View: Refactor bottom panel display
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@354 72836036-5685-4462-b002-a69064685172
This commit is contained in:
parent
03b3bf2340
commit
bc04d21afb
10 changed files with 122 additions and 186 deletions
|
@ -28,9 +28,7 @@ public class MockView implements IView {
|
|||
/** */
|
||||
public String currentPlayerName;
|
||||
/** */
|
||||
public boolean displayStartTurnPanel = false;
|
||||
/** */
|
||||
public boolean displayWinPanel = false;
|
||||
public BottomPanelType bottomPanelType;
|
||||
|
||||
/** */
|
||||
public MockEvent startTurnEvent = new MockEvent();
|
||||
|
@ -67,21 +65,11 @@ public class MockView implements IView {
|
|||
selectedStones = stones;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void enableStartTurnPanel(boolean enable) {
|
||||
displayStartTurnPanel = enable;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IEvent getStartTurnEvent() {
|
||||
return startTurnEvent;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void enableWinPanel(boolean enable) {
|
||||
displayWinPanel = enable;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IEvent getEndProgramEvent() {
|
||||
return quitEvent;
|
||||
|
@ -121,7 +109,7 @@ public class MockView implements IView {
|
|||
}
|
||||
|
||||
@Override
|
||||
public void setHasLaidOut(boolean hasLaidOut) {
|
||||
public void setCurrentPlayerHasLaidOut(boolean hasLaidOut) {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
|
@ -132,15 +120,8 @@ public class MockView implements IView {
|
|||
}
|
||||
|
||||
@Override
|
||||
public void showInterface(boolean enable) {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void enableThinkPanel(boolean b) {
|
||||
// TODO Auto-generated method stub
|
||||
|
||||
public void setBottomPanel(BottomPanelType type) {
|
||||
bottomPanelType = type;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
|
@ -4,6 +4,7 @@ import jrummikub.model.GameSettings;
|
|||
import jrummikub.util.IListener;
|
||||
import jrummikub.util.IListener1;
|
||||
import jrummikub.view.IView;
|
||||
import jrummikub.view.IView.BottomPanelType;
|
||||
|
||||
/**
|
||||
* The application control controls the settings for a new games and create the
|
||||
|
@ -27,8 +28,7 @@ public class ApplicationControl {
|
|||
*/
|
||||
public void startApplication() {
|
||||
view.showScorePanel(false);
|
||||
view.enableWinPanel(false);
|
||||
view.showInterface(false);
|
||||
view.setBottomPanel(BottomPanelType.START_GAME_PANEL);
|
||||
SettingsControl settingsControl = new SettingsControl(view,
|
||||
new GameSettings());
|
||||
settingsControl.getStartGameEvent().add(new IListener1<GameSettings>() {
|
||||
|
@ -42,7 +42,6 @@ public class ApplicationControl {
|
|||
startApplication();
|
||||
}
|
||||
});
|
||||
view.showInterface(true);
|
||||
gameControl.startGame();
|
||||
|
||||
}
|
||||
|
|
|
@ -14,6 +14,7 @@ import jrummikub.util.IEvent;
|
|||
import jrummikub.util.IListener;
|
||||
import jrummikub.util.IListener1;
|
||||
import jrummikub.view.IView;
|
||||
import jrummikub.view.IView.BottomPanelType;
|
||||
|
||||
/**
|
||||
* Controls a Game, at some point including all Rounds, starts new Rounds
|
||||
|
@ -128,7 +129,7 @@ public class GameControl {
|
|||
gameState.getScores().add(roundScore);
|
||||
|
||||
roundControl = null;
|
||||
view.enableWinPanel(true);
|
||||
view.setBottomPanel(BottomPanelType.WIN_PANEL);
|
||||
|
||||
view.getScorePanel().setPlayers(gameSettings.getPlayerList());
|
||||
view.getScorePanel().setScores(gameState.getScores());
|
||||
|
|
|
@ -1,5 +1,7 @@
|
|||
package jrummikub.control;
|
||||
|
||||
