Major refactoring of RoundControl and TurnControl
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@516 72836036-5685-4462-b002-a69064685172
This commit is contained in:
parent
1ba3c97583
commit
f5cff88ec9
13 changed files with 487 additions and 446 deletions
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@ -3,18 +3,16 @@ package jrummikub.control.network;
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import java.awt.Color;
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import java.util.UUID;
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import jrummikub.model.IHand;
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import jrummikub.control.RoundControl.InvalidTurnInfo;
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import jrummikub.model.IRoundState;
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import jrummikub.model.ITable;
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import jrummikub.util.GameData;
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import jrummikub.util.IEvent;
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import jrummikub.util.IEvent1;
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import jrummikub.util.IEvent2;
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import jrummikub.util.IEvent3;
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import jrummikub.util.MockEvent;
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import jrummikub.util.MockEvent1;
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import jrummikub.util.MockEvent2;
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import jrummikub.util.MockEvent3;
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import jrummikub.view.LoginError;
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/** */
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@ -44,9 +42,9 @@ public class MockConnectionControl implements IConnectionControl {
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/** */
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public MockEvent1<ITable> tableUpdateEvent = new MockEvent1<ITable>();
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/** */
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public MockEvent3<IHand, ITable, ITable> turnEndEvent = new MockEvent3<IHand, ITable, ITable>();
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public MockEvent2<IRoundState, InvalidTurnInfo> turnEndEvent = new MockEvent2<IRoundState, InvalidTurnInfo>();
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/** */
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public MockEvent1<IRoundState> turnStartEvent = new MockEvent1<IRoundState>();
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public MockEvent turnStartEvent = new MockEvent();
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/** */
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public GameData currentGame;
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/** */
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@ -140,12 +138,12 @@ public class MockConnectionControl implements IConnectionControl {
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}
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@Override
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public IEvent3<IHand, ITable, ITable> getTurnEndEvent() {
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public IEvent2<IRoundState, InvalidTurnInfo> getTurnEndEvent() {
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return turnEndEvent;
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}
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@Override
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public IEvent1<IRoundState> getTurnStartEvent() {
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public IEvent getTurnStartEvent() {
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return turnStartEvent;
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}
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@ -205,12 +203,12 @@ public class MockConnectionControl implements IConnectionControl {
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}
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@Override
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public void endTurn(IHand oldHand, ITable oldTable, ITable newTable) {
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public void endTurn(IRoundState state, InvalidTurnInfo invalidTurnInfo) {
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turnEnded = true;
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}
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@Override
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public void startTurn(IRoundState state) {
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public void startTurn() {
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turnStarted = true;
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}
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@ -2,18 +2,17 @@ package jrummikub.control;
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import static jrummikub.model.PlayerSettings.Type.*;
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import java.io.Serializable;
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import java.util.ArrayList;
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import java.util.Collection;
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import java.util.Collections;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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import jrummikub.control.turn.AIControl;
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import jrummikub.control.turn.HumanTurnControl;
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import jrummikub.control.turn.ITurnControl;
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import jrummikub.control.turn.TurnControlFactory;
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import jrummikub.control.turn.TurnMode;
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import jrummikub.model.Hand;
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import jrummikub.model.IHand;
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import jrummikub.model.IPlayer;
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import jrummikub.model.IRoundState;
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@ -29,7 +28,7 @@ import jrummikub.util.Event1;
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import jrummikub.util.IEvent;
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import jrummikub.util.IEvent1;
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import jrummikub.util.IListener;
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import jrummikub.util.IListener3;
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import jrummikub.util.IListener2;
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import jrummikub.util.Pair;
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import jrummikub.view.IView;
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import jrummikub.view.IView.BottomPanelType;
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@ -38,18 +37,45 @@ import jrummikub.view.IView.BottomPanelType;
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* Controller that manages a single round of rummikub
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*/
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public class RoundControl {
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public enum InvalidTurnType {
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INVALID_SETS, INITIAL_MELD_ERROR, NOT_ENOUGH_POINTS
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}
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public static class InvalidTurnInfo implements Serializable {
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private static final long serialVersionUID = -3591000741414366776L;
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private ITable table;
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private InvalidTurnType type;
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private ArrayList<StoneSet> invalidSets;
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public InvalidTurnInfo(ITable table, InvalidTurnType type,
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Collection<StoneSet> invalidSets) {
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this.table = (ITable) table.clone();
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this.type = type;
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this.invalidSets = new ArrayList<StoneSet>(invalidSets);
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}
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public ITable getTable() {
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return table;
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}
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public InvalidTurnType getType() {
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return type;
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}
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public List<StoneSet> getInvalidSets() {
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return invalidSets;
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}
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}
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private ITurnControl turnControl;
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protected IRoundState roundState;
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private IView view;
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private ITable clonedTable;
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IHand clonedHand;
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private Event restartRoundEvent = new Event();
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private Event1<IRoundState> roundStateUpdateEvent = new Event1<IRoundState>();
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private Event1<Score> endOfRoundEvent = new Event1<Score>();
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protected List<Connection> connections = new ArrayList<Connection>();
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private boolean roundFinished;
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private boolean lastTurnNotEnoughPoints;
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private boolean lastTurnMeldError;
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/**
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* Create a new RoundControl using the given gameState and view
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@ -183,13 +209,10 @@ public class RoundControl {
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view.getTablePanel().setStoneSets(roundState.getTable().clone());
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clonedTable = (ITable) roundState.getTable().clone();
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clonedHand = (IHand) roundState.getActivePlayer().getHand().clone();
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if (roundState.getTurnNumber() < 1) {
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view.setStoneCollectionHidden(true);
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turnMode = TurnMode.INSPECT_ONLY;
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if (clonedHand.getIdenticalStoneCount() >= 3) {
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if (roundState.getActivePlayer().getHand().getIdenticalStoneCount() >= 3) {
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turnMode = TurnMode.MAY_REDEAL;
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}
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}
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@ -198,21 +221,15 @@ public class RoundControl {
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view.getPlayerPanel().setEndTurnMode(turnMode);
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}
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turnControl.setup(new ITurnControl.TurnInfo(clonedTable, clonedHand,
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roundState.getActivePlayer().getLaidOut(), turnMode), roundState
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.getGameSettings(), view);
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turnControl.setup(new ITurnControl.TurnInfo(roundState, turnMode),
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roundState.getGameSettings(), view);
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turnControl.getEndOfTurnEvent().add(
