
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@609 72836036-5685-4462-b002-a69064685172
189 lines
5.2 KiB
Java
189 lines
5.2 KiB
Java
package jrummikub.control.network;
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import static jrummikub.model.StoneColor.RED;
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import static org.junit.Assert.assertEquals;
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import static org.junit.Assert.assertFalse;
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import static org.junit.Assert.assertSame;
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import static org.junit.Assert.assertTrue;
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import java.awt.Color;
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import java.util.Collections;
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import jrummikub.control.RoundControl.InvalidTurnInfo;
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import jrummikub.control.SaveControl;
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import jrummikub.model.GameSettings;
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import jrummikub.model.GameState;
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import jrummikub.model.IHand;
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import jrummikub.model.PlayerSettings;
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import jrummikub.model.Position;
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import jrummikub.model.RoundState;
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import jrummikub.model.Stone;
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import jrummikub.model.StoneSet;
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import jrummikub.model.Table;
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import jrummikub.util.IListener;
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import jrummikub.view.IView.BottomPanelType;
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import jrummikub.view.MockView;
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import org.junit.Before;
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import org.junit.Test;
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/**
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* Tests for the network game control
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*/
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public class NetworkGameControlTest {
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/** */
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public NetworkGameControl hostControl;
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/** */
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public NetworkGameControl clientControl;
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/** */
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public GameSettings settings;
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/** */
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public MockView view;
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/** */
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public MockConnectionControl connection;
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/** */
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public boolean fired;
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/** */
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public RoundState roundState;
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/** */
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@Before
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public void setUp() {
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settings = new GameSettings();
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settings.getPlayerList().add(new PlayerSettings("Foobar", Color.BLACK));
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PlayerSettings player = new PlayerSettings("Fooblubb", Color.BLACK);
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player.setType(PlayerSettings.Type.NETWORK);
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settings.getPlayerList().add(player);
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view = new MockView();
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connection = new MockConnectionControl();
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hostControl = new NetworkGameControl(settings, new SaveControl(view),
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view, connection, true);
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clientControl = new NetworkGameControl(settings, new SaveControl(view),
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view, connection, false);
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roundState = new RoundState(settings, new GameState());
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fired = false;
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}
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/** */
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@Test
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public void testStartClient() {
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clientControl.startGame();
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assertFalse(connection.startRoundCalled);
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connection.roundStartEvent.emit();
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connection.roundStateUpdateEvent.emit(roundState);
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connection.turnStartEvent.emit();
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assertSame(BottomPanelType.HUMAN_HAND_PANEL, view.bottomPanelType);
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}
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/** */
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@Test
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public void testStartHost() {
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hostControl.startGame();
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assertTrue(connection.startRoundCalled);
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connection.roundStartEvent.emit();
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connection.roundStateUpdateEvent.emit(roundState);
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assertTrue(connection.turnStarted);
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}
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/** */
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@Test
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public void testWinHost() {
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hostControl.startGame();
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assertTrue(connection.startRoundCalled);
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connection.roundStartEvent.emit();
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roundState.nextTurn();
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roundState.nextTurn();
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IHand playerHand = roundState.getActivePlayer().getHand();
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Stone stone1 = new Stone(9, RED);
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Stone stone2 = new Stone(10, RED);
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Stone stone3 = new Stone(11, RED);
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playerHand.drop(stone1, new Position(0, 0));
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playerHand.drop(stone2, new Position(0, 0));
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playerHand.drop(stone3, new Position(0, 0));
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connection.roundStateUpdateEvent.emit(roundState);
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connection.turnStartEvent.emit();
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view.handPanel.stoneClickEvent.emit(stone1, false);
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view.handPanel.stoneClickEvent.emit(stone2, true);
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view.handPanel.stoneClickEvent.emit(stone3, true);
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view.tablePanel.clickEvent.emit(new Position(0, 0));
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view.playerPanel.endTurnEvent.emit();
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assertTrue(connection.nextPlayer);
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connection.nextPlayerEvent.emit();
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connection.turnEndEvent.emit(roundState, new InvalidTurnInfo(new Table(
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settings), null, Collections.<StoneSet> emptyList()));
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assertSame(BottomPanelType.WIN_PANEL, view.bottomPanelType);
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assertTrue(view.isScorePanelVisible);
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}
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/** */
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@Test
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public void testWinClient() {
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clientControl.startGame();
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connection.roundStartEvent.emit();
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roundState.nextTurn();
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roundState.nextTurn();
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IHand playerHand = roundState.getActivePlayer().getHand();
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Stone stone1 = new Stone(9, RED);
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Stone stone2 = new Stone(10, RED);
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Stone stone3 = new Stone(11, RED);
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playerHand.drop(stone1, new Position(0, 0));
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playerHand.drop(stone2, new Position(0, 0));
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playerHand.drop(stone3, new Position(0, 0));
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connection.roundStateUpdateEvent.emit(roundState);
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connection.turnStartEvent.emit();
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view.handPanel.stoneClickEvent.emit(stone1, false);
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view.handPanel.stoneClickEvent.emit(stone2, true);
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view.handPanel.stoneClickEvent.emit(stone3, true);
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view.tablePanel.clickEvent.emit(new Position(0, 0));
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view.playerPanel.endTurnEvent.emit();
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assertTrue(connection.nextPlayer);
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connection.nextPlayerEvent.emit();
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connection.turnEndEvent.emit(roundState, new InvalidTurnInfo(new Table(
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settings), null, Collections.<StoneSet> emptyList()));
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assertSame(BottomPanelType.NETWORK_WIN_PANEL, view.bottomPanelType);
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assertTrue(view.isScorePanelVisible);
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}
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/** */
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@Test
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public void testParticipantLeft() {
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connection.participantLeftEvent.emit("Horst");
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assertTrue(BottomPanelType.NETWORK_CONNECTION_LOST_PANEL != view.bottomPanelType);
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connection.participantLeftEvent.emit("Fooblubb");
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assertEquals(BottomPanelType.NETWORK_CONNECTION_LOST_PANEL,
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view.bottomPanelType);
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hostControl.getEndOfGameEvent().add(new IListener() {
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@Override
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public void handle() {
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fired = true;
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}
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});
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view.newGameEvent.emit();
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assertTrue(fired);
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}
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}
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