSettingsControl {
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for (int j = i + 1; j < settings.getPlayerList().size(); ++j) {
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PlayerSettings player2 = settings.getPlayerList().get(j);
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if (player2.getName().equals(name) && player2.getType() == type) {
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view.getSettingsPanel().setError(
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ISettingsPanel.SettingsError.DUPLICATE_PLAYER_NAME_ERROR);
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view.getSettingsPanel()
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.setError(
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ISettingsPanel.SettingsError.DUPLICATE_PLAYER_NAME_ERROR);
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view.getSettingsPanel().enableStartGameButton(false);
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return false;
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}
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@ -291,8 +296,7 @@ public abstract class AbstractSettingsControl {
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private boolean checkErrors() {
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int totalStonesDealt = settings.getNumberOfStonesDealt()
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* settings.getPlayerList().size();
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int totalStones = settings.getHighestValue() * settings.getStoneSetNumber()
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* settings.getStoneColors().size() + settings.getJokerNumber();
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int totalStones = settings.getTotalStones();
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if (totalStones <= totalStonesDealt) {
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view.getSettingsPanel().setError(
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@ -97,7 +97,6 @@ public class GameControl {
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* Game gets started by initializing the first Round
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*/
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public void startGame() {
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view.getSidePanel().setGameSettings(gameSettings);
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view.showSidePanel(true);
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startRound();
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}
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@ -18,6 +18,7 @@ import jrummikub.model.IHand;
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import jrummikub.model.IPlayer;
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import jrummikub.model.IRoundState;
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import jrummikub.model.ITable;
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import jrummikub.model.Player;
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import jrummikub.model.PlayerSettings;
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import jrummikub.model.Position;
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import jrummikub.model.Score;
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@ -92,6 +93,7 @@ public class RoundControl {
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* Continue a saved round after loading
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*/
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public void continueRound() {
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connections.add(view.getStartTurnEvent().add(new IListener() {
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@Override
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public void handle() {
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@ -141,6 +143,8 @@ public class RoundControl {
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}
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protected void doPrepareTurn() {
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updateSidePanel();
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boolean isHuman = roundState.getActivePlayer().getPlayerSettings()
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.getType() == HUMAN;
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boolean oneHuman = roundState.getGameSettings().oneHuman();
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@ -208,6 +212,18 @@ public class RoundControl {
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turnControl.startTurn();
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}
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private void updateSidePanel() {
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view.showSidePanel(true);
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view.getSidePanel().setGameSettings(roundState.getGameSettings());
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List<IPlayer> players = new ArrayList<IPlayer>();
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for (int i = 1; i < roundState.getPlayerCount(); i ++) {
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players.add(roundState.getNthNextPlayer(-i));
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}
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view.getSidePanel().setPlayers(players);
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view.getSidePanel().setHeapCapacity(roundState.getGameSettings().getTotalStones());
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view.getSidePanel().setHeapSize(roundState.getGameHeap().getSize());
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}
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/** Override this */
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protected void addTurnControlListeners(ITurnControl turnControl) {
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}
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@ -217,14 +233,12 @@ public class RoundControl {
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}
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void deal() {
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view.getSidePanel().setHeapCapacity(roundState.getGameHeap().getSize());
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for (int i = 0; i < roundState.getPlayerCount(); i++) {
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IHand hand = roundState.getNthNextPlayer(i).getHand();
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for (int j = 0; j < roundState.getGameSettings().getNumberOfStonesDealt(); j++) {
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hand.drop(roundState.getGameHeap().drawStone(), new Position(0, 0));
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}
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}
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view.getSidePanel().setHeapSize(roundState.getGameHeap().getSize());
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}
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@ -410,7 +424,6 @@ public class RoundControl {
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Hand.WIDTH - 1, rowCount - 1));
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}
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view.getSidePanel().setHeapSize(roundState.getGameHeap().getSize());
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}
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private void dealStone() {
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@ -247,4 +247,9 @@ public class GameSettings implements Serializable {
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return (humans == 1);
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}
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public int getTotalStones() {
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return getHighestValue() * getStoneSetNumber()
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* getStoneColors().size() + getJokerNumber();
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}
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}
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@ -1,6 +1,9 @@
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package jrummikub.view;
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import java.util.List;
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import jrummikub.model.GameSettings;
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import jrummikub.model.IPlayer;
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public interface ISidePanel {
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@ -10,4 +13,6 @@ public interface ISidePanel {
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void setHeapSize(int size);
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void setPlayers(List<IPlayer> players);
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}
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@ -16,6 +16,9 @@ import java.awt.event.AdjustmentListener;
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import java.awt.event.ComponentAdapter;
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import java.awt.event.ComponentEvent;
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import java.awt.image.BufferedImage;
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import java.util.ArrayList;
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import java.util.Collections;
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import java.util.List;
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import javax.swing.ImageIcon;
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import javax.swing.JCheckBox;
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@ -26,16 +29,19 @@ import javax.swing.JProgressBar;
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import javax.swing.JScrollBar;
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import javax.swing.JViewport;
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import javax.swing.SwingConstants;
