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Uses of Package jrummikub.model
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<B>Uses of Package<br>jrummikub.model</B></H2>
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Packages that use <A HREF="../../jrummikub/model/package-summary.html">jrummikub.model</A></FONT></TH>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#jrummikub.ai"><B>jrummikub.ai</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#jrummikub.control"><B>jrummikub.control</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#jrummikub.control.network"><B>jrummikub.control.network</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#jrummikub.control.turn"><B>jrummikub.control.turn</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#jrummikub.model"><B>jrummikub.model</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#jrummikub.util"><B>jrummikub.util</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#jrummikub.view"><B>jrummikub.view</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
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<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><A HREF="#jrummikub.view.impl"><B>jrummikub.view.impl</B></A></TD>
<TD>&nbsp;&nbsp;</TD>
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<P>
<A NAME="jrummikub.ai"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../jrummikub/model/package-summary.html">jrummikub.model</A> used by <A HREF="../../jrummikub/ai/package-summary.html">jrummikub.ai</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/GameSettings.html#jrummikub.ai"><B>GameSettings</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The overall game settings</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/Stone.html#jrummikub.ai"><B>Stone</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Basic Rummikub Stone</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/StoneColor.html#jrummikub.ai"><B>StoneColor</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Class specifying possible StoneColors</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/StoneSet.html#jrummikub.ai"><B>StoneSet</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Class managing <A HREF="../../jrummikub/model/Stone.html" title="class in jrummikub.model"><CODE>Stone</CODE></A>s joined together to form sets</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="jrummikub.control"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../jrummikub/model/package-summary.html">jrummikub.model</A> used by <A HREF="../../jrummikub/control/package-summary.html">jrummikub.control</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/GameSettings.html#jrummikub.control"><B>GameSettings</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The overall game settings</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/GameState.html#jrummikub.control"><B>GameState</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Class that stores information for a game of multiple rounds</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/IRoundState.html#jrummikub.control"><B>IRoundState</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Interface for <A HREF="../../jrummikub/model/RoundState.html" title="class in jrummikub.model"><CODE>RoundState</CODE></A> model</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/ITable.html#jrummikub.control"><B>ITable</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Interface for the <A HREF="../../jrummikub/model/Table.html" title="class in jrummikub.model"><CODE>Table</CODE></A> model</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/PlayerSettings.html#jrummikub.control"><B>PlayerSettings</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The settings of a player</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/PlayerSettings.Type.html#jrummikub.control"><B>PlayerSettings.Type</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Type of turn control.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/Score.html#jrummikub.control"><B>Score</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Score of a single round</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/StoneSet.html#jrummikub.control"><B>StoneSet</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Class managing <A HREF="../../jrummikub/model/Stone.html" title="class in jrummikub.model"><CODE>Stone</CODE></A>s joined together to form sets</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="jrummikub.control.network"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../jrummikub/model/package-summary.html">jrummikub.model</A> used by <A HREF="../../jrummikub/control/network/package-summary.html">jrummikub.control.network</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/GameSettings.html#jrummikub.control.network"><B>GameSettings</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The overall game settings</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/IRoundState.html#jrummikub.control.network"><B>IRoundState</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Interface for <A HREF="../../jrummikub/model/RoundState.html" title="class in jrummikub.model"><CODE>RoundState</CODE></A> model</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/ITable.html#jrummikub.control.network"><B>ITable</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Interface for the <A HREF="../../jrummikub/model/Table.html" title="class in jrummikub.model"><CODE>Table</CODE></A> model</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/PlayerSettings.Type.html#jrummikub.control.network"><B>PlayerSettings.Type</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Type of turn control.