
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@596 72836036-5685-4462-b002-a69064685172
1677 lines
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1677 lines
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<!-- Generated by javadoc (build 1.6.0_22) on Wed Jun 22 11:42:06 CEST 2011 -->
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View
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<META NAME="date" CONTENT="2011-06-22">
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SUMMARY: <A HREF="#nested_classes_inherited_from_class_java.awt.Component">NESTED</A> | <A HREF="#fields_inherited_from_class_javax.swing.JFrame">FIELD</A> | <A HREF="#constructor_summary">CONSTR</A> | <A HREF="#method_summary">METHOD</A></FONT></TD>
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DETAIL: FIELD | <A HREF="#constructor_detail">CONSTR</A> | <A HREF="#method_detail">METHOD</A></FONT></TD>
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<H2>
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jrummikub.view.impl</FONT>
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<BR>
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Class View</H2>
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<PRE>
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java.lang.Object
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<IMG SRC="../../../resources/inherit.gif" ALT="extended by ">java.awt.Component
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<IMG SRC="../../../resources/inherit.gif" ALT="extended by ">java.awt.Container
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<IMG SRC="../../../resources/inherit.gif" ALT="extended by ">java.awt.Window
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<IMG SRC="../../../resources/inherit.gif" ALT="extended by ">java.awt.Frame
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<IMG SRC="../../../resources/inherit.gif" ALT="extended by ">javax.swing.JFrame
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<IMG SRC="../../../resources/inherit.gif" ALT="extended by "><B>jrummikub.view.impl.View</B>
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</PRE>
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<DL>
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<DT><B>All Implemented Interfaces:</B> <DD>java.awt.image.ImageObserver, java.awt.MenuContainer, java.io.Serializable, javax.accessibility.Accessible, javax.swing.RootPaneContainer, javax.swing.WindowConstants, jrummikub.view.IView</DD>
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</DL>
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<HR>
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<DL>
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<DT><PRE>public class <B>View</B><DT>extends javax.swing.JFrame<DT>implements jrummikub.view.IView</DL>
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</PRE>
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<P>
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Implementation of the top-level view interface
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<P>
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<P>
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<DL>
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<DT><B>See Also:</B><DD><A HREF="../../../serialized-form.html#jrummikub.view.impl.View">Serialized Form</A></DL>
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<HR>
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<P>
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<!-- ======== NESTED CLASS SUMMARY ======== -->
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<A NAME="nested_class_summary"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
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<B>Nested Class Summary</B></FONT></TH>
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</TR>
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</TABLE>
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<A NAME="nested_classes_inherited_from_class_java.awt.Component"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
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<TH ALIGN="left"><B>Nested classes/interfaces inherited from class java.awt.Component</B></TH>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><CODE>java.awt.Component.BaselineResizeBehavior</CODE></TD>
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</TR>
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</TABLE>
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<A NAME="nested_classes_inherited_from_class_jrummikub.view.IView"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
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<TH ALIGN="left"><B>Nested classes/interfaces inherited from interface jrummikub.view.IView</B></TH>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><CODE>jrummikub.view.IView.BottomPanelType</CODE></TD>
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</TR>
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</TABLE>
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<!-- =========== FIELD SUMMARY =========== -->
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<A NAME="field_summary"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
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<B>Field Summary</B></FONT></TH>
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</TR>
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</TABLE>
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<A NAME="fields_inherited_from_class_javax.swing.JFrame"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
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<TH ALIGN="left"><B>Fields inherited from class javax.swing.JFrame</B></TH>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><CODE>EXIT_ON_CLOSE</CODE></TD>
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</TR>
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</TABLE>
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<A NAME="fields_inherited_from_class_java.awt.Frame"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
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<TH ALIGN="left"><B>Fields inherited from class java.awt.Frame</B></TH>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><CODE>CROSSHAIR_CURSOR, DEFAULT_CURSOR, E_RESIZE_CURSOR, HAND_CURSOR, ICONIFIED, MAXIMIZED_BOTH, MAXIMIZED_HORIZ, MAXIMIZED_VERT, MOVE_CURSOR, N_RESIZE_CURSOR, NE_RESIZE_CURSOR, NORMAL, NW_RESIZE_CURSOR, S_RESIZE_CURSOR, SE_RESIZE_CURSOR, SW_RESIZE_CURSOR, TEXT_CURSOR, W_RESIZE_CURSOR, WAIT_CURSOR</CODE></TD>
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</TR>
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</TABLE>
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<A NAME="fields_inherited_from_class_java.awt.Component"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
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<TH ALIGN="left"><B>Fields inherited from class java.awt.Component</B></TH>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><CODE>BOTTOM_ALIGNMENT, CENTER_ALIGNMENT, LEFT_ALIGNMENT, RIGHT_ALIGNMENT, TOP_ALIGNMENT</CODE></TD>
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</TR>
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</TABLE>
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<A NAME="fields_inherited_from_class_javax.swing.WindowConstants"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
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<TH ALIGN="left"><B>Fields inherited from interface javax.swing.WindowConstants</B></TH>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><CODE>DISPOSE_ON_CLOSE, DO_NOTHING_ON_CLOSE, HIDE_ON_CLOSE</CODE></TD>
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</TR>
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</TABLE>
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<A NAME="fields_inherited_from_class_java.awt.image.ImageObserver"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
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<TH ALIGN="left"><B>Fields inherited from interface java.awt.image.ImageObserver</B></TH>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><CODE>ABORT, ALLBITS, ERROR, FRAMEBITS, HEIGHT, PROPERTIES, SOMEBITS, WIDTH</CODE></TD>
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</TR>
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</TABLE>
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<!-- ======== CONSTRUCTOR SUMMARY ======== -->
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<A NAME="constructor_summary"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
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<B>Constructor Summary</B></FONT></TH>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#View()">View</A></B>()</CODE>
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<BR>
