Show in start turn panel if a player has redealed or drawn the last stone
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@570 72836036-5685-4462-b002-a69064685172
This commit is contained in:
parent
62a55c0a91
commit
d6c4da6224
20 changed files with 358 additions and 252 deletions
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@ -8,6 +8,7 @@ import jrummikub.model.GameSettings;
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import jrummikub.model.GameState;
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import jrummikub.model.IPlayer;
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import jrummikub.model.IRoundState;
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import jrummikub.model.PlayerSettings;
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import jrummikub.model.RoundState;
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import jrummikub.model.Score;
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import jrummikub.util.Connection;
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@ -183,14 +184,15 @@ public class GameControl {
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roundControl.getEndOfRoundEvent().add(new IListener1<Score>() {
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@Override
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public void handle(Score roundScore) {
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gameState.setLastPlayerRedealed(null);
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endOfRound(roundScore);
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}
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});
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roundControl.getRestartRoundEvent().add(new IListener() {
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roundControl.getRestartRoundEvent().add(new IListener1<PlayerSettings>() {
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@Override
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public void handle() {
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public void handle(PlayerSettings player) {
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gameState.setLastPlayerRedealed(player);
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restartRound();
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}
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});
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@ -8,7 +8,6 @@ import java.util.Collection;
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import java.util.Collections;
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import java.util.List;
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import jrummikub.control.turn.AIControl;
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import jrummikub.control.turn.ITurnControl;
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import jrummikub.control.turn.TurnControlFactory;
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import jrummikub.control.turn.TurnMode;
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@ -16,15 +15,14 @@ import jrummikub.model.IHand;
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import jrummikub.model.IPlayer;
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import jrummikub.model.IRoundState;
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import jrummikub.model.ITable;
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import jrummikub.model.PlayerSettings;
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import jrummikub.model.PlayerSettings.Type;
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import jrummikub.model.Position;
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import jrummikub.model.Score;
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import jrummikub.model.Stone;
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import jrummikub.model.StoneSet;
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import jrummikub.util.Connection;
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import jrummikub.util.Event;
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import jrummikub.util.Event1;
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import jrummikub.util.IEvent;
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import jrummikub.util.IEvent1;
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import jrummikub.util.IListener;
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import jrummikub.util.IListener2;
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@ -113,7 +111,7 @@ public class RoundControl {
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private ITurnControl turnControl;
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protected IRoundState roundState;
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private IView view;
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private Event restartRoundEvent = new Event();
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private Event1<PlayerSettings> restartRoundEvent = new Event1<PlayerSettings>();
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private Event1<IRoundState> roundStateUpdateEvent = new Event1<IRoundState>();
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private Event1<Score> endOfRoundEvent = new Event1<Score>();
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protected List<Connection> connections = new ArrayList<Connection>();
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@ -180,7 +178,6 @@ public class RoundControl {
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* Continue a saved round after loading
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*/
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public void continueRound() {
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connections.add(view.getStartTurnEvent().add(new IListener() {
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@Override
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public void handle() {
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@ -222,6 +219,35 @@ public class RoundControl {
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roundStateUpdateEvent.emit(state);
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}
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protected BottomPanelType showStartTurnPanel() {
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boolean isHuman = roundState.getActivePlayer().getPlayerSettings()
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.getType() == HUMAN;
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boolean oneHuman = roundState.getGameSettings().oneHuman();
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if (!isHuman) {
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return null;
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}
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if (roundState.getLastPlayer() != null) {
