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README.md: minor updates
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MinedMap consists of two components: a map renderer generating map tiles from
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MinedMap consists of two components: a map renderer generating map tiles from
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Minecraft save games, and a viewer for displaying and navigating maps in a browser
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Minecraft save games, and a viewer for displaying and navigating maps in a browser
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based on [Leaflet](https://leafletjs.com/). The map renderer is heavily inspired by
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based on [Leaflet](https://leafletjs.com/). The map renderer is heavily inspired by
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[MapRend](https://github.com/YSelfTool/MapRend), but it has been implemented in C++
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[MapRend](https://github.com/YSelfTool/MapRend), but has been reimplemented from scratch
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from scratch for highest performance.
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(first in C++, now in Rust) for highest performance.
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The viewer expects the the map data in a directory named `data`. To generate a new
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The viewer expects the the map data in a directory named `data`. To generate a new
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map, create this empty directory inside the viewer directory. Next, to generate the
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map, create this empty directory inside the viewer directory. Next, to generate the
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## Installation
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## Installation
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Building the MinedMap map generator requires a recent Rust toolchain. The
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Building the MinedMap map generator from source requires a recent Rust toolchain. The
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following command can be used to build the current development version from source:
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following command can be used to build the current development version:
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```shell
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```shell
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cargo install --git 'https://github.com/NeoRaider/MinedMap.git'
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cargo install --git 'https://github.com/NeoRaider/MinedMap.git'
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```
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```
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