import static jrummikub.control.turn.TurnControlFactory.Type.*;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
|
@ -7,7 +9,6 @@ import java.util.Set;
|
|||
|
||||
import jrummikub.control.turn.ITurnControl;
|
||||
import jrummikub.control.turn.TurnControlFactory;
|
||||
import static jrummikub.control.turn.TurnControlFactory.Type.*;
|
||||
import jrummikub.model.Hand;
|
||||
import jrummikub.model.IHand;
|
||||
import jrummikub.model.IPlayer;
|
||||
|
@ -25,6 +26,7 @@ import jrummikub.util.IEvent1;
|
|||
import jrummikub.util.IListener;
|
||||
import jrummikub.util.Pair;
|
||||
import jrummikub.view.IView;
|
||||
import jrummikub.view.IView.BottomPanelType;
|
||||
|
||||
/**
|
||||
* Controller that manages a single round of rummikub
|
||||
|
@ -82,18 +84,15 @@ public class RoundControl {
|
|||
.getTurnControlType() == HUMAN;
|
||||
clonedTable = (ITable) roundState.getTable().clone();
|
||||
|
||||
if (isHuman) {
|
||||
view.enableStartTurnPanel(true);
|
||||
} else {
|
||||
view.enableThinkPanel(true);
|
||||
}
|
||||
view.setBottomPanel(isHuman ? BottomPanelType.START_TURN_PANEL
|
||||
: BottomPanelType.COMPUTER_HAND_PANEL);
|
||||
|
||||
view.getTablePanel().setStoneSets(clonedTable.clone());
|
||||
view.setCurrentPlayerName(roundState.getActivePlayer().getPlayerSettings()
|
||||
.getName());
|
||||
view.setCurrentPlayerColor(roundState.getActivePlayer().getPlayerSettings()
|
||||
.getColor());
|
||||
view.setHasLaidOut(roundState.getActivePlayer().getLaidOut());
|
||||
view.setCurrentPlayerHasLaidOut(roundState.getActivePlayer().getLaidOut());
|
||||
|
||||
if (!isHuman)
|
||||
startTurn();
|
||||
|
@ -156,7 +155,6 @@ public class RoundControl {
|
|||
}
|
||||
|
||||
private void endOfTurn() {
|
||||
view.enableThinkPanel(false);
|
||||
turnControl = null;
|
||||
if (roundState.getTurnNumber() >= 1) {
|
||||
checkTurn();
|
||||
|
|
|
@ -18,6 +18,7 @@ import jrummikub.util.IListener;
|
|||
import jrummikub.util.IListener1;
|
||||
import jrummikub.util.IListener2;
|
||||
import jrummikub.util.Pair;
|
||||
import jrummikub.view.IView.BottomPanelType;
|
||||
|
||||
/**
|
||||
* Controller for a single turn made by a human player
|
||||
|
@ -87,7 +88,7 @@ public class HumanTurnControl extends AbstractTurnControl {
|
|||
|
||||
view.getHandPanel().setStones(hand.clone());
|
||||
view.getHandPanel().resetCurrentRow();
|
||||
view.enableStartTurnPanel(false);
|
||||
view.setBottomPanel(BottomPanelType.HUMAN_HAND_PANEL);
|
||||
|
||||
timer.startTimer();
|
||||
}
|
||||
|
|
|
@ -47,7 +47,7 @@ public interface IView {
|
|||
* Sets the current player's name
|
||||
*
|
||||
* @param playerName
|
||||
* the player name
|
||||
* the player name
|
||||
*/
|
||||
public void setCurrentPlayerName(String playerName);
|
||||
|
||||
|
@ -55,18 +55,10 @@ public interface IView {
|
|||
* Sets the stones that are to be painted selected
|
||||
*
|
||||
* @param stones
|
||||
* the stones to be painted selected
|
||||
* the stones to be painted selected
|
||||
*/
|
||||
public void setSelectedStones(Collection<Stone> stones);
|
||||
|
||||
/**
|
||||
* Enables or disables the player's StartTurnPanel
|
||||
*
|
||||
* @param enable
|
||||
* enable/disable
|
||||
*/
|
||||
public void enableStartTurnPanel(boolean enable);
|
||||
|
||||
/**
|
||||
* The start turn event is emitted when the player wants to start his turn
|
||||
*
|
||||
|
@ -74,14 +66,6 @@ public interface IView {
|
|||
*/
|
||||
public IEvent getStartTurnEvent();
|
||||
|
||||
/**
|
||||
* Enables or disables the panel shown when a player has won
|
||||
*
|
||||
* @param enable
|
||||
* enable/disable
|
||||
*/
|