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new IListener3<IHand, ITable, ITable>() {
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new IListener2<IRoundState, InvalidTurnInfo>() {
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@Override
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public void handle(IHand oldHand, ITable oldTable, ITable newTable) {
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if (oldHand == null) {
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oldHand = roundState.getActivePlayer().getHand();
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}
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if (oldTable == null) {
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oldTable = roundState.getTable();
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}
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endOfTurn(oldHand, oldTable, newTable);
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public void handle(IRoundState newState,
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InvalidTurnInfo invalidTurnInfo) {
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setRoundState(newState);
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endOfTurn(invalidTurnInfo);
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}
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});
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turnControl.getRedealEvent().add(new IListener() {
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@ -258,87 +275,46 @@ public class RoundControl {
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view.getSidePanel().setHeapSize(roundState.getGameHeap().getSize());
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}
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private boolean laidOutValidPoints(ITable oldTable, ITable newTable) {
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List<StoneSet> newSets = tableSetDifference(oldTable, newTable);
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int totalValue = 0;
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for (StoneSet set : newSets) {
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totalValue += set.classify(roundState.getGameSettings()).getSecond();
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}
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return totalValue == 0
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|| totalValue >= roundState.getGameSettings().getInitialMeldThreshold();
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}
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protected void endOfTurn(IHand oldHand, ITable oldTable, ITable newTable) {
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protected void endOfTurn(InvalidTurnInfo invalidTurnInfo) {
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boolean wasHuman = (turnControl instanceof HumanTurnControl);
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boolean wasAI = (turnControl instanceof AIControl);
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view.setBottomPanel(BottomPanelType.NONHUMAN_HAND_PANEL);
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turnControl = null;
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roundState.getActivePlayer().setLastTurnInvalid(false);
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roundState.getActivePlayer()
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.setLastTurnStoneCount(
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roundState.getActivePlayer().getHand().getSize()
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- clonedHand.getSize());
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view.getTablePanel().setStoneSets(invalidTurnInfo.getTable());
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roundState.getActivePlayer().setHand(clonedHand);
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boolean goToNextPlayer = true;
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lastTurnNotEnoughPoints = false;
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lastTurnMeldError = false;
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if (roundState.getTurnNumber() >= 1) {
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goToNextPlayer = checkTurn(oldTable, newTable);
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}
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if (goToNextPlayer || wasAI) {
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nextPlayer();
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} else {
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if (invalidTurnInfo.getType() != null) {
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if (wasHuman) {
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view.setBottomPanel(BottomPanelType.INVALID_TURN_PANEL);
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}
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if (lastTurnNotEnoughPoints) {
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view.setInitialMeldError(roundState.getGameSettings()
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.getInitialMeldThreshold());
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view.getTablePanel().setStoneSets(newTable);
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view.setInvalidStoneSets(tableSetDifference(oldTable, newTable));
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} else if (lastTurnMeldError) {
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view.setInitialMeldFirstError();
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view.getTablePanel().setStoneSets(newTable);
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view.setInvalidStoneSets(touchedStoneSets(oldHand, oldTable, newTable));
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} else {
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view.setStoneCollectionHidden(true);
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view.getTablePanel().setStoneSets(newTable);
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view.setInvalidStoneSets(invalidStoneSets(newTable));
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}
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}
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}
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view.setInvalidStoneSets(invalidTurnInfo.getInvalidSets());
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private List<StoneSet> invalidStoneSets(ITable newTable) {
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List<StoneSet> invalidSets = new ArrayList<StoneSet>();
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for (Pair<StoneSet, Position> set : newTable) {
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if (set.getFirst().isValid(roundState.getGameSettings())) {
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continue;
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}
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invalidSets.add(set.getFirst());
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}
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return invalidSets;
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}
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private List<StoneSet> touchedStoneSets(IHand oldHand, ITable oldTable,
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ITable newTable) {
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List<StoneSet> touchedSets = new ArrayList<StoneSet>();
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for (StoneSet set : tableSetDifference(oldTable, newTable)) {
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for (Stone stone : set) {
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if (!oldHand.contains(stone)) {
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touchedSets.add(set);
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switch (invalidTurnInfo.getType()) {
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case INITIAL_MELD_ERROR:
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view.setInitialMeldFirstError();
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break;
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case INVALID_SETS:
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view.setStoneCollectionHidden(true);
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break;
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case NOT_ENOUGH_POINTS:
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view.setInitialMeldError(roundState.getGameSettings()
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.getInitialMeldThreshold());
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break;
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}
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}
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if (wasAI) {
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nextPlayer();
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}
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return;
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}
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return touchedSets;
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if (roundState.getActivePlayer().getHand().getSize() == 0) {
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endOfRound();
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return;
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}
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view.setBottomPanel(BottomPanelType.NONHUMAN_HAND_PANEL);
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nextPlayer();
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}
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private void nextPlayer() {
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@ -347,7 +323,7 @@ public class RoundControl {
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view.setStoneCollectionHidden(false);
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if (roundState.getLastPlayer() == null) {
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if (roundState.getGameHeap().getSize() == 0) {
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roundState.setLastPlayer(roundState.getNthNextPlayer(0));
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roundState.setLastPlayer(roundState.getActivePlayer());
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roundState.nextPlayer();
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roundState.nextTurn();
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} else {
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@ -367,100 +343,6 @@ public class RoundControl {
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}
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}
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private boolean checkTurn(ITable oldTable, ITable newTable) {
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if (!newTable.isValid()) {
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rejectMove(oldTable, newTable);
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return false;
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}
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if (!roundState.getActivePlayer().getLaidOut()) {
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// Player touched forbidden stones
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if (!tableSetDifference(newTable, oldTable).isEmpty()) {
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rejectMove(oldTable, newTable);
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lastTurnMeldError = true;
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return false;
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}
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if (!laidOutValidPoints(oldTable, newTable)) {
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rejectMove(oldTable, newTable);
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lastTurnNotEnoughPoints = true;
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return false;
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}
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}
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Set<Stone> tableDiff = tableDifference(oldTable, newTable);
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roundState.setTable(newTable);
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if (tableDiff.isEmpty()) {
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// Player hasn't made a move
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dealStone();
