Warnings tauchen auf, wenn man beim Einstellen Unfug macht
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@325 72836036-5685-4462-b002-a69064685172
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5 changed files with 96 additions and 19 deletions
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@ -17,7 +17,8 @@ public class GameSettings {
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private int jokerPoints;
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private int jokerNumber;
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private int highestCard;
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private int stoneSets;
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private int stoneSetNumber;
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private int numberOfStonesDealt;
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private boolean noLimits;
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private Set<StoneColor> stoneColors;
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@ -29,7 +30,8 @@ public class GameSettings {
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jokerPoints = 50;
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jokerNumber = 2;
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highestCard = 13;
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stoneSets = 2;
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stoneSetNumber = 2;
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numberOfStonesDealt = 14;
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noLimits = false;
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stoneColors = new HashSet<StoneColor>(Arrays.asList(BLACK, BLUE,
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ORANGE, RED));
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@ -124,8 +126,8 @@ public class GameSettings {
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*
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* @return sets of stones in use
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*/
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public int getStoneSets() {
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return stoneSets;
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public int getStoneSetNumber() {
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return stoneSetNumber;
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}
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/**
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@ -134,8 +136,8 @@ public class GameSettings {
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* @param stoneSets
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* sets of stones in use
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*/
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public void setStoneSets(int stoneSets) {
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this.stoneSets = stoneSets;
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public void setStoneSetNumber(int stoneSets) {
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this.stoneSetNumber = stoneSets;
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}
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/**
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@ -175,4 +177,22 @@ public class GameSettings {
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public void setStoneColors(Set<StoneColor> stoneColors) {
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this.stoneColors = stoneColors;
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}
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/**
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* Get number of stones dealt at game start
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*
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* @return numberOfStonesDealt
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*/
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public int getNumberOfStonesDealt() {
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return numberOfStonesDealt;
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}
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/**
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* Set number of stones dealt at game start
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*
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* @param number
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*/
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public void setNumberOfStonesDealt(int number) {
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numberOfStonesDealt = number;
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}
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}
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