||||
public void enableWinPanel(boolean enable);
|
||||
|
||||
/**
|
||||
* The quit event is emitted when the player wants to quit the game
|
||||
*
|
||||
|
@ -100,7 +84,7 @@ public interface IView {
|
|||
* Shows or hides the game settings panel
|
||||
*
|
||||
* @param show
|
||||
* specifies if the panel shall be shown or hidden
|
||||
* specifies if the panel shall be shown or hidden
|
||||
*/
|
||||
public void showSettingsPanel(boolean show);
|
||||
|
||||
|
@ -108,7 +92,7 @@ public interface IView {
|
|||
* Shows or hides the score panel
|
||||
*
|
||||
* @param show
|
||||
* specifies if the panel shall be shown or hidden
|
||||
* specifies if the panel shall be shown or hidden
|
||||
*/
|
||||
public void showScorePanel(boolean show);
|
||||
|
||||
|
@ -117,40 +101,29 @@ public interface IView {
|
|||
* along with the name
|
||||
*
|
||||
* @param color
|
||||
* the current player's color
|
||||
* the current player's color
|
||||
*/
|
||||
public void setCurrentPlayerColor(Color color);
|
||||
|
||||
/**
|
||||
* Is used for the PlayerPanel to display if a player has laid out along
|
||||
* with the name
|
||||
* Is used for the PlayerPanel to display if a player has laid out along with
|
||||
* the name
|
||||
*
|
||||
* @param hasLaidOut
|
||||
* specifies if the current player has laid out or not
|
||||
* specifies if the current player has laid out or not
|
||||
*/
|
||||
public void setHasLaidOut(boolean hasLaidOut);
|
||||
public void setCurrentPlayerHasLaidOut(boolean hasLaidOut);
|
||||
|
||||
/**
|
||||
* Is emitted if the player wants to end the game and start a new one
|
||||
*
|
||||
* @return newGameEvent
|
||||
*/
|
||||
IEvent getNewGameEvent();
|
||||
public IEvent getNewGameEvent();
|
||||
|
||||
/**
|
||||
* Enables or disables most parts of the interface
|
||||
*
|
||||
* @param enable
|
||||
* specifies if the interface is to be enabled or disabled
|
||||
*/
|
||||
void showInterface(boolean enable);
|
||||
public void setBottomPanel(BottomPanelType type);
|
||||
|
||||
/**
|
||||
* Enables or disables the panel shown while the computer player is making a
|
||||
* move
|
||||
*
|
||||
* @param b
|
||||
* specifies if the interface is enabled or disabled
|
||||
*/
|
||||
public void enableThinkPanel(boolean b);
|
||||
public enum BottomPanelType {
|
||||
START_GAME_PANEL, START_TURN_PANEL, HUMAN_HAND_PANEL, COMPUTER_HAND_PANEL, WIN_PANEL
|
||||
}
|
||||
}
|
||||
|
|
|
@ -160,19 +160,15 @@ public class View extends JFrame implements IView {
|
|||
playerPanel.getHandPanel().setSelectedStones(stones);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void enableStartTurnPanel(boolean enable) {
|
||||
playerPanel.setVisible(!enable);
|
||||
startTurnPanel.setVisible(enable);
|
||||
winPanel.setVisible(false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void enableWinPanel(boolean enable) {
|
||||
playerPanel.setVisible(!enable);
|
||||
startTurnPanel.setVisible(false);
|
||||
winPanel.setVisible(enable);
|
||||
}
|
||||
/*
|
||||
* @Override public void enableStartTurnPanel(boolean enable) {
|
||||
* playerPanel.setVisible(!enable); startTurnPanel.setVisible(enable);
|
||||
* winPanel.setVisible(false); }
|
||||
*
|
||||
* @Override public void enableWinPanel(boolean enable) {
|
||||
* playerPanel.setVisible(!enable); startTurnPanel.setVisible(false);
|
||||
* winPanel.setVisible(enable); }
|
||||
*/
|
||||
|
||||
@Override
|
||||
public void showSettingsPanel(boolean show) {
|
||||
|
@ -196,7 +192,7 @@ public class View extends JFrame implements IView {
|
|||
}
|
||||
|
||||
@Override
|
||||
public void setHasLaidOut(boolean hasLaidOut) {
