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JRummikub/test/jrummikub/control/network/NetworkRoundControlTest.java
Ida Massow 51b7fbe822 Javadoc
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@609 72836036-5685-4462-b002-a69064685172
2011-07-06 16:36:06 +02:00

259 lines
8.1 KiB
Java

package jrummikub.control.network;
import static org.junit.Assert.*;
import java.awt.Color;
import java.util.Collections;
import jrummikub.control.RoundControl.InvalidTurnInfo;
import jrummikub.control.turn.AIControl;
import jrummikub.model.GameSettings;
import jrummikub.model.GameState;
import jrummikub.model.IPlayer;
import jrummikub.model.PlayerSettings;
import jrummikub.model.PlayerSettings.Type;
import jrummikub.model.Position;
import jrummikub.model.RoundState;
import jrummikub.model.Stone;
import jrummikub.model.StoneColor;
import jrummikub.model.StoneSet;
import jrummikub.view.MockView;
import org.junit.Before;
import org.junit.Test;
/** */
public class NetworkRoundControlTest {
private MockConnectionControl connectionControl;
private MockView view;
private RoundState testRoundState;
private NetworkRoundControl testRound;
private GameSettings gameSettings;
/** */
@Before
public void setup() {
AIControl.useBackgroundThread = false;
gameSettings = new GameSettings();
gameSettings.getPlayerList().add(new PlayerSettings("Ida", Color.RED));
gameSettings.getPlayerList().add(
new PlayerSettings("Matthias", Color.YELLOW));
gameSettings.getPlayerList().add(new PlayerSettings("Jannis", Color.GREEN));
gameSettings.getPlayerList().add(new PlayerSettings("Bennet", Color.BLACK));
view = new MockView();
connectionControl = new MockConnectionControl();
}
/** */
@Test
public void testHostRound() {
gameSettings.getPlayerList().get(1).setType(Type.COMPUTER);
gameSettings.getPlayerList().get(2).setType(Type.NETWORK);
gameSettings.getPlayerList().get(3).setType(Type.COMPUTER);
testRoundState = new RoundState(gameSettings, new GameState());
testRound = new NetworkRoundControl(testRoundState, view,
connectionControl, true);
connectionControl.turnStarted = false;
connectionControl.turnEnded = false;
testRound.startRound();
assertEquals(4, testRoundState.getPlayerCount());
for (int i = 0; i < 4; ++i) {
IPlayer player = testRoundState.getNthPlayer(i);
assertSame(gameSettings.getPlayerList().get(i),
player.getPlayerSettings());
assertEquals(gameSettings.getNumberOfStonesDealt(), player.getHand()
.getSize());
}
for (int i = 0; i < 4; ++i) {
IPlayer player = testRoundState.getNthPlayer(i);
while (player.getHand().getSize() > 1) {
Stone stone = player.getHand().iterator().next().getFirst();
player.getHand().pickUp(stone);
}
}
connectionControl.roundStateUpdateEvent.emit(testRoundState);
assertSame(testRoundState.getNthPlayer(0), testRoundState.getActivePlayer());
assertTrue(connectionControl.turnStarted);
connectionControl.turnStarted = false;
connectionControl.turnStartEvent.emit();
assertFalse(connectionControl.turnEnded);
view.playerPanel.endTurnEvent.emit();
assertTrue(connectionControl.turnEnded);
connectionControl.turnEnded = false;
assertTrue(connectionControl.nextPlayer);
connectionControl.nextPlayer = false;
connectionControl.nextPlayerEvent.emit();
assertSame(testRoundState.getNthPlayer(1), testRoundState.getActivePlayer());
assertTrue(connectionControl.turnStarted);
connectionControl.turnStarted = false;
connectionControl.turnStartEvent.emit();
assertTrue(connectionControl.turnEnded);
connectionControl.turnEnded = false;
assertTrue(connectionControl.nextPlayer);
connectionControl.nextPlayer = false;
connectionControl.nextPlayerEvent.emit();
assertSame(testRoundState.getNthPlayer(2), testRoundState.getActivePlayer());
assertFalse(connectionControl.turnStarted);
connectionControl.turnStartEvent.emit();
assertFalse(connectionControl.turnEnded);
connectionControl.turnEndEvent.emit(testRoundState, new InvalidTurnInfo(
testRoundState.getTable(), null, Collections.<StoneSet> emptyList()));
assertFalse(connectionControl.nextPlayer);
connectionControl.nextPlayerEvent.emit();
assertSame(testRoundState.getNthPlayer(3), testRoundState.getActivePlayer());
