View: Refactor bottom panel display

git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@354 72836036-5685-4462-b002-a69064685172
This commit is contained in:
Matthias Schiffer 2011-05-31 18:25:47 +02:00
parent 03b3bf2340
commit bc04d21afb
10 changed files with 122 additions and 186 deletions

View file

@ -4,6 +4,7 @@ import jrummikub.model.GameSettings;
import jrummikub.util.IListener;
import jrummikub.util.IListener1;
import jrummikub.view.IView;
import jrummikub.view.IView.BottomPanelType;
/**
* The application control controls the settings for a new games and create the
@ -27,8 +28,7 @@ public class ApplicationControl {
*/
public void startApplication() {
view.showScorePanel(false);
view.enableWinPanel(false);
view.showInterface(false);
view.setBottomPanel(BottomPanelType.START_GAME_PANEL);
SettingsControl settingsControl = new SettingsControl(view,
new GameSettings());
settingsControl.getStartGameEvent().add(new IListener1<GameSettings>() {
@ -42,7 +42,6 @@ public class ApplicationControl {
startApplication();
}
});
view.showInterface(true);
gameControl.startGame();
}

View file

@ -14,6 +14,7 @@ import jrummikub.util.IEvent;
import jrummikub.util.IListener;
import jrummikub.util.IListener1;
import jrummikub.view.IView;
import jrummikub.view.IView.BottomPanelType;
/**
* Controls a Game, at some point including all Rounds, starts new Rounds
@ -128,7 +129,7 @@ public class GameControl {
gameState.getScores().add(roundScore);
roundControl = null;
view.enableWinPanel(true);
view.setBottomPanel(BottomPanelType.WIN_PANEL);
view.getScorePanel().setPlayers(gameSettings.getPlayerList());
view.getScorePanel().setScores(gameState.getScores());

View file

@ -1,5 +1,7 @@
package jrummikub.control;
import static jrummikub.control.turn.TurnControlFactory.Type.*;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.List;
@ -7,7 +9,6 @@ import java.util.Set;
import jrummikub.control.turn.ITurnControl;
import jrummikub.control.turn.TurnControlFactory;
import static jrummikub.control.turn.TurnControlFactory.Type.*;
import jrummikub.model.Hand;
import jrummikub.model.IHand;
import jrummikub.model.IPlayer;
@ -25,6 +26,7 @@ import jrummikub.util.IEvent1;
import jrummikub.util.IListener;
import jrummikub.util.Pair;
import jrummikub.view.IView;
import jrummikub.view.IView.BottomPanelType;
/**
* Controller that manages a single round of rummikub
@ -82,18 +84,15 @@ public class RoundControl {
.getTurnControlType() == HUMAN;
clonedTable = (ITable) roundState.getTable().clone();
if (isHuman) {
view.enableStartTurnPanel(true);
} else {
view.enableThinkPanel(true);
}
view.setBottomPanel(isHuman ? BottomPanelType.START_TURN_PANEL
: BottomPanelType.COMPUTER_HAND_PANEL);
view.getTablePanel().setStoneSets(clonedTable.clone());
view.setCurrentPlayerName(roundState.getActivePlayer().getPlayerSettings()
.getName());
view.setCurrentPlayerColor(roundState.getActivePlayer().getPlayerSettings()
.getColor());
view.setHasLaidOut(roundState.getActivePlayer().getLaidOut());
view.setCurrentPlayerHasLaidOut(roundState.getActivePlayer().getLaidOut());
if (!isHuman)
startTurn();
@ -156,7 +155,6 @@ public class RoundControl {
}
private void endOfTurn() {
view.enableThinkPanel(false);
turnControl = null;
if (roundState.getTurnNumber() >= 1) {
checkTurn();

View file

@ -18,6 +18,7 @@ import jrummikub.util.IListener;
import jrummikub.util.IListener1;
import jrummikub.util.IListener2;
import jrummikub.util.Pair;
import jrummikub.view.IView.BottomPanelType;
/**
* Controller for a single turn made by a human player
@ -87,7 +88,7 @@ public class HumanTurnControl extends AbstractTurnControl {
view.getHandPanel().setStones(hand.clone());
view.getHandPanel().resetCurrentRow();
view.enableStartTurnPanel(false);
view.setBottomPanel(BottomPanelType.HUMAN_HAND_PANEL);
timer.startTimer();
}