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import javax.swing.border.CompoundBorder;
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import javax.swing.border.EmptyBorder;
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import javax.swing.border.LineBorder;
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import javax.swing.border.MatteBorder;
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import jrummikub.model.GameSettings;
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import jrummikub.model.IPlayer;
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import jrummikub.model.Player;
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import jrummikub.model.PlayerSettings;
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import jrummikub.view.ISidePanel;
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@SuppressWarnings("serial")
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class SidePanel extends JPanel implements ISidePanel {
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//private InfoPanel infoPanel;
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// private InfoPanel infoPanel;
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private PlayerListPanel playerListPanel;
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private BottomScrollPane playerListScrollPane;
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private JLabel initialMeldLabel;
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@ -52,7 +58,8 @@ class SidePanel extends JPanel implements ISidePanel {
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GridBagConstraints c = new GridBagConstraints();
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InfoPanel infoPanel = new InfoPanel(createGameInfoPanel(), createRuleInfoPanel());
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InfoPanel infoPanel = new InfoPanel(createGameInfoPanel(),
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createRuleInfoPanel());
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c.gridx = 0;
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c.gridy = 0;
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c.weightx = 1;
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@ -113,7 +120,7 @@ class SidePanel extends JPanel implements ISidePanel {
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c.weightx = 1;
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c.fill = GridBagConstraints.HORIZONTAL;
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heapBar = new JProgressBar();
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heapBar.setPreferredSize(new Dimension(16,16));
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heapBar.setPreferredSize(new Dimension(16, 16));
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panel.add(heapBar, c);
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heapBar.setStringPainted(true);
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@ -126,7 +133,7 @@ class SidePanel extends JPanel implements ISidePanel {
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panel.setLayout(new GridBagLayout());
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initialMeldLabel = createRuleLine(panel, "Auslegeschranke", 0);
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setNumberLabel = createRuleLine(panel, "Steins\u00e4tze", 1);
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highestValueLabel = createRuleLine(panel,"Steinwert", 2);
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highestValueLabel = createRuleLine(panel, "Steinwert", 2);
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handStonesLabel = createRuleLine(panel, "Startsteine", 3);
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jokerLabel = createRuleLine(panel, "Joker", 4);
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colorLabel = createRuleLine(panel, "Farben", 5);
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@ -312,25 +319,47 @@ class SidePanel extends JPanel implements ISidePanel {
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class PlayerListItem extends JPanel {
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JLabel playerName;
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JLabel playerStatus;
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JLabel playerColor;
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public PlayerListItem() {
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public PlayerListItem(IPlayer player) {
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setLayout(new GridBagLayout());
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setBorder(new EmptyBorder(0, 4, 0, 4));
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PlayerSettings settings = player.getPlayerSettings();
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GridBagConstraints c = new GridBagConstraints();
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c.gridx = 0;
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c.gridy = 0;
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c.gridheight = 2;
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c.weighty = 1;
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c.insets = new Insets(4, 4, 4, 4);
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playerColor = new JLabel(ImageUtil.createColorIcon(
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settings.getColor(), 12, 1));
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add(playerColor, c);
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c.gridx = 1;
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c.gridy = 0;
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c.gridheight = 1;
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c.weightx = 1;
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c.fill = GridBagConstraints.HORIZONTAL;
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c.insets = new Insets(5, 5, 5, 5);
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c.insets = new Insets(2,2,2,2);
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playerName = new JLabel("<html>Horst<br>> 9000 Steine");
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playerName = new JLabel(settings.getName());
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playerName.putClientProperty("html.disable", Boolean.TRUE);
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add(playerName, c);
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c.gridx = 1;
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c.gridy = 1;
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playerStatus = new JLabel(player.getLaidOut() ? "rausgekommen" : "nicht rausgekommen");
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add(playerStatus, c);
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}
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}
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class PlayerListPanel extends JPanel {
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JPanel startSpacer;
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List<PlayerListItem> listItems = new ArrayList<PlayerListItem>();
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public PlayerListPanel() {
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setBackground(Color.GRAY);
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@ -346,14 +375,25 @@ class SidePanel extends JPanel implements ISidePanel {
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c.weighty = 1;
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c.fill = GridBagConstraints.BOTH;
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add(startSpacer, c);
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c.weighty = 0;
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c.fill = GridBagConstraints.HORIZONTAL;
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for (int i = 1; i <= 4; i++) {
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c.gridx = 0;
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c.gridy = i;
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c.insets = new Insets(i == 1 ? 0 : 1, 0, 0, 0);
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add(new PlayerListItem(), c);
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}
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public void setPlayers(List<IPlayer> players) {
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for (PlayerListItem item : listItems) {
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remove(item);
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}
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listItems.clear();
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GridBagConstraints c = new GridBagConstraints();
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c.gridx = 0;
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c.gridy = 0;
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c.weightx = 1;
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c.fill = GridBagConstraints.HORIZONTAL;
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for (IPlayer player : players) {
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c.gridy++;
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c.insets = new Insets(c.gridy == 1 ? 0 : 1, 0, 0, 0);
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PlayerListItem item = new PlayerListItem(player);
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listItems.add(item);
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add(item, c);
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}
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}
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}
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}
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@Override
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public void setPlayers(List<IPlayer> players) {
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playerListPanel.setPlayers(players);
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}
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}
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