Start game button in a network game sends an event

git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@479 72836036-5685-4462-b002-a69064685172
This commit is contained in:
Bennet Gerlach 2011-06-19 02:47:38 +02:00
parent 4ddf87fc96
commit bf24a9279a
6 changed files with 116 additions and 33 deletions

View file

@ -32,6 +32,8 @@ public class MockConnectionControl implements IConnectionControl {
/** */
public MockEvent2<String, Color> changeColorEvent = new MockEvent2<String, Color>();
/** */
public MockEvent gameStartEvent = new MockEvent();
/** */
public GameData currentGame;
/** */
public GameData offeredGame;
@ -104,6 +106,11 @@ public class MockConnectionControl implements IConnectionControl {
return changeColorEvent;
}
@Override
public IEvent getGameStartEvent() {
return gameStartEvent;
}
@Override
public void offerGame(GameData data) {
// TODO Auto-generated method stub
@ -146,4 +153,10 @@ public class MockConnectionControl implements IConnectionControl {
public void changeColor(Color color) {
playerColor = color;
}
@Override
public void startGame() {
// TODO Auto-generated method stub
}
}