View hat eine Anzeige für gewonnen und Buttons für neues Spiel bzw. Programm beenden

git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@103 72836036-5685-4462-b002-a69064685172
This commit is contained in:
Ida Massow 2011-05-04 16:20:17 +02:00
parent e39a539ee3
commit b5bbfc25de
4 changed files with 145 additions and 8 deletions

View file

@ -143,7 +143,7 @@ public class JRummikub {
public void handle(Stone s, Boolean collect) {
System.out.println("Table set-clicked at " + s
+ (collect ? ", collect" : ""));
view.enableWinPanel(true);
}
});
@ -195,8 +195,8 @@ public class JRummikub {
// stoneSets on the table
Map<StoneSet, Position> stoneSets = new HashMap<StoneSet, Position>();
stoneSets.put(new StoneSet(new Stone(5, StoneColor.ORANGE)), new Position(
0.5f, 1));
stoneSets.put(new StoneSet(new Stone(5, StoneColor.ORANGE)),
new Position(0.5f, 1));
List<Stone> stoneList = new ArrayList<Stone>();

View file

@ -53,4 +53,10 @@ public interface IView {
* @return the event
*/
public IEvent getStartTurnEvent();
void enableWinPanel(boolean enable);
IEvent getQuitEvent();
IEvent getNewGameEvent();
}

View file

@ -23,6 +23,7 @@ public class View extends JFrame implements IView {
private TablePanel table;
private PlayerPanel playerPanel;
private StartTurnPanel startTurnPanel;
private WinPanel winPanel;
private final static float PLAYER_PANEL_RATIO = 0.14f;
private final static int PLAYER_PANEL_BORDER_WIDTH = 1;
@ -56,14 +57,18 @@ public class View extends JFrame implements IView {
add(table);
playerPanel = new PlayerPanel();
playerPanel.setBorder(new MatteBorder(PLAYER_PANEL_BORDER_WIDTH, 0, 0, 0,
Color.BLACK));
playerPanel.setBorder(new MatteBorder(PLAYER_PANEL_BORDER_WIDTH, 0, 0,
0, Color.BLACK));
add(playerPanel);
startTurnPanel = new StartTurnPanel();
startTurnPanel.setVisible(false);
add(startTurnPanel);
winPanel = new WinPanel();
winPanel.setVisible(false);
add(winPanel);
addComponentListener(new ComponentAdapter() {
@Override
public void componentResized(ComponentEvent e) {
@ -71,8 +76,9 @@ public class View extends JFrame implements IView {
int width = getWidth() - insets.left - insets.right, height = getHeight()
- insets.top - insets.bottom;
int playerPanelHeight = even(Math.pow((double) width * width * height,
1 / 3.0) * PLAYER_PANEL_RATIO)
int playerPanelHeight = even(Math.pow((double) width * width
* height, 1 / 3.0)
* PLAYER_PANEL_RATIO)
+ PLAYER_PANEL_BORDER_WIDTH;
if (playerPanelHeight > PLAYER_PANEL_MAX_HEIGHT)
playerPanelHeight = PLAYER_PANEL_MAX_HEIGHT;
@ -82,7 +88,9 @@ public class View extends JFrame implements IView {
table.setBounds(0, 0, width, tableHeight);
table.validate();
playerPanel.setBounds(0, tableHeight, width, playerPanelHeight);
startTurnPanel.setBounds(0, tableHeight, width, playerPanelHeight);
startTurnPanel.setBounds(0, tableHeight, width,
playerPanelHeight);
winPanel.setBounds(0, tableHeight, width, playerPanelHeight);
}
});
@ -99,6 +107,14 @@ public class View extends JFrame implements IView {
public void enableStartTurnPanel(boolean enable) {
playerPanel.setVisible(!enable);
startTurnPanel.setVisible(enable);
winPanel.setVisible(!enable);
}
@Override
public void enableWinPanel(boolean enable) {
playerPanel.setVisible(!enable);
startTurnPanel.setVisible(!enable);
winPanel.setVisible(enable);
}
@Override
@ -111,4 +127,15 @@ public class View extends JFrame implements IView {
public IEvent getStartTurnEvent() {
return startTurnPanel.getStartTurnEvent();
}
@Override
public IEvent getNewGameEvent() {
return winPanel.getNewGameEvent();
}
@Override
public IEvent getQuitEvent() {
return winPanel.getQuitEvent();
}
}

View file

@ -0,0 +1,104 @@
package jrummikub.view.impl;
import java.awt.Insets;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.ComponentAdapter;
import java.awt.event.ComponentEvent;
import javax.swing.JButton;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.border.EmptyBorder;
import jrummikub.util.Event;
import jrummikub.util.IEvent;
public class WinPanel extends JPanel {
private final static int PANEL_INSET = 15;
private final static int PANEL_SEPARATOR = 10;
private final static float PANEL_FIRST_LINE_HEIGHT = 0.375f;
private final static int PANEL_MAX_WIDTH = 180;
private final static float MAX_BUTTON_FONT_SIZE = 12;
private JLabel winLabel;
private JButton newGameButton;
private JButton quitButton;
private Event quitEvent = new Event();
private Event newGameEvent = new Event();
WinPanel() {
setLayout(null);
setBorder(new EmptyBorder(PANEL_INSET, PANEL_INSET, PANEL_INSET,
PANEL_INSET));
winLabel = new JLabel("Du hast gewonnen!");
winLabel.setHorizontalAlignment(JLabel.CENTER);
winLabel.setHorizontalTextPosition(JLabel.CENTER);
winLabel.setVerticalAlignment(JLabel.CENTER);
winLabel.setVerticalTextPosition(JLabel.CENTER);
add(winLabel);
newGameButton = new JButton("Neues Spiel");
newGameButton.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent arg0) {
newGameEvent.emit();
}
});
add(newGameButton);
quitButton = new JButton("Beenden");
quitButton.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent arg0) {
quitEvent.emit();
}
});
add(quitButton);
addComponentListener(new ComponentAdapter() {
@Override
public void componentResized(ComponentEvent e) {
rescale();
}
});
}
IEvent getNewGameEvent() {
return newGameEvent;
}
IEvent getQuitEvent() {
return quitEvent;
}
private void rescale() {
Insets insets = getInsets();
int x = insets.left, y = insets.top, width = getWidth() - insets.left
- insets.right, height = getHeight() - insets.top
- insets.bottom;
if (width > PANEL_MAX_WIDTH) {
x += (width - PANEL_MAX_WIDTH) / 4;
width = width / 2 + PANEL_MAX_WIDTH / 2;
}
int firstLineHeight = (int) ((height - PANEL_SEPARATOR) * PANEL_FIRST_LINE_HEIGHT);
int buttonWidth = (width - PANEL_SEPARATOR) / 2;
int buttonHeight = height - PANEL_SEPARATOR - firstLineHeight;
float fontSize = (float) Math.sqrt(buttonWidth * buttonHeight) / 5;
if (fontSize > MAX_BUTTON_FONT_SIZE)
fontSize = MAX_BUTTON_FONT_SIZE;
winLabel.setBounds(x, y, width, firstLineHeight);
newGameButton.setBounds(x, y + firstLineHeight + PANEL_SEPARATOR,
buttonWidth, buttonHeight);
newGameButton.setFont(newGameButton.getFont().deriveFont(fontSize));
quitButton.setBounds(x + buttonWidth + PANEL_SEPARATOR, y
+ firstLineHeight + PANEL_SEPARATOR, buttonWidth, buttonHeight);
quitButton.setFont(quitButton.getFont().deriveFont(fontSize));
}
}