View hat eine Anzeige für gewonnen und Buttons für neues Spiel bzw. Programm beenden
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@103 72836036-5685-4462-b002-a69064685172
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e39a539ee3
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4 changed files with 145 additions and 8 deletions
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@ -143,7 +143,7 @@ public class JRummikub {
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public void handle(Stone s, Boolean collect) {
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System.out.println("Table set-clicked at " + s
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+ (collect ? ", collect" : ""));
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view.enableWinPanel(true);
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}
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});
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@ -195,8 +195,8 @@ public class JRummikub {
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// stoneSets on the table
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Map<StoneSet, Position> stoneSets = new HashMap<StoneSet, Position>();
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stoneSets.put(new StoneSet(new Stone(5, StoneColor.ORANGE)), new Position(
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0.5f, 1));
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stoneSets.put(new StoneSet(new Stone(5, StoneColor.ORANGE)),
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new Position(0.5f, 1));
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List<Stone> stoneList = new ArrayList<Stone>();
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@ -53,4 +53,10 @@ public interface IView {
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* @return the event
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*/
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public IEvent getStartTurnEvent();
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void enableWinPanel(boolean enable);
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IEvent getQuitEvent();
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IEvent getNewGameEvent();
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}
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@ -23,6 +23,7 @@ public class View extends JFrame implements IView {
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private TablePanel table;
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private PlayerPanel playerPanel;
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private StartTurnPanel startTurnPanel;
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private WinPanel winPanel;
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private final static float PLAYER_PANEL_RATIO = 0.14f;
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private final static int PLAYER_PANEL_BORDER_WIDTH = 1;
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@ -56,14 +57,18 @@ public class View extends JFrame implements IView {
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add(table);
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playerPanel = new PlayerPanel();
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playerPanel.setBorder(new MatteBorder(PLAYER_PANEL_BORDER_WIDTH, 0, 0, 0,
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Color.BLACK));
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playerPanel.setBorder(new MatteBorder(PLAYER_PANEL_BORDER_WIDTH, 0, 0,
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0, Color.BLACK));
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add(playerPanel);
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startTurnPanel = new StartTurnPanel();
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startTurnPanel.setVisible(false);
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add(startTurnPanel);
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winPanel = new WinPanel();
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winPanel.setVisible(false);
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add(winPanel);
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addComponentListener(new ComponentAdapter() {
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@Override
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public void componentResized(ComponentEvent e) {
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@ -71,8 +76,9 @@ public class View extends JFrame implements IView {
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int width = getWidth() - insets.left - insets.right, height = getHeight()
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- insets.top - insets.bottom;
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int playerPanelHeight = even(Math.pow((double) width * width * height,
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1 / 3.0) * PLAYER_PANEL_RATIO)
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int playerPanelHeight = even(Math.pow((double) width * width
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* height, 1 / 3.0)
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* PLAYER_PANEL_RATIO)
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+ PLAYER_PANEL_BORDER_WIDTH;
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if (playerPanelHeight > PLAYER_PANEL_MAX_HEIGHT)
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playerPanelHeight = PLAYER_PANEL_MAX_HEIGHT;
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@ -82,7 +88,9 @@ public class View extends JFrame implements IView {
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table.setBounds(0, 0, width, tableHeight);
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table.validate();
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playerPanel.setBounds(0, tableHeight, width, playerPanelHeight);
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startTurnPanel.setBounds(0, tableHeight, width, playerPanelHeight);
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startTurnPanel.setBounds(0, tableHeight, width,
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playerPanelHeight);
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winPanel.setBounds(0, tableHeight, width, playerPanelHeight);
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}
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});
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@ -99,6 +107,14 @@ public class View extends JFrame implements IView {
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public void enableStartTurnPanel(boolean enable) {
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playerPanel.setVisible(!enable);
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startTurnPanel.setVisible(enable);
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winPanel.setVisible(!enable);
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}
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@Override
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public void enableWinPanel(boolean enable) {
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playerPanel.setVisible(!enable);
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startTurnPanel.setVisible(!enable);
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winPanel.setVisible(enable);
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}
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@Override
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@ -111,4 +127,15 @@ public class View extends JFrame implements IView {
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public IEvent getStartTurnEvent() {
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return startTurnPanel.getStartTurnEvent();
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}
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@Override
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public IEvent getNewGameEvent() {
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return winPanel.getNewGameEvent();
