43dfa6c544
Update dependencies
2023-08-21 15:02:06 +02:00
2544ee9e80
Move nbtdump and regiondump examples to minedmap-nbt crate
2023-08-21 15:01:48 +02:00
228f31c568
Move resource module to a separate crate
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The resource module does not depend on any other part of MinedMap.
2023-08-20 17:00:10 +02:00
248a641035
Restructure crates
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Get rid of the arbitrary bin/lib split and instead move as much as
possible into the bin crate, which becomes the main crate again.
The types and NBT handling are moved into separate crates, so they can
be reused by nbtdump and regiondump.
2023-08-20 17:00:10 +02:00
09399f5ae9
Update dependencies
2023-08-20 16:28:20 +02:00
9ec1c03ce1
Only name library crate rather than whole package "minedmap-core"
2023-08-20 14:15:29 +02:00
ba86dc8c06
resource: use serde feature of enumflags2 crate
2023-08-19 16:01:51 +02:00
0842cb4ec2
Rename library crate to minedmap-core
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Rustdoc can't deal with a bin and lib crate with the same name.
2023-08-18 19:20:21 +02:00
b5980b82af
minedmap/tile_renderer: async region cache
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Prepare for sharing the region cache between multiple threads by making
lookup/load async.
2023-08-15 17:42:27 +02:00
78fe1ec50e
minedmap: add support for parallel processing
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For now, only RegionProcessor and TileMipmapper are run in parallel.
2023-08-14 22:38:21 +02:00
4a824680a9
Update dependencies
2023-08-13 12:16:11 +02:00
84bee6d6d9
minedmap: add region cache
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Cache the last loaded processed regions.
2023-08-05 20:26:59 +02:00
ab3b273992
Update dependencies
2023-08-04 16:13:08 +02:00
deb33814ee
minedmap/tile_renderer: avoid calling block_color() more often than necessary
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Collect all biome indices/weights for a chunk and deduplicate using a
hash map.
2023-08-03 23:07:16 +02:00
fb712cd2f5
Store per-region biome list in IndexSet
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Index into the biome list instead of duplicating the biome data for each
coordinate. This reduces the size of the processed data and speeds up
encoding/decoding.
2023-08-03 23:07:16 +02:00
cb791f48e9
Update dependencies
2023-07-30 20:03:23 +02:00
99c4de0b07
Update dependencies
2023-07-03 23:27:59 +02:00
757f6ff166
minedmap: write info.json file with tilemap metadata
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With this change, the new minedmap implementation can generate all
necessary data for the frontend to work.
2023-07-02 23:09:14 +02:00
dede21806c
Update dependencies
2023-07-01 23:05:39 +02:00
59e919e9ea
Update dependencies
2023-06-01 22:53:39 +02:00
b66bdf5ce1
resource: implement water/foliage/grass color computation
2023-05-04 23:18:04 +02:00
e801631561
Update dependencies
2023-05-04 22:04:20 +02:00
2e05998b48
Update depenencies
2023-04-30 08:22:59 +02:00
3ea93296d7
Update dependencies
2023-04-08 21:19:55 +02:00
e62e19796c
Update dependencies
2023-04-01 16:15:29 +02:00
26555f1745
src/world/layer: make BlockInfo fields public
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There were left private by accident.
2023-03-03 20:36:09 +01:00
e6e1f55fe9
Use zlib-ng backend for flate2 by default
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Still allow disabling the feature to avoid the cmake dependency.
2023-03-03 20:00:03 +01:00
21fd3a42ca
io: add storage helper
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Use bincode+zstd to serialize data structures for temporary storage.
2023-02-28 21:59:45 +01:00
f3a6711458
Update dependencies
2023-02-25 13:30:58 +01:00
96736bd7ed
Replace DivRem trait with num-integer crate
2023-02-12 23:08:53 +01:00
1049aad03d
Update dependencies
2023-02-12 23:03:58 +01:00
718ecf5909
resource: update block type code generator for Rust
2023-02-07 22:18:44 +01:00
daa188eb1d
io/region: use ChunkArray to parse region header
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A layout of a ChunkArray::<u32> matches the binary format of the region
header.
2023-01-27 22:54:08 +01:00
28b22ce423
Introduce ChunkArray type
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A generic array for per-chunk data, indexed by ChunkCoords.
2023-01-27 22:05:49 +01:00
5a364e2434
Add new regiondump implemention
2023-01-25 21:41:34 +01:00
ddd78079dc
Add new nbtdump util
2023-01-25 03:00:07 +01:00
40105aaccd
Initial Rust setup
2023-01-25 00:06:27 +01:00