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Create a new instance of the view</TD>
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</TR>
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</TABLE>
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<!-- ========== METHOD SUMMARY =========== -->
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<A NAME="method_summary"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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<TH ALIGN="left" COLSPAN="2"><FONT SIZE="+2">
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<B>Method Summary</B></FONT></TH>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#clearView()">clearView</A></B>()</CODE>
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<BR>
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Hides all view elements and panels except for the cleared table and an
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empty hand panel</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#enablePauseMode(boolean)">enablePauseMode</A></B>(boolean enable)</CODE>
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<BR>
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Enable/disable pause mode</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> void</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#enableSave(boolean)">enableSave</A></B>(boolean enable)</CODE>
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<BR>
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Enables/disables saving in menu bar</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> jrummikub.util.IEvent</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#getAcknowledgeConnectionLostEvent()">getAcknowledgeConnectionLostEvent</A></B>()</CODE>
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<BR>
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The acknoledge connection lost event is emitted when the user has
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acknowledged that the network connection was lost</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> jrummikub.util.IEvent</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#getAcknowledgeInvalidEvent()">getAcknowledgeInvalidEvent</A></B>()</CODE>
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<BR>
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The start turn event is emitted when the player knows what invalid stones
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he played</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> jrummikub.view.IConnectPanel</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#getConnectPanel()">getConnectPanel</A></B>()</CODE>
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<BR>
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Getter for connect panel</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> jrummikub.util.IEvent</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#getEndPauseEvent()">getEndPauseEvent</A></B>()</CODE>
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<BR>
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The end pause event is emitted when the user wants to sresume the game
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after a pause</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> jrummikub.util.IEvent</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#getEndProgramEvent()">getEndProgramEvent</A></B>()</CODE>
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<BR>
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The quit event is emitted when the player wants to quit the game</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> jrummikub.view.IGameListPanel</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#getGameListPanel()">getGameListPanel</A></B>()</CODE>
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<BR>
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Getter for game list panel</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> jrummikub.view.IHandPanel</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#getHandPanel()">getHandPanel</A></B>()</CODE>
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<BR>
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</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> jrummikub.util.IEvent</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#getLoadEvent()">getLoadEvent</A></B>()</CODE>
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<BR>
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The load event is emitted when the user wants to load a previously saved
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game state</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> jrummikub.util.IEvent1<java.io.File></CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#getLoadFileEvent()">getLoadFileEvent</A></B>()</CODE>
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<BR>
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The load file event is emitted when the user chose to discard the current
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game to save another</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> jrummikub.view.ILoginPanel</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#getLoginPanel()">getLoginPanel</A></B>()</CODE>
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<BR>
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Getter for login panel</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> jrummikub.util.IEvent</CODE></FONT></TD>
|
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<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#getMenuNewGameEvent()">getMenuNewGameEvent</A></B>()</CODE>
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<BR>
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The menu new game event is emitted when the user selects the new game menu
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entry</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> jrummikub.util.IEvent</CODE></FONT></TD>
|
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<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#getNetworkGameEvent()">getNetworkGameEvent</A></B>()</CODE>
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<BR>
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The network game event is emitted when the user chooses a network game</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> jrummikub.util.IEvent</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#getNewGameEvent()">getNewGameEvent</A></B>()</CODE>
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<BR>
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Is emitted if the player wants to end the game and start a new one</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> jrummikub.util.IEvent</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#getNewRoundEvent()">getNewRoundEvent</A></B>()</CODE>
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<BR>
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The new round event is emitted when the player wants to start a new round</TD>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
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<CODE> jrummikub.util.IEvent</CODE></FONT></TD>
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<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#getPauseEvent()">getPauseEvent</A></B>()</CODE>
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|
|
<BR>
|
|
The pause event is emitted when the user wants to pause the current turn</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> jrummikub.view.IPlayerPanel</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#getPlayerPanel()">getPlayerPanel</A></B>()</CODE>
|
|
|
|
<BR>
|
|
Returns the player panel</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> jrummikub.util.IEvent</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#getQuitEvent()">getQuitEvent</A></B>()</CODE>
|
|
|
|
<BR>
|
|
The quit event is emitted when the user wants to leave the application</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> jrummikub.view.IQuitWarningPanel</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#getQuitWarningPanel()">getQuitWarningPanel</A></B>()</CODE>
|
|
|
|
<BR>
|
|
Getter for quit warning panel</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> jrummikub.util.IEvent1<java.io.File></CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#getSaveEvent()">getSaveEvent</A></B>()</CODE>
|
|
|
|
<BR>
|
|
The save event is emitted when the user wants to save the current game
|
|
state</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> jrummikub.view.IScorePanel</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#getScorePanel()">getScorePanel</A></B>()</CODE>
|
|
|
|
<BR>
|
|
Returns the score panel</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> jrummikub.view.ISettingsPanel</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#getSettingsPanel()">getSettingsPanel</A></B>()</CODE>