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view.setLastStonePlayerName(roundState.getLastPlayer()
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.getPlayerSettings().getName());
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return BottomPanelType.START_LAST_TURN_PANEL;
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}
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if (roundState.getTurnNumber() < 1
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&& roundState.getGameState().getLastPlayerRedealed() != null) {
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view.setRedealedPlayerName(roundState.getGameState()
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.getLastPlayerRedealed().getName());
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return BottomPanelType.START_REDEAL_TURN_PANEL;
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}
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if (oneHuman) {
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return null;
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}
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return BottomPanelType.START_TURN_PANEL;
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}
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/**
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* Prepare a player's turn by checking the player types and setting the
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* correct turn control
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@ -229,12 +255,7 @@ public class RoundControl {
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protected void prepareTurn() {
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doPrepareTurn();
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boolean isHuman = roundState.getActivePlayer().getPlayerSettings()
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.getType() == HUMAN;
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boolean oneHuman = roundState.getGameSettings().oneHuman();
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boolean isAI = (turnControl instanceof AIControl);
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if (isAI || (isHuman && oneHuman)) {
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if (showStartTurnPanel() == null) {
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startTurn();
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}
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}
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@ -245,12 +266,9 @@ public class RoundControl {
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protected void doPrepareTurn() {
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updateSidePanel();
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boolean isHuman = roundState.getActivePlayer().getPlayerSettings()
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.getType() == HUMAN;
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boolean oneHuman = roundState.getGameSettings().oneHuman();
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if (isHuman && !oneHuman) {
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view.setBottomPanel(BottomPanelType.START_TURN_PANEL);
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BottomPanelType startTurnPanel = showStartTurnPanel();
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if (startTurnPanel != null) {
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view.setBottomPanel(startTurnPanel);
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}
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view.getTablePanel().setStoneSets(roundState.getTable().clone());
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@ -259,19 +277,13 @@ public class RoundControl {
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view.setCurrentPlayerColor(roundState.getActivePlayer().getPlayerSettings()
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.getColor());
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view.setCurrentPlayerHasLaidOut(roundState.getActivePlayer().getLaidOut());
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turnControl = createTurnControl(roundState.getActivePlayer()
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.getPlayerSettings().getType());
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}
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/**
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* Start a players turn with the correct turn control
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*/
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protected void startTurn() {
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if (turnControl == null) {
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doPrepareTurn();
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}
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doPrepareTurn();
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boolean isHuman = roundState.getActivePlayer().getPlayerSettings()
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.getType() == HUMAN;
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@ -294,6 +306,7 @@ public class RoundControl {
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view.getPlayerPanel().setEndTurnMode(turnMode);
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}
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turnControl = createTurnControl();
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turnControl.setup(
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new ITurnControl.TurnInfo(roundState, turnMode, mayPause),
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roundState.getGameSettings(), view);
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@ -330,7 +343,7 @@ public class RoundControl {
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view.getSidePanel().setPlayers(players);
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view.getSidePanel().setHeapCapacity(
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roundState.getGameSettings().getTotalStones());
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view.getSidePanel().setHeapSize(roundState.getGameHeap().getSize());
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view.getSidePanel().setHeapSize(roundState.getStoneHeap().getSize());
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}
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/**
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@ -349,8 +362,9 @@ public class RoundControl {
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* of the new turn control
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* @return the new turn control
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*/
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protected ITurnControl createTurnControl(Type type) {
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return TurnControlFactory.getFactory(type).create();
