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4
.dockerignore
Normal file
|
@ -0,0 +1,4 @@
|
|||
*
|
||||
!/Cargo.*
|
||||
!/src
|
||||
!/crates
|
124
.github/workflows/MinedMap.yml
vendored
|
@ -1,5 +1,14 @@
|
|||
name: 'MinedMap'
|
||||
on: ['push', 'pull_request', 'workflow_dispatch']
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- 'main'
|
||||
tags:
|
||||
- 'v*'
|
||||
pull_request:
|
||||
branches:
|
||||
- 'main'
|
||||
workflow_dispatch: {}
|
||||
|
||||
env:
|
||||
RUSTFLAGS: -Dwarnings
|
||||
|
@ -7,7 +16,7 @@ env:
|
|||
|
||||
jobs:
|
||||
viewer:
|
||||
runs-on: 'ubuntu-20.04'
|
||||
runs-on: 'ubuntu-latest'
|
||||
|
||||
steps:
|
||||
- name: 'Checkout'
|
||||
|
@ -25,9 +34,10 @@ jobs:
|
|||
pkgdir='build/pkg/MinedMap-${{ steps.tag.outputs.tag }}-viewer'
|
||||
mkdir -p "$pkgdir"
|
||||
cp -r viewer/* "$pkgdir"/
|
||||
rm "$pkgdir"/Dockerfile
|
||||
|
||||
- name: 'Archive'
|
||||
uses: 'actions/upload-artifact@v3'
|
||||
uses: 'actions/upload-artifact@v4'
|
||||
with:
|
||||
name: 'MinedMap-${{ steps.tag.outputs.tag }}-viewer'
|
||||
path: 'build/pkg'
|
||||
|
@ -38,7 +48,7 @@ jobs:
|
|||
- uses: actions/checkout@v4
|
||||
- uses: dtolnay/rust-toolchain@master
|
||||
with:
|
||||
toolchain: stable
|
||||
toolchain: '1.86'
|
||||
components: rustfmt
|
||||
- run: cargo fmt --all -- --check
|
||||
|
||||
|
@ -48,7 +58,7 @@ jobs:
|
|||
- uses: actions/checkout@v4
|
||||
- uses: dtolnay/rust-toolchain@master
|
||||
with:
|
||||
toolchain: stable
|
||||
toolchain: '1.86'
|
||||
components: clippy
|
||||
- uses: swatinem/rust-cache@v2
|
||||
- uses: actions-rs/clippy-check@v1
|
||||
|
@ -62,7 +72,7 @@ jobs:
|
|||
- uses: actions/checkout@v4
|
||||
- uses: dtolnay/rust-toolchain@master
|
||||
with:
|
||||
toolchain: stable
|
||||
toolchain: '1.86'
|
||||
components: rust-docs
|
||||
- uses: swatinem/rust-cache@v2
|
||||
- run: cargo doc --workspace --no-deps --document-private-items
|
||||
|
@ -73,12 +83,11 @@ jobs:
|
|||
fail-fast: false
|
||||
matrix:
|
||||
os: [ubuntu-latest, windows-latest, macOS-latest]
|
||||
rust: [stable]
|
||||
steps:
|
||||
- uses: actions/checkout@v4
|
||||
- uses: dtolnay/rust-toolchain@master
|
||||
with:
|
||||
toolchain: ${{ matrix.rust }}
|
||||
toolchain: '1.86'
|
||||
- uses: swatinem/rust-cache@v2
|
||||
- run: cargo test --workspace
|
||||
- run: cargo test --workspace --no-default-features
|
||||
|
@ -91,9 +100,9 @@ jobs:
|
|||
fail-fast: false
|
||||
matrix:
|
||||
include:
|
||||
- os: 'macos-11'
|
||||
- os: 'macos-13'
|
||||
target: 'aarch64-apple-darwin'
|
||||
- os: 'macos-11'
|
||||
- os: 'macos-13'
|
||||
target: 'x86_64-apple-darwin'
|
||||
- os: 'windows-2019'
|
||||
target: 'x86_64-pc-windows-msvc'
|
||||
|
@ -101,7 +110,7 @@ jobs:
|
|||
- os: 'windows-2019'
|
||||
target: 'i686-pc-windows-msvc'
|
||||
ext: '.exe'
|
||||
- os: 'ubuntu-20.04'
|
||||
- os: 'ubuntu-22.04'
|
||||
target: 'x86_64-unknown-linux-gnu'
|
||||
|
||||
steps:
|
||||
|
@ -118,10 +127,12 @@ jobs:
|
|||
|
||||
- uses: dtolnay/rust-toolchain@master
|
||||
with:
|
||||
toolchain: stable
|
||||
toolchain: '1.86'
|
||||
targets: '${{ matrix.target }}'
|
||||
|
||||
- uses: swatinem/rust-cache@v2
|
||||
with:
|
||||
key: '${{ matrix.target }}'
|
||||
|
||||
- name: 'Build'
|
||||
shell: 'bash'
|
||||
|
@ -134,7 +145,94 @@ jobs:
|
|||
cp target/${{ matrix.target }}/release/minedmap${{ matrix.ext }} "$pkgdir"/
|
||||
|
||||
- name: 'Archive'
|
||||
uses: 'actions/upload-artifact@v3'
|
||||
uses: 'actions/upload-artifact@v4'
|
||||
with:
|
||||
name: 'MinedMap-${{ steps.tag.outputs.tag }}-${{ matrix.target }}'
|
||||
path: 'target/pkg'
|
||||
|
||||
build-container:
|
||||
runs-on: ubuntu-latest
|
||||
needs:
|
||||
- test
|
||||
steps:
|
||||
- name: 'Checkout'
|
||||
uses: 'actions/checkout@v4'
|
||||
|
||||
- name: 'Get version'
|
||||
id: 'tag'
|
||||
run: |
|
||||
set -o pipefail
|
||||
git fetch --prune --unshallow --tags -f
|
||||
echo "tag=$(git describe --abbrev=7 --match='v*' | sed 's/^v//')" >> $GITHUB_OUTPUT
|
||||
|
||||
- name: Docker meta
|
||||
id: meta
|
||||
uses: docker/metadata-action@v5
|
||||
with:
|
||||
images: |
|
||||
ghcr.io/neocturne/minedmap/minedmap
|
||||
tags: |
|
||||
type=raw,value=latest,enable={{is_default_branch}}
|
||||
type=ref,event=branch
|
||||
type=ref,event=branch,suffix=-{{sha}}
|
||||
type=ref,event=pr
|
||||
type=semver,pattern={{version}}
|
||||
type=semver,pattern={{major}}.{{minor}}
|
||||
type=semver,pattern={{major}}
|
||||
|
||||
- name: Login to GHCR
|
||||
if: github.event_name != 'pull_request'
|
||||
uses: docker/login-action@v3
|
||||
with:
|
||||
registry: ghcr.io
|
||||
username: ${{ github.repository_owner }}
|
||||
password: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
- uses: docker/setup-buildx-action@v3
|
||||
|
||||
- name: Build
|
||||
uses: docker/build-push-action@v6
|
||||
with:
|
||||
build-args: |
|
||||
MINEDMAP_VERSION=${{ steps.tag.outputs.tag }}
|
||||
push: ${{ github.event_name != 'pull_request' }}
|
||||
tags: ${{ steps.meta.outputs.tags }}
|
||||
labels: ${{ steps.meta.outputs.labels }}
|
||||
|
||||
viewer-container:
|
||||
runs-on: ubuntu-latest
|
||||
needs:
|
||||
- test
|
||||
steps:
|
||||
- name: Docker meta
|
||||
id: meta
|
||||
uses: docker/metadata-action@v5
|
||||
with:
|
||||
images: |
|
||||
ghcr.io/neocturne/minedmap/viewer
|
||||
tags: |
|
||||
type=raw,value=latest,enable={{is_default_branch}}
|
||||
type=ref,event=branch
|
||||
type=ref,event=branch,suffix=-{{sha}}
|
||||
type=ref,event=pr
|
||||
type=semver,pattern={{version}}
|
||||
type=semver,pattern={{major}}.{{minor}}
|
||||
type=semver,pattern={{major}}
|
||||
|
||||
- name: Login to GHCR
|
||||
if: github.event_name != 'pull_request'
|
||||
uses: docker/login-action@v3
|
||||
with:
|
||||
registry: ghcr.io
|
||||
username: ${{ github.repository_owner }}
|
||||
password: ${{ secrets.GITHUB_TOKEN }}
|
||