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}
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@Override
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public IEvent getQuitEvent() {
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return winPanel.getQuitEvent();
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}
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}
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104
src/jrummikub/view/impl/WinPanel.java
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104
src/jrummikub/view/impl/WinPanel.java
Normal file
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@ -0,0 +1,104 @@
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package jrummikub.view.impl;
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import java.awt.Insets;
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import java.awt.event.ActionEvent;
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import java.awt.event.ActionListener;
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import java.awt.event.ComponentAdapter;
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import java.awt.event.ComponentEvent;
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import javax.swing.JButton;
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import javax.swing.JLabel;
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import javax.swing.JPanel;
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import javax.swing.border.EmptyBorder;
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import jrummikub.util.Event;
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import jrummikub.util.IEvent;
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public class WinPanel extends JPanel {
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private final static int PANEL_INSET = 15;
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private final static int PANEL_SEPARATOR = 10;
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private final static float PANEL_FIRST_LINE_HEIGHT = 0.375f;
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private final static int PANEL_MAX_WIDTH = 180;
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private final static float MAX_BUTTON_FONT_SIZE = 12;
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private JLabel winLabel;
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private JButton newGameButton;
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private JButton quitButton;
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private Event quitEvent = new Event();
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private Event newGameEvent = new Event();
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WinPanel() {
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setLayout(null);
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setBorder(new EmptyBorder(PANEL_INSET, PANEL_INSET, PANEL_INSET,
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PANEL_INSET));
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winLabel = new JLabel("Du hast gewonnen!");
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winLabel.setHorizontalAlignment(JLabel.CENTER);
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winLabel.setHorizontalTextPosition(JLabel.CENTER);
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winLabel.setVerticalAlignment(JLabel.CENTER);
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winLabel.setVerticalTextPosition(JLabel.CENTER);
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add(winLabel);
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newGameButton = new JButton("Neues Spiel");
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newGameButton.addActionListener(new ActionListener() {
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@Override
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public void actionPerformed(ActionEvent arg0) {
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newGameEvent.emit();
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}
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});
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add(newGameButton);
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quitButton = new JButton("Beenden");
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quitButton.addActionListener(new ActionListener() {
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@Override
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public void actionPerformed(ActionEvent arg0) {
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quitEvent.emit();
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}
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});
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add(quitButton);
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addComponentListener(new ComponentAdapter() {
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@Override
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public void componentResized(ComponentEvent e) {
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rescale();
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}
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});
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}
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IEvent getNewGameEvent() {
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return newGameEvent;
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}
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IEvent getQuitEvent() {
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return quitEvent;
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}
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private void rescale() {
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Insets insets = getInsets();
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int x = insets.left, y = insets.top, width = getWidth() - insets.left
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- insets.right, height = getHeight() - insets.top
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- insets.bottom;
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if (width > PANEL_MAX_WIDTH) {
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x += (width - PANEL_MAX_WIDTH) / 4;
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width = width / 2 + PANEL_MAX_WIDTH / 2;
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}
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int firstLineHeight = (int) ((height - PANEL_SEPARATOR) * PANEL_FIRST_LINE_HEIGHT);
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int buttonWidth = (width - PANEL_SEPARATOR) / 2;
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int buttonHeight = height - PANEL_SEPARATOR - firstLineHeight;
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float fontSize = (float) Math.sqrt(buttonWidth * buttonHeight) / 5;
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if (fontSize > MAX_BUTTON_FONT_SIZE)
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fontSize = MAX_BUTTON_FONT_SIZE;
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winLabel.setBounds(x, y, width, firstLineHeight);
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newGameButton.setBounds(x, y + firstLineHeight + PANEL_SEPARATOR,
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buttonWidth, buttonHeight);
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newGameButton.setFont(newGameButton.getFont().deriveFont(fontSize));
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quitButton.setBounds(x + buttonWidth + PANEL_SEPARATOR, y
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+ firstLineHeight + PANEL_SEPARATOR, buttonWidth, buttonHeight);
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quitButton.setFont(quitButton.getFont().deriveFont(fontSize));
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}
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}
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