Tests für Sets mit mehr Farben, mehr Values, ...

git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@332 72836036-5685-4462-b002-a69064685172
This commit is contained in:
Ida Massow 2011-05-31 00:58:46 +02:00
parent d66d73ea8f
commit f22ff5f0f1
12 changed files with 308 additions and 186 deletions

View file

@ -70,8 +70,10 @@ public class RoundControlTest {
gameSettings.getPlayerList().add(new PlayerSettings("Ida", Color.RED));
gameSettings.getPlayerList().add(
new PlayerSettings("Matthias", Color.YELLOW));
gameSettings.getPlayerList().add(new PlayerSettings("Jannis", Color.GREEN));
gameSettings.getPlayerList().add(new PlayerSettings("Bennet", Color.BLACK));
gameSettings.getPlayerList().add(
new PlayerSettings("Jannis", Color.GREEN));
gameSettings.getPlayerList().add(
new PlayerSettings("Bennet", Color.BLACK));
roundState = new RoundState(gameSettings);
roundControl = new RoundControl(roundState, view);
}
@ -81,7 +83,8 @@ public class RoundControlTest {
- testRoundState.table.getSize(), testRoundState.getGameHeap()
.getSize());
for (int i = 0; i < testRoundState.getPlayerCount(); i++) {
assertEquals(14, testRoundState.getNthNextPlayer(i).getHand().getSize());
assertEquals(14, testRoundState.getNthNextPlayer(i).getHand()
.getSize());
}
}
@ -142,8 +145,8 @@ public class RoundControlTest {
view.tablePanel.clickEvent.emit(new Position(0, 0));
view.playerPanel.endTurnEvent.emit();
assertFalse(roundState.getNthNextPlayer(roundState.getPlayerCount() - 1)
.getLaidOut());
assertFalse(roundState
.getNthNextPlayer(roundState.getPlayerCount() - 1).getLaidOut());
assertEquals(0, roundState.getTable().getSize());
assertEquals(14 + 6, hand.getSize());
}
@ -163,8 +166,8 @@ public class RoundControlTest {
assertFalse(roundState.getActivePlayer().getLaidOut());
view.playerPanel.endTurnEvent.emit();
assertFalse(roundState.getNthNextPlayer(roundState.getPlayerCount() - 1)
.getLaidOut());
assertFalse(roundState
.getNthNextPlayer(roundState.getPlayerCount() - 1).getLaidOut());
assertEquals(0, roundState.getTable().getSize());
assertEquals(14 + 1, hand.getSize());
}
@ -211,8 +214,8 @@ public class RoundControlTest {
view.tablePanel.clickEvent.emit(new Position(0, 0));
view.playerPanel.endTurnEvent.emit();
assertFalse(roundState.getNthNextPlayer(roundState.getPlayerCount() - 1)
.getLaidOut());
assertFalse(roundState
.getNthNextPlayer(roundState.getPlayerCount() - 1).getLaidOut());
assertEquals(0, roundState.getTable().getSize());
assertEquals(14 + 9, hand.getSize());
}
@ -282,8 +285,8 @@ public class RoundControlTest {
view.tablePanel.clickEvent.emit(new Position(0, 0));
view.playerPanel.endTurnEvent.emit();
assertFalse(roundState.getNthNextPlayer(roundState.getPlayerCount() - 1)
.getLaidOut());
assertFalse(roundState
.getNthNextPlayer(roundState.getPlayerCount() - 1).getLaidOut());
assertEquals(2, roundState.getTable().getSize());
assertEquals(14 + 6, hand.getSize());
}
@ -356,8 +359,8 @@ public class RoundControlTest {
view.tablePanel.clickEvent.emit(new Position(0, 0));
view.playerPanel.endTurnEvent.emit();
assertFalse(roundState.getNthNextPlayer(roundState.getPlayerCount() - 1)
.getLaidOut());
assertFalse(roundState
.getNthNextPlayer(roundState.getPlayerCount() - 1).getLaidOut());
