Make highest value and number of stones dealt settable

git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@337 72836036-5685-4462-b002-a69064685172
This commit is contained in:
Matthias Schiffer 2011-05-31 01:50:56 +02:00
parent c78e8e6448
commit c004a07a42
11 changed files with 190 additions and 52 deletions

View file

@ -1,9 +1,11 @@
package jrummikub.view;
import java.awt.Color;
import java.util.Set;
import jrummikub.control.turn.TurnControlFactory;
import jrummikub.model.GameSettings;
import jrummikub.model.StoneColor;
import jrummikub.util.IEvent;
import jrummikub.util.IEvent1;
import jrummikub.util.IEvent2;
@ -34,8 +36,8 @@ public interface ISettingsPanel {
};
/**
* The add player event is emitted when the user wants to add a player to
* the player list
* The add player event is emitted when the user wants to add a player to the
* player list
*
* @return the event
*/
@ -80,9 +82,15 @@ public interface ISettingsPanel {
* @return the event
*/
public IEvent1<Integer> getChangeInitialMeldThresholdEvent();
public IEvent1<Integer> getChangeStoneSetNumberEvent();
public IEvent1<Integer> getChangeNumberOfStonesDealtEvent();
public IEvent1<Integer> getChangeHighestValueEvent();
public IEvent1<Set<StoneColor>> getChangeStoneColorsEvent();
/**
* the start game event is emitted when the user wants to start the game
*
@ -94,7 +102,7 @@ public interface ISettingsPanel {
* Sets an error to display
*
* @param error
* the kind of error
* the kind of error
*/
public void setError(SettingsError error);
@ -102,7 +110,7 @@ public interface ISettingsPanel {
* Enables or disables the start game button
*
* @param enable
* specifies if the button is to be enabled or disabled
* specifies if the button is to be enabled or disabled
*/
public void enableStartGameButton(boolean enable);
@ -110,7 +118,7 @@ public interface ISettingsPanel {
* Enables or disables the add player button
*
* @param enable
* specifies if the button is to be enabled or disabled
* specifies if the button is to be enabled or disabled
*/
public void enableAddPlayerButton(boolean enable);
@ -118,7 +126,7 @@ public interface ISettingsPanel {
* Enables or disables the remove player buttons
*
* @param enable
* specifies if the buttons are to be enabled or disabled
* specifies if the buttons are to be enabled or disabled
*/
public void enableRemovePlayerButtons(boolean enable);
@ -127,7 +135,7 @@ public interface ISettingsPanel {
* Sets the game settings to display
*
* @param gameSettings
* the settings
* the settings
*/
public void setGameSettings(GameSettings gameSettings);

View file

@ -17,6 +17,7 @@ import java.awt.event.MouseEvent;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.Set;
import javax.swing.Box;
import javax.swing.BoxLayout;
@ -44,6 +45,7 @@ import jrummikub.control.turn.TurnControlFactory;
import jrummikub.control.turn.TurnControlFactory.Type;
import jrummikub.model.GameSettings;
import jrummikub.model.PlayerSettings;
import jrummikub.model.StoneColor;
import jrummikub.util.Event;
import jrummikub.util.Event1;
import jrummikub.util.Event2;
@ -66,6 +68,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
private JSpinner initialMeldThresholdSpinner;
private JSpinner stoneSetNumberSpinner;
private JSpinner highestValueSpinner;
private JSpinner numberOfStonesDealtSpinner;
private JSpinner jokerNumberSpinner;
private Event startGameEvent = new Event();
@ -77,6 +81,9 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
private Event1<Integer> changeInitialMeldThresholdEvent = new Event1<Integer>();
private Event1<Integer> changeJokerNumberEvent = new Event1<Integer>();
private Event1<Integer> changeStoneSetNumberEvent = new Event1<Integer>();
private Event1<Integer> changeNumberOfStonesDealtEvent = new Event1<Integer>();
private Event1<Integer> changeHighestValueEvent = new Event1<Integer>();
private Event1<Set<StoneColor>> changeStoneColorsEvent = new Event1<Set<StoneColor>>();
@Override
public IEvent getStartGameEvent() {
@ -113,6 +120,21 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
return changeStoneSetNumberEvent;
}
@Override
public IEvent1<Integer> getChangeNumberOfStonesDealtEvent() {
return changeNumberOfStonesDealtEvent;
}
@Override
public IEvent1<Integer> getChangeHighestValueEvent() {
return changeHighestValueEvent;
}
@Override
public IEvent1<Set<StoneColor>> getChangeStoneColorsEvent() {
return changeStoneColorsEvent;
}
@Override
public void setError(SettingsError error) {
switch (error) {
@ -178,6 +200,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
initialMeldThresholdSpinner.setValue(gameSettings
.getInitialMeldThreshold());
stoneSetNumberSpinner.setValue(gameSettings.getStoneSetNumber());
highestValueSpinner.setValue(gameSettings.getHighestValue());
numberOfStonesDealtSpinner.setValue(gameSettings.getNumberOfStonesDealt());
jokerNumberSpinner.setValue(gameSettings.getJokerNumber());
playerSettingsViewport.revalidate();
@ -251,13 +275,21 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
stoneSetNumberSpinner = makeOptionSpinner(1, 1, 999, 1,
changeStoneSetNumberEvent);
makeOptionLabel(2, "Jokeranzahl:");
jokerNumberSpinner = makeOptionSpinner(2, 1, 999, 1,
makeOptionLabel(2, "H\u00f6chster Steinwert:");
highestValueSpinner = makeOptionSpinner(2, 3, 99, 1,
changeHighestValueEvent);
makeOptionLabel(3, "Anzahl Startsteine:");
numberOfStonesDealtSpinner = makeOptionSpinner(3, 1, 999, 1,
changeNumberOfStonesDealtEvent);
makeOptionLabel(4, "Jokeranzahl:");
jokerNumberSpinner = makeOptionSpinner(4, 1, 999, 1,
changeJokerNumberEvent);
GridBagConstraints c = new GridBagConstraints();
c.gridx = 1;
c.gridy = 3;
c.gridy = 5;
c.fill = GridBagConstraints.BOTH;
c.weightx = 1;
c.weighty = 1;