Add client side to NetworkRoundControl test and implementation

git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@498 72836036-5685-4462-b002-a69064685172
This commit is contained in:
Matthias Schiffer 2011-06-20 00:40:55 +02:00
parent ec54bde90a
commit fcf33eb280
3 changed files with 86 additions and 9 deletions

View file

@ -81,7 +81,10 @@ public class RoundControl {
* Begin the round
*/
public void startRound() {
deal();
if (roundState != null) {
deal();
}
continueRound();
}
@ -103,7 +106,9 @@ public class RoundControl {
}
}));
prepareTurn();
if (roundState != null) {
prepareTurn();
}
}
/**
@ -117,11 +122,16 @@ public class RoundControl {
}
}
protected void setRoundState(IRoundState state) {
roundState = state;
roundStateUpdateEvent.emit(state);
}
protected void prepareTurn() {
doPrepareTurn();
boolean isHuman = roundState.getActivePlayer().getPlayerSettings()
.getType() == HUMAN;
.getType() == HUMAN;
boolean oneHuman = roundState.getGameSettings().oneHuman();
boolean isAI = (turnControl instanceof AIControl);
@ -157,6 +167,10 @@ public class RoundControl {
}
protected void startTurn() {
if (turnControl == null) {
doPrepareTurn();
}
boolean isHuman = roundState.getActivePlayer().getPlayerSettings()
.getType() == HUMAN;

View file

@ -23,7 +23,8 @@ public class NetworkRoundControl extends RoundControl {
new IListener1<IRoundState>() {
@Override
public void handle(IRoundState state) {
NetworkRoundControl.this.roundState = state;
setRoundState(state);
startTurn();
}
}));

View file

@ -9,8 +9,10 @@ import jrummikub.model.GameSettings;
import jrummikub.model.IPlayer;
import jrummikub.model.PlayerSettings;
import jrummikub.model.PlayerSettings.Type;
import jrummikub.model.Position;
import jrummikub.model.RoundState;
import jrummikub.model.Stone;
import jrummikub.model.StoneColor;
import jrummikub.view.MockView;
import org.junit.Before;
@ -36,17 +38,16 @@ public class NetworkRoundControlTest {
gameSettings.getPlayerList().add(new PlayerSettings("Jannis", Color.GREEN));
gameSettings.getPlayerList().add(new PlayerSettings("Bennet", Color.BLACK));
gameSettings.getPlayerList().get(1).setType(Type.COMPUTER);
gameSettings.getPlayerList().get(2).setType(Type.NETWORK);
gameSettings.getPlayerList().get(3).setType(Type.COMPUTER);
testRoundState = new RoundState(gameSettings);
view = new MockView();
connectionControl = new MockConnectionControl();
}
@Test
public void testHostRound() {
gameSettings.getPlayerList().get(1).setType(Type.COMPUTER);
gameSettings.getPlayerList().get(2).setType(Type.NETWORK);
gameSettings.getPlayerList().get(3).setType(Type.COMPUTER);
testRoundState = new RoundState(gameSettings);
testRound = new NetworkRoundControl(testRoundState, view,
connectionControl, true);
@ -115,4 +116,65 @@ public class NetworkRoundControlTest {
connectionControl.turnStartEvent.emit(testRoundState);
assertFalse(connectionControl.turnEnded);
}
@Test
public void testClientRound() {
gameSettings.getPlayerList().get(0).setType(Type.NETWORK);
gameSettings.getPlayerList().get(1).setType(Type.COMPUTER);
gameSettings.getPlayerList().get(3).setType(Type.COMPUTER);
testRoundState = new RoundState(gameSettings);
for (int i = 0; i < 4; ++i) {
IPlayer player = testRoundState.getNthPlayer(i);
player.getHand().drop(new Stone(StoneColor.RED), new Position(0, 0));
}
testRound = new NetworkRoundControl(null, view, connectionControl, false);
connectionControl.turnStarted = false;
connectionControl.turnEnded = false;
testRound.startRound();
assertSame(testRoundState.getNthPlayer(0), testRoundState.getActivePlayer());
assertFalse(connectionControl.turnStarted);
connectionControl.turnStartEvent.emit(testRoundState);
assertFalse(connectionControl.turnEnded);
connectionControl.turnEndEvent.emit(testRoundState.getTable());
assertSame(testRoundState.getNthPlayer(1), testRoundState.getActivePlayer());
assertFalse(connectionControl.turnStarted);
connectionControl.turnStartEvent.emit(testRoundState);
assertFalse(connectionControl.turnEnded);
connectionControl.turnEndEvent.emit(testRoundState.getTable());
assertSame(testRoundState.getNthPlayer(2), testRoundState.getActivePlayer());
assertFalse(connectionControl.turnStarted);
connectionControl.turnStartEvent.emit(testRoundState);
assertFalse(connectionControl.turnEnded);
view.playerPanel.endTurnEvent.emit();
assertTrue(connectionControl.turnEnded);
connectionControl.turnEnded = false;
assertSame(testRoundState.getNthPlayer(3), testRoundState.getActivePlayer());
assertTrue(connectionControl.turnStarted);
connectionControl.turnStarted = false;
connectionControl.turnStartEvent.emit(testRoundState);
assertTrue(connectionControl.turnEnded);
connectionControl.turnEnded = false;
assertSame(testRoundState.getNthPlayer(0), testRoundState.getActivePlayer());
assertTrue(connectionControl.turnStarted);
connectionControl.turnStarted = false;
connectionControl.turnStartEvent.emit(testRoundState);
assertFalse(connectionControl.turnEnded);
}
}