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} else {
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roundState.getActivePlayer().setLaidOut(true);
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if (roundState.getActivePlayer().getHand().getSize() == 0) {
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endOfRound();
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}
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}
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return true;
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}
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private void rejectMove(ITable oldTable, ITable newTable) {
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Set<Stone> tableDiff = tableDifference(oldTable, newTable);
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// deal penalty, reset
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roundState.getGameHeap().putBack(tableDiff);
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roundState.getActivePlayer().setLastTurnInvalid(true);
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dealPenalty(tableDiff.size());
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}
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static Set<Stone> tableDifference(ITable oldTable, ITable newTable) {
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Set<Stone> ret = new HashSet<Stone>();
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for (Pair<StoneSet, Position> entry : newTable) {
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for (Stone stone : entry.getFirst()) {
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ret.add(stone);
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}
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}
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for (Pair<StoneSet, Position> entry : oldTable) {
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for (Stone stone : entry.getFirst()) {
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ret.remove(stone);
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}
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}
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return ret;
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}
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static List<StoneSet> tableSetDifference(ITable oldTable, ITable newTable) {
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List<StoneSet> ret = new ArrayList<StoneSet>();
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for (Pair<StoneSet, Position> entry : newTable) {
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ret.add(entry.getFirst());
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}
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for (Pair<StoneSet, Position> entry : oldTable) {
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ret.remove(entry.getFirst());
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}
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return ret;
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}
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void dealStones(int count) {
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IHand hand = roundState.getActivePlayer().getHand();
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int rowCount = hand.getRowCount();
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for (int i = 0; i < count; ++i) {
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if (hand.getFreeRowSpace(rowCount - 1) == 0) {
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rowCount++;
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}
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hand.drop(roundState.getGameHeap().drawStone(), new Position(
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Hand.WIDTH - 1, rowCount - 1));
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}
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}
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private void dealStone() {
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dealStones(1);
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}
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private void dealPenalty(int count) {
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dealStones(count + 3);
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}
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void endOfRound() {
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removeListeners();
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Score roundScore = score();
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@ -6,19 +6,17 @@ import java.util.UUID;
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import javax.swing.SwingUtilities;
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import jrummikub.control.RoundControl.InvalidTurnInfo;
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import jrummikub.model.GameSettings;
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import jrummikub.model.IHand;
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import jrummikub.model.IRoundState;
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import jrummikub.model.ITable;
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import jrummikub.util.Event;
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import jrummikub.util.Event1;
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import jrummikub.util.Event2;
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import jrummikub.util.Event3;
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import jrummikub.util.GameData;
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import jrummikub.util.IEvent;
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import jrummikub.util.IEvent1;
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import jrummikub.util.IEvent2;
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import jrummikub.util.IEvent3;
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import jrummikub.util.LoginData;
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import jrummikub.view.LoginError;
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@ -48,26 +46,20 @@ public class ConnectionControl implements IConnectionControl {
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private static class TurnEndData implements Serializable {
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private static final long serialVersionUID = -3800572117130220737L;
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private IHand oldHand;
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private ITable oldTable;
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private ITable newTable;
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private IRoundState roundState;
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private InvalidTurnInfo invalidTurnInfo;
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TurnEndData(IHand oldHand, ITable oldTable, ITable newTable) {
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this.oldHand = oldHand;
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this.oldTable = oldTable;
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this.newTable = newTable;
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TurnEndData(IRoundState roundState, InvalidTurnInfo invalidTurnInfo) {
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this.roundState = roundState;
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this.invalidTurnInfo = invalidTurnInfo;
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}
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IHand getOldHand() {
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return oldHand;
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IRoundState getRoundState() {
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return roundState;
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}
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ITable getOldTable() {
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return oldTable;
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}
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ITable getNewTable() {
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return newTable;
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InvalidTurnInfo getInvalidTurnInfo() {
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return invalidTurnInfo;
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}
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}
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@ -95,8 +87,8 @@ public class ConnectionControl implements IConnectionControl {
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private Event roundStartEvent = new Event();
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private Event1<ITable> tableUpdateEvent = new Event1<ITable>();
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private Event3<IHand, ITable, ITable> turnEndEvent = new Event3<IHand, ITable, ITable>();
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private Event1<IRoundState> turnStartEvent = new Event1<IRoundState>();
|
||||
private Event2<IRoundState, InvalidTurnInfo> turnEndEvent = new Event2<IRoundState, InvalidTurnInfo>();
|
||||
private Event turnStartEvent = new Event();
|
||||
|
||||
private GameData currentGame;
|
||||
|
||||
|
@ -195,12 +187,12 @@ public class ConnectionControl implements IConnectionControl {
|
|||
}
|
||||
|
||||
@Override
|
||||
public IEvent3<IHand, ITable, ITable> getTurnEndEvent() {
|
||||
public IEvent2<IRoundState, InvalidTurnInfo> getTurnEndEvent() {
|
||||
return turnEndEvent;
|
||||
}
|
||||
|
||||
@Override
|
||||
public IEvent1<IRoundState> getTurnStartEvent() {
|
||||
public IEvent getTurnStartEvent() {
|
||||
return turnStartEvent;
|
||||
}
|
||||
|
||||
|
@ -334,29 +326,28 @@ public class ConnectionControl implements IConnectionControl {
|
|||
}
|
||||
|
||||
@Override
|
||||
public void endTurn(final IHand oldHand, final ITable oldTable,
|
||||
final ITable newTable) {
|
||||
public void endTurn(final IRoundState state,
|
||||
final InvalidTurnInfo invalidTurnInfo) {
|
||||
final UUID uuid = currentGame.getGameID();
|
||||
run(new SendRunner() {
|
||||
@Override
|
||||
protected void addData(DefaultPacketExtension extension) {
|
||||
extension.setValue("messageType", "turn_end");
|
||||
extension.setValue("uuid", uuid.toString());
|
||||
extension.setValue("data", Base64.encodeObject(new TurnEndData(oldHand,
|
||||
oldTable, newTable), Base64.GZIP));
|
||||
extension.setValue("data", Base64.encodeObject(new TurnEndData(state,
|
||||
invalidTurnInfo), Base64.GZIP));
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public void startTurn(final IRoundState state) {
|
||||
public void startTurn() {
|
||||
final UUID uuid = currentGame.getGameID();
|
||||
run(new SendRunner() {
|
||||
@Override
|
||||
protected void addData(DefaultPacketExtension extension) {
|
||||
extension.setValue("messageType", "turn_start");
|
||||
extension.setValue("uuid", uuid.toString());
|
||||
extension.setValue("state", Base64.encodeObject(state, Base64.GZIP));
|
||||
}
|
||||
});
|
||||
}
|
||||
|
@ -474,11 +465,9 @@ public class ConnectionControl implements IConnectionControl {
|
|||
} else if (messageType.equals("turn_end")) {
|
||||
TurnEndData data = (TurnEndData) Base64.decodeToObject(extension
|
||||
.getValue("data"));
|
||||
turnEndEvent.emit(data.getOldHand(), data.getOldTable(),
|
||||
data.getNewTable());
|
||||
turnEndEvent.emit(data.getRoundState(), data.getInvalidTurnInfo());
|
||||
} else if (messageType.equals("turn_start")) {
|
||||
turnStartEvent.emit((IRoundState) Base64.decodeToObject(extension
|
||||
.getValue("state")));
|
||||
turnStartEvent.emit();
|
||||
} else {
|
||||
System.err.println("Received unrecognized message of type '"
|
||||
+ messageType + "'");
|
||||
|
|
|
@ -3,14 +3,13 @@ package jrummikub.control.network;
|
|||
import java.awt.Color;
|
||||
import java.util.UUID;
|
||||
|
||||
import jrummikub.model.IHand;
|
||||
import jrummikub.control.RoundControl.InvalidTurnInfo;
|
||||
import jrummikub.model.IRoundState;
|
||||
import jrummikub.model.ITable;
|
||||
import jrummikub.util.GameData;
|
||||
import jrummikub.util.IEvent;
|
||||
import jrummikub.util.IEvent1;
|
||||
import jrummikub.util.IEvent2;
|
||||
import jrummikub.util.IEvent3;
|
||||
import jrummikub.view.LoginError;
|
||||
|
||||
interface IConnectionControl {
|
||||
|
@ -43,9 +42,9 @@ interface IConnectionControl {
|
|||
|
||||
public IEvent1<ITable> getTableUpdateEvent();
|
||||
|
||||
public IEvent3<IHand, ITable, ITable> getTurnEndEvent();
