world: correctly name BiomesV1_18

This commit is contained in:
Matthias Schiffer 2023-04-07 09:37:02 +02:00
parent e117c76937
commit b8b0e0627f
Signed by: neocturne
GPG key ID: 16EF3F64CB201D9C
2 changed files with 6 additions and 6 deletions

View file

@ -17,7 +17,7 @@ use crate::{
pub enum Chunk<'a> {
/// Minecraft v1.18+ chunk with biome data moved into sections
V1_18 {
section_map: BTreeMap<SectionY, (SectionV1_13<'a>, BiomesV18<'a>, BlockLight<'a>)>,
section_map: BTreeMap<SectionY, (SectionV1_13<'a>, BiomesV1_18<'a>, BlockLight<'a>)>,
},
/// Minecraft v1.13+ chunk
///
@ -45,7 +45,7 @@ pub enum Chunk<'a> {
enum SectionIterInner<'a> {
/// Iterator over sections of [Chunk::V1_18]
V1_18 {
iter: btree_map::Iter<'a, SectionY, (SectionV1_13<'a>, BiomesV18<'a>, BlockLight<'a>)>,
iter: btree_map::Iter<'a, SectionY, (SectionV1_13<'a>, BiomesV1_18<'a>, BlockLight<'a>)>,
},
/// Iterator over sections of [Chunk::V1_13]
V1_13 {
@ -104,7 +104,7 @@ impl<'a> Chunk<'a> {
block_types,
)
.with_context(|| format!("Failed to load section at Y={}", section.y))?,
BiomesV18::new(
BiomesV1_18::new(
section.biomes.data.as_deref(),
&section.biomes.palette,
biome_types,