More network tests

git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@604 72836036-5685-4462-b002-a69064685172
This commit is contained in:
Jannis Harder 2011-07-04 22:26:29 +02:00
parent ce6cc738ad
commit f1ecdcbe59
8 changed files with 110 additions and 28 deletions

View file

@ -10,8 +10,11 @@ import jrummikub.model.GameSettings;
import jrummikub.model.PlayerSettings;
import jrummikub.model.PlayerSettings.Type;
import jrummikub.util.GameData;
import jrummikub.util.IListener;
import jrummikub.util.LoginData;
import jrummikub.view.ISettingsPanel.SettingsMode;
import jrummikub.view.IView.BottomPanelType;
import jrummikub.view.LoginError;
import jrummikub.view.MockView;
import org.junit.Before;
@ -28,6 +31,7 @@ public class NetworkControlTest {
UUID id1 = UUID.randomUUID();
UUID id2 = UUID.randomUUID();
UUID id3 = UUID.randomUUID();
boolean backToLoginFired;
/** */
@Before
@ -38,6 +42,7 @@ public class NetworkControlTest {
loginData = new LoginData("Karl", "server", "password", "channel");
networkControl = new NetworkControl(loginData, mockConnection, new SaveControl(view), view);
networkControl.startNetwork();
backToLoginFired = false;
}
/** */
@ -92,6 +97,18 @@ public class NetworkControlTest {
assertTrue(view.isSettingsPanelVisible);
assertEquals(SettingsMode.NETWORK_JOIN, view.settingsPanel.settingsMode);
}
/** */
@Test
public void joinGameNackTest() {
mockConnection.connectedEvent.emit();
GameData data = offerTestGame(id1, "Berta");
view.gameListPanel.joinEvent.emit(data);
assertSame(data, mockConnection.joinedGame);
mockConnection.gameJoinAckEvent.emit(false);
assertFalse(view.isSettingsPanelVisible);
assertTrue(view.isGameListPanelVisible);
}
/** */
@Test
@ -182,5 +199,58 @@ public class NetworkControlTest {
view.settingsPanel.startGameEvent.emit();
assertTrue(mockConnection.startRoundCalled);
assertTrue(networkControl.isGameRunning());
}
/** */
@Test
public void connectionLostTest() {
mockConnection.connectedEvent.emit();
GameData data = offerTestGame(id1, "Berta");
view.gameListPanel.joinEvent.emit(data);
assertSame(data, mockConnection.joinedGame);
mockConnection.gameJoinAckEvent.emit(true);
mockConnection.connectionLostEvent.emit();
assertSame(BottomPanelType.NETWORK_SERVER_CONNECTION_LOST_PANEL, view.bottomPanelType);
}
/** */
@Test
public void connectionFailedTest() {
mockConnection.connectionFailedEvent.emit(LoginError.UNKNOWN_ERROR);
assertTrue(view.isConnectPanelVisible);
assertSame(LoginError.UNKNOWN_ERROR, view.connectPanel.errorMode);
}
/** */
@Test
public void connectionCancelTest() {
networkControl.getBackToLoginEvent().add(new IListener() {
@Override
public void handle() {
backToLoginFired = true;
}
});
view.connectPanel.cancelEvent.emit();
assertTrue(backToLoginFired);
}
/** */
@Test
public void backToGameListTest() {
mockConnection.connectedEvent.emit();
GameData data = offerTestGame(id1, "Berta");
view.gameListPanel.joinEvent.emit(data);
assertSame(data, mockConnection.joinedGame);
mockConnection.gameJoinAckEvent.emit(true);
assertTrue(view.isSettingsPanelVisible);
assertEquals(SettingsMode.NETWORK_JOIN, view.settingsPanel.settingsMode);
mockConnection.gameStartEvent.emit();
view.newGameEvent.emit();
assertTrue(view.isGameListPanelVisible);
}
}

View file

@ -63,7 +63,7 @@ public class NetworkGameControlTest {
assertEquals(BottomPanelType.NETWORK_CONNECTION_LOST_PANEL,
view.bottomPanelType);
hostControl.getBackEvent().add(new IListener() {
hostControl.getEndOfGameEvent().add(new IListener() {
@Override
public void handle() {
fired = true;

View file

@ -221,4 +221,35 @@ public class NetworkRoundControlTest {
connectionControl.turnStartEvent.emit();
assertFalse(connectionControl.turnEnded);
}
@Test
public void testRedeal() {
gameSettings.getPlayerList().get(1).setType(Type.COMPUTER);
gameSettings.getPlayerList().get(2).setType(Type.NETWORK);
gameSettings.getPlayerList().get(3).setType(Type.COMPUTER);
testRoundState = new RoundState(gameSettings, new GameState());
for (int i = 0; i < 4; ++i) {
IPlayer player = testRoundState.getNthPlayer(i);
for (int j = 0; j < 6; j++) {
player.getHand().drop(new Stone(1, StoneColor.RED), new Position(0, 0));
}
}
testRound = new NetworkRoundControl(null, view, connectionControl, true);
connectionControl.turnStarted = false;
connectionControl.turnEnded = false;
testRound.startRound();
connectionControl.roundStateUpdateEvent.emit(testRoundState);
connectionControl.turnStartEvent.emit();
view.playerPanel.redealEvent.emit();
assertTrue(connectionControl.redealCalled);
}
}