|
||||
public IEvent2<IRoundState, InvalidTurnInfo> getTurnEndEvent();
|
||||
|
||||
public IEvent1<IRoundState> getTurnStartEvent();
|
||||
public IEvent getTurnStartEvent();
|
||||
|
||||
public void offerGame(GameData data);
|
||||
|
||||
|
@ -69,7 +68,8 @@ interface IConnectionControl {
|
|||
|
||||
public void updateTable(ITable table);
|
||||
|
||||
public void endTurn(IHand oldHand, ITable oldTable, ITable newTable);
|
||||
public void endTurn(IRoundState state, InvalidTurnInfo invalidTurnInfo);
|
||||
|
||||
public void startTurn();
|
||||
|
||||
public void startTurn(IRoundState state);
|
||||
}
|
|
@ -2,10 +2,10 @@ package jrummikub.control.network;
|
|||
|
||||
import jrummikub.control.RoundControl;
|
||||
import jrummikub.control.turn.ITurnControl;
|
||||
import jrummikub.model.IHand;
|
||||
import jrummikub.model.IRoundState;
|
||||
import jrummikub.model.ITable;
|
||||
import jrummikub.model.PlayerSettings.Type;
|
||||
import jrummikub.util.IListener;
|
||||
import jrummikub.util.IListener1;
|
||||
import jrummikub.view.IView;
|
||||
|
||||
|
@ -20,17 +20,12 @@ public class NetworkRoundControl extends RoundControl {
|
|||
this.connectionControl = connectionControl;
|
||||
currentlyActive = startActive;
|
||||
|
||||
connections.add(connectionControl.getTurnStartEvent().add(
|
||||
new IListener1<IRoundState>() {
|
||||
@Override
|
||||
public void handle(IRoundState state) {
|
||||
NetworkControl.fixGameSettings(state.getGameSettings(),
|
||||
connectionControl.getNickname());
|
||||
setRoundState(state);
|
||||
|
||||
startTurn();
|
||||
}
|
||||
}));
|
||||
connections.add(connectionControl.getTurnStartEvent().add(new IListener() {
|
||||
@Override
|
||||
public void handle() {
|
||||
startTurn();
|
||||
}
|
||||
}));
|
||||
}
|
||||
|
||||
@Override
|
||||
|
@ -68,16 +63,16 @@ public class NetworkRoundControl extends RoundControl {
|
|||
doPrepareTurn();
|
||||
|
||||
if (wasActive) {
|
||||
connectionControl.startTurn(roundState);
|
||||
connectionControl.startTurn();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void endOfTurn(IHand oldHand, ITable oldTable, ITable newTable) {
|
||||
protected void endOfTurn(InvalidTurnInfo invalidTurnInfo) {
|
||||
if (currentlyActive) {
|
||||
connectionControl.endTurn(oldHand, oldTable, newTable);
|
||||
connectionControl.endTurn(roundState, invalidTurnInfo);
|
||||
}
|
||||
|
||||
super.endOfTurn(oldHand, oldTable, newTable);
|
||||
super.endOfTurn(invalidTurnInfo);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,13 +1,13 @@
|
|||
package jrummikub.control.network;
|
||||
|
||||
import jrummikub.control.RoundControl.InvalidTurnInfo;
|
||||
import jrummikub.control.turn.AbstractTurnControl;
|
||||
import jrummikub.model.IHand;
|
||||
import jrummikub.model.IRoundState;
|
||||
import jrummikub.model.ITable;
|
||||
import jrummikub.util.Event1;
|
||||
import jrummikub.util.IEvent1;
|
||||
import jrummikub.util.IListener1;
|
||||
import jrummikub.util.IListener3;
|
||||
import jrummikub.util.IListener2;
|
||||
|
||||
public class NetworkTurnControl extends AbstractTurnControl {
|
||||
private IConnectionControl connectionControl;
|
||||
|
@ -31,20 +31,24 @@ public class NetworkTurnControl extends AbstractTurnControl {
|
|||
}
|
||||
}));
|
||||
connections.add(connectionControl.getTurnEndEvent().add(
|
||||
new IListener3<IHand, ITable, ITable>() {
|
||||
new IListener2<IRoundState, InvalidTurnInfo>() {
|
||||
@Override
|
||||
public void handle(IHand oldHand, ITable oldTable, ITable newTable) {
|
||||
endOfTurn(oldHand, oldTable, newTable);
|
||||
public void handle(IRoundState state,
|
||||
InvalidTurnInfo invalidTurnInfo) {
|
||||
NetworkControl.fixGameSettings(state.getGameSettings(),
|
||||
connectionControl.getNickname());
|
||||
|
||||
endOfTurn(state, invalidTurnInfo);
|
||||
}
|
||||
}));
|
||||
|
||||
timer.startTimer();
|
||||
}
|
||||
|
||||
private void endOfTurn(IHand oldHand, ITable oldTable, ITable newTable) {
|
||||
private void endOfTurn(IRoundState roundState, InvalidTurnInfo invalidTurnInfo) {
|
||||
cleanUp();
|
||||
|
||||
endOfTurnEvent.emit(oldHand, oldTable, newTable);
|
||||
endOfTurnEvent.emit(roundState, invalidTurnInfo);
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -225,7 +225,7 @@ public class AIControl extends AbstractTurnControl {
|
|||
return;
|
||||
}
|
||||
cleanUp();
|
||||
endOfTurnEvent.emit(null, null, turnInfo.getTable());
|
||||
endOfTurnEvent.emit(turnInfo.getRoundState(), checkTurn());
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
@ -1,28 +1,39 @@
|
|||
package jrummikub.control.turn;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Collections;
|
||||
import java.util.HashSet;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
import jrummikub.control.ITurnTimer;
|
||||
import jrummikub.control.RoundControl.InvalidTurnInfo;
|
||||
import jrummikub.control.RoundControl.InvalidTurnType;
|
||||
import jrummikub.control.TurnTimer;
|
||||
import jrummikub.model.GameSettings;
|
||||
import jrummikub.model.Hand;
|
||||
import jrummikub.model.IHand;
|
||||
import jrummikub.model.IRoundState;
|
||||
import jrummikub.model.ITable;
|
||||
import jrummikub.model.Position;
|
||||
import jrummikub.model.Stone;
|
||||
import jrummikub.model.StoneSet;
|
||||
import jrummikub.util.Connection;
|
||||
import jrummikub.util.Event;
|
||||
import jrummikub.util.Event1;
|
||||
import jrummikub.util.Event3;
|
||||
import jrummikub.util.Event2;
|
||||
import jrummikub.util.IEvent;
|
||||
import jrummikub.util.IEvent1;
|
||||
import jrummikub.util.IEvent3;
|
||||
import jrummikub.util.IEvent2;
|
||||
import jrummikub.util.IListener;
|
||||
import jrummikub.util.Pair;
|
||||
import jrummikub.view.IView;
|
||||
|
||||
/**
|
||||
* Abstract base class for TurnControls
|
||||
*/
|
||||
public abstract class AbstractTurnControl implements ITurnControl {
|
||||
protected Event3<IHand, ITable, ITable> endOfTurnEvent = new Event3<IHand, ITable, ITable>();
|
||||
protected Event2<IRoundState, InvalidTurnInfo> endOfTurnEvent = new Event2<IRoundState, InvalidTurnInfo>();
|
||||
protected Event redealEvent = new Event();
|
||||
protected Event1<ITable> tableUpdateEvent = new Event1<ITable>();
|
||||
protected TurnInfo turnInfo;
|
||||
|
@ -33,7 +44,7 @@ public abstract class AbstractTurnControl implements ITurnControl {
|
|||
private boolean started = false;
|
||||
|
||||
@Override
|
||||
public IEvent3<IHand, ITable, ITable> getEndOfTurnEvent() {
|
||||
public IEvent2<IRoundState, InvalidTurnInfo> getEndOfTurnEvent() {
|
||||
return endOfTurnEvent;
|
||||
}
|
||||
|
||||
|
@ -114,4 +125,154 @@ public abstract class AbstractTurnControl implements ITurnControl {
|
|||
cleanUp();
|
||||
}
|
||||
|
||||
protected InvalidTurnInfo checkTurn() {
|
||||
turnInfo.getRoundState().getActivePlayer().setLastTurnInvalid(false);
|
||||
turnInfo
|
||||
.getRoundState()
|
||||
.getActivePlayer()
|
||||
.setLastTurnStoneCount(
|
||||
turnInfo.getOldHand().getSize() - turnInfo.getHand().getSize());
|
||||
|
||||
turnInfo.getRoundState().getActivePlayer().setHand(turnInfo.getHand());
|
||||
|
||||
if (turnInfo.getRoundState().getTurnNumber() < 1) {
|
||||
return new InvalidTurnInfo(turnInfo.getTable(), null,
|
||||
Collections.<StoneSet> emptyList());
|
||||
}
|
||||
|
||||
if (!turnInfo.getTable().isValid()) {
|
||||
rejectMove();
|
||||
return new InvalidTurnInfo(turnInfo.getTable(),
|
||||
InvalidTurnType.INVALID_SETS, invalidStoneSets());
|
||||
}
|
||||
if (!turnInfo.getLaidOut()) {
|
||||
// Player touched forbidden stones
|
||||
if (!tableSetDifference(turnInfo.getTable(), turnInfo.getOldTable())
|
||||
.isEmpty()) {
|
||||
rejectMove();
|
||||
return new InvalidTurnInfo(turnInfo.getTable(),
|
||||
InvalidTurnType.INITIAL_MELD_ERROR, touchedStoneSets());
|
||||
}
|
||||
if (!laidOutValidPoints()) {
|
||||
rejectMove();
|
||||
return new InvalidTurnInfo(turnInfo.getTable(),
|
||||
InvalidTurnType.NOT_ENOUGH_POINTS, tableSetDifference(
|
||||
turnInfo.getOldTable(), turnInfo.getTable()));
|
||||
}
|
||||
}
|
||||
Set<Stone> tableDiff = tableDifference(turnInfo.getOldTable(),
|
||||
turnInfo.getTable());
|
||||
|
||||
turnInfo.getRoundState().setTable(turnInfo.getTable());
|
||||
|
||||
if (tableDiff.isEmpty()) {
|
||||
// Player hasn't made a move
|
||||
dealStone();
|
||||
} else {
|
||||
turnInfo.getRoundState().getActivePlayer().setLaidOut(true);
|
||||
}
|
||||
return new InvalidTurnInfo(turnInfo.getTable(), null,
|
||||
Collections.<StoneSet> emptyList());
|
||||
}
|
||||
|
||||
private List<StoneSet> invalidStoneSets() {
|
||||
List<StoneSet> invalidSets = new ArrayList<StoneSet>();
|
||||
for (Pair<StoneSet, Position> set : turnInfo.getTable()) {
|
||||
if (set.getFirst().isValid(turnInfo.getRoundState().getGameSettings())) {
|
||||
continue;
|
||||
}
|
||||
invalidSets.add(set.getFirst());
|
||||
}
|
||||
return invalidSets;
|
||||
}
|
||||
|
||||
private List<StoneSet> touchedStoneSets() {
|
||||
List<StoneSet> touchedSets = new ArrayList<StoneSet>();
|
||||
for (StoneSet set : tableSetDifference(turnInfo.getOldTable(),
|
||||
turnInfo.getTable())) {
|
||||
for (Stone stone : set) {
|
||||
if (!turnInfo.getOldHand().contains(stone)) {
|
||||
touchedSets.add(set);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return touchedSets;
|
||||
}
|
||||
|
||||
private boolean laidOutValidPoints() {
|
||||
List<StoneSet> newSets = tableSetDifference(turnInfo.getOldTable(),
|
||||
turnInfo.getTable());
|
||||
|
||||
int totalValue = 0;
|
||||
for (StoneSet set : newSets) {
|
||||
totalValue += set.classify(turnInfo.getRoundState().getGameSettings())
|
||||
.getSecond();
|
||||
}
|
||||
|
||||
return totalValue == 0
|
||||
|| totalValue >= turnInfo.getRoundState().getGameSettings()
|
||||
.getInitialMeldThreshold();
|
||||
}
|
||||
|
||||
private void rejectMove() {
|
||||
Set<Stone> tableDiff = tableDifference(turnInfo.getOldTable(),
|
||||
turnInfo.getTable());
|
||||
// deal penalty, reset
|
||||
turnInfo.getRoundState().getGameHeap().putBack(tableDiff);
|
||||
turnInfo.getRoundState().getActivePlayer().setLastTurnInvalid(true);
|
||||
dealPenalty(tableDiff.size());
|
||||
}
|
||||
|
||||
private void dealStones(int count) {
|
||||
IHand hand = turnInfo.getRoundState().getActivePlayer().getHand();
|
||||
int rowCount = hand.getRowCount();
|
||||
|
||||
for (int i = 0; i < count; ++i) {
|
||||
if (hand.getFreeRowSpace(rowCount - 1) == 0) {
|
||||
rowCount++;
|
||||
}
|
||||
|
||||
hand.drop(turnInfo.getRoundState().getGameHeap().drawStone(),
|
||||
new Position(Hand.WIDTH - 1, rowCount - 1));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
private void dealStone() {
|
||||
dealStones(1);
|
||||
}
|
||||
|
||||
private void dealPenalty(int count) {
|
||||
dealStones(count + 3);
|
||||
}
|
||||
|
||||
static Set<Stone> tableDifference(ITable oldTable, ITable newTable) {
|
||||
Set<Stone> ret = new HashSet<Stone>();
|
||||
|
||||
for (Pair<StoneSet, Position> entry : newTable) {
|
||||
for (Stone stone : entry.getFirst()) {
|
||||
ret.add(stone);
|
||||
}
|
||||
}
|
||||
for (Pair<StoneSet, Position> entry : oldTable) {
|
||||
for (Stone stone : entry.getFirst()) {
|
||||
ret.remove(stone);
|
||||
}
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
|
||||
static List<StoneSet> tableSetDifference(ITable oldTable, ITable newTable) {
|
||||
List<StoneSet> ret = new ArrayList<StoneSet>();
|
||||
|
||||
for (Pair<StoneSet, Position> entry : newTable) {
|
||||
ret.add(entry.getFirst());
|
||||
}
|
||||
for (Pair<StoneSet, Position> entry : oldTable) {
|
||||
ret.remove(entry.getFirst());
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
}
|
|
@ -448,7 +448,7 @@ public class HumanTurnControl extends AbstractTurnControl {
|
|||
if (redeal) {
|
||||
redealEvent.emit();
|
||||
} else {
|
||||
endOfTurnEvent.emit(null, null, turnInfo.getTable());
|
||||
endOfTurnEvent.emit(turnInfo.getRoundState(), checkTurn());
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -1,11 +1,13 @@
|
|||
package jrummikub.control.turn;
|
||||
|
||||
import jrummikub.control.RoundControl.InvalidTurnInfo;
|
||||
import jrummikub.model.GameSettings;
|
||||
import jrummikub.model.IHand;
|
||||
import jrummikub.model.IRoundState;
|
||||
import jrummikub.model.ITable;
|
||||
import jrummikub.util.IEvent;
|
||||
import jrummikub.util.IEvent1;
|
||||
import jrummikub.util.IEvent3;
|
||||
import jrummikub.util.IEvent2;
|
||||
import jrummikub.view.IView;
|
||||
|
||||
/**
|
||||
|
@ -17,12 +19,12 @@ public interface ITurnControl {
|
|||
* Start the turn
|
||||
*
|
||||
* @param info
|
||||
* the current turn state
|
||||
* the current turn state
|
||||
*
|
||||
* @param settings
|
||||
* the game settings
|
||||
* the game settings
|
||||
* @param view
|
||||
* view for user interaction.
|
||||
* view for user interaction.