|
||||
public void setCurrentPlayerHasLaidOut(boolean hasLaidOut) {
|
||||
playerPanel.setHasLaidOut(hasLaidOut);
|
||||
}
|
||||
|
||||
|
@ -260,19 +256,18 @@ public class View extends JFrame implements IView {
|
|||
}
|
||||
|
||||
@Override
|
||||
public void showInterface(boolean enable) {
|
||||
if (enable) {
|
||||
playerPanel.showButtons(true);
|
||||
} else {
|
||||
List<Pair<StoneSet, Position>> emptyTable = Collections.emptyList();
|
||||
table.setStoneSets(emptyTable);
|
||||
playerPanel.getHandPanel().setStones(createDecorationStones());
|
||||
playerPanel.showButtons(false);
|
||||
}
|
||||
}
|
||||
public void setBottomPanel(BottomPanelType type) {
|
||||
startTurnPanel.setVisible(type == BottomPanelType.START_TURN_PANEL);
|
||||
winPanel.setVisible(type == BottomPanelType.WIN_PANEL);
|
||||
playerPanel.setVisible(type != BottomPanelType.START_TURN_PANEL
|
||||
&& type != BottomPanelType.WIN_PANEL);
|
||||
|
||||
@Override
|
||||
public void enableThinkPanel(boolean enable) {
|
||||
playerPanel.enableButtons(!enable);
|
||||
if (type == BottomPanelType.START_GAME_PANEL) {
|
||||
table.setStoneSets(Collections.<Pair<StoneSet, Position>> emptyList());
|
||||
playerPanel.getHandPanel().setStones(createDecorationStones());
|
||||
}
|
||||
|
||||
playerPanel.showButtons(type != BottomPanelType.START_GAME_PANEL);
|
||||
playerPanel.enableButtons(type != BottomPanelType.COMPUTER_HAND_PANEL);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,8 +1,7 @@
|
|||
package jrummikub.control;
|
||||
|
||||
import static jrummikub.model.StoneColor.RED;
|
||||
import static org.junit.Assert.assertSame;
|
||||
import static org.junit.Assert.assertTrue;
|
||||
import static jrummikub.model.StoneColor.*;
|
||||
import static org.junit.Assert.*;
|
||||
|
||||
import java.awt.Color;
|
||||
|
||||
|
@ -12,6 +11,7 @@ import jrummikub.model.PlayerSettings;
|
|||
import jrummikub.model.Position;
|
||||
import jrummikub.model.Stone;
|
||||
import jrummikub.util.Pair;
|
||||
import jrummikub.view.IView.BottomPanelType;
|
||||
import jrummikub.view.MockView;
|
||||
|
||||
import org.junit.Before;
|
||||
|
@ -41,7 +41,7 @@ public class GameControlTest {
|
|||
@Test
|
||||
public void testStartFirstRound() {
|
||||
gameControl.startGame();
|
||||
assertTrue(view.displayStartTurnPanel);
|
||||
assertSame(BottomPanelType.START_TURN_PANEL, view.bottomPanelType);
|
||||
}
|
||||
|
||||
/** */
|
||||
|
@ -75,10 +75,10 @@ public class GameControlTest {
|
|||
view.tablePanel.clickEvent.emit(new Position(0, 0));
|
||||
|
||||
view.playerPanel.endTurnEvent.emit();
|
||||
assertTrue(view.displayWinPanel);
|
||||
assertSame(BottomPanelType.WIN_PANEL, view.bottomPanelType);
|
||||
|
||||
view.newRoundEvent.emit();
|
||||
assertTrue(view.displayStartTurnPanel);
|
||||
assertSame(BottomPanelType.START_TURN_PANEL, view.bottomPanelType);
|
||||
}
|
||||
|
||||
/** */
|
||||
|
@ -91,7 +91,7 @@ public class GameControlTest {
|
|||
view.playerPanel.endTurnEvent.emit();
|
||||
view.startTurnEvent.emit();
|
||||
view.playerPanel.redealEvent.emit();
|
||||
assertTrue(view.displayStartTurnPanel);
|
||||
assertSame(BottomPanelType.START_TURN_PANEL, view.bottomPanelType);
|
||||
view.startTurnEvent.emit();
|
||||
assertSame(firstPlayer, gameControl.roundControl.roundState
|
||||
.getActivePlayer().getPlayerSettings());
|
||||
|
|
|
@ -28,6 +28,7 @@ import jrummikub.model.Table;
|
|||
import jrummikub.util.IListener;
|
||||
import jrummikub.util.IListener1;
|
||||
import jrummikub.util.Pair;
|
||||
import jrummikub.view.IView.BottomPanelType;
|
||||
import jrummikub.view.MockView;
|
||||
|