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protected ITurnControl createTurnControl() {
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return TurnControlFactory.getFactory(
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roundState.getActivePlayer().getPlayerSettings().getType()).create();
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}
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/**
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@ -361,11 +375,11 @@ public class RoundControl {
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for (int i = 0; i < roundState.getPlayerCount(); i++) {
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IHand hand = roundState.getNthNextPlayer(i).getHand();
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for (int j = 0; j < roundState.getGameSettings().getNumberOfStonesDealt(); j++) {
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hand.drop(roundState.getGameHeap().drawStone(), new Position(0, 0));
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hand.drop(roundState.getStoneHeap().drawStone(), new Position(0, 0));
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}
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}
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view.getSidePanel().setHeapSize(roundState.getGameHeap().getSize());
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view.getSidePanel().setHeapSize(roundState.getStoneHeap().getSize());
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}
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/**
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@ -429,7 +443,7 @@ public class RoundControl {
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}
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if (roundState.getLastPlayer() == null) {
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if (roundState.getGameHeap().getSize() == 0) {
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if (roundState.getStoneHeap().getSize() == 0) {
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roundState.setLastPlayer(roundState.getActivePlayer());
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roundState.nextPlayer();
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roundState.nextTurn();
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@ -547,7 +561,7 @@ public class RoundControl {
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*
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* @return the event
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*/
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public IEvent getRestartRoundEvent() {
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public IEvent1<PlayerSettings> getRestartRoundEvent() {
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return restartRoundEvent;
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}
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@ -556,10 +570,12 @@ public class RoundControl {
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* to do so
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*/
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protected void redeal() {
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view.setBottomPanel(BottomPanelType.NONHUMAN_HAND_PANEL);
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turnControl = null;
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for (Connection c : new ArrayList<Connection>(connections)) {
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c.remove();
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}
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restartRoundEvent.emit();
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restartRoundEvent.emit(roundState.getActivePlayer().getPlayerSettings());
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}
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}
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@ -4,7 +4,6 @@ import jrummikub.control.RoundControl;
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import jrummikub.control.turn.ITurnControl;
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import jrummikub.model.IRoundState;
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import jrummikub.model.ITable;
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import jrummikub.model.PlayerSettings.Type;
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import jrummikub.util.IListener;
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import jrummikub.util.IListener1;
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import jrummikub.view.IView;
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@ -14,6 +13,7 @@ import jrummikub.view.IView;
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*/
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public class NetworkRoundControl extends RoundControl {
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private IConnectionControl connectionControl;
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private boolean wasActive;
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private boolean currentlyActive;
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/**
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@ -33,6 +33,7 @@ public class NetworkRoundControl extends RoundControl {
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super(roundState, view, false);
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this.connectionControl = connectionControl;
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wasActive = startActive;
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currentlyActive = startActive;
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connections.add(connectionControl.getRoundStateUpdateEvent().add(
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@ -40,22 +41,21 @@ public class NetworkRoundControl extends RoundControl {
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@Override
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public void handle(IRoundState state) {
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setRoundState(state);
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prepareTurn();
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}
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}));
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connections.add(connectionControl.getTurnStartEvent().add(
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new IListener() {
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@Override
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public void handle() {
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startTurn();
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}
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}));
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connections.add(connectionControl.getNextPlayerEvent().add(