|
|
|
|
<BR>
|
|
Returns the settings panel</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> jrummikub.view.ISidePanel</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#getSidePanel()">getSidePanel</A></B>()</CODE>
|
|
|
|
<BR>
|
|
Returns the side panel</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> jrummikub.util.IEvent</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#getStartTurnEvent()">getStartTurnEvent</A></B>()</CODE>
|
|
|
|
<BR>
|
|
The start turn event is emitted when the player wants to start his turn</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> jrummikub.view.ITablePanel</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#getTablePanel()">getTablePanel</A></B>()</CODE>
|
|
|
|
<BR>
|
|
Returns the table</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#load()">load</A></B>()</CODE>
|
|
|
|
<BR>
|
|
Loading a game</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#resetLoginPanel()">resetLoginPanel</A></B>()</CODE>
|
|
|
|
<BR>
|
|
Clears user input of the resetLoginPanel</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#setBottomPanel(jrummikub.view.IView.BottomPanelType)">setBottomPanel</A></B>(jrummikub.view.IView.BottomPanelType type)</CODE>
|
|
|
|
<BR>
|
|
Sets the bottom panels type</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#setCurrentPlayerColor(java.awt.Color)">setCurrentPlayerColor</A></B>(java.awt.Color color)</CODE>
|
|
|
|
<BR>
|
|
Is used for the PlayerPanel and ScorePanel to display a player's color
|
|
along with the name</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#setCurrentPlayerHasLaidOut(boolean)">setCurrentPlayerHasLaidOut</A></B>(boolean hasLaidOut)</CODE>
|
|
|
|
<BR>
|
|
Is used for the PlayerPanel to display if a player has laid out along with
|
|
the name</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#setCurrentPlayerName(java.lang.String)">setCurrentPlayerName</A></B>(java.lang.String playerName)</CODE>
|
|
|
|
<BR>
|
|
Sets the current player's name</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#setInitialMeldError(int)">setInitialMeldError</A></B>(int points)</CODE>
|
|
|
|
<BR>
|
|
Is set if a player tried to lay out less than initial meld threshold</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#setInitialMeldFirstError()">setInitialMeldFirstError</A></B>()</CODE>
|
|
|
|
<BR>
|
|
Is set if the player tried to modify the table without laying out first</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#setInvalidStoneSets(java.util.Collection)">setInvalidStoneSets</A></B>(java.util.Collection<jrummikub.model.StoneSet> sets)</CODE>
|
|
|
|
<BR>
|
|
Set invalid sets to enable showing</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#setLastStonePlayerName(java.lang.String)">setLastStonePlayerName</A></B>(java.lang.String name)</CODE>
|
|
|
|
<BR>
|
|
Sets the name of the player that has drawn the last stone</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#setMayPause(boolean)">setMayPause</A></B>(boolean mayPause)</CODE>
|
|
|
|
<BR>
|
|
Sets the pause button if pausing should be possible in the current
|
|
situation</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#setRedealedPlayerName(java.lang.String)">setRedealedPlayerName</A></B>(java.lang.String name)</CODE>
|
|
|
|
<BR>
|
|
Sets the name of the player that has redealt last</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#setSelectedStones(java.util.Collection)">setSelectedStones</A></B>(java.util.Collection<jrummikub.model.Stone> stones)</CODE>
|
|
|
|
<BR>
|
|
Sets the stones that are to be painted selected</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#setStoneCollectionHidden(boolean)">setStoneCollectionHidden</A></B>(boolean enable)</CODE>
|
|
|
|
<BR>
|
|
Show stone collection</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#showConnectPanel(boolean)">showConnectPanel</A></B>(boolean show)</CODE>
|
|
|
|
<BR>
|
|
Set the connect panel visible</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#showGameListPanel(boolean)">showGameListPanel</A></B>(boolean show)</CODE>
|
|
|
|
<BR>
|
|
Show/hide game list panel</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#showLoadingError()">showLoadingError</A></B>()</CODE>
|
|
|
|
<BR>
|
|
Show when loading is unsuccessful</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#showLoginPanel(boolean)">showLoginPanel</A></B>(boolean show)</CODE>
|
|
|
|
<BR>
|
|
Show/hide login panel</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#showQuitWarningPanel(boolean)">showQuitWarningPanel</A></B>(boolean show)</CODE>
|
|
|
|
<BR>
|
|
Sets the quit warning panel visible</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#showScorePanel(boolean)">showScorePanel</A></B>(boolean show)</CODE>
|
|
|
|
<BR>
|
|
Shows or hides the score panel</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#showServerStartupError(boolean)">showServerStartupError</A></B>(boolean alreadyRunning)</CODE>
|
|
|
|
<BR>
|
|
Show an error message when the server couldn't be started</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#showSettingsPanel(boolean)">showSettingsPanel</A></B>(boolean show)</CODE>
|
|
|
|
<BR>
|
|
Shows or hides the game settings panel</TD>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD ALIGN="right" VALIGN="top" WIDTH="1%"><FONT SIZE="-1">
|
|
<CODE> void</CODE></FONT></TD>
|
|
<TD><CODE><B><A HREF="../../../jrummikub/view/impl/View.html#showSidePanel(boolean)">showSidePanel</A></B>(boolean show)</CODE>
|
|
|
|
<BR>
|
|
Show/hide side panel</TD>
|
|
</TR>
|
|
</TABLE>
|
|
<A NAME="methods_inherited_from_class_javax.swing.JFrame"><!-- --></A>
|
|
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
|
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
|
|
<TH ALIGN="left"><B>Methods inherited from class javax.swing.JFrame</B></TH>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD><CODE>getAccessibleContext, getContentPane, getDefaultCloseOperation, getGlassPane, getGraphics, getJMenuBar, getLayeredPane, getRootPane, getTransferHandler, isDefaultLookAndFeelDecorated, remove, repaint, setContentPane, setDefaultCloseOperation, setDefaultLookAndFeelDecorated, setGlassPane, setIconImage, setJMenuBar, setLayeredPane, setLayout, setTransferHandler, update</CODE></TD>
|
|
</TR>
|
|
</TABLE>
|
|
<A NAME="methods_inherited_from_class_java.awt.Frame"><!-- --></A>
|
|
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
|
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
|
|
<TH ALIGN="left"><B>Methods inherited from class java.awt.Frame</B></TH>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD><CODE>addNotify, getCursorType, getExtendedState, getFrames, getIconImage, getMaximizedBounds, getMenuBar, getState, getTitle, isResizable, isUndecorated, remove, removeNotify, setCursor, setExtendedState, setMaximizedBounds, setMenuBar, setResizable, setState, setTitle, setUndecorated</CODE></TD>
|
|
</TR>
|
|
</TABLE>
|
|
<A NAME="methods_inherited_from_class_java.awt.Window"><!-- --></A>
|
|
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
|
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
|
|
<TH ALIGN="left"><B>Methods inherited from class java.awt.Window</B></TH>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD><CODE>addPropertyChangeListener, addPropertyChangeListener, addWindowFocusListener, addWindowListener, addWindowStateListener, applyResourceBundle, applyResourceBundle, createBufferStrategy, createBufferStrategy, dispose, getBufferStrategy, getFocusableWindowState, getFocusCycleRootAncestor, getFocusOwner, getFocusTraversalKeys, getGraphicsConfiguration, getIconImages, getInputContext, getListeners, getLocale, getModalExclusionType, getMostRecentFocusOwner, getOwnedWindows, getOwner, getOwnerlessWindows, getToolkit, getWarningString, getWindowFocusListeners, getWindowListeners, getWindows, getWindowStateListeners, hide, isActive, isAlwaysOnTop, isAlwaysOnTopSupported, isFocusableWindow, isFocusCycleRoot, isFocused, isLocationByPlatform, isShowing, pack, postEvent, removeWindowFocusListener, removeWindowListener, removeWindowStateListener, reshape, setAlwaysOnTop, setBounds, setBounds, setCursor, setFocusableWindowState, setFocusCycleRoot, setIconImages, setLocationByPlatform, setLocationRelativeTo, setMinimumSize, setModalExclusionType, setSize, setSize, setVisible, show, toBack, toFront</CODE></TD>
|
|
</TR>
|
|
</TABLE>
|
|
<A NAME="methods_inherited_from_class_java.awt.Container"><!-- --></A>
|
|
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
|
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
|
|
