Add application control, use game settings from settings panel
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@284 72836036-5685-4462-b002-a69064685172
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3d74d11974
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3 changed files with 67 additions and 15 deletions
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@ -1,12 +1,8 @@
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package jrummikub;
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import java.awt.Color;
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import javax.swing.UIManager;
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import jrummikub.control.GameControl;
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import jrummikub.model.GameSettings;
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import jrummikub.model.PlayerSettings;
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import jrummikub.control.ApplicationControl;
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import jrummikub.view.impl.View;
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/**
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@ -28,17 +24,10 @@ public class JRummikub {
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} catch (Exception e) {
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}
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GameSettings gameSettings = new GameSettings();
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gameSettings.getPlayerList().add(new PlayerSettings("Ida", Color.RED));
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gameSettings.getPlayerList().add(
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new PlayerSettings("Matthias", Color.YELLOW));
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gameSettings.getPlayerList().add(new PlayerSettings("Jannis", Color.GREEN));
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gameSettings.getPlayerList().add(new PlayerSettings("Bennet", Color.BLACK));
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View view = new View();
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GameControl gameControl = new GameControl(gameSettings, view);
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gameControl.startGame();
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ApplicationControl appControl = new ApplicationControl(view);
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appControl.startApplication();
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}
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63
src/jrummikub/control/ApplicationControl.java
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63
src/jrummikub/control/ApplicationControl.java
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@ -0,0 +1,63 @@
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package jrummikub.control;
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import jrummikub.model.GameSettings;
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import jrummikub.util.IListener1;
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import jrummikub.view.IView;
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/**
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* The application control controls the settings for a new games and create the
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* game control
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*/
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public class ApplicationControl {
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private IView view;
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/**
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* Creates a new application control
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*
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* @param view
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* the view to use
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*/
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public ApplicationControl(IView view) {
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this.view = view;
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}
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/**
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* Starts the application by showing the game settings dialog panel
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*/
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public void startApplication() {
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view.getSettingsPanel().getSettingsChangeEvent()
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.add(new IListener1<GameSettings>() {
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@Override
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public void handle(GameSettings settings) {
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checkSettings(settings);
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}
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});
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view.getSettingsPanel().getStartGameEvent()
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.add(new IListener1<GameSettings>() {
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@Override
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public void handle(GameSettings settings) {
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startGame(settings);
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}
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});
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view.showSettingsPanel(true);
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}
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private boolean checkSettings(GameSettings settings) {
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// TODO Check
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// TODO Show error
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return true;
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}
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private void startGame(GameSettings settings) {
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if (!checkSettings(settings)) {
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return;
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}
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view.showSettingsPanel(false);
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GameControl gameControl = new GameControl(settings, view);
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gameControl.startGame();
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}
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}
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@ -166,7 +166,7 @@ class SettingsPanel extends JPanel implements ISettingsPanel {
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c.weighty = 1;
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add(tabbedPane, c);
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JLabel errorMessageLabel = new JLabel("Fehler: Implementierung fehlt!");
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JLabel errorMessageLabel = new JLabel(" ");
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errorMessageLabel.setForeground(Color.RED);
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c.weighty = 0;
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add(errorMessageLabel, c);
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