Add application control, use game settings from settings panel

git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@284 72836036-5685-4462-b002-a69064685172
This commit is contained in:
Matthias Schiffer 2011-05-26 16:12:44 +02:00
parent 3d74d11974
commit df79c78dec
3 changed files with 67 additions and 15 deletions

View file

@ -1,12 +1,8 @@
package jrummikub;
import java.awt.Color;
import javax.swing.UIManager;
import jrummikub.control.GameControl;
import jrummikub.model.GameSettings;
import jrummikub.model.PlayerSettings;
import jrummikub.control.ApplicationControl;
import jrummikub.view.impl.View;
/**
@ -28,17 +24,10 @@ public class JRummikub {
} catch (Exception e) {
}
GameSettings gameSettings = new GameSettings();
gameSettings.getPlayerList().add(new PlayerSettings("Ida", Color.RED));
gameSettings.getPlayerList().add(
new PlayerSettings("Matthias", Color.YELLOW));
gameSettings.getPlayerList().add(new PlayerSettings("Jannis", Color.GREEN));
gameSettings.getPlayerList().add(new PlayerSettings("Bennet", Color.BLACK));
View view = new View();
GameControl gameControl = new GameControl(gameSettings, view);
gameControl.startGame();
ApplicationControl appControl = new ApplicationControl(view);
appControl.startApplication();
}

View file

@ -0,0 +1,63 @@
package jrummikub.control;
import jrummikub.model.GameSettings;
import jrummikub.util.IListener1;
import jrummikub.view.IView;
/**
* The application control controls the settings for a new games and create the
* game control
*/
public class ApplicationControl {
private IView view;
/**
* Creates a new application control
*
* @param view
* the view to use
*/
public ApplicationControl(IView view) {
this.view = view;
}
/**
* Starts the application by showing the game settings dialog panel
*/
public void startApplication() {
view.getSettingsPanel().getSettingsChangeEvent()
.add(new IListener1<GameSettings>() {
@Override
public void handle(GameSettings settings) {
checkSettings(settings);
}
});
view.getSettingsPanel().getStartGameEvent()
.add(new IListener1<GameSettings>() {
@Override
public void handle(GameSettings settings) {
startGame(settings);
}
});
view.showSettingsPanel(true);
}
private boolean checkSettings(GameSettings settings) {
// TODO Check
// TODO Show error
return true;
}
private void startGame(GameSettings settings) {
if (!checkSettings(settings)) {
return;
}
view.showSettingsPanel(false);
GameControl gameControl = new GameControl(settings, view);
gameControl.startGame();
}
}

View file

@ -166,7 +166,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
c.weighty = 1;
add(tabbedPane, c);
JLabel errorMessageLabel = new JLabel("Fehler: Implementierung fehlt!");
JLabel errorMessageLabel = new JLabel(" ");
errorMessageLabel.setForeground(Color.RED);
c.weighty = 0;
add(errorMessageLabel, c);