<TH ALIGN="left"><B>Methods inherited from class java.awt.Container</B></TH>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD><CODE>add, add, add, add, add, addContainerListener, applyComponentOrientation, areFocusTraversalKeysSet, countComponents, deliverEvent, doLayout, findComponentAt, findComponentAt, getAlignmentX, getAlignmentY, getComponent, getComponentAt, getComponentAt, getComponentCount, getComponents, getComponentZOrder, getContainerListeners, getFocusTraversalPolicy, getInsets, getLayout, getMaximumSize, getMinimumSize, getMousePosition, getPreferredSize, insets, invalidate, isAncestorOf, isFocusCycleRoot, isFocusTraversalPolicyProvider, isFocusTraversalPolicySet, layout, list, list, locate, minimumSize, paint, paintComponents, preferredSize, print, printComponents, remove, removeAll, removeContainerListener, setComponentZOrder, setFocusTraversalKeys, setFocusTraversalPolicy, setFocusTraversalPolicyProvider, setFont, transferFocusDownCycle, validate</CODE></TD>
|
|
</TR>
|
|
</TABLE>
|
|
<A NAME="methods_inherited_from_class_java.awt.Component"><!-- --></A>
|
|
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
|
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
|
|
<TH ALIGN="left"><B>Methods inherited from class java.awt.Component</B></TH>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD><CODE>action, add, addComponentListener, addFocusListener, addHierarchyBoundsListener, addHierarchyListener, addInputMethodListener, addKeyListener, addMouseListener, addMouseMotionListener, addMouseWheelListener, bounds, checkImage, checkImage, contains, contains, createImage, createImage, createVolatileImage, createVolatileImage, disable, dispatchEvent, enable, enable, enableInputMethods, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, firePropertyChange, getBackground, getBaseline, getBaselineResizeBehavior, getBounds, getBounds, getColorModel, getComponentListeners, getComponentOrientation, getCursor, getDropTarget, getFocusListeners, getFocusTraversalKeysEnabled, getFont, getFontMetrics, getForeground, getHeight, getHierarchyBoundsListeners, getHierarchyListeners, getIgnoreRepaint, getInputMethodListeners, getInputMethodRequests, getKeyListeners, getLocation, getLocation, getLocationOnScreen, getMouseListeners, getMouseMotionListeners, getMousePosition, getMouseWheelListeners, getName, getParent, getPeer, getPropertyChangeListeners, getPropertyChangeListeners, getSize, getSize, getTreeLock, getWidth, getX, getY, gotFocus, handleEvent, hasFocus, imageUpdate, inside, isBackgroundSet, isCursorSet, isDisplayable, isDoubleBuffered, isEnabled, isFocusable, isFocusOwner, isFocusTraversable, isFontSet, isForegroundSet, isLightweight, isMaximumSizeSet, isMinimumSizeSet, isOpaque, isPreferredSizeSet, isValid, isVisible, keyDown, keyUp, list, list, list, location, lostFocus, mouseDown, mouseDrag, mouseEnter, mouseExit, mouseMove, mouseUp, move, nextFocus, paintAll, prepareImage, prepareImage, printAll, removeComponentListener, removeFocusListener, removeHierarchyBoundsListener, removeHierarchyListener, removeInputMethodListener, removeKeyListener, removeMouseListener, removeMouseMotionListener, removeMouseWheelListener, removePropertyChangeListener, removePropertyChangeListener, repaint, repaint, repaint, requestFocus, requestFocusInWindow, resize, resize, setBackground, setComponentOrientation, setDropTarget, setEnabled, setFocusable, setFocusTraversalKeysEnabled, setForeground, setIgnoreRepaint, setLocale, setLocation, setLocation, setMaximumSize, setName, setPreferredSize, show, size, toString, transferFocus, transferFocusBackward, transferFocusUpCycle</CODE></TD>
|
|
</TR>
|
|
</TABLE>
|
|
<A NAME="methods_inherited_from_class_java.lang.Object"><!-- --></A>
|
|
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
|
|
<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
|
|
<TH ALIGN="left"><B>Methods inherited from class java.lang.Object</B></TH>
|
|
</TR>
|
|
<TR BGCOLOR="white" CLASS="TableRowColor">
|
|
<TD><CODE>equals, getClass, hashCode, notify, notifyAll, wait, wait, wait</CODE></TD>
|
|
</TR>
|
|
</TABLE>
|
|
<A NAME="methods_inherited_from_class_java.awt.MenuContainer"><!-- --></A>
|
|
<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#EEEEFF" CLASS="TableSubHeadingColor">
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<TH ALIGN="left"><B>Methods inherited from interface java.awt.MenuContainer</B></TH>
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</TR>
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<TR BGCOLOR="white" CLASS="TableRowColor">
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<TD><CODE>getFont, postEvent</CODE></TD>
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</TR>
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</TABLE>
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<P>
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<!-- ========= CONSTRUCTOR DETAIL ======== -->
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<A NAME="constructor_detail"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
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<B>Constructor Detail</B></FONT></TH>
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</TR>
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</TABLE>
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<A NAME="View()"><!-- --></A><H3>
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View</H3>
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<PRE>
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public <B>View</B>()</PRE>
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<DL>
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<DD>Create a new instance of the view
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<P>
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</DL>
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<!-- ============ METHOD DETAIL ========== -->
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<A NAME="method_detail"><!-- --></A>
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<TABLE BORDER="1" WIDTH="100%" CELLPADDING="3" CELLSPACING="0" SUMMARY="">
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<TR BGCOLOR="#CCCCFF" CLASS="TableHeadingColor">
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<TH ALIGN="left" COLSPAN="1"><FONT SIZE="+2">
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<B>Method Detail</B></FONT></TH>
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</TR>
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</TABLE>
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<A NAME="getSettingsPanel()"><!-- --></A><H3>
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getSettingsPanel</H3>
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<PRE>
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public jrummikub.view.ISettingsPanel <B>getSettingsPanel</B>()</PRE>
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<DL>
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<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
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<DD>Returns the settings panel
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<P>
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<DD><DL>
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<DT><B>Specified by:</B><DD><CODE>getSettingsPanel</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
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</DD>
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<DD><DL>
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<DT><B>Returns:</B><DD>the settings panel</DL>
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</DD>
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</DL>
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<HR>
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<A NAME="getLoginPanel()"><!-- --></A><H3>
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getLoginPanel</H3>
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<PRE>
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public jrummikub.view.ILoginPanel <B>getLoginPanel</B>()</PRE>
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<DL>
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<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
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<DD>Getter for login panel
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<P>
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<DD><DL>
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<DT><B>Specified by:</B><DD><CODE>getLoginPanel</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
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</DD>
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<DD><DL>
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<DT><B>Returns:</B><DD>login panel</DL>
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</DD>
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</DL>
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<HR>
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<A NAME="getScorePanel()"><!-- --></A><H3>
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getScorePanel</H3>