assertEquals(2, roundState.getTable().getSize());
assertEquals(14 + 7, hand.getSize());
}
@ -420,8 +423,8 @@ public class RoundControlTest {
view.tablePanel.clickEvent.emit(new Position(0, 0));
view.playerPanel.endTurnEvent.emit();
assertFalse(roundState.getNthNextPlayer(roundState.getPlayerCount() - 1)
.getLaidOut());
assertFalse(roundState
.getNthNextPlayer(roundState.getPlayerCount() - 1).getLaidOut());
assertEquals(2, roundState.getTable().getSize());
assertEquals(14 + 3, hand.getSize());
}
@ -679,12 +682,15 @@ public class RoundControlTest {
Stone blueTwo = new Stone(2, BLUE);
Stone blueThree = new Stone(3, BLUE);
Stone blueFour = new Stone(4, BLUE);
StoneSet oldSet1 = new StoneSet(Arrays.asList(blueOne, redOne, blackOne));
StoneSet oldSet1 = new StoneSet(
Arrays.asList(blueOne, redOne, blackOne));
StoneSet oldSet2 = new StoneSet(blueTwo);
oldTable.drop(oldSet1, new Position(0, 0));
oldTable.drop(oldSet2, new Position(0, 0));
StoneSet newSet1 = new StoneSet(Arrays.asList(blueOne, blueTwo, blueFour));
StoneSet newSet2 = new StoneSet(Arrays.asList(redOne, blackOne, blueThree));
StoneSet newSet1 = new StoneSet(Arrays.asList(blueOne, blueTwo,
blueFour));
StoneSet newSet2 = new StoneSet(Arrays.asList(redOne, blackOne,
blueThree));
newTable.drop(newSet1, new Position(0, 0));
newTable.drop(newSet2, new Position(0, 0));
@ -701,7 +707,7 @@ public class RoundControlTest {
/** */
@Test
public void testTableSetDifference() {
ITable oldTable = new Table();
ITable oldTable = new Table(gameSettings);
Stone blueOne = new Stone(1, BLUE);
Stone redOne = new Stone(1, RED);
Stone blackOne = new Stone(1, BLACK);
@ -709,14 +715,15 @@ public class RoundControlTest {
Stone blueTwo = new Stone(2, BLUE);
Stone blueThree = new Stone(3, BLUE);
Stone blueFour = new Stone(4, BLUE);
StoneSet oldSet1 = new StoneSet(Arrays.asList(blueOne, redOne, blackOne,
orangeOne));
StoneSet oldSet2 = new StoneSet(Arrays.asList(blueTwo, blueThree, blueFour));
StoneSet oldSet1 = new StoneSet(Arrays.asList(blueOne, redOne,
blackOne, orangeOne));
StoneSet oldSet2 = new StoneSet(Arrays.asList(blueTwo, blueThree,
blueFour));
oldTable.drop(oldSet1, new Position(0, 0));
oldTable.drop(oldSet2, new Position(0, 0));
ITable newTable = (Table) oldTable.clone();
List<StoneSet> newSets = RoundControl
.tableSetDifference(oldTable, newTable);
List<StoneSet> newSets = RoundControl.tableSetDifference(oldTable,
newTable);
List<StoneSet> vanishedSets = RoundControl.tableSetDifference(newTable,
oldTable);
@ -724,8 +731,8 @@ public class RoundControlTest {
assertTrue(vanishedSets.isEmpty());
newTable.pickUp(oldSet2);
newTable.drop(oldSet2.join(new StoneSet(new Stone(5, BLUE))), new Position(
0, 0));
newTable.drop(oldSet2.join(new StoneSet(new Stone(5, BLUE))),
new Position(0, 0));
newSets = RoundControl.tableSetDifference(oldTable, newTable);
vanishedSets = RoundControl.tableSetDifference(newTable, oldTable);
@ -737,7 +744,8 @@ public class RoundControlTest {
Stone redTwo = new Stone(2, RED);
Stone redThree = new Stone(3, RED);
Stone redFour = new Stone(4, RED);
StoneSet oldSet3 = new StoneSet(Arrays.asList(redTwo, redThree, redFour));
StoneSet oldSet3 = new StoneSet(
Arrays.asList(redTwo, redThree, redFour));
ITable newTable2 = (Table) oldTable.clone();