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new IListener() {
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@Override
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public void handle() {
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NetworkRoundControl.super.nextPlayer();
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}
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}));
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connections.add(connectionControl.getTurnStartEvent().add(new IListener() {
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@Override
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public void handle() {
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NetworkRoundControl.super.startTurn();
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}
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}));
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connections.add(connectionControl.getNextPlayerEvent().add(new IListener() {
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@Override
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public void handle() {
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NetworkRoundControl.super.nextPlayer();
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}
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}));
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}
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@Override
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@ -69,30 +69,39 @@ public class NetworkRoundControl extends RoundControl {
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}
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@Override
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protected ITurnControl createTurnControl(Type type) {
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switch (type) {
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case HUMAN:
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currentlyActive = true;
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break;
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case NETWORK:
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currentlyActive = false;
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break;
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}
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protected ITurnControl createTurnControl() {
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if (!currentlyActive) {
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return new NetworkTurnControl(connectionControl);
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}
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return super.createTurnControl(type);
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return super.createTurnControl();
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}
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@Override
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protected void prepareTurn() {
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if (currentlyActive) {
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connectionControl.startTurn();
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switch (roundState.getActivePlayer().getPlayerSettings().getType()) {
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case HUMAN:
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currentlyActive = true;
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break;
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case NETWORK:
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currentlyActive = false;
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break;
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}
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doPrepareTurn();
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if (showStartTurnPanel() == null) {
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if (currentlyActive) {
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connectionControl.startTurn();
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}
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}
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}
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@Override
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protected void startTurn() {
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if (currentlyActive) {
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connectionControl.startTurn();
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}
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}
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@Override
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@ -226,7 +226,7 @@ public abstract class AbstractTurnControl implements ITurnControl {
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Set<Stone> tableDiff = tableDifference(turnInfo.getOldTable(),
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turnInfo.getTable());
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// deal penalty, reset
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turnInfo.getRoundState().getGameHeap().putBack(tableDiff);
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turnInfo.getRoundState().getStoneHeap().putBack(tableDiff);
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turnInfo.getRoundState().getActivePlayer().setLastTurnInvalid(true);
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dealPenalty(tableDiff.size());
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}
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@ -240,7 +240,7 @@ public abstract class AbstractTurnControl implements ITurnControl {
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rowCount++;
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}
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hand.drop(turnInfo.getRoundState().getGameHeap().drawStone(),
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hand.drop(turnInfo.getRoundState().getStoneHeap().drawStone(),
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new Position(Hand.WIDTH - 1, rowCount - 1));
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}
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@ -13,6 +13,7 @@ public class GameState implements Serializable {
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private int firstRoundFirstPlayer;
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private ArrayList<Score> scores = new ArrayList<Score>();
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private PlayerSettings lastPlayerRedealed;
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/**
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* Gets the number of the first player of the first round
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@ -33,6 +34,25 @@ public class GameState implements Serializable {
