main: store biome data in processed data files

This commit is contained in:
Matthias Schiffer 2023-04-09 23:20:20 +02:00
parent e912f60ba3
commit 0d81dfa35b
Signed by: neocturne
GPG key ID: 16EF3F64CB201D9C
2 changed files with 16 additions and 8 deletions

View file

@ -1,12 +1,14 @@
use serde::{Deserialize, Serialize};
use super::Color;
#[derive(Debug, Clone, Copy)]
#[derive(Debug, Clone, Copy, Serialize, Deserialize)]
pub enum BiomeGrassColorModifier {
DarkForest,
Swamp,
}
#[derive(Debug, Clone, Copy)]
#[derive(Debug, Clone, Copy, Serialize, Deserialize)]
pub struct Biome {
pub temp: i8,
pub downfall: i8,