||||
import org.junit.Before;
|
||||
|
@ -70,24 +71,21 @@ public class RoundControlTest {
|
|||
gameSettings.getPlayerList().add(new PlayerSettings("Ida", Color.RED));
|
||||
gameSettings.getPlayerList().add(
|
||||
new PlayerSettings("Matthias", Color.YELLOW));
|
||||
gameSettings.getPlayerList().add(
|
||||
new PlayerSettings("Jannis", Color.GREEN));
|
||||
gameSettings.getPlayerList().add(
|
||||
new PlayerSettings("Bennet", Color.BLACK));
|
||||
gameSettings.getPlayerList().add(new PlayerSettings("Jannis", Color.GREEN));
|
||||
gameSettings.getPlayerList().add(new PlayerSettings("Bennet", Color.BLACK));
|
||||
roundState = new RoundState(gameSettings);
|
||||
roundControl = new RoundControl(roundState, view);
|
||||
}
|
||||
|
||||
private void checkCorrectlyDealt() {
|
||||
GameSettings settings = testRoundState.getGameSettings();
|
||||
int totalStones = settings.getHighestValue()
|
||||
* settings.getStoneSetNumber()
|
||||
int totalStones = settings.getHighestValue() * settings.getStoneSetNumber()
|
||||
* settings.getStoneColors().size() + settings.getJokerNumber();
|
||||
assertEquals(
|
||||
totalStones - testRoundState.getPlayerCount()
|
||||
* settings.getNumberOfStonesDealt()
|
||||
- testRoundState.table.getSize(), testRoundState
|
||||
.getGameHeap().getSize());
|
||||
- testRoundState.table.getSize(), testRoundState.getGameHeap()
|
||||
.getSize());
|
||||
for (int i = 0; i < testRoundState.getPlayerCount(); i++) {
|
||||
assertEquals(settings.getNumberOfStonesDealt(), testRoundState
|
||||
.getNthNextPlayer(i).getHand().getSize());
|
||||
|
@ -97,9 +95,9 @@ public class RoundControlTest {
|
|||
private void checkTurnStartSetUp() {
|
||||
assertNotNull(view.currentPlayerName);
|
||||
// TODO Check player list in view
|
||||
assertTrue(view.displayStartTurnPanel);
|
||||
|
||||
assertSame(BottomPanelType.START_TURN_PANEL, view.bottomPanelType);
|
||||
assertFalse(view.startTurnEvent.listeners.isEmpty());
|
||||
assertFalse(view.displayWinPanel);
|
||||
checkTableDisplay();
|
||||
}
|
||||
|
||||
|
@ -119,7 +117,7 @@ public class RoundControlTest {
|
|||
private void resetTurnStart() {
|
||||
view.currentPlayerName = null;
|
||||
// TODO reset player list
|
||||
view.displayStartTurnPanel = false;
|
||||
view.bottomPanelType = null;
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -162,8 +160,8 @@ public class RoundControlTest {
|
|||
view.tablePanel.clickEvent.emit(new Position(0, 0));
|
||||
|
||||
view.playerPanel.endTurnEvent.emit();
|
||||
assertFalse(roundState
|
||||
.getNthNextPlayer(roundState.getPlayerCount() - 1).getLaidOut());
|
||||
assertFalse(roundState.getNthNextPlayer(roundState.getPlayerCount() - 1)
|
||||
.getLaidOut());
|
||||
assertEquals(0, roundState.getTable().getSize());
|
||||
assertEquals(14 + 6, hand.getSize());
|
||||
}
|
||||
|
@ -183,8 +181,8 @@ public class RoundControlTest {
|
|||
assertFalse(roundState.getActivePlayer().getLaidOut());
|
||||
|
||||
view.playerPanel.endTurnEvent.emit();
|
||||
assertFalse(roundState
|
||||
.getNthNextPlayer(roundState.getPlayerCount() - 1).getLaidOut());
|
||||
assertFalse(roundState.getNthNextPlayer(roundState.getPlayerCount() - 1)
|
||||
.getLaidOut());
|
||||
assertEquals(0, roundState.getTable().getSize());
|
||||
assertEquals(14 + 1, hand.getSize());
|
||||
}
|
||||
|
@ -231,8 +229,8 @@ public class RoundControlTest {
|
|||
view.tablePanel.clickEvent.emit(new Position(0, 0));
|
||||
|
||||
view.playerPanel.endTurnEvent.emit();
|
||||
assertFalse(roundState
|
||||
.getNthNextPlayer(roundState.getPlayerCount() - 1).getLaidOut());
|
||||
