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JRummikub/src/jrummikub/view/impl/HandPanel.java
Ida Massow 7899a38fe6 Noch mehr Kommentare, z.B. alle Methoden im Model und in der IView
git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@547 72836036-5685-4462-b002-a69064685172
2011-06-21 15:23:29 +02:00

225 lines
5.5 KiB
Java

package jrummikub.view.impl;
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.Insets;
import java.awt.RenderingHints;
import java.awt.image.BufferedImage;
import java.util.Collection;
import java.util.Collections;
import javax.swing.ImageIcon;
import javax.swing.border.MatteBorder;
import jrummikub.model.Hand;
import jrummikub.model.Position;
import jrummikub.model.Stone;
import jrummikub.util.Pair;
import jrummikub.view.IHandPanel;
import jrummikub.view.impl.StonePainter.StoneState;
/**
* Implementation of the board
*/
@SuppressWarnings("serial")
class HandPanel extends AbstractStonePanel implements IHandPanel {
private final static int HEIGHT = 2;
private final static BufferedImage BACKGROUND;
private final static BufferedImage DARK_BACKGROUND;
static {
ImageIcon image = new ImageIcon(
HandPanel.class.getResource("/jrummikub/resource/wood.png"));
ImageIcon darkImage = new ImageIcon(
HandPanel.class
.getResource("/jrummikub/resource/dark_wood.png"));
BACKGROUND = new BufferedImage(image.getIconWidth(),
image.getIconHeight(), BufferedImage.TYPE_INT_RGB);
DARK_BACKGROUND = new BufferedImage(darkImage.getIconWidth(),
darkImage.getIconHeight(), BufferedImage.TYPE_INT_RGB);
image.paintIcon(null, BACKGROUND.createGraphics(), 0, 0);
darkImage.paintIcon(null, DARK_BACKGROUND.createGraphics(), 0, 0);
}
private BufferedImage scaledBackground = BACKGROUND;
private BufferedImage scaledDarkBackground = BACKGROUND;
private PlayerPanel playerPanel;
private int currentRow = 0;
private int maxRow = 0;
private boolean repaintAll = true;
private Collection<Stone> selectedStones = Collections.emptyList();
/**
* Creates a new Board instance
*/
HandPanel(PlayerPanel playerPanel) {
this.playerPanel = playerPanel;
setBorder(new MatteBorder(0, 1, 0, 1, Color.DARK_GRAY));
}
private BufferedImage getScaledBackground(int size, BufferedImage background) {
BufferedImage scaled = new BufferedImage(size, size,
BufferedImage.TYPE_INT_RGB);
Graphics2D g = scaled.createGraphics();
g.setRenderingHint(RenderingHints.KEY_INTERPOLATION,
RenderingHints.VALUE_INTERPOLATION_BICUBIC);
g.drawImage(background, 0, 0, size, size, null);
return scaled;
}
@Override
protected void paintComponent(Graphics g1) {
Insets insets = getInsets();
int x = insets.left, y = insets.top, width = getWidth() - insets.left
- insets.right, height = getHeight() - insets.top
- insets.bottom;
Graphics2D g = (Graphics2D) g1.create(x, y, width, height);
int size = height / HEIGHT;
BufferedImage background = isEnabled() ? scaledBackground
: scaledDarkBackground;
if (repaintAll) {
if (background.getHeight() != size) {
if (!isEnabled()) {
scaledDarkBackground = getScaledBackground(size,
DARK_BACKGROUND);
} else {
scaledBackground = getScaledBackground(size, BACKGROUND);
}
background = isEnabled() ? scaledBackground
: scaledDarkBackground;
}
for (int i = 0; i < HEIGHT; ++i) {
for (int xpos = -size * i / 3; xpos < width; xpos += size) {
g.drawImage(background, xpos, size * i, null);
}
}
}
Pair<Integer, Integer> trans = getTranslation();
g.translate(trans.getFirst(), trans.getSecond());
for (Pair<Stone, Position> entry : getStones()) {
getStonePainter()
.paintStone(
g,
entry.getFirst(),
entry.getSecond(),
selectedStones.contains(entry.getFirst()) ? StoneState.SELECTED
: StoneState.NORMAL,
entry.getFirst() == getHoveredStone());
}
}
@Override
public void setStones(Iterable<Pair<Stone, Position>> stones) {
super.setStones(stones);
maxRow = 0;
for (Pair<Stone, Position> entry : stones) {
if (entry.getSecond().getY() > maxRow) {
maxRow = (int) entry.getSecond().getY();
}
}
repaintAll = true;
repaint();
playerPanel.updateButtons();
}
/**
* Updates panel after visible row changed
*/
void rowUp() {
currentRow--;
repaintAll = true;
repaint();
playerPanel.updateButtons();
}
/**
* Updates panel after visible row changed
*/
void rowDown() {
currentRow++;
repaintAll = true;
repaint();
playerPanel.updateButtons();
}
@Override
public void resetCurrentRow() {
currentRow = Math.max(0, maxRow - 1);
playerPanel.updateButtons();
}
/**
* Is there a higher row than the current row
*
* @return higher row present
*/
boolean canRowUp() {
return (currentRow > 0);
}
/**
* Is there a lower row than the current row
*
* @return higher row present
*/
boolean canRowDown() {
return (currentRow < maxRow);
}
@Override
public Pair<Integer, Integer> getTranslation() {
return new Pair<Integer, Integer>(0, -getStonePainter()
.getStoneHeight() * currentRow);
}
/**
* Sets the stones that are to be painted selected
*
* @param stones
* the selected stones
*/
void setSelectedStones(Collection<Stone> stones) {
selectedStones = stones;
repaint();
}
/**
* Rescales the hand panel according to window size
*
* @param height
* of hand panel
* @return width of hand panel
*/
int rescale(int height) {
Insets insets = getInsets();
int size = (height - insets.top - insets.bottom) / HEIGHT;
getStonePainter().setScale(size * StonePainter.HEIGHT_SCALE);
int width = Hand.WIDTH * getStonePainter().getStoneWidth()
+ insets.left + insets.right;
setSize(new Dimension(width, getHeight()));
repaintAll = true;
return width;
}
}