|
||||
*/
|
||||
public void setup(TurnInfo info, GameSettings settings, IView view);
|
||||
|
||||
|
@ -31,7 +33,7 @@ public interface ITurnControl {
|
|||
*
|
||||
* @return end of turn event
|
||||
*/
|
||||
public IEvent3<IHand, ITable, ITable> getEndOfTurnEvent();
|
||||
public IEvent2<IRoundState, InvalidTurnInfo> getEndOfTurnEvent();
|
||||
|
||||
/**
|
||||
* Emitted when the round is aborted and needs to be restarted
|
||||
|
@ -58,35 +60,61 @@ public interface ITurnControl {
|
|||
public IEvent1<ITable> getTableUpdateEvent();
|
||||
|
||||
/**
|
||||
* The TurnInfo class encapsulates all information concerning the current
|
||||
* turn
|
||||
* The TurnInfo class encapsulates all information concerning the current turn
|
||||
*/
|
||||
public class TurnInfo {
|
||||
private IRoundState roundState;
|
||||
|
||||
private ITable oldTable;
|
||||
private IHand oldHand;
|
||||
|
||||
private ITable table;
|
||||
private IHand hand;
|
||||
private boolean hasLaidOut;
|
||||
|
||||
private TurnMode turnMode;
|
||||
|
||||
/**
|
||||
* Creates a new TurnInfo instance
|
||||
*
|
||||
* @param table
|
||||
* the current table
|
||||
* @param hand
|
||||
* the current player's hand
|
||||
* @param hasLaidOut
|
||||
* has the player laid out yet?
|
||||
* has the player laid out yet?
|
||||
* @param turnMode
|
||||
* the turn mode
|
||||
* the turn mode
|
||||
*/
|
||||
public TurnInfo(ITable table, IHand hand, boolean hasLaidOut,
|
||||
TurnMode turnMode) {
|
||||
this.table = table;
|
||||
this.hand = hand;
|
||||
this.hasLaidOut = hasLaidOut;
|
||||
public TurnInfo(IRoundState roundState, TurnMode turnMode) {
|
||||
this.roundState = roundState;
|
||||
|
||||
oldTable = roundState.getTable();
|
||||
oldHand = roundState.getActivePlayer().getHand();
|
||||
|
||||
this.table = (ITable) oldTable.clone();
|
||||
this.hand = (IHand) oldHand.clone();
|
||||
|
||||
this.turnMode = turnMode;
|
||||
}
|
||||
|
||||
public IRoundState getRoundState() {
|
||||
return roundState;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the table at the beginning of the turn
|
||||
*
|
||||
* @return the table
|
||||
*/
|
||||
public ITable getOldTable() {
|
||||
return oldTable;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the current player's hand at the beginning of the turn
|
||||
*
|
||||
* @return the hand
|
||||
*/
|
||||
public IHand getOldHand() {
|
||||
return oldHand;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the current table
|
||||
*
|
||||
|
@ -111,7 +139,7 @@ public interface ITurnControl {
|
|||
* @return if the player has laid out
|
||||
*/
|
||||
public boolean getLaidOut() {
|
||||
return hasLaidOut;
|
||||
return roundState.getActivePlayer().getLaidOut();
|
||||
}
|
||||
|
||||
/**
|
||||
|
|
|
@ -49,10 +49,8 @@ public class GameControlTest {
|
|||
public void testEndOfRound() {
|
||||
gameControl.startGame();
|
||||
|
||||
view.startTurnEvent.emit();
|
||||
|
||||
// Manipulate first player's hand, to allow player1 to win
|
||||
IHand playerHand = gameControl.roundControl.clonedHand;
|
||||
IHand playerHand = gameControl.roundControl.roundState.getActivePlayer().getHand();
|
||||
for (Pair<Stone, Position> entry : playerHand.clone()) {
|
||||
playerHand.pickUp(entry.getFirst());
|
||||
}
|
||||
|
@ -64,6 +62,8 @@ public class GameControlTest {
|
|||
playerHand.drop(stone3, new Position(0, 0));
|
||||
// Done setting up first players hand
|
||||
|
||||
view.startTurnEvent.emit();
|
||||
|
||||
view.playerPanel.endTurnEvent.emit();
|
||||
view.startTurnEvent.emit();
|
||||
view.playerPanel.endTurnEvent.emit();
|
||||
|
|
|
@ -4,11 +4,7 @@ import static jrummikub.model.StoneColor.*;
|
|||
import static org.junit.Assert.*;
|
||||
|
||||
import java.awt.Color;
|
||||
import java.util.Arrays;
|
||||
import java.util.HashSet;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
import java.util.Set;
|
||||
|
||||
import jrummikub.control.turn.TurnMode;
|
||||
import jrummikub.model.GameSettings;
|
||||
|
@ -16,7 +12,6 @@ import jrummikub.model.Hand;
|
|||
import jrummikub.model.IHand;
|
||||
import jrummikub.model.IPlayer;
|
||||
import jrummikub.model.IRoundState;
|
||||
import jrummikub.model.ITable;
|
||||
import jrummikub.model.MockRoundState;
|
||||
import jrummikub.model.MockTable;
|
||||
import jrummikub.model.PlayerSettings;
|
||||
|
@ -25,7 +20,6 @@ import jrummikub.model.RoundState;
|
|||
import jrummikub.model.Score;
|
||||
import jrummikub.model.Stone;
|
||||
import jrummikub.model.StoneSet;
|
||||
import jrummikub.model.Table;
|
||||
import jrummikub.util.IListener;
|
||||
import jrummikub.util.IListener1;
|
||||
import jrummikub.util.Pair;
|
||||
|
@ -172,12 +166,12 @@ public class RoundControlTest {
|
|||
view.startTurnEvent.emit();
|
||||
view.playerPanel.endTurnEvent.emit();
|
||||
}
|
||||
view.startTurnEvent.emit();
|
||||
|
||||
IHand hand = roundControl.clonedHand;
|
||||
IHand hand = roundState.getActivePlayer().getHand();
|
||||
hand.drop(blueOne, new Position(0, 0));
|
||||
hand.drop(blueTwo, new Position(0, 0));
|
||||
hand.drop(blueThree, new Position(0, 0));
|
||||
view.startTurnEvent.emit();
|
||||
|
||||
assertFalse(roundState.getActivePlayer().getLaidOut());
|
||||
|
||||
|
@ -191,7 +185,7 @@ public class RoundControlTest {
|
|||
assertFalse(roundState.getNthNextPlayer(roundState.getPlayerCount() - 1)
|
||||
.getLaidOut());
|
||||
assertEquals(0, roundState.getTable().getSize());
|
||||
assertEquals(14 + 6, hand.getSize());
|
||||
assertEquals(14 + 6, roundState.getActivePlayer().getHand().getSize());
|
||||
}
|
||||
|
||||
/** */
|
||||
|
@ -202,17 +196,16 @@ public class RoundControlTest {
|
|||
view.startTurnEvent.emit();
|
||||
view.playerPanel.endTurnEvent.emit();
|
||||
}
|
||||
view.startTurnEvent.emit();
|
||||
|
||||
IHand hand = roundControl.clonedHand;
|
||||
view.startTurnEvent.emit();
|
||||
|
||||
assertFalse(roundState.getActivePlayer().getLaidOut());
|
||||
|
||||
view.playerPanel.endTurnEvent.emit();
|
||||
assertFalse(roundState.getNthNextPlayer(roundState.getPlayerCount() - 1)
|
||||
.getLaidOut());
|
||||
assertFalse(roundState.getNthNextPlayer(-1).getLaidOut());
|
||||
assertEquals(0, roundState.getTable().getSize());
|
||||
assertEquals(14 + 1, hand.getSize());
|
||||
|
||||
assertEquals(14 + 1, roundState.getNthNextPlayer(-1).getHand().getSize());
|
||||
}
|
||||
|
||||
/** Threshold=30 */
|
||||
|
@ -223,12 +216,15 @@ public class RoundControlTest {
|
|||
view.startTurnEvent.emit();
|
||||
view.playerPanel.endTurnEvent.emit();
|
||||
}
|
||||
view.startTurnEvent.emit();
|
||||
|
||||
IHand hand = roundControl.clonedHand;
|
||||
IHand hand = roundState.getActivePlayer().getHand();
|
||||
hand.drop(blueOne, new Position(0, 0));
|
||||
hand.drop(blueTwo, new Position(0, 0));
|
||||
hand.drop(blueThree, new Position(0, 0));
|
||||
hand.drop(blueTen, new Position(0, 0));
|
||||
hand.drop(redTen, new Position(0, 0));
|
||||
hand.drop(blueEleven, new Position(0, 0));
|
||||
view.startTurnEvent.emit();
|
||||
|
||||
