Commit graph

25 commits

Author SHA1 Message Date
ab3b273992
Update dependencies 2023-08-04 16:13:08 +02:00
deb33814ee
minedmap/tile_renderer: avoid calling block_color() more often than necessary
Collect all biome indices/weights for a chunk and deduplicate using a
hash map.
2023-08-03 23:07:16 +02:00
fb712cd2f5
Store per-region biome list in IndexSet
Index into the biome list instead of duplicating the biome data for each
coordinate. This reduces the size of the processed data and speeds up
encoding/decoding.
2023-08-03 23:07:16 +02:00
cb791f48e9
Update dependencies 2023-07-30 20:03:23 +02:00
99c4de0b07
Update dependencies 2023-07-03 23:27:59 +02:00
757f6ff166
minedmap: write info.json file with tilemap metadata
With this change, the new minedmap implementation can generate all
necessary data for the frontend to work.
2023-07-02 23:09:14 +02:00
dede21806c
Update dependencies 2023-07-01 23:05:39 +02:00
59e919e9ea
Update dependencies 2023-06-01 22:53:39 +02:00
b66bdf5ce1
resource: implement water/foliage/grass color computation 2023-05-04 23:18:04 +02:00
e801631561
Update dependencies 2023-05-04 22:04:20 +02:00
2e05998b48
Update depenencies 2023-04-30 08:22:59 +02:00
3ea93296d7
Update dependencies 2023-04-08 21:19:55 +02:00
e62e19796c
Update dependencies 2023-04-01 16:15:29 +02:00
26555f1745
src/world/layer: make BlockInfo fields public
There were left private by accident.
2023-03-03 20:36:09 +01:00
e6e1f55fe9
Use zlib-ng backend for flate2 by default
Still allow disabling the feature to avoid the cmake dependency.
2023-03-03 20:00:03 +01:00
21fd3a42ca
io: add storage helper
Use bincode+zstd to serialize data structures for temporary storage.
2023-02-28 21:59:45 +01:00
f3a6711458
Update dependencies 2023-02-25 13:30:58 +01:00
96736bd7ed
Replace DivRem trait with num-integer crate 2023-02-12 23:08:53 +01:00
1049aad03d
Update dependencies 2023-02-12 23:03:58 +01:00
718ecf5909
resource: update block type code generator for Rust 2023-02-07 22:18:44 +01:00
daa188eb1d
io/region: use ChunkArray to parse region header
A layout of a ChunkArray::<u32> matches the binary format of the region
header.
2023-01-27 22:54:08 +01:00
28b22ce423
Introduce ChunkArray type
A generic array for per-chunk data, indexed by ChunkCoords.
2023-01-27 22:05:49 +01:00
5a364e2434 Add new regiondump implemention 2023-01-25 21:41:34 +01:00
ddd78079dc Add new nbtdump util 2023-01-25 03:00:07 +01:00
40105aaccd Initial Rust setup 2023-01-25 00:06:27 +01:00