Added more fields to GameSettings
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@306 72836036-5685-4462-b002-a69064685172
This commit is contained in:
parent
c09a94a359
commit
f62b953c9e
1 changed files with 89 additions and 0 deletions
|
@ -1,7 +1,11 @@
|
||||||
package jrummikub.model;
|
package jrummikub.model;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
|
import java.util.Arrays;
|
||||||
|
import java.util.HashSet;
|
||||||
import java.util.List;
|
import java.util.List;
|
||||||
|
import java.util.Set;
|
||||||
|
import static jrummikub.model.StoneColor.*;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The overall game settings
|
* The overall game settings
|
||||||
|
@ -12,6 +16,10 @@ public class GameSettings {
|
||||||
private int initialMeldThreshold;
|
private int initialMeldThreshold;
|
||||||
private int jokerPoints;
|
private int jokerPoints;
|
||||||
private int jokerNumber;
|
private int jokerNumber;
|
||||||
|
private int highestCard;
|
||||||
|
private int stoneSets;
|
||||||
|
private boolean noLimits;
|
||||||
|
private Set<StoneColor> stoneColors;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Creates new GameSettings with default values
|
* Creates new GameSettings with default values
|
||||||
|
@ -20,6 +28,11 @@ public class GameSettings {
|
||||||
initialMeldThreshold = 30;
|
initialMeldThreshold = 30;
|
||||||
jokerPoints = 50;
|
jokerPoints = 50;
|
||||||
jokerNumber = 2;
|
jokerNumber = 2;
|
||||||
|
highestCard = 13;
|
||||||
|
stoneSets = 2;
|
||||||
|
noLimits = false;
|
||||||
|
stoneColors = new HashSet<StoneColor>(Arrays.asList(BLACK, BLUE,
|
||||||
|
ORANGE, RED));
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -86,4 +99,80 @@ public class GameSettings {
|
||||||
public int getJokerNumber() {
|
public int getJokerNumber() {
|
||||||
return jokerNumber;
|
return jokerNumber;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Return the highest card value in use
|
||||||
|
*
|
||||||
|
* @return highest card value
|
||||||
|
*/
|
||||||
|
public int getHighestCard() {
|
||||||
|
return highestCard;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Set the highest card value in use
|
||||||
|
*
|
||||||
|
* @param highestCard
|
||||||
|
* highest card value
|
||||||
|
*/
|
||||||
|
public void setHighestCard(int highestCard) {
|
||||||
|
this.highestCard = highestCard;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Get the number of sets of stones in use
|
||||||
|
*
|
||||||
|
* @return sets of stones in use
|
||||||
|
*/
|
||||||
|
public int getStoneSets() {
|
||||||
|
return stoneSets;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Set the number of sets of stones in use
|
||||||
|
*
|
||||||
|
* @param stoneSets
|
||||||
|
* sets of stones in use
|
||||||
|
*/
|
||||||
|
public void setStoneSets(int stoneSets) {
|
||||||
|
this.stoneSets = stoneSets;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Use "No-Limits" rules
|
||||||
|
*
|
||||||
|
* @return whether No-Limits rules are used
|
||||||
|
*/
|
||||||
|
public boolean isNoLimits() {
|
||||||
|
return noLimits;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Set whether "No-Limits" rules are used
|
||||||
|
*
|
||||||
|
* @param noLimits
|
||||||
|
* use no limit rules
|
||||||
|
*/
|
||||||
|
public void setNoLimits(boolean noLimits) {
|
||||||
|
this.noLimits = noLimits;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Get stone colors used
|
||||||
|
*
|
||||||
|
* @return used stone colors
|
||||||
|
*/
|
||||||
|
public Set<StoneColor> getStoneColors() {
|
||||||
|
return stoneColors;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Set stone colors used
|
||||||
|
*
|
||||||
|
* @param stoneColors
|
||||||
|
* used stone colors
|
||||||
|
*/
|
||||||
|
public void setStoneColors(Set<StoneColor> stoneColors) {
|
||||||
|
this.stoneColors = stoneColors;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
Reference in a new issue