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<PRE>
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public jrummikub.view.IScorePanel <B>getScorePanel</B>()</PRE>
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<DL>
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<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
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<DD>Returns the score panel
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<P>
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<DD><DL>
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<DT><B>Specified by:</B><DD><CODE>getScorePanel</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
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</DD>
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<DD><DL>
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<DT><B>Returns:</B><DD>the score panel</DL>
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</DD>
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</DL>
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<HR>
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<A NAME="getTablePanel()"><!-- --></A><H3>
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getTablePanel</H3>
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<PRE>
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public jrummikub.view.ITablePanel <B>getTablePanel</B>()</PRE>
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<DL>
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<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
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<DD>Returns the table
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<P>
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<DD><DL>
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<DT><B>Specified by:</B><DD><CODE>getTablePanel</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
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</DD>
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<DD><DL>
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<DT><B>Returns:</B><DD>the table</DL>
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</DD>
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</DL>
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<HR>
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<A NAME="getSidePanel()"><!-- --></A><H3>
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getSidePanel</H3>
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<PRE>
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public jrummikub.view.ISidePanel <B>getSidePanel</B>()</PRE>
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<DL>
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<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
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<DD>Returns the side panel
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<P>
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<DD><DL>
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<DT><B>Specified by:</B><DD><CODE>getSidePanel</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
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</DD>
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<DD><DL>
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<DT><B>Returns:</B><DD>the side panel</DL>
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</DD>
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</DL>
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<HR>
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<A NAME="getHandPanel()"><!-- --></A><H3>
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getHandPanel</H3>
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<PRE>
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public jrummikub.view.IHandPanel <B>getHandPanel</B>()</PRE>
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<DL>
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<DD><DL>
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<DT><B>Specified by:</B><DD><CODE>getHandPanel</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
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</DD>
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<DD><DL>
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<DT><B>Returns:</B><DD>the board where the players hand stones are displayed</DL>
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</DD>
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</DL>
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<HR>
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<A NAME="getPlayerPanel()"><!-- --></A><H3>
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getPlayerPanel</H3>
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<PRE>
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public jrummikub.view.IPlayerPanel <B>getPlayerPanel</B>()</PRE>
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<DL>
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<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
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<DD>Returns the player panel
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<P>
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<DD><DL>
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<DT><B>Specified by:</B><DD><CODE>getPlayerPanel</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
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</DD>
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<DD><DL>
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<DT><B>Returns:</B><DD>the playerPanel</DL>
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</DD>
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</DL>
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<HR>
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<A NAME="getQuitWarningPanel()"><!-- --></A><H3>
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getQuitWarningPanel</H3>
|
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<PRE>
|
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public jrummikub.view.IQuitWarningPanel <B>getQuitWarningPanel</B>()</PRE>
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<DL>
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<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
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<DD>Getter for quit warning panel
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<P>
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<DD><DL>
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<DT><B>Specified by:</B><DD><CODE>getQuitWarningPanel</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
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</DD>
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<DD><DL>
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<DT><B>Returns:</B><DD>the panel</DL>
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</DD>
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</DL>
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<HR>
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<A NAME="getConnectPanel()"><!-- --></A><H3>
|
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getConnectPanel</H3>
|
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<PRE>
|
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public jrummikub.view.IConnectPanel <B>getConnectPanel</B>()</PRE>
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<DL>
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<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
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<DD>Getter for connect panel
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<P>
|
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<DD><DL>
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<DT><B>Specified by:</B><DD><CODE>getConnectPanel</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
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</DD>
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<DD><DL>
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|
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<DT><B>Returns:</B><DD>the panel</DL>
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</DD>
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</DL>
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<HR>
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|
|
<A NAME="getGameListPanel()"><!-- --></A><H3>
|
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getGameListPanel</H3>
|
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<PRE>
|
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public jrummikub.view.IGameListPanel <B>getGameListPanel</B>()</PRE>
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<DL>
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<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