</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="jrummikub.control.turn"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../jrummikub/model/package-summary.html">jrummikub.model</A> used by <A HREF="../../jrummikub/control/turn/package-summary.html">jrummikub.control.turn</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/GameSettings.html#jrummikub.control.turn"><B>GameSettings</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The overall game settings</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/IHand.html#jrummikub.control.turn"><B>IHand</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Interface for the <A HREF="../../jrummikub/model/Hand.html" title="class in jrummikub.model"><CODE>Hand</CODE></A> model</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/IRoundState.html#jrummikub.control.turn"><B>IRoundState</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Interface for <A HREF="../../jrummikub/model/RoundState.html" title="class in jrummikub.model"><CODE>RoundState</CODE></A> model</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/ITable.html#jrummikub.control.turn"><B>ITable</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Interface for the <A HREF="../../jrummikub/model/Table.html" title="class in jrummikub.model"><CODE>Table</CODE></A> model</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/PlayerSettings.Type.html#jrummikub.control.turn"><B>PlayerSettings.Type</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Type of turn control.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/Position.html#jrummikub.control.turn"><B>Position</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<A HREF="../../jrummikub/model/Stone.html" title="class in jrummikub.model"><CODE>Stone</CODE></A> Position class to determine positions on <A HREF="../../jrummikub/model/Table.html" title="class in jrummikub.model"><CODE>Table</CODE></A> or
<A HREF="../../jrummikub/model/Hand.html" title="class in jrummikub.model"><CODE>Hand</CODE></A></TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/Stone.html#jrummikub.control.turn"><B>Stone</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Basic Rummikub Stone</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/StoneSet.html#jrummikub.control.turn"><B>StoneSet</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Class managing <A HREF="../../jrummikub/model/Stone.html" title="class in jrummikub.model"><CODE>Stone</CODE></A>s joined together to form sets</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="jrummikub.model"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../jrummikub/model/package-summary.html">jrummikub.model</A> used by <A HREF="../../jrummikub/model/package-summary.html">jrummikub.model</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/GameSettings.html#jrummikub.model"><B>GameSettings</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The overall game settings</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/GameState.html#jrummikub.model"><B>GameState</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Class that stores information for a game of multiple rounds</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/IHand.html#jrummikub.model"><B>IHand</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Interface for the <A HREF="../../jrummikub/model/Hand.html" title="class in jrummikub.model"><CODE>Hand</CODE></A> model</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/IPlayer.html#jrummikub.model"><B>IPlayer</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Interface for <A HREF="../../jrummikub/model/Player.html" title="class in jrummikub.model"><CODE>Player</CODE></A> model</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/IRoundState.html#jrummikub.model"><B>IRoundState</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Interface for <A HREF="../../jrummikub/model/RoundState.html" title="class in jrummikub.model"><CODE>RoundState</CODE></A> model</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/IStoneTray.html#jrummikub.model"><B>IStoneTray</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Interface for the <A HREF="../../jrummikub/model/StoneTray.html" title="class in jrummikub.model"><CODE>StoneTray</CODE></A> model</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/ITable.html#jrummikub.model"><B>ITable</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Interface for the <A HREF="../../jrummikub/model/Table.html" title="class in jrummikub.model"><CODE>Table</CODE></A> model</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/Player.html#jrummikub.model"><B>Player</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Class managing player data.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/PlayerSettings.html#jrummikub.model"><B>PlayerSettings</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The settings of a player</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/PlayerSettings.Type.html#jrummikub.model"><B>PlayerSettings.Type</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Type of turn control.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/Position.html#jrummikub.model"><B>Position</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<A HREF="../../jrummikub/model/Stone.html" title="class in jrummikub.model"><CODE>Stone</CODE></A> Position class to determine positions on <A HREF="../../jrummikub/model/Table.html" title="class in jrummikub.model"><CODE>Table</CODE></A> or
<A HREF="../../jrummikub/model/Hand.html" title="class in jrummikub.model"><CODE>Hand</CODE></A></TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/Score.html#jrummikub.model"><B>Score</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Score of a single round</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/Sizeable.html#jrummikub.model"><B>Sizeable</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Objects that have a size.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/Stone.html#jrummikub.model"><B>Stone</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Basic Rummikub Stone</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/StoneColor.html#jrummikub.model"><B>StoneColor</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Class specifying possible StoneColors</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/StoneHeap.html#jrummikub.model"><B>StoneHeap</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;StoneHeap creates all <A HREF="../../jrummikub/model/Stone.html" title="class in jrummikub.model"><CODE>Stone</CODE></A>s for a game, manages them and allows
players to draw one or more random Stones.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/StoneSet.html#jrummikub.model"><B>StoneSet</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Class managing <A HREF="../../jrummikub/model/Stone.html" title="class in jrummikub.model"><CODE>Stone</CODE></A>s joined together to form sets</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/StoneSet.Type.html#jrummikub.model"><B>StoneSet.Type</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Validity type of the set</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/StoneTray.html#jrummikub.model"><B>StoneTray</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;A StoneTray is a collection of positioned objects (for example <A HREF="../../jrummikub/model/Stone.html" title="class in jrummikub.model"><CODE>Stone</CODE></A>s
