git-svn-id: svn://sunsvr01.isp.uni-luebeck.de/swproj13/trunk@146 72836036-5685-4462-b002-a69064685172
108 lines
2.3 KiB
Java
108 lines
2.3 KiB
Java
package jrummikub.control;
|
|
|
|
import java.util.HashSet;
|
|
import java.util.Set;
|
|
|
|
import jrummikub.model.IGameState;
|
|
import jrummikub.model.IHand;
|
|
import jrummikub.model.ITable;
|
|
import jrummikub.model.Position;
|
|
import jrummikub.model.Stone;
|
|
import jrummikub.model.StoneSet;
|
|
import jrummikub.util.IListener;
|
|
import jrummikub.util.Pair;
|
|
import jrummikub.view.IView;
|
|
|
|
public class RoundControl {
|
|
private IGameState gameState;
|
|
private IView view;
|
|
private ITable clonedTable;
|
|
|
|
public RoundControl(IGameState gameState, IView view) {
|
|
this.gameState = gameState;
|
|
this.view = view;
|
|
}
|
|
|
|
public void startRound() {
|
|
deal();
|
|
|
|
view.getStartTurnEvent().add(new IListener() {
|
|
|
|
@Override
|
|
public void handle() {
|
|
startTurn();
|
|
}
|
|
});
|
|
|
|
prepareTurn();
|
|
}
|
|
|
|
private void prepareTurn() {
|
|
clonedTable = (ITable) gameState.getTable().clone();
|
|
view.enableStartTurnPanel(true);
|
|
view.getTablePanel().setStoneSets(clonedTable);
|
|
view.setCurrentPlayerName(gameState.getActivePlayer().getName());
|
|
view.getTablePanel().setRightPlayerName(
|
|
gameState.getNthNextPlayer(1).getName());
|
|
view.getTablePanel().setTopPlayerName(
|
|
gameState.getNthNextPlayer(2).getName());
|
|
view.getTablePanel().setLeftPlayerName(
|
|
gameState.getNthNextPlayer(3).getName());
|
|
}
|
|
|
|
private void startTurn() {
|
|
TurnControl turnControl = new TurnControl(gameState.getActivePlayer()
|
|
.getHand(), clonedTable, view);
|
|
turnControl.getEndOfTurnEvent().add(new IListener() {
|
|
|
|
@Override
|
|
public void handle() {
|
|
endOfTurn();
|
|
}
|
|
});
|
|
// turnControl.startTurn();
|
|
}
|
|
|
|
void deal() {
|
|
for (int i = 0; i < gameState.getPlayerCount(); i++) {
|
|
IHand hand = gameState.getPlayer(i).getHand();
|
|
for (int j = 0; j < 7; j++) {
|
|
hand.drop(gameState.getGameHeap().drawStone(), new Position(j, 0));
|
|
hand.drop(gameState.getGameHeap().drawStone(), new Position(j, 1));
|
|
}
|
|
}
|
|
}
|
|
|
|
private void endOfTurn() {
|
|
|
|
}
|
|
|
|
static Set<Stone> tableDifference(ITable oldTable, ITable newTable) {
|
|
Set<Stone> ret = new HashSet<Stone>();
|
|
|
|
for (Pair<StoneSet, Position> entry : newTable) {
|
|
for (Stone stone : entry.getFirst()) {
|
|
ret.add(stone);
|
|
}
|
|
}
|
|
for (Pair<StoneSet, Position> entry : oldTable) {
|
|
for (Stone stone : entry.getFirst()) {
|
|
ret.remove(stone);
|
|
}
|
|
}
|
|
|
|
return ret;
|
|
}
|
|
|
|
private void resetTable() {
|
|
|
|
}
|
|
|
|
private void preparePlayerTurn() {
|
|
|
|
}
|
|
|
|
private void dealStone() {
|
|
|
|
}
|
|
}
|