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this.firstRoundFirstPlayer = firstRoundFirstPlayer;
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}
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/**
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* Sets the player that has redealed last
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*
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* @param lastPlayerRedealed
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* the player to set
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*/
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public void setLastPlayerRedealed(PlayerSettings lastPlayerRedealed) {
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this.lastPlayerRedealed = lastPlayerRedealed;
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}
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/**
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* Returns the player that has redealed last
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*
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* @return the player
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*/
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public PlayerSettings getLastPlayerRedealed() {
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return lastPlayerRedealed;
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}
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/**
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* Returns the list of players' scores in the rounds played before
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*
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@ -45,8 +65,10 @@ public class GameState implements Serializable {
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/**
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* Returns whether players have won
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*
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* @param points the player's points
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* @param wins the number of wins per player
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* @param points
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* the player's points
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* @param wins
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* the number of wins per player
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* @return whether a player has won
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*/
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private Boolean[] getWinners(Integer[] points, int[] wins) {
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@ -51,7 +51,7 @@ public interface IRoundState extends Serializable {
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*
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* @return heap of stones
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*/
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public StoneHeap getGameHeap();
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public StoneHeap getStoneHeap();
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/**
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* Returns the player that would be the active player after i turns
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@ -12,7 +12,7 @@ public class RoundState implements IRoundState {
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private ITable table;
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private ArrayList<Player> players;
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private int activePlayer;
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private StoneHeap gameHeap;
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private StoneHeap stoneHeap;
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private IPlayer lastPlayer;
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private int turnNumber;
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@ -38,7 +38,7 @@ public class RoundState implements IRoundState {
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turnNumber = 1 - gameSettings.getPlayerList().size();
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activePlayer = 0;
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gameHeap = new StoneHeap(gameSettings);
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stoneHeap = new StoneHeap(gameSettings);
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}
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@Override
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@ -94,8 +94,8 @@ public class RoundState implements IRoundState {
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}
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@Override
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public StoneHeap getGameHeap() {
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return gameHeap;
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public StoneHeap getStoneHeap() {
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return stoneHeap;
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}
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@Override
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@ -61,6 +61,10 @@ public interface IView {
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*/
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public void setCurrentPlayerName(String playerName);
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public void setRedealedPlayerName(String name);
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public void setLastStonePlayerName(String name);
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/**
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* Sets the stones that are to be painted selected
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*
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@ -368,6 +372,10 @@ public interface IView {
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/** */
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START_TURN_PANEL,
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/** */
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START_REDEAL_TURN_PANEL,
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/** */
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START_LAST_TURN_PANEL,
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/** */
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INVALID_TURN_PANEL,
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/** */
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HUMAN_HAND_PANEL,
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@ -23,17 +23,23 @@ import jrummikub.view.IView.BottomPanelType;
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class StartTurnPanel extends JPanel {