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<DD>Getter for game list panel
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<P>
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<DD><DL>
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<DT><B>Specified by:</B><DD><CODE>getGameListPanel</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
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</DD>
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<DD><DL>
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|
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<DT><B>Returns:</B><DD>game list panel</DL>
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</DD>
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</DL>
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<HR>
|
|
|
|
<A NAME="getMenuNewGameEvent()"><!-- --></A><H3>
|
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getMenuNewGameEvent</H3>
|
|
<PRE>
|
|
public jrummikub.util.IEvent <B>getMenuNewGameEvent</B>()</PRE>
|
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<DL>
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<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
|
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<DD>The menu new game event is emitted when the user selects the new game menu
|
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entry
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<P>
|
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<DD><DL>
|
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<DT><B>Specified by:</B><DD><CODE>getMenuNewGameEvent</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
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</DD>
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<DD><DL>
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|
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<DT><B>Returns:</B><DD>the event</DL>
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</DD>
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</DL>
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<HR>
|
|
|
|
<A NAME="getLoadFileEvent()"><!-- --></A><H3>
|
|
getLoadFileEvent</H3>
|
|
<PRE>
|
|
public jrummikub.util.IEvent1<java.io.File> <B>getLoadFileEvent</B>()</PRE>
|
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<DL>
|
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<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
|
|
<DD>The load file event is emitted when the user chose to discard the current
|
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game to save another
|
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<P>
|
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<DD><DL>
|
|
<DT><B>Specified by:</B><DD><CODE>getLoadFileEvent</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
|
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</DD>
|
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<DD><DL>
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|
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<DT><B>Returns:</B><DD>the event</DL>
|
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</DD>
|
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</DL>
|
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<HR>
|
|
|
|
<A NAME="getLoadEvent()"><!-- --></A><H3>
|
|
getLoadEvent</H3>
|
|
<PRE>
|
|
public jrummikub.util.IEvent <B>getLoadEvent</B>()</PRE>
|
|
<DL>
|
|
<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
|
|
<DD>The load event is emitted when the user wants to load a previously saved
|
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game state
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Specified by:</B><DD><CODE>getLoadEvent</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
|
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</DD>
|
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<DD><DL>
|
|
|
|
<DT><B>Returns:</B><DD>the event</DL>
|
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</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="getSaveEvent()"><!-- --></A><H3>
|
|
getSaveEvent</H3>
|
|
<PRE>
|
|
public jrummikub.util.IEvent1<java.io.File> <B>getSaveEvent</B>()</PRE>
|
|
<DL>
|
|
<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
|
|
<DD>The save event is emitted when the user wants to save the current game
|
|
state
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Specified by:</B><DD><CODE>getSaveEvent</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
|
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</DD>
|
|
<DD><DL>
|
|
|
|
<DT><B>Returns:</B><DD>the event</DL>
|
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</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="getPauseEvent()"><!-- --></A><H3>
|
|
getPauseEvent</H3>
|
|
<PRE>
|
|
public jrummikub.util.IEvent <B>getPauseEvent</B>()</PRE>
|
|
<DL>
|
|
<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
|
|
<DD>The pause event is emitted when the user wants to pause the current turn
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Specified by:</B><DD><CODE>getPauseEvent</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
|
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</DD>
|
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<DD><DL>
|
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|
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<DT><B>Returns:</B><DD>the event</DL>
|
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</DD>
|
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</DL>
|
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<HR>
|
|
|
|
<A NAME="getEndPauseEvent()"><!-- --></A><H3>
|
|
getEndPauseEvent</H3>
|
|
<PRE>
|
|
public jrummikub.util.IEvent <B>getEndPauseEvent</B>()</PRE>
|
|
<DL>
|
|
<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
|
|
<DD>The end pause event is emitted when the user wants to sresume the game
|
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after a pause
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Specified by:</B><DD><CODE>getEndPauseEvent</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
|
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</DD>
|
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<DD><DL>
|
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|
|
<DT><B>Returns:</B><DD>the event</DL>
|
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</DD>
|
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</DL>
|
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<HR>
|
|
|
|
<A NAME="getNetworkGameEvent()"><!-- --></A><H3>
|
|
getNetworkGameEvent</H3>
|
|
<PRE>
|
|
public jrummikub.util.IEvent <B>getNetworkGameEvent</B>()</PRE>
|
|
<DL>
|
|
<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
|
|
<DD>The network game event is emitted when the user chooses a network game
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Specified by:</B><DD><CODE>getNetworkGameEvent</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
|
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</DD>
|
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<DD><DL>
|
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|
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<DT><B>Returns:</B><DD>the event</DL>
|
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</DD>
|
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</DL>
|
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<HR>
|
|
|
|
<A NAME="getQuitEvent()"><!-- --></A><H3>
|
|
getQuitEvent</H3>
|
|
<PRE>
|
|
public jrummikub.util.IEvent <B>getQuitEvent</B>()</PRE>
|
|
<DL>
|
|
<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
|
|
<DD>The quit event is emitted when the user wants to leave the application
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Specified by:</B><DD><CODE>getQuitEvent</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
|
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</DD>
|
|
<DD><DL>
|
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|
|
<DT><B>Returns:</B><DD>the event</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="clearView()"><!-- --></A><H3>
|
|
clearView</H3>
|
|
<PRE>
|
|
public void <B>clearView</B>()</PRE>
|
|
<DL>
|
|
<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
|
|
<DD>Hides all view elements and panels except for the cleared table and an
|
|
empty hand panel
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Specified by:</B><DD><CODE>clearView</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
|
|
</DD>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="showLoadingError()"><!-- --></A><H3>
|
|
showLoadingError</H3>
|
|
<PRE>
|
|
public void <B>showLoadingError</B>()</PRE>
|
|
<DL>
|
|
<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
|
|
<DD>Show when loading is unsuccessful
