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JRummikub/src/jrummikub/view/impl/WinPanel.java
Jannis Harder 6df3d5fe32 Moved displaying of win panel in game control
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@270 72836036-5685-4462-b002-a69064685172
2011-05-24 23:15:21 +02:00

130 lines
3.5 KiB
Java

package jrummikub.view.impl;
import java.awt.Insets;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.ComponentAdapter;
import java.awt.event.ComponentEvent;
import javax.swing.JButton;
import javax.swing.JLabel;
import javax.swing.JPanel;
import javax.swing.border.EmptyBorder;
import jrummikub.util.Event;
import jrummikub.util.IEvent;
/**
* A panel that is displayed when a player has won
*/
@SuppressWarnings("serial")
class WinPanel extends JPanel {
private final static int PANEL_INSET = 15;
private final static int PANEL_SEPARATOR = 10;
private final static float PANEL_FIRST_LINE_HEIGHT = 0.375f;
private final static int PANEL_MAX_WIDTH = 180;
private final static float MAX_BUTTON_FONT_SIZE = 12;
private JLabel winLabel;
private JButton newRoundButton;
private JButton finalScoreButton;
private Event finalScoreEvent = new Event();
private Event newRoundEvent = new Event();
/**
* Creates a new WinPanel
*/
WinPanel() {
setLayout(null);
setBorder(new EmptyBorder(PANEL_INSET, PANEL_INSET, PANEL_INSET,
PANEL_INSET));
winLabel = new JLabel();
winLabel.setHorizontalAlignment(JLabel.CENTER);
winLabel.setHorizontalTextPosition(JLabel.CENTER);
winLabel.setVerticalAlignment(JLabel.CENTER);
winLabel.setVerticalTextPosition(JLabel.CENTER);
add(winLabel);
newRoundButton = new JButton("Neue Runde");
newRoundButton.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent arg0) {
newRoundEvent.emit();
}
});
add(newRoundButton);
finalScoreButton = new JButton("Endauswertung");
finalScoreButton.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent arg0) {
finalScoreEvent.emit();
}
});
add(finalScoreButton);
addComponentListener(new ComponentAdapter() {
@Override
public void componentResized(ComponentEvent e) {
rescale();
}
});
}
/**
* Sets the name of the current player
*
* @param name
* the player name
*/
void setCurrentPlayerName(String name) {
winLabel.setText("Du hast gewonnen, " + name + "!");
}
/**
* The new round event is emitted when the player wants to start a new round
*
* @return the event
*/
IEvent getNewRoundEvent() {
return newRoundEvent;
}
/**
* The quit event is emitted when the player wants to quit the program
*
* @return the event
*/
IEvent getFinalScoreEvent() {
return finalScoreEvent;
}
private void rescale() {
Insets insets = getInsets();
int x = insets.left, y = insets.top, width = getWidth() - insets.left
- insets.right, height = getHeight() - insets.top - insets.bottom;
if (width > PANEL_MAX_WIDTH) {
x += (width - PANEL_MAX_WIDTH) / 4;
width = width / 2 + PANEL_MAX_WIDTH / 2;
}
int firstLineHeight = (int) ((height - PANEL_SEPARATOR) * PANEL_FIRST_LINE_HEIGHT);
int buttonWidth = (width - PANEL_SEPARATOR) / 2;
int buttonHeight = height - PANEL_SEPARATOR - firstLineHeight;
float fontSize = (float) Math.sqrt(buttonWidth * buttonHeight) / 5;
if (fontSize > MAX_BUTTON_FONT_SIZE)
fontSize = MAX_BUTTON_FONT_SIZE;
winLabel.setBounds(x, y, width, firstLineHeight);
newRoundButton.setBounds(x, y + firstLineHeight + PANEL_SEPARATOR,
buttonWidth, buttonHeight);
newRoundButton.setFont(newRoundButton.getFont().deriveFont(fontSize));
finalScoreButton.setBounds(x + buttonWidth + PANEL_SEPARATOR, y + firstLineHeight
+ PANEL_SEPARATOR, buttonWidth, buttonHeight);
finalScoreButton.setFont(finalScoreButton.getFont().deriveFont(fontSize));
}
}