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private final static int PANEL_INSET = 15;
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private final static int PANEL_SEPARATOR = 10;
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private final static float PANEL_FIRST_LINE_HEIGHT = 0.375f;
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private final static float PANEL_FIRST_LINE_HEIGHT = 0.2f;
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private final static int PANEL_MAX_WIDTH = 180;
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private final static float MAX_BUTTON_FONT_SIZE = 12;
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private JLabel startTurnLabel;
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private JLabel extraLabel;
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private JButton startTurnButton;
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private Event startTurnEvent = new Event();
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private Event acknowledgeInvalidEvent = new Event();
|
||||
|
||||
private Event buttonEvent = startTurnEvent;
|
||||
private BottomPanelType type;
|
||||
private Color currentPlayerColor;
|
||||
private String currentPlayerName;
|
||||
private String redealedPlayerName;
|
||||
private String lastStonePlayerName;
|
||||
|
||||
/**
|
||||
* Creates a new StartTurnPanel
|
||||
|
@ -49,6 +55,12 @@ class StartTurnPanel extends JPanel {
|
|||
startTurnLabel.putClientProperty("html.disable", Boolean.TRUE);
|
||||
add(startTurnLabel);
|
||||
|
||||
extraLabel = new JLabel();
|
||||
extraLabel.setHorizontalAlignment(JLabel.CENTER);
|
||||
extraLabel.setVerticalAlignment(JLabel.CENTER);
|
||||
extraLabel.putClientProperty("html.disable", Boolean.TRUE);
|
||||
add(extraLabel);
|
||||
|
||||
startTurnButton = new JButton("Zug beginnen");
|
||||
startTurnButton.addActionListener(new ActionListener() {
|
||||
@Override
|
||||
|
@ -66,14 +78,6 @@ class StartTurnPanel extends JPanel {
|
|||
});
|
||||
}
|
||||
|
||||
void setCurrentPlayerName(String playerName) {
|
||||
startTurnLabel.setText(playerName + " ist jetzt an der Reihe.");
|
||||
}
|
||||
|
||||
void setCurrentPlayerColor(Color color) {
|
||||
startTurnLabel.setIcon(ImageUtil.createColorIcon(color, 12, 1));
|
||||
}
|
||||
|
||||
void setInitialMeldError(int points) {
|
||||
startTurnLabel.setIcon(null);
|
||||
startTurnLabel.setText("Es wurden weniger als " + points
|
||||
|
@ -105,34 +109,83 @@ class StartTurnPanel extends JPanel {
|
|||
|
||||
int firstLineHeight = (int) ((height - PANEL_SEPARATOR) * PANEL_FIRST_LINE_HEIGHT);
|
||||
int buttonWidth = width;
|
||||
int buttonHeight = height - PANEL_SEPARATOR - firstLineHeight;
|
||||
int buttonHeight = height - 2 * PANEL_SEPARATOR - 2 * firstLineHeight;
|
||||
float fontSize = (float) Math.sqrt(buttonWidth * buttonHeight) / 5;
|
||||
if (fontSize > MAX_BUTTON_FONT_SIZE)
|
||||
fontSize = MAX_BUTTON_FONT_SIZE;
|
||||
|
||||
startTurnLabel.setBounds(x, y, width, firstLineHeight);
|
||||
startTurnButton.setBounds(x, y + firstLineHeight + PANEL_SEPARATOR,
|
||||
if (type == BottomPanelType.START_REDEAL_TURN_PANEL
|
||||
|| type == BottomPanelType.START_LAST_TURN_PANEL) {
|
||||
startTurnLabel.setBounds(x, y, width, firstLineHeight);
|
||||
extraLabel.setBounds(x, y + firstLineHeight + PANEL_SEPARATOR, width,
|
||||
firstLineHeight);
|
||||
extraLabel.setVisible(true);
|
||||
} else {
|
||||
startTurnLabel.setBounds(x, y, width, 2 * firstLineHeight
|
||||
+ PANEL_SEPARATOR);
|
||||
extraLabel.setVisible(false);
|
||||
}
|
||||
startTurnButton.setBounds(x, y + 2 * firstLineHeight + 2 * PANEL_SEPARATOR,
|
||||
buttonWidth, buttonHeight);
|
||||
startTurnButton.setFont(startTurnButton.getFont().deriveFont(fontSize));
|
||||
}
|
||||
|
||||
public void setType(BottomPanelType type) {
|
||||
void setCurrentPlayerName(String playerName) {
|
||||
currentPlayerName = playerName;
|
||||
update();
|
||||
}
|
||||
|
||||
void setCurrentPlayerColor(Color color) {
|
||||
currentPlayerColor = color;
|
||||
update();
|
||||
}
|
||||
|
||||
void setRedealedPlayerName(String name) {
|
||||
redealedPlayerName = name;
|
||||
update();
|
||||
}
|
||||
|
||||
void setLastStonePlayerName(String name) {
|
||||
lastStonePlayerName = name;
|
||||
update();
|
||||
}
|
||||
|
||||
void setType(BottomPanelType type) {
|
||||
this.type = type;
|
||||
update();
|
||||
}
|
||||
|
||||
private void update() {
|
||||
if (type == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
startTurnLabel
|
||||
.setIcon(ImageUtil.createColorIcon(currentPlayerColor, 12, 1));
|
||||
startTurnLabel.setText(currentPlayerName + " ist jetzt an der Reihe.");
|
||||
extraLabel.setText("");
|
||||
startTurnButton.setText("Zug beginnen");
|
||||
buttonEvent = startTurnEvent;
|
||||
|
||||
switch (type) {
|
||||
case START_TURN_PANEL:
|
||||
startTurnButton.setText("Zug beginnen");
|
||||
buttonEvent = startTurnEvent;
|
||||
break;
|
||||
case INVALID_TURN_PANEL:
|
||||
startTurnLabel.setIcon(null);
|
||||
startTurnLabel.setText("Es liegen ung\u00FCltige Serien auf dem Tisch.");
|
||||
startTurnButton.setText("N\u00E4chster Spieler");
|
||||
buttonEvent = acknowledgeInvalidEvent;
|
||||
break;
|
||||
case START_REDEAL_TURN_PANEL:
|
||||
extraLabel.setText(redealedPlayerName + " hat neu geben lassen.");
|
||||
break;
|
||||
|
||||
case START_LAST_TURN_PANEL:
|
||||
extraLabel.setText(lastStonePlayerName
|
||||
+ " hat den letzten Stein gezogen.");
|
||||
break;
|
||||
|
||||
case INVALID_TURN_PANEL:
|
||||
startTurnLabel.setIcon(null);
|
||||
startTurnLabel
|
||||
.setText("Es liegen ung\u00FCltige Serien auf dem Tisch.");
|
||||
startTurnButton.setText("N\u00E4chster Spieler");
|
||||
buttonEvent = acknowledgeInvalidEvent;
|
||||
break;
|
||||
}
|
||||
|
||||
rescale();
|
||||
}
|
||||
}
|
||||
|
|
|
@ -581,6 +581,16 @@ public class View extends JFrame implements IView {
|
|||
pausePanel.setCurrentPlayerColor(color);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setRedealedPlayerName(String name) {
|
||||
startTurnPanel.setRedealedPlayerName(name);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setLastStonePlayerName(String name) {
|
||||
startTurnPanel.setLastStonePlayerName(name);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setCurrentPlayerHasLaidOut(boolean hasLaidOut) {
|
||||
playerPanel.setHasLaidOut(hasLaidOut);
|
||||
|
@ -657,7 +667,9 @@ public class View extends JFrame implements IView {
|
|||
}
|
||||
|
||||
private void doSetBottomPanel(BottomPanelType type) {
|
||||
boolean showStartTurnPanel = (type == BottomPanelType.START_TURN_PANEL || type == BottomPanelType.INVALID_TURN_PANEL);
|
||||
boolean showStartTurnPanel = (type == BottomPanelType.START_TURN_PANEL
|
||||
|| type == BottomPanelType.START_REDEAL_TURN_PANEL
|
||||
|| type == BottomPanelType.START_LAST_TURN_PANEL || type == BottomPanelType.INVALID_TURN_PANEL);
|
||||
startTurnPanel.setType(type);
|
||||
startTurnPanel.setVisible(showStartTurnPanel);
|
||||
|
||||
|
|
Reference in a new issue