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Specified by:</B><DD><CODE>showLoadingError</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
|
|
</DD>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="showServerStartupError(boolean)"><!-- --></A><H3>
|
|
showServerStartupError</H3>
|
|
<PRE>
|
|
public void <B>showServerStartupError</B>(boolean alreadyRunning)</PRE>
|
|
<DL>
|
|
<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
|
|
<DD>Show an error message when the server couldn't be started
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Specified by:</B><DD><CODE>showServerStartupError</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
|
|
</DD>
|
|
<DD><DL>
|
|
<DT><B>Parameters:</B><DD><CODE>alreadyRunning</CODE> - true when the server is already running on this machine</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="enableSave(boolean)"><!-- --></A><H3>
|
|
enableSave</H3>
|
|
<PRE>
|
|
public void <B>enableSave</B>(boolean enable)</PRE>
|
|
<DL>
|
|
<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
|
|
<DD>Enables/disables saving in menu bar
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Specified by:</B><DD><CODE>enableSave</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
|
|
</DD>
|
|
<DD><DL>
|
|
<DT><B>Parameters:</B><DD><CODE>enable</CODE> - saving possible</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="load()"><!-- --></A><H3>
|
|
load</H3>
|
|
<PRE>
|
|
public void <B>load</B>()</PRE>
|
|
<DL>
|
|
<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
|
|
<DD>Loading a game
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Specified by:</B><DD><CODE>load</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
|
|
</DD>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="setMayPause(boolean)"><!-- --></A><H3>
|
|
setMayPause</H3>
|
|
<PRE>
|
|
public void <B>setMayPause</B>(boolean mayPause)</PRE>
|
|
<DL>
|
|
<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
|
|
<DD>Sets the pause button if pausing should be possible in the current
|
|
situation
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Specified by:</B><DD><CODE>setMayPause</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
|
|
</DD>
|
|
<DD><DL>
|
|
<DT><B>Parameters:</B><DD><CODE>mayPause</CODE> - pausing possible</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="enablePauseMode(boolean)"><!-- --></A><H3>
|
|
enablePauseMode</H3>
|
|
<PRE>
|
|
public void <B>enablePauseMode</B>(boolean enable)</PRE>
|
|
<DL>
|
|
<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
|
|
<DD>Enable/disable pause mode
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Specified by:</B><DD><CODE>enablePauseMode</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
|
|
</DD>
|
|
<DD><DL>
|
|
<DT><B>Parameters:</B><DD><CODE>enable</CODE> - true = enable</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="setSelectedStones(java.util.Collection)"><!-- --></A><H3>
|
|
setSelectedStones</H3>
|
|
<PRE>
|
|
public void <B>setSelectedStones</B>(java.util.Collection<jrummikub.model.Stone> stones)</PRE>
|
|
<DL>
|
|
<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
|
|
<DD>Sets the stones that are to be painted selected
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Specified by:</B><DD><CODE>setSelectedStones</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
|
|
</DD>
|
|
<DD><DL>
|
|
<DT><B>Parameters:</B><DD><CODE>stones</CODE> - the stones to be painted selected</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="setInvalidStoneSets(java.util.Collection)"><!-- --></A><H3>
|
|
setInvalidStoneSets</H3>
|
|
<PRE>
|
|
public void <B>setInvalidStoneSets</B>(java.util.Collection<jrummikub.model.StoneSet> sets)</PRE>
|
|
<DL>
|
|
<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
|
|
<DD>Set invalid sets to enable showing
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Specified by:</B><DD><CODE>setInvalidStoneSets</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
|
|
</DD>
|
|
<DD><DL>
|
|
<DT><B>Parameters:</B><DD><CODE>sets</CODE> - invalid sets on table</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="showSettingsPanel(boolean)"><!-- --></A><H3>
|
|
showSettingsPanel</H3>
|
|
<PRE>
|
|
public void <B>showSettingsPanel</B>(boolean show)</PRE>
|
|
<DL>
|
|
<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
|
|
<DD>Shows or hides the game settings panel
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Specified by:</B><DD><CODE>showSettingsPanel</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
|
|
</DD>
|
|
<DD><DL>
|
|
<DT><B>Parameters:</B><DD><CODE>show</CODE> - specifies if the panel shall be shown or hidden</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="showLoginPanel(boolean)"><!-- --></A><H3>
|
|
showLoginPanel</H3>
|
|
<PRE>
|
|
public void <B>showLoginPanel</B>(boolean show)</PRE>
|
|
<DL>
|
|
<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
|
|
<DD>Show/hide login panel
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Specified by:</B><DD><CODE>showLoginPanel</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
|
|
</DD>
|
|
<DD><DL>
|
|
<DT><B>Parameters:</B><DD><CODE>show</CODE> - true = login panel is shown</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="resetLoginPanel()"><!-- --></A><H3>
|
|
resetLoginPanel</H3>
|
|
<PRE>
|
|
public void <B>resetLoginPanel</B>()</PRE>
|
|
<DL>
|
|
<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
|
|
<DD>Clears user input of the resetLoginPanel
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Specified by:</B><DD><CODE>resetLoginPanel</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
|
|
</DD>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="showGameListPanel(boolean)"><!-- --></A><H3>
|
|
showGameListPanel</H3>
|
|
<PRE>
|
|
public void <B>showGameListPanel</B>(boolean show)</PRE>
|
|
<DL>
|
|
<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
|
|
<DD>Show/hide game list panel
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Specified by:</B><DD><CODE>showGameListPanel</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
|
|
</DD>
|
|
<DD><DL>
|
|
<DT><B>Parameters:</B><DD><CODE>show</CODE> - true = show</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="showScorePanel(boolean)"><!-- --></A><H3>
|
|
showScorePanel</H3>
|
|
<PRE>
|
|
public void <B>showScorePanel</B>(boolean show)</PRE>
|
|
<DL>
|
|
<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
|
|
<DD>Shows or hides the score panel
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Specified by:</B><DD><CODE>showScorePanel</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
|
|
</DD>
|
|
<DD><DL>
|
|
<DT><B>Parameters:</B><DD><CODE>show</CODE> - specifies if the panel shall be shown or hidden</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="showSidePanel(boolean)"><!-- --></A><H3>
|
|
showSidePanel</H3>
|
|
<PRE>
|
|
public void <B>showSidePanel</B>(boolean show)</PRE>
|
|
<DL>
|
|
<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
|
|
<DD>Show/hide side panel
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Specified by:</B><DD><CODE>showSidePanel</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
|
|
</DD>
|
|
<DD><DL>
|
|
<DT><B>Parameters:</B><DD><CODE>show</CODE> - true to show</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="showQuitWarningPanel(boolean)"><!-- --></A><H3>
|
|
showQuitWarningPanel</H3>
|
|
<PRE>
|
|
public void <B>showQuitWarningPanel</B>(boolean show)</PRE>
|
|
<DL>
|
|
<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
|
|
<DD>Sets the quit warning panel visible
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Specified by:</B><DD><CODE>showQuitWarningPanel</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
|
|
</DD>
|
|
<DD><DL>
|
|
<DT><B>Parameters:</B><DD><CODE>show</CODE> - is visible</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="showConnectPanel(boolean)"><!-- --></A><H3>
|
|
showConnectPanel</H3>
|
|
<PRE>
|
|
public void <B>showConnectPanel</B>(boolean show)</PRE>
|
|
<DL>
|
|
<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
|
|
<DD>Set the connect panel visible
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Specified by:</B><DD><CODE>showConnectPanel</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
|
|
</DD>
|
|
<DD><DL>
|
|
<DT><B>Parameters:</B><DD><CODE>show</CODE> - is visible</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="setCurrentPlayerName(java.lang.String)"><!-- --></A><H3>
|
|
setCurrentPlayerName</H3>
|
|
<PRE>
|
|
public void <B>setCurrentPlayerName</B>(java.lang.String playerName)</PRE>
|
|
<DL>
|
|
<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
|
|
<DD>Sets the current player's name
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Specified by:</B><DD><CODE>setCurrentPlayerName</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
|
|
</DD>
|
|
<DD><DL>
|
|
<DT><B>Parameters:</B><DD><CODE>playerName</CODE> - the player name</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="setInitialMeldError(int)"><!-- --></A><H3>