or <A HREF="../../jrummikub/model/StoneSet.html" title="class in jrummikub.model"><CODE>StoneSet</CODE></A>s.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/StoneTray.Direction.html#jrummikub.model"><B>StoneTray.Direction</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Possible move directions in case of overlapping Stones/Sets</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/Table.StoneInfo.html#jrummikub.model"><B>Table.StoneInfo</B></A></B>
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="jrummikub.util"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../jrummikub/model/package-summary.html">jrummikub.model</A> used by <A HREF="../../jrummikub/util/package-summary.html">jrummikub.util</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/GameSettings.html#jrummikub.util"><B>GameSettings</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The overall game settings</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="jrummikub.view"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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Classes in <A HREF="../../jrummikub/model/package-summary.html">jrummikub.model</A> used by <A HREF="../../jrummikub/view/package-summary.html">jrummikub.view</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/GameSettings.html#jrummikub.view"><B>GameSettings</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The overall game settings</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/IPlayer.html#jrummikub.view"><B>IPlayer</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Interface for <A HREF="../../jrummikub/model/Player.html" title="class in jrummikub.model"><CODE>Player</CODE></A> model</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/PlayerSettings.html#jrummikub.view"><B>PlayerSettings</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The settings of a player</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/PlayerSettings.Type.html#jrummikub.view"><B>PlayerSettings.Type</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Type of turn control.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/Position.html#jrummikub.view"><B>Position</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<A HREF="../../jrummikub/model/Stone.html" title="class in jrummikub.model"><CODE>Stone</CODE></A> Position class to determine positions on <A HREF="../../jrummikub/model/Table.html" title="class in jrummikub.model"><CODE>Table</CODE></A> or
<A HREF="../../jrummikub/model/Hand.html" title="class in jrummikub.model"><CODE>Hand</CODE></A></TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/Score.html#jrummikub.view"><B>Score</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Score of a single round</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/Stone.html#jrummikub.view"><B>Stone</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Basic Rummikub Stone</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/StoneColor.html#jrummikub.view"><B>StoneColor</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Class specifying possible StoneColors</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/StoneSet.html#jrummikub.view"><B>StoneSet</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Class managing <A HREF="../../jrummikub/model/Stone.html" title="class in jrummikub.model"><CODE>Stone</CODE></A>s joined together to form sets</TD>
</TR>
</TABLE>
&nbsp;
<P>
<A NAME="jrummikub.view.impl"><!-- --></A>
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
Classes in <A HREF="../../jrummikub/model/package-summary.html">jrummikub.model</A> used by <A HREF="../../jrummikub/view/impl/package-summary.html">jrummikub.view.impl</A></FONT></TH>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/GameSettings.html#jrummikub.view.impl"><B>GameSettings</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The overall game settings</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/IPlayer.html#jrummikub.view.impl"><B>IPlayer</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Interface for <A HREF="../../jrummikub/model/Player.html" title="class in jrummikub.model"><CODE>Player</CODE></A> model</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/PlayerSettings.html#jrummikub.view.impl"><B>PlayerSettings</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;The settings of a player</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/PlayerSettings.Type.html#jrummikub.view.impl"><B>PlayerSettings.Type</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Type of turn control.</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/Position.html#jrummikub.view.impl"><B>Position</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<A HREF="../../jrummikub/model/Stone.html" title="class in jrummikub.model"><CODE>Stone</CODE></A> Position class to determine positions on <A HREF="../../jrummikub/model/Table.html" title="class in jrummikub.model"><CODE>Table</CODE></A> or
<A HREF="../../jrummikub/model/Hand.html" title="class in jrummikub.model"><CODE>Hand</CODE></A></TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/Score.html#jrummikub.view.impl"><B>Score</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Score of a single round</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/Stone.html#jrummikub.view.impl"><B>Stone</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Basic Rummikub Stone</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/StoneColor.html#jrummikub.view.impl"><B>StoneColor</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Class specifying possible StoneColors</TD>
</TR>
<TR BGCOLOR="white" CLASS="TableRowColor">
<TD><B><A HREF="../../jrummikub/model/class-use/StoneSet.html#jrummikub.view.impl"><B>StoneSet</B></A></B>
<BR>
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Class managing <A HREF="../../jrummikub/model/Stone.html" title="class in jrummikub.model"><CODE>Stone</CODE></A>s joined together to form sets</TD>
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