view.handPanel.stoneClickEvent.emit(blueOne, false);
|
||||
view.handPanel.stoneClickEvent.emit(blueTwo, true);
|
||||
|
@ -238,10 +234,6 @@ public class RoundControlTest {
|
|||
|
||||
assertFalse(roundState.getActivePlayer().getLaidOut());
|
||||
|
||||
hand.drop(blueTen, new Position(0, 0));
|
||||
hand.drop(redTen, new Position(0, 0));
|
||||
hand.drop(blueEleven, new Position(0, 0));
|
||||
|
||||
view.handPanel.stoneClickEvent.emit(blueTen, false);
|
||||
view.handPanel.stoneClickEvent.emit(redTen, true);
|
||||
view.handPanel.stoneClickEvent.emit(blueEleven, true);
|
||||
|
@ -249,10 +241,12 @@ public class RoundControlTest {
|
|||
view.tablePanel.clickEvent.emit(new Position(0, 0));
|
||||
|
||||
view.playerPanel.endTurnEvent.emit();
|
||||
assertFalse(roundState.getNthNextPlayer(roundState.getPlayerCount() - 1)
|
||||
.getLaidOut());
|
||||
view.acknowledgeInvalidEvent.emit();
|
||||
|
||||
assertFalse(roundState.getNthNextPlayer(-1).getLaidOut());
|
||||
assertEquals(0, roundState.getTable().getSize());
|
||||
assertEquals(14 + 9, hand.getSize());
|
||||
|
||||
assertEquals(14 + 9, roundState.getNthNextPlayer(-1).getHand().getSize());
|
||||
}
|
||||
|
||||
/** Threshold=30 */
|
||||
|
@ -263,9 +257,8 @@ public class RoundControlTest {
|
|||
view.startTurnEvent.emit();
|
||||
view.playerPanel.endTurnEvent.emit();
|
||||
}
|
||||
view.startTurnEvent.emit();
|
||||
// Fake Turn to put stones on the table
|
||||
IHand hand = roundControl.clonedHand;
|
||||
IHand hand = roundState.getActivePlayer().getHand();
|
||||
hand.drop(blueOne, new Position(0, 0));
|
||||
hand.drop(blueTwo, new Position(0, 0));
|
||||
hand.drop(blueThree, new Position(0, 0));
|
||||
|
@ -274,6 +267,7 @@ public class RoundControlTest {
|
|||
hand.drop(blueSeven, new Position(0, 0));
|
||||
hand.drop(blackSeven, new Position(0, 0));
|
||||
hand.drop(orangeSeven, new Position(0, 0));
|
||||
view.startTurnEvent.emit();
|
||||
|
||||
view.handPanel.stoneClickEvent.emit(redSeven, false);
|
||||
view.handPanel.stoneClickEvent.emit(blueSeven, true);
|
||||
|
@ -290,12 +284,12 @@ public class RoundControlTest {
|
|||
|
||||
view.playerPanel.endTurnEvent.emit();
|
||||
assertEquals(2, roundState.getTable().getSize());
|
||||
view.startTurnEvent.emit();
|
||||
|
||||
hand = roundControl.clonedHand;
|
||||
hand = roundState.getActivePlayer().getHand();
|
||||
hand.drop(redEight, new Position(0, 0));
|
||||
hand.drop(redNine, new Position(0, 0));
|
||||
hand.drop(redTen, new Position(0, 0));
|
||||
view.startTurnEvent.emit();
|
||||
|
||||
view.tablePanel.stoneClickEvent.emit(redSeven, false);
|
||||
view.handPanel.stoneClickEvent.emit(redEight, true);
|
||||
|
@ -308,10 +302,9 @@ public class RoundControlTest {
|
|||
|
||||
view.playerPanel.endTurnEvent.emit();
|
||||
view.acknowledgeInvalidEvent.emit();
|
||||
assertFalse(roundState.getNthNextPlayer(roundState.getPlayerCount() - 1)
|
||||
.getLaidOut());
|
||||
assertFalse(roundState.getNthNextPlayer(-1).getLaidOut());
|
||||
assertEquals(2, roundState.getTable().getSize());
|
||||
assertEquals(14 + 6, hand.getSize());
|
||||
assertEquals(14 + 6, roundState.getNthNextPlayer(-1).getHand().getSize());
|
||||
}
|
||||
|
||||
/** Threshold=30 */
|
||||
|
@ -322,9 +315,8 @@ public class RoundControlTest {
|
|||
view.startTurnEvent.emit();
|
||||
view.playerPanel.endTurnEvent.emit();
|
||||
}
|
||||
view.startTurnEvent.emit();
|
||||
// Fake Turn to put stones on the table
|
||||
IHand hand = roundControl.clonedHand;
|
||||
IHand hand = roundState.getActivePlayer().getHand();
|
||||
hand.drop(blueOne, new Position(0, 0));
|
||||
hand.drop(blueTwo, new Position(0, 0));
|
||||
hand.drop(blueThree, new Position(0, 0));
|
||||
|
@ -333,6 +325,7 @@ public class RoundControlTest {
|
|||
hand.drop(blueSeven, new Position(0, 0));
|
||||
hand.drop(blackSeven, new Position(0, 0));
|
||||
hand.drop(orangeSeven, new Position(0, 0));
|
||||
view.startTurnEvent.emit();
|
||||
|
||||
view.handPanel.stoneClickEvent.emit(redSeven, false);
|
||||
view.handPanel.stoneClickEvent.emit(blueSeven, true);
|
||||
|
@ -349,13 +342,13 @@ public class RoundControlTest {
|
|||
|
||||
view.playerPanel.endTurnEvent.emit();
|
||||
assertEquals(2, roundState.getTable().getSize());
|
||||
view.startTurnEvent.emit();
|
||||
|
||||
hand = roundControl.clonedHand;
|
||||
hand = roundState.getActivePlayer().getHand();
|
||||
hand.drop(redEight, new Position(0, 0));
|
||||
hand.drop(redNine, new Position(0, 0));
|
||||
hand.drop(redTen, new Position(0, 0));
|
||||
hand.drop(redEleven, new Position(0, 0));
|
||||
view.startTurnEvent.emit();
|
||||
|
||||
view.tablePanel.stoneClickEvent.emit(redSeven, false);
|
||||
view.handPanel.stoneClickEvent.emit(redEight, true);
|
||||
|
@ -369,10 +362,9 @@ public class RoundControlTest {
|
|||
|
||||
view.playerPanel.endTurnEvent.emit();
|
||||
view.acknowledgeInvalidEvent.emit();
|
||||
assertFalse(roundState.getNthNextPlayer(roundState.getPlayerCount() - 1)
|
||||
.getLaidOut());
|
||||
assertFalse(roundState.getNthNextPlayer(-1).getLaidOut());
|
||||
assertEquals(2, roundState.getTable().getSize());
|
||||
assertEquals(14 + 7, hand.getSize());
|
||||
assertEquals(14 + 7, roundState.getNthNextPlayer(-1).getHand().getSize());
|
||||
}
|
||||
|
||||
/** */
|
||||
|
@ -383,9 +375,8 @@ public class RoundControlTest {
|
|||
view.startTurnEvent.emit();
|
||||
view.playerPanel.endTurnEvent.emit();
|
||||
}
|
||||
view.startTurnEvent.emit();
|
||||
// Fake Turn to put stones on the table
|
||||
IHand hand = roundControl.clonedHand;
|
||||
IHand hand = roundState.getActivePlayer().getHand();
|
||||
hand.drop(blueFive, new Position(0, 0));
|
||||
hand.drop(blueSix, new Position(0, 0));
|
||||
hand.drop(blueSeven, new Position(0, 0));
|
||||
|
@ -394,6 +385,7 @@ public class RoundControlTest {
|
|||
hand.drop(blueFour, new Position(0, 0));
|
||||
hand.drop(blackFour, new Position(0, 0));
|
||||
hand.drop(orangeFour, new Position(0, 0));
|
||||
view.startTurnEvent.emit();
|
||||
|
||||
view.handPanel.stoneClickEvent.emit(redFour, false);
|
||||
view.handPanel.stoneClickEvent.emit(blueFour, true);
|
||||
|
@ -410,10 +402,8 @@ public class RoundControlTest {
|
|||
|
||||
view.playerPanel.endTurnEvent.emit();
|
||||
assertEquals(2, roundState.getTable().getSize());
|
||||
|
||||
view.startTurnEvent.emit();
|
||||
|
||||
hand = roundControl.clonedHand;
|
||||
|
||||
view.tablePanel.stoneClickEvent.emit(blueFour, false);
|
||||
view.tablePanel.stoneClickEvent.emit(blueFive, true);
|
||||
view.tablePanel.stoneClickEvent.emit(blueSix, true);
|
||||
|
@ -425,10 +415,9 @@ public class RoundControlTest {
|
|||
|
||||
view.playerPanel.endTurnEvent.emit();
|
||||
view.acknowledgeInvalidEvent.emit();
|
||||
assertFalse(roundState.getNthNextPlayer(roundState.getPlayerCount() - 1)
|
||||
.getLaidOut());
|
||||
assertFalse(roundState.getNthNextPlayer(-1).getLaidOut());
|
||||
assertEquals(2, roundState.getTable().getSize());
|
||||
assertEquals(14 + 3, hand.getSize());
|
||||
assertEquals(14 + 3, roundState.getNthNextPlayer(-1).getHand().getSize());