|
|
setInitialMeldError</H3>
|
|
<PRE>
|
|
public void <B>setInitialMeldError</B>(int points)</PRE>
|
|
<DL>
|
|
<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
|
|
<DD>Is set if a player tried to lay out less than initial meld threshold
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Specified by:</B><DD><CODE>setInitialMeldError</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
|
|
</DD>
|
|
<DD><DL>
|
|
<DT><B>Parameters:</B><DD><CODE>points</CODE> - initial meld threshold</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="setInitialMeldFirstError()"><!-- --></A><H3>
|
|
setInitialMeldFirstError</H3>
|
|
<PRE>
|
|
public void <B>setInitialMeldFirstError</B>()</PRE>
|
|
<DL>
|
|
<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
|
|
<DD>Is set if the player tried to modify the table without laying out first
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Specified by:</B><DD><CODE>setInitialMeldFirstError</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
|
|
</DD>
|
|
<DD><DL>
|
|
</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="setCurrentPlayerColor(java.awt.Color)"><!-- --></A><H3>
|
|
setCurrentPlayerColor</H3>
|
|
<PRE>
|
|
public void <B>setCurrentPlayerColor</B>(java.awt.Color color)</PRE>
|
|
<DL>
|
|
<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
|
|
<DD>Is used for the PlayerPanel and ScorePanel to display a player's color
|
|
along with the name
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Specified by:</B><DD><CODE>setCurrentPlayerColor</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
|
|
</DD>
|
|
<DD><DL>
|
|
<DT><B>Parameters:</B><DD><CODE>color</CODE> - the current player's color</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="setRedealedPlayerName(java.lang.String)"><!-- --></A><H3>
|
|
setRedealedPlayerName</H3>
|
|
<PRE>
|
|
public void <B>setRedealedPlayerName</B>(java.lang.String name)</PRE>
|
|
<DL>
|
|
<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
|
|
<DD>Sets the name of the player that has redealt last
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Specified by:</B><DD><CODE>setRedealedPlayerName</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
|
|
</DD>
|
|
<DD><DL>
|
|
<DT><B>Parameters:</B><DD><CODE>name</CODE> - the player name</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="setLastStonePlayerName(java.lang.String)"><!-- --></A><H3>
|
|
setLastStonePlayerName</H3>
|
|
<PRE>
|
|
public void <B>setLastStonePlayerName</B>(java.lang.String name)</PRE>
|
|
<DL>
|
|
<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
|
|
<DD>Sets the name of the player that has drawn the last stone
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Specified by:</B><DD><CODE>setLastStonePlayerName</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
|
|
</DD>
|
|
<DD><DL>
|
|
<DT><B>Parameters:</B><DD><CODE>name</CODE> - the player name</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="setCurrentPlayerHasLaidOut(boolean)"><!-- --></A><H3>
|
|
setCurrentPlayerHasLaidOut</H3>
|
|
<PRE>
|
|
public void <B>setCurrentPlayerHasLaidOut</B>(boolean hasLaidOut)</PRE>
|
|
<DL>
|
|
<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
|
|
<DD>Is used for the PlayerPanel to display if a player has laid out along with
|
|
the name
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Specified by:</B><DD><CODE>setCurrentPlayerHasLaidOut</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
|
|
</DD>
|
|
<DD><DL>
|
|
<DT><B>Parameters:</B><DD><CODE>hasLaidOut</CODE> - specifies if the current player has laid out or not</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="getStartTurnEvent()"><!-- --></A><H3>
|
|
getStartTurnEvent</H3>
|
|
<PRE>
|
|
public jrummikub.util.IEvent <B>getStartTurnEvent</B>()</PRE>
|
|
<DL>
|
|
<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
|
|
<DD>The start turn event is emitted when the player wants to start his turn
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Specified by:</B><DD><CODE>getStartTurnEvent</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
|
|
</DD>
|
|
<DD><DL>
|
|
|
|
<DT><B>Returns:</B><DD>the event</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="getAcknowledgeInvalidEvent()"><!-- --></A><H3>
|
|
getAcknowledgeInvalidEvent</H3>
|
|
<PRE>
|
|
public jrummikub.util.IEvent <B>getAcknowledgeInvalidEvent</B>()</PRE>
|
|
<DL>
|
|
<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
|
|
<DD>The start turn event is emitted when the player knows what invalid stones
|
|
he played
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Specified by:</B><DD><CODE>getAcknowledgeInvalidEvent</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
|
|
</DD>
|
|
<DD><DL>
|
|
|
|
<DT><B>Returns:</B><DD>the event</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="getAcknowledgeConnectionLostEvent()"><!-- --></A><H3>
|
|
getAcknowledgeConnectionLostEvent</H3>
|
|
<PRE>
|
|
public jrummikub.util.IEvent <B>getAcknowledgeConnectionLostEvent</B>()</PRE>
|
|
<DL>
|
|
<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
|
|
<DD>The acknoledge connection lost event is emitted when the user has
|
|
acknowledged that the network connection was lost
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Specified by:</B><DD><CODE>getAcknowledgeConnectionLostEvent</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
|
|
</DD>
|
|
<DD><DL>
|
|
|
|
<DT><B>Returns:</B><DD>the event</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="getNewRoundEvent()"><!-- --></A><H3>
|
|
getNewRoundEvent</H3>
|
|
<PRE>
|
|
public jrummikub.util.IEvent <B>getNewRoundEvent</B>()</PRE>
|
|
<DL>
|
|
<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
|
|
<DD>The new round event is emitted when the player wants to start a new round
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Specified by:</B><DD><CODE>getNewRoundEvent</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
|
|
</DD>
|
|
<DD><DL>
|
|
|
|
<DT><B>Returns:</B><DD>the event</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="getNewGameEvent()"><!-- --></A><H3>
|
|
getNewGameEvent</H3>
|
|
<PRE>
|
|
public jrummikub.util.IEvent <B>getNewGameEvent</B>()</PRE>
|
|
<DL>
|
|
<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
|
|
<DD>Is emitted if the player wants to end the game and start a new one
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Specified by:</B><DD><CODE>getNewGameEvent</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
|
|
</DD>
|
|
<DD><DL>
|
|
|
|
<DT><B>Returns:</B><DD>newGameEvent</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="getEndProgramEvent()"><!-- --></A><H3>
|
|
getEndProgramEvent</H3>
|
|
<PRE>
|
|
public jrummikub.util.IEvent <B>getEndProgramEvent</B>()</PRE>
|
|
<DL>
|
|
<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
|
|
<DD>The quit event is emitted when the player wants to quit the game
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Specified by:</B><DD><CODE>getEndProgramEvent</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
|
|
</DD>
|
|
<DD><DL>
|
|
|
|
<DT><B>Returns:</B><DD>the event</DL>
|
|
</DD>
|
|
</DL>
|
|
<HR>
|
|
|
|
<A NAME="setBottomPanel(jrummikub.view.IView.BottomPanelType)"><!-- --></A><H3>
|
|
setBottomPanel</H3>
|
|
<PRE>
|
|
public void <B>setBottomPanel</B>(jrummikub.view.IView.BottomPanelType type)</PRE>
|
|
<DL>
|
|
<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
|
|
<DD>Sets the bottom panels type
|
|
<P>
|
|
<DD><DL>
|
|
<DT><B>Specified by:</B><DD><CODE>setBottomPanel</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
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</DD>
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<DD><DL>
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<DT><B>Parameters:</B><DD><CODE>type</CODE> - the type of the bottom panel</DL>
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<HR>
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<A NAME="setStoneCollectionHidden(boolean)"><!-- --></A><H3>
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setStoneCollectionHidden</H3>
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<PRE>
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public void <B>setStoneCollectionHidden</B>(boolean enable)</PRE>
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<DL>
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<DD><B>Description copied from interface: <CODE>jrummikub.view.IView</CODE></B></DD>
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<DD>Show stone collection
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<DT><B>Specified by:</B><DD><CODE>setStoneCollectionHidden</CODE> in interface <CODE>jrummikub.view.IView</CODE></DL>
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<DD><DL>
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<DT><B>Parameters:</B><DD><CODE>enable</CODE> - showing collection</DL>
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