assertFalse(roundState.getNthNextPlayer(roundState.getPlayerCount() - 1)
|
||||
.getLaidOut());
|
||||
assertEquals(0, roundState.getTable().getSize());
|
||||
assertEquals(14 + 9, hand.getSize());
|
||||
}
|
||||
|
@ -302,8 +300,8 @@ public class RoundControlTest {
|
|||
view.tablePanel.clickEvent.emit(new Position(0, 0));
|
||||
|
||||
view.playerPanel.endTurnEvent.emit();
|
||||
assertFalse(roundState
|
||||
.getNthNextPlayer(roundState.getPlayerCount() - 1).getLaidOut());
|
||||
assertFalse(roundState.getNthNextPlayer(roundState.getPlayerCount() - 1)
|
||||
.getLaidOut());
|
||||
assertEquals(2, roundState.getTable().getSize());
|
||||
assertEquals(14 + 6, hand.getSize());
|
||||
}
|
||||
|
@ -376,8 +374,8 @@ public class RoundControlTest {
|
|||
view.tablePanel.clickEvent.emit(new Position(0, 0));
|
||||
|
||||
view.playerPanel.endTurnEvent.emit();
|
||||
assertFalse(roundState
|
||||
.getNthNextPlayer(roundState.getPlayerCount() - 1).getLaidOut());
|
||||
assertFalse(roundState.getNthNextPlayer(roundState.getPlayerCount() - 1)
|
||||
.getLaidOut());
|
||||
assertEquals(2, roundState.getTable().getSize());
|
||||
assertEquals(14 + 7, hand.getSize());
|
||||
}
|
||||
|
@ -440,8 +438,8 @@ public class RoundControlTest {
|
|||
view.tablePanel.clickEvent.emit(new Position(0, 0));
|
||||
|
||||
view.playerPanel.endTurnEvent.emit();
|
||||
assertFalse(roundState
|
||||
.getNthNextPlayer(roundState.getPlayerCount() - 1).getLaidOut());
|
||||
assertFalse(roundState.getNthNextPlayer(roundState.getPlayerCount() - 1)
|
||||
.getLaidOut());
|
||||
assertEquals(2, roundState.getTable().getSize());
|
||||
assertEquals(14 + 3, hand.getSize());
|
||||
}
|
||||
|
@ -547,7 +545,7 @@ public class RoundControlTest {
|
|||
oldTable.clonedTable = testTable;
|
||||
|
||||
view.startTurnEvent.emit();
|
||||
assertFalse(view.displayStartTurnPanel);
|
||||
assertSame(BottomPanelType.HUMAN_HAND_PANEL, view.bottomPanelType);
|
||||
|
||||
IHand hand = testRoundState.players.get(0).hand;
|
||||
hand.pickUp(hand.iterator().next().getFirst());
|
||||
|
@ -573,7 +571,7 @@ public class RoundControlTest {
|
|||
oldTable.clonedTable = testTable;
|
||||
|
||||
view.startTurnEvent.emit();
|
||||
assertFalse(view.displayStartTurnPanel);
|
||||
assertSame(BottomPanelType.HUMAN_HAND_PANEL, view.bottomPanelType);
|
||||
IHand hand = testRoundState.players.get(0).hand;
|
||||
Stone stone = hand.iterator().next().getFirst();
|
||||
hand.pickUp(stone);
|
||||
|
@ -601,7 +599,7 @@ public class RoundControlTest {
|
|||
oldTable.clonedTable = testTable;
|
||||
|
||||
view.startTurnEvent.emit();
|
||||
assertFalse(view.displayStartTurnPanel);
|
||||
assertSame(BottomPanelType.HUMAN_HAND_PANEL, view.bottomPanelType);
|
||||
resetTurnStart();
|
||||
view.getPlayerPanel().endTurnEvent.emit();
|
||||
|
||||
|
@ -626,7 +624,7 @@ public class RoundControlTest {
|
|||
oldTable.clonedTable = testTable;
|
||||
|
||||
view.startTurnEvent.emit();
|
||||
assertFalse(view.displayStartTurnPanel);
|
||||
assertSame(BottomPanelType.HUMAN_HAND_PANEL, view.bottomPanelType);
|
||||
resetTurnStart();
|
||||
view.getPlayerPanel().endTurnEvent.emit();
|
||||
|
||||
|
@ -658,7 +656,7 @@ public class RoundControlTest {
|
|||
oldTable.clonedTable = testTable;
|
||||
|
||||
view.startTurnEvent.emit();
|
||||
assertFalse(view.displayStartTurnPanel);
|
||||
assertSame(BottomPanelType.HUMAN_HAND_PANEL, view.bottomPanelType);
|
||||
IHand hand = testRoundState.players.get(0).hand;
|
||||
|
||||
Stone blueEight = new Stone(8, BLUE);
|
||||
|
@ -699,15 +697,12 @@ public class RoundControlTest {
|
|||
Stone blueTwo = new Stone(2, BLUE);
|
||||
Stone blueThree = new Stone(3, BLUE);