|
||||
}
|
||||
|
||||
/** Threshold=30 */
|
||||
|
@ -439,9 +428,8 @@ public class RoundControlTest {
|
|||
view.startTurnEvent.emit();
|
||||
view.playerPanel.endTurnEvent.emit();
|
||||
}
|
||||
view.startTurnEvent.emit();
|
||||
// Fake Turn to put stones on the table
|
||||
IHand hand = roundControl.clonedHand;
|
||||
IHand hand = roundState.getActivePlayer().getHand();
|
||||
hand.drop(blueOne, new Position(0, 0));
|
||||
hand.drop(blueTwo, new Position(0, 0));
|
||||
hand.drop(blueThree, new Position(0, 0));
|
||||
|
@ -450,6 +438,7 @@ public class RoundControlTest {
|
|||
hand.drop(blueSeven, new Position(0, 0));
|
||||
hand.drop(blackSeven, new Position(0, 0));
|
||||
hand.drop(orangeSeven, new Position(0, 0));
|
||||
view.startTurnEvent.emit();
|
||||
|
||||
view.handPanel.stoneClickEvent.emit(redSeven, false);
|
||||
view.handPanel.stoneClickEvent.emit(blueSeven, true);
|
||||
|
@ -465,22 +454,9 @@ public class RoundControlTest {
|
|||
view.tablePanel.clickEvent.emit(new Position(0, 0));
|
||||
|
||||
view.playerPanel.endTurnEvent.emit();
|
||||
assertTrue(roundState.getNthNextPlayer(roundState.getPlayerCount() - 1)
|
||||
.getLaidOut());
|
||||
assertTrue(roundState.getNthNextPlayer(-1).getLaidOut());
|
||||
assertEquals(2, roundState.getTable().getSize());
|
||||
assertEquals(14, hand.getSize());
|
||||
}
|
||||
|
||||
/** */
|
||||
@Test
|
||||
public void testDealStones() {
|
||||
testRound.deal();
|
||||
checkCorrectlyDealt();
|
||||
for (int i = 0; i < 14; i++) {
|
||||
testRound.dealStones(2);
|
||||
}
|
||||
assertEquals(2 * 14 + 14, testRoundState.getActivePlayer().getHand()
|
||||
.getSize());
|
||||
assertEquals(14, roundState.getNthNextPlayer(-1).getHand().getSize());
|
||||
}
|
||||
|
||||
/** */
|
||||
|
@ -512,6 +488,7 @@ public class RoundControlTest {
|
|||
/** */
|
||||
@Test
|
||||
public void testTableValidHandChanged() {
|
||||
fail();
|
||||
testRoundState.players.get(0).setLaidOut(true);
|
||||
testRound.startRound();
|
||||
for (int i = 0; i < 4; i++) {
|
||||
|
@ -539,6 +516,7 @@ public class RoundControlTest {
|
|||
/** */
|
||||
@Test
|
||||
public void testTableInvalidHandChanged() {
|
||||
fail();
|
||||
testRound.startRound();
|
||||
for (int i = 0; i < 4; i++) {
|
||||
view.startTurnEvent.emit();
|
||||
|
@ -548,9 +526,9 @@ public class RoundControlTest {
|
|||
testTable.valid = false;
|
||||
oldTable.clonedTable = testTable;
|
||||
|
||||
IHand hand = testRoundState.getActivePlayer().getHand();
|
||||
view.startTurnEvent.emit();
|
||||
assertSame(BottomPanelType.HUMAN_HAND_PANEL, view.bottomPanelType);
|
||||
IHand hand = testRound.clonedHand;
|
||||
Stone stone = hand.iterator().next().getFirst();
|
||||
hand.pickUp(stone);
|
||||
testTable.drop(new StoneSet(stone), new Position(0, 0));
|
||||
|
@ -567,6 +545,7 @@ public class RoundControlTest {
|
|||
/** */
|
||||
@Test
|
||||
public void testTableValidHandUnchanged() {
|
||||
fail();
|
||||
testRoundState.players.get(0).setLaidOut(true);
|
||||
testRound.startRound();
|
||||
for (int i = 0; i < 4; i++) {
|
||||
|
@ -592,6 +571,7 @@ public class RoundControlTest {
|
|||
/** */
|
||||
@Test
|
||||
public void testTableInvalidHandUnchanged() {
|
||||
fail();
|
||||
testRoundState.players.get(1).setLaidOut(true);
|
||||
testRound.startRound();
|
||||
for (int i = 0; i < 4; i++) {
|
||||
|
@ -618,7 +598,6 @@ public class RoundControlTest {
|
|||
/** */
|
||||
@Test
|
||||
public void testWinning() {
|
||||
|
||||
testRound.getEndOfRoundEvent().add(new IListener1<Score>() {
|
||||
@Override
|
||||
public void handle(Score roundScore) {
|
||||
|
@ -635,14 +614,14 @@ public class RoundControlTest {
|
|||
testTable.valid = true;
|
||||
oldTable.clonedTable = testTable;
|
||||
|
||||
view.startTurnEvent.emit();
|
||||
assertSame(BottomPanelType.HUMAN_HAND_PANEL, view.bottomPanelType);
|
||||
IHand hand = testRound.clonedHand;
|
||||
IHand hand = testRoundState.getActivePlayer().getHand();
|
||||
|
||||
hand.drop(redEight, new Position(0, 0));
|
||||
hand.drop(blueEight, new Position(0, 0));
|
||||
hand.drop(blackEight, new Position(0, 0));
|
||||
hand.drop(orangeEight, new Position(0, 0));
|
||||
view.startTurnEvent.emit();
|
||||
assertSame(BottomPanelType.HUMAN_HAND_PANEL, view.bottomPanelType);
|
||||
|
||||
view.handPanel.stoneClickEvent.emit(redEight, false);
|
||||
view.handPanel.stoneClickEvent.emit(blueEight, true);
|
||||
|
@ -651,91 +630,21 @@ public class RoundControlTest {
|
|||
|
||||
view.tablePanel.clickEvent.emit(new Position(0, 0));
|
||||
|
||||
for (int i = 0; i < 4; i++) {
|
||||
testRoundState.players.get(i).hand = new Hand();
|
||||
view.playerPanel.endTurnEvent.emit();
|
||||
|
||||
for (int i = 0; i < 3; i++) {
|
||||
view.startTurnEvent.emit();
|
||||
view.playerPanel.endTurnEvent.emit();
|
||||
}
|
||||
testRound.clonedHand = (IHand) testRoundState.players.get(3).hand.clone();
|
||||
resetTurnStart();
|
||||
|
||||
testRoundState.getActivePlayer().setHand(new Hand());
|
||||
view.startTurnEvent.emit();
|
||||
|
||||
assertFalse(roundEnded);
|
||||
view.playerPanel.endTurnEvent.emit();
|
||||
assertTrue(roundEnded);
|
||||
}
|
||||
|
||||
/** */
|
||||
@Test
|
||||
public void testTableDifference() {
|
||||
MockTable oldTable = new MockTable();
|
||||
MockTable newTable = new MockTable();
|
||||
StoneSet oldSet1 = new StoneSet(Arrays.asList(blueOne, redOne, blackOne));
|
||||
StoneSet oldSet2 = new StoneSet(blueTwo);
|
||||
oldTable.drop(oldSet1, new Position(0, 0));
|
||||
oldTable.drop(oldSet2, new Position(0, 0));
|
||||
StoneSet newSet1 = new StoneSet(Arrays.asList(blueOne, blueTwo, blueFour));
|
||||
StoneSet newSet2 = new StoneSet(Arrays.asList(redOne, blackOne, blueThree));
|
||||
newTable.drop(newSet1, new Position(0, 0));
|
||||
newTable.drop(newSet2, new Position(0, 0));
|
||||
|
||||
Set<Stone> expectedStones = new HashSet<Stone>();
|
||||
expectedStones.add(blueThree);
|
||||
expectedStones.add(blueFour);
|
||||
|
||||
Set<Stone> stones = RoundControl.tableDifference(oldTable, newTable);
|
||||
|
||||
assertTrue(expectedStones.containsAll(stones));
|
||||
assertTrue(stones.containsAll(expectedStones));
|
||||
}
|
||||
|
||||
/** */
|
||||
@Test
|
||||
public void testTableSetDifference() {
|
||||
ITable oldTable = new Table(gameSettings);
|
||||
Stone blueOne = new Stone(1, BLUE);
|
||||
Stone redOne = new Stone(1, RED);
|
||||
Stone blackOne = new Stone(1, BLACK);
|
||||
Stone orangeOne = new Stone(1, ORANGE);
|
||||
Stone blueTwo = new Stone(2, BLUE);
|
||||
Stone blueThree = new Stone(3, BLUE);
|
||||
Stone blueFour = new Stone(4, BLUE);
|
||||
StoneSet oldSet1 = new StoneSet(Arrays.asList(blueOne, redOne, blackOne,
|
||||
orangeOne));
|
||||
StoneSet oldSet2 = new StoneSet(Arrays.asList(blueTwo, blueThree, blueFour));
|
||||
oldTable.drop(oldSet1, new Position(0, 0));
|
||||
oldTable.drop(oldSet2, new Position(0, 0));
|
||||
ITable newTable = (Table) oldTable.clone();
|
||||
List<StoneSet> newSets = RoundControl
|
||||