assertFalse(connectionControl.turnStarted);
connectionControl.turnStartEvent.emit();
assertFalse(connectionControl.turnEnded);
connectionControl.turnEndEvent.emit(testRoundState, new InvalidTurnInfo(
testRoundState.getTable(), null, Collections.<StoneSet> emptyList()));
assertFalse(connectionControl.nextPlayer);
connectionControl.nextPlayerEvent.emit();
assertSame(testRoundState.getNthPlayer(0), testRoundState.getActivePlayer());
assertTrue(connectionControl.turnStarted);
connectionControl.turnStarted = false;
connectionControl.turnStartEvent.emit();
assertFalse(connectionControl.turnEnded);
}
/** */
@Test
public void testClientRound() {
gameSettings.getPlayerList().get(0).setType(Type.NETWORK);
gameSettings.getPlayerList().get(1).setType(Type.COMPUTER);
gameSettings.getPlayerList().get(3).setType(Type.COMPUTER);
testRoundState = new RoundState(gameSettings, new GameState());
for (int i = 0; i < 4; ++i) {
IPlayer player = testRoundState.getNthPlayer(i);
player.getHand().drop(new Stone(StoneColor.RED), new Position(0, 0));
}
testRound = new NetworkRoundControl(null, view, connectionControl, false);
connectionControl.turnStarted = false;
connectionControl.turnEnded = false;
testRound.startRound();
connectionControl.roundStateUpdateEvent.emit(testRoundState);
assertSame(testRoundState.getNthPlayer(0), testRoundState.getActivePlayer());
assertFalse(connectionControl.turnStarted);
connectionControl.turnStartEvent.emit();
assertFalse(connectionControl.turnEnded);
connectionControl.turnEndEvent.emit(testRoundState, new InvalidTurnInfo(
testRoundState.getTable(), null, Collections.<StoneSet> emptyList()));
assertFalse(connectionControl.turnEnded);
assertFalse(connectionControl.nextPlayer);
connectionControl.nextPlayerEvent.emit();
assertSame(testRoundState.getNthPlayer(1), testRoundState.getActivePlayer());
assertFalse(connectionControl.turnStarted);
connectionControl.turnStartEvent.emit();
assertFalse(connectionControl.turnEnded);
connectionControl.turnEndEvent.emit(testRoundState, new InvalidTurnInfo(
testRoundState.getTable(), null, Collections.<StoneSet> emptyList()));
assertFalse(connectionControl.nextPlayer);
connectionControl.nextPlayerEvent.emit();
assertSame(testRoundState.getNthPlayer(2), testRoundState.getActivePlayer());
assertTrue(connectionControl.turnStarted);
connectionControl.turnStarted = false;
connectionControl.turnStartEvent.emit();
assertFalse(connectionControl.turnEnded);
view.playerPanel.endTurnEvent.emit();
assertTrue(connectionControl.turnEnded);
connectionControl.turnEnded = false;
assertTrue(connectionControl.nextPlayer);
connectionControl.nextPlayer = false;
connectionControl.nextPlayerEvent.emit();
assertSame(testRoundState.getNthPlayer(3), testRoundState.getActivePlayer());
assertTrue(connectionControl.turnStarted);
connectionControl.turnStarted = false;
connectionControl.turnStartEvent.emit();
assertTrue(connectionControl.turnEnded);
connectionControl.turnEnded = false;
assertTrue(connectionControl.nextPlayer);
connectionControl.nextPlayer = false;
connectionControl.nextPlayerEvent.emit();
assertSame(testRoundState.getNthPlayer(0), testRoundState.getActivePlayer());
assertFalse(connectionControl.turnStarted);
connectionControl.turnStartEvent.emit();
assertFalse(connectionControl.turnEnded);
}
@Test
public void testRedeal() {
gameSettings.getPlayerList().get(1).setType(Type.COMPUTER);
gameSettings.getPlayerList().get(2).setType(Type.NETWORK);
gameSettings.getPlayerList().get(3).setType(Type.COMPUTER);
testRoundState = new RoundState(gameSettings, new GameState());
for (int i = 0; i < 4; ++i) {
IPlayer player = testRoundState.getNthPlayer(i);
for (int j = 0; j < 6; j++) {
player.getHand().drop(new Stone(1, StoneColor.RED), new Position(0, 0));
}
}
testRound = new NetworkRoundControl(null, view, connectionControl, true);
connectionControl.turnStarted = false;
connectionControl.turnEnded = false;
testRound.startRound();
connectionControl.roundStateUpdateEvent.emit(testRoundState);
connectionControl.turnStartEvent.emit();
view.playerPanel.redealEvent.emit();
assertTrue(connectionControl.redealCalled);
}
}