|
||||
Stone blueFour = new Stone(4, BLUE);
|
||||
StoneSet oldSet1 = new StoneSet(
|
||||
Arrays.asList(blueOne, redOne, blackOne));
|
||||
StoneSet oldSet1 = new StoneSet(Arrays.asList(blueOne, redOne, blackOne));
|
||||
StoneSet oldSet2 = new StoneSet(blueTwo);
|
||||
oldTable.drop(oldSet1, new Position(0, 0));
|
||||
oldTable.drop(oldSet2, new Position(0, 0));
|
||||
StoneSet newSet1 = new StoneSet(Arrays.asList(blueOne, blueTwo,
|
||||
blueFour));
|
||||
StoneSet newSet2 = new StoneSet(Arrays.asList(redOne, blackOne,
|
||||
blueThree));
|
||||
StoneSet newSet1 = new StoneSet(Arrays.asList(blueOne, blueTwo, blueFour));
|
||||
StoneSet newSet2 = new StoneSet(Arrays.asList(redOne, blackOne, blueThree));
|
||||
newTable.drop(newSet1, new Position(0, 0));
|
||||
newTable.drop(newSet2, new Position(0, 0));
|
||||
|
||||
|
@ -732,15 +727,14 @@ public class RoundControlTest {
|
|||
Stone blueTwo = new Stone(2, BLUE);
|
||||
Stone blueThree = new Stone(3, BLUE);
|
||||
Stone blueFour = new Stone(4, BLUE);
|
||||
StoneSet oldSet1 = new StoneSet(Arrays.asList(blueOne, redOne,
|
||||
blackOne, orangeOne));
|
||||
StoneSet oldSet2 = new StoneSet(Arrays.asList(blueTwo, blueThree,
|
||||
blueFour));
|
||||
StoneSet oldSet1 = new StoneSet(Arrays.asList(blueOne, redOne, blackOne,
|
||||
orangeOne));
|
||||
StoneSet oldSet2 = new StoneSet(Arrays.asList(blueTwo, blueThree, blueFour));
|
||||
oldTable.drop(oldSet1, new Position(0, 0));
|
||||
oldTable.drop(oldSet2, new Position(0, 0));
|
||||
ITable newTable = (Table) oldTable.clone();
|
||||
List<StoneSet> newSets = RoundControl.tableSetDifference(oldTable,
|
||||
newTable);
|
||||
List<StoneSet> newSets = RoundControl
|
||||
.tableSetDifference(oldTable, newTable);
|
||||
List<StoneSet> vanishedSets = RoundControl.tableSetDifference(newTable,
|
||||
oldTable);
|
||||
|
||||
|
@ -748,8 +742,8 @@ public class RoundControlTest {
|
|||
assertTrue(vanishedSets.isEmpty());
|
||||
|
||||
newTable.pickUp(oldSet2);
|
||||
newTable.drop(oldSet2.join(new StoneSet(new Stone(5, BLUE))),
|
||||
new Position(0, 0));
|
||||
newTable.drop(oldSet2.join(new StoneSet(new Stone(5, BLUE))), new Position(
|
||||
0, 0));
|
||||
newSets = RoundControl.tableSetDifference(oldTable, newTable);
|
||||
vanishedSets = RoundControl.tableSetDifference(newTable, oldTable);
|
||||
|
||||
|
@ -761,8 +755,7 @@ public class RoundControlTest {
|
|||
Stone redTwo = new Stone(2, RED);
|
||||
Stone redThree = new Stone(3, RED);
|
||||
Stone redFour = new Stone(4, RED);
|
||||
StoneSet oldSet3 = new StoneSet(
|
||||
Arrays.asList(redTwo, redThree, redFour));
|
||||
StoneSet oldSet3 = new StoneSet(Arrays.asList(redTwo, redThree, redFour));
|
||||
ITable newTable2 = (Table) oldTable.clone();
|
||||
newTable2.drop(oldSet3, new Position(0, 0));
|
||||
newSets = RoundControl.tableSetDifference(oldTable, newTable2);
|
||||
|
@ -824,20 +817,19 @@ public class RoundControlTest {
|
|||
}
|
||||
|
||||
testRoundState.players.get(0).laidOut = true;
|
||||
testRoundState.players.get(0).hand.drop(new Stone(1, RED),
|
||||
new Position(0, 0));
|
||||
testRoundState.players.get(0).hand.drop(new Stone(2, RED),
|
||||
new Position(0, 0));
|
||||
testRoundState.players.get(1).laidOut = true;
|
||||
testRoundState.players.get(1).hand.drop(new Stone(RED), new Position(0,
|
||||
testRoundState.players.get(0).hand.drop(new Stone(1, RED), new Position(0,
|
||||
0));
|
||||
testRoundState.players.get(0).hand.drop(new Stone(2, RED), new Position(0,
|
||||
0));
|
||||
testRoundState.players.get(1).laidOut = true;
|
||||
testRoundState.players.get(1).hand.drop(new Stone(RED), new Position(0, 0));
