Fix some GUI bugs in network related panels

git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@439 72836036-5685-4462-b002-a69064685172
This commit is contained in:
Matthias Schiffer 2011-06-14 17:57:19 +02:00
parent 99c3d48f10
commit c84bebceb7
5 changed files with 59 additions and 63 deletions

View file

@ -1,5 +1,7 @@
package jrummikub.view;
import java.util.List;
import jrummikub.util.GameData;
import jrummikub.util.IEvent;
import jrummikub.util.IEvent1;
@ -29,27 +31,13 @@ public interface IGameListPanel {
*/
public IEvent1<GameData> getJoinEvent();
/**
* Emitted when an open game is removed by the host
*
* @param game
* game data of the open game
*/
public void removeGame(GameData game);
/**
* Adds a game to the list of open games
*
* @param game
* game data of the new game
*/
public void addGame(GameData game);
/**
* Sets the channel name
*
* @param name
* channel name
* channel name
*/
public void setChannelName(String name);
public void setGameList(List<GameData> games);
}

View file

@ -6,7 +6,7 @@ import java.awt.GridBagConstraints;
import java.awt.GridBagLayout;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.util.ArrayList;
import java.util.Collections;
import java.util.List;
import javax.swing.Box;
@ -41,7 +41,7 @@ class GameListPanel extends JPanel implements IGameListPanel {
private Event openNewGameEvent = new Event();
private Event cancelEvent = new Event();
private List<GameData> games = new ArrayList<GameData>();
private List<GameData> games = Collections.emptyList();
GameListPanel() {
setLayout(new GridBagLayout());
@ -123,29 +123,20 @@ class GameListPanel extends JPanel implements IGameListPanel {
}
@Override
public void addGame(GameData game) {
if (!games.contains(game)) {
games.add(game);
}
public void setGameList(List<GameData> games) {
this.games = games;
updateModel();
}
Object currentGame = gameList.getSelectedValue();
@Override
public void removeGame(GameData game) {
if (games.remove(game)) {
updateModel();
}
}
private void updateModel() {
DefaultListModel model = new DefaultListModel();
for (GameData game : games) {
model.addElement(game);
}
gameList.setModel(model);
if (games.contains(currentGame)) {
gameList.setSelectedValue(currentGame, false);
}
}
@Override

View file

@ -683,7 +683,6 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
}
private void addDefaultButtons() {
buttonPanel.removeAll();
GridBagConstraints c = new GridBagConstraints();
c.fill = GridBagConstraints.BOTH;
c.gridwidth = 1;
@ -703,7 +702,6 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
}
private void addNetworkSetupButtons() {
buttonPanel.removeAll();
GridBagConstraints c = new GridBagConstraints();
c.fill = GridBagConstraints.BOTH;
c.gridwidth = 1;
@ -719,7 +717,6 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
}
private void addNetworkOfferButtons() {
buttonPanel.removeAll();
GridBagConstraints c = new GridBagConstraints();
c.fill = GridBagConstraints.BOTH;
c.gridwidth = 1;
@ -734,6 +731,16 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
buttonPanel.add(backButton, c);
}
private void addNetworkJoinButtons() {
GridBagConstraints c = new GridBagConstraints();
c.fill = GridBagConstraints.BOTH;
c.gridwidth = GridBagConstraints.REMAINDER;
c.weightx = 1;
c.weighty = 1;
buttonPanel.add(backButton, c);
}
private JButton createButton(String title, final Event event) {
JButton button = new JButton(title);
button.addActionListener(new ActionListener() {
@ -753,6 +760,8 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
removePlayerSettingsPanel();
}
buttonPanel.removeAll();
switch (mode) {
case DEFAULT:
addDefaultButtons();
@ -767,7 +776,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
enableOptions(false);
break;
case NETWORK_JOIN:
// addNetworkJoinButtons();
addNetworkJoinButtons();
enableOptions(false);
break;
}