newTable2.drop(oldSet3, new Position(0, 0));
newSets = RoundControl.tableSetDifference(oldTable, newTable2);
@ -799,19 +807,20 @@ public class RoundControlTest {
}
testRoundState.players.get(0).laidOut = true;
testRoundState.players.get(0).hand.drop(new Stone(1, RED), new Position(0,
0));
testRoundState.players.get(0).hand.drop(new Stone(2, RED), new Position(0,
0));
testRoundState.players.get(0).hand.drop(new Stone(1, RED),
new Position(0, 0));
testRoundState.players.get(0).hand.drop(new Stone(2, RED),
new Position(0, 0));
testRoundState.players.get(1).laidOut = true;
testRoundState.players.get(1).hand.drop(new Stone(RED), new Position(0, 0));
testRoundState.players.get(1).hand.drop(new Stone(RED), new Position(0,
0));
testRoundState.players.get(2).laidOut = false;
testRoundState.players.get(2).hand.drop(new Stone(9, RED), new Position(0,
0));
testRoundState.players.get(2).hand.drop(new Stone(10, RED), new Position(0,
0));
testRoundState.players.get(2).hand.drop(new Stone(11, RED), new Position(0,
0));
testRoundState.players.get(2).hand.drop(new Stone(9, RED),
new Position(0, 0));
testRoundState.players.get(2).hand.drop(new Stone(10, RED),
new Position(0, 0));
testRoundState.players.get(2).hand.drop(new Stone(11, RED),
new Position(0, 0));
testRoundState.players.get(3).laidOut = true;
testRound.endOfRound();
@ -845,19 +854,19 @@ public class RoundControlTest {
}
testRoundState.players.get(0).laidOut = true;
testRoundState.players.get(0).hand.drop(new Stone(1, RED), new Position(0,
0));
testRoundState.players.get(0).hand.drop(new Stone(2, RED), new Position(0,
0));
testRoundState.players.get(0).hand.drop(new Stone(1, RED),
new Position(0, 0));
testRoundState.players.get(0).hand.drop(new Stone(2, RED),
new Position(0, 0));
testRoundState.players.get(1).laidOut = true;
testRoundState.players.get(1).hand.drop(new Stone(3, RED), new Position(0,
0));
testRoundState.players.get(1).hand.drop(new Stone(3, RED),
new Position(0, 0));
testRoundState.players.get(2).laidOut = true;
testRoundState.players.get(2).hand.drop(new Stone(3, BLUE), new Position(0,
0));
testRoundState.players.get(2).hand.drop(new Stone(3, BLUE),
new Position(0, 0));
testRoundState.players.get(3).laidOut = false;
testRoundState.players.get(3).hand.drop(new Stone(13, RED), new Position(0,
0));
testRoundState.players.get(3).hand.drop(new Stone(13, RED),
new Position(0, 0));
testRound.endOfRound();
assertTrue(roundEnded);
@ -905,7 +914,7 @@ public class RoundControlTest {
view.playerPanel.redealEvent.emit();
assertTrue(roundRestarted);
}
/** */
@Test
public void testRedealDisallowed() {
@ -924,7 +933,7 @@ public class RoundControlTest {
}
assertFalse(view.playerPanel.inspectOnly);
}
/** */
@Test
public void testRedealAllowed() {

View file

@ -17,7 +17,7 @@ import java.util.List;
import java.util.Set;
import jrummikub.control.ITurnTimer;
import jrummikub.control.turn.HumanTurnControl;
import jrummikub.model.GameSettings;
import jrummikub.model.IHand;
import jrummikub.model.ITable;
import jrummikub.model.MockHand;
@ -45,6 +45,10 @@ public class TurnControlTest {
StoneSet[] getSetArray() {
return objects.keySet().toArray(new StoneSet[0]);
}
AccessibleTable (){
super (new GameSettings());
}
}
class MockTimer implements ITurnTimer {