|
||||
testRoundState.players.get(2).laidOut = false;
|
||||
testRoundState.players.get(2).hand.drop(new Stone(9, RED),
|
||||
new Position(0, 0));
|
||||
testRoundState.players.get(2).hand.drop(new Stone(10, RED),
|
||||
new Position(0, 0));
|
||||
testRoundState.players.get(2).hand.drop(new Stone(11, RED),
|
||||
new Position(0, 0));
|
||||
testRoundState.players.get(2).hand.drop(new Stone(9, RED), new Position(0,
|
||||
0));
|
||||
testRoundState.players.get(2).hand.drop(new Stone(10, RED), new Position(0,
|
||||
0));
|
||||
testRoundState.players.get(2).hand.drop(new Stone(11, RED), new Position(0,
|
||||
0));
|
||||
testRoundState.players.get(3).laidOut = true;
|
||||
|
||||
testRound.endOfRound();
|
||||
|
@ -871,19 +863,19 @@ public class RoundControlTest {
|
|||
}
|
||||
|
||||
testRoundState.players.get(0).laidOut = true;
|
||||
testRoundState.players.get(0).hand.drop(new Stone(1, RED),
|
||||
new Position(0, 0));
|
||||
testRoundState.players.get(0).hand.drop(new Stone(2, RED),
|
||||
new Position(0, 0));
|
||||
testRoundState.players.get(0).hand.drop(new Stone(1, RED), new Position(0,
|
||||
0));
|
||||
testRoundState.players.get(0).hand.drop(new Stone(2, RED), new Position(0,
|
||||
0));
|
||||
testRoundState.players.get(1).laidOut = true;
|
||||
testRoundState.players.get(1).hand.drop(new Stone(3, RED),
|
||||
new Position(0, 0));
|
||||
testRoundState.players.get(1).hand.drop(new Stone(3, RED), new Position(0,
|
||||
0));
|
||||
testRoundState.players.get(2).laidOut = true;
|
||||
testRoundState.players.get(2).hand.drop(new Stone(3, BLUE),
|
||||
new Position(0, 0));
|
||||
testRoundState.players.get(2).hand.drop(new Stone(3, BLUE), new Position(0,
|
||||
0));
|
||||
testRoundState.players.get(3).laidOut = false;
|
||||
testRoundState.players.get(3).hand.drop(new Stone(13, RED),
|
||||
new Position(0, 0));
|
||||
testRoundState.players.get(3).hand.drop(new Stone(13, RED), new Position(0,
|
||||
0));
|
||||
|
||||
testRound.endOfRound();
|
||||
assertTrue(roundEnded);
|
||||
|
|
|
@ -1,12 +1,7 @@
|
|||
package jrummikub.control.turn;
|
||||
|
||||
import static jrummikub.model.StoneColor.BLACK;
|
||||
import static jrummikub.model.StoneColor.BLUE;
|
||||
import static jrummikub.model.StoneColor.RED;
|
||||
import static org.junit.Assert.assertEquals;
|
||||
import static org.junit.Assert.assertFalse;
|
||||
import static org.junit.Assert.assertSame;
|
||||
import static org.junit.Assert.assertTrue;
|
||||
import static jrummikub.model.StoneColor.*;
|
||||
import static org.junit.Assert.*;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Arrays;
|
||||
|
@ -32,6 +27,7 @@ import jrummikub.util.Event;
|
|||
import jrummikub.util.IEvent;
|
||||
import jrummikub.util.IListener;
|
||||
import jrummikub.util.Pair;
|
||||
import jrummikub.view.IView.BottomPanelType;
|
||||
import jrummikub.view.MockView;
|
||||
|
||||
import org.junit.Before;
|
||||
|
@ -130,7 +126,7 @@ public class TurnControlTest {
|
|||
@SuppressWarnings("unchecked")
|
||||
@Test
|
||||
public void showInitialHand() {
|
||||
mockView.displayStartTurnPanel = true;
|
||||
mockView.bottomPanelType = BottomPanelType.START_TURN_PANEL;
|
||||
|
||||
List<Pair<Stone, Position>> stones = Arrays.asList(
|
||||
new Pair<Stone, Position>(new Stone(RED), new Position(0, 0)),
|
||||
|
@ -150,7 +146,7 @@ public class TurnControlTest {
|
|||
}
|
||||
assertEquals(stones.size(), i);
|
||||
|
||||
assertFalse(mockView.displayStartTurnPanel);
|
||||
assertSame(BottomPanelType.HUMAN_HAND_PANEL, mockView.bottomPanelType);
|
||||
}
|
||||
|
||||
/** */
|
||||
|
|
Reference in a new issue