.tableSetDifference(oldTable, newTable);
|
||||
List<StoneSet> vanishedSets = RoundControl.tableSetDifference(newTable,
|
||||
oldTable);
|
||||
|
||||
assertTrue(newSets.isEmpty());
|
||||
assertTrue(vanishedSets.isEmpty());
|
||||
|
||||
newTable.pickUp(oldSet2);
|
||||
newTable.drop(oldSet2.join(new StoneSet(new Stone(5, BLUE))), new Position(
|
||||
0, 0));
|
||||
newSets = RoundControl.tableSetDifference(oldTable, newTable);
|
||||
vanishedSets = RoundControl.tableSetDifference(newTable, oldTable);
|
||||
|
||||
assertFalse(newSets.isEmpty());
|
||||
assertFalse(vanishedSets.isEmpty());
|
||||
assertEquals(1, newSets.size());
|
||||
assertEquals(1, vanishedSets.size());
|
||||
|
||||
Stone redTwo = new Stone(2, RED);
|
||||
Stone redThree = new Stone(3, RED);
|
||||
Stone redFour = new Stone(4, RED);
|
||||
StoneSet oldSet3 = new StoneSet(Arrays.asList(redTwo, redThree, redFour));
|
||||
ITable newTable2 = (Table) oldTable.clone();
|
||||
newTable2.drop(oldSet3, new Position(0, 0));
|
||||
newSets = RoundControl.tableSetDifference(oldTable, newTable2);
|
||||
vanishedSets = RoundControl.tableSetDifference(newTable2, oldTable);
|
||||
|
||||
assertFalse(newSets.isEmpty());
|
||||
assertTrue(vanishedSets.isEmpty());
|
||||
assertEquals(1, newSets.size());
|
||||
}
|
||||
|
||||
/** */
|
||||
@Test
|
||||
public void heapIsEmpty() {
|
||||
|
@ -899,12 +808,12 @@ public class RoundControlTest {
|
|||
@Test
|
||||
public void testRedealDisallowed() {
|
||||
testRound.startRound();
|
||||
view.startTurnEvent.emit();
|
||||
Hand hand = new Hand();
|
||||
hand.drop(new Stone(1, RED), new Position(0, 0));
|
||||
hand.drop(new Stone(1, BLACK), new Position(0, 0));
|
||||
hand.drop(new Stone(1, BLUE), new Position(0, 0));
|
||||
testRound.clonedHand = hand;
|
||||
testRoundState.players.get(0).hand = hand;
|
||||
view.startTurnEvent.emit();
|
||||
assertEquals(TurnMode.INSPECT_ONLY, view.playerPanel.turnMode);
|
||||
for (int i = 0; i < 4; i++) {
|
||||
view.playerPanel.endTurnEvent.emit();
|
||||
|
@ -922,7 +831,6 @@ public class RoundControlTest {
|
|||
hand.drop(new Stone(i / 2 + 1, RED), new Position(0, 0));
|
||||
}
|
||||
testRoundState.players.get(0).hand = hand;
|
||||
testRound.clonedHand = (IHand) hand.clone();
|
||||
view.startTurnEvent.emit();
|
||||
assertEquals(TurnMode.MAY_REDEAL, view.playerPanel.turnMode);
|
||||
for (int i = 0; i < 4; i++) {
|
||||
|
|
|
@ -182,12 +182,13 @@ public class TurnControlTest {
|
|||
eventFired = false;
|
||||
mockTimer.timerRunning = true;
|
||||
|
||||
testControl.getEndOfTurnEvent().add(new IListener3<IHand, ITable, ITable>() {
|
||||
@Override
|
||||
public void handle(IHand oldHand, ITable oldTable, ITable newTable) {
|
||||
eventFired = true;
|
||||
}
|
||||
});
|
||||
testControl.getEndOfTurnEvent().add(
|
||||
new IListener3<IHand, ITable, ITable>() {
|
||||
@Override
|
||||
public void handle(IHand oldHand, ITable oldTable, ITable newTable) {
|
||||
eventFired = true;
|
||||
}
|
||||
});
|
||||
|
||||
mockView.playerPanel.endTurnEvent.emit();
|
||||
|
||||
|
@ -204,12 +205,13 @@ public class TurnControlTest {
|
|||
eventFired = false;
|
||||
mockTimer.timerRunning = true;
|
||||
|
||||
testControl.getEndOfTurnEvent().add(new IListener3<IHand, ITable, ITable>() {
|
||||
@Override
|
||||
public void handle(IHand oldHand, ITable oldTable, ITable newTable) {
|
||||
eventFired = true;
|
||||
}
|
||||
});
|
||||
testControl.getEndOfTurnEvent().add(
|
||||
new IListener3<IHand, ITable, ITable>() {
|
||||
@Override
|
||||
public void handle(IHand oldHand, ITable oldTable, ITable newTable) {
|
||||
eventFired = true;
|
||||
}
|
||||
});
|
||||
|
||||
mockTimer.timeRunOutEvent.emit();
|
||||
|
||||
|
@ -1013,4 +1015,78 @@ public class TurnControlTest {
|
|||
assertEquals(expected, handStones);
|
||||
}
|
||||
|
||||
/** */
|
||||
@Test
|
||||
public void testTableDifference() {
|
||||
MockTable oldTable = new MockTable();
|
||||
MockTable newTable = new MockTable();
|
||||
StoneSet oldSet1 = new StoneSet(Arrays.asList(blueOne, redOne, blackOne));
|
||||
StoneSet oldSet2 = new StoneSet(blueTwo);
|
||||
oldTable.drop(oldSet1, new Position(0, 0));
|
||||
oldTable.drop(oldSet2, new Position(0, 0));
|
||||
StoneSet newSet1 = new StoneSet(Arrays.asList(blueOne, blueTwo, blueFour));
|
||||
StoneSet newSet2 = new StoneSet(Arrays.asList(redOne, blackOne, blueThree));
|
||||
newTable.drop(newSet1, new Position(0, 0));
|
||||
newTable.drop(newSet2, new Position(0, 0));
|
||||
|
||||
Set<Stone> expectedStones = new HashSet<Stone>();
|
||||
expectedStones.add(blueThree);
|
||||
expectedStones.add(blueFour);
|
||||
|
||||
Set<Stone> stones = AbstractTurnControl.tableDifference(oldTable, newTable);
|
||||
|
||||
assertTrue(expectedStones.containsAll(stones));
|
||||
assertTrue(stones.containsAll(expectedStones));
|
||||
}
|
||||
|
||||
/** */
|
||||
@Test
|
||||
public void testTableSetDifference() {
|
||||
ITable oldTable = new AccessibleTable();
|
||||
Stone blueOne = new Stone(1, BLUE);
|
||||
Stone redOne = new Stone(1, RED);
|
||||
Stone blackOne = new Stone(1, BLACK);
|
||||
Stone orangeOne = new Stone(1, ORANGE);
|
||||
Stone blueTwo = new Stone(2, BLUE);
|
||||
Stone blueThree = new Stone(3, BLUE);
|
||||
Stone blueFour = new Stone(4, BLUE);
|
||||
StoneSet oldSet1 = new StoneSet(Arrays.asList(blueOne, redOne, blackOne,
|
||||
orangeOne));
|
||||
StoneSet oldSet2 = new StoneSet(Arrays.asList(blueTwo, blueThree, blueFour));
|
||||
oldTable.drop(oldSet1, new Position(0, 0));
|
||||
oldTable.drop(oldSet2, new Position(0, 0));
|
||||
ITable newTable = (Table) oldTable.clone();
|
||||
List<StoneSet> newSets = AbstractTurnControl.tableSetDifference(oldTable,
|
||||
newTable);
|
||||
List<StoneSet> vanishedSets = AbstractTurnControl.tableSetDifference(
|
||||
newTable, oldTable);
|
||||
|
||||
assertTrue(newSets.isEmpty());
|
||||
assertTrue(vanishedSets.isEmpty());
|
||||
|
||||
newTable.pickUp(oldSet2);
|
||||
newTable.drop(oldSet2.join(new StoneSet(new Stone(5, BLUE))), new Position(
|
||||
0, 0));
|
||||
newSets = AbstractTurnControl.tableSetDifference(oldTable, newTable);
|
||||
vanishedSets = AbstractTurnControl.tableSetDifference(newTable, oldTable);
|
||||
|
||||
assertFalse(newSets.isEmpty());
|
||||
assertFalse(vanishedSets.isEmpty());
|
||||
assertEquals(1, newSets.size());
|
||||
assertEquals(1, vanishedSets.size());
|
||||
|
||||
Stone redTwo = new Stone(2, RED);
|
||||
Stone redThree = new Stone(3, RED);
|
||||
Stone redFour = new Stone(4, RED);
|
||||
StoneSet oldSet3 = new StoneSet(Arrays.asList(redTwo, redThree, redFour));
|
||||
ITable newTable2 = (Table) oldTable.clone();
|
||||
newTable2.drop(oldSet3, new Position(0, 0));
|
||||
newSets = AbstractTurnControl.tableSetDifference(oldTable, newTable2);
|
||||
vanishedSets = AbstractTurnControl.tableSetDifference(newTable2, oldTable);
|
||||
|
||||
assertFalse(newSets.isEmpty());
|
||||
assertTrue(vanishedSets.isEmpty());
|
||||
assertEquals(1, newSets.size());
|
||||
}
|
||||
|
||||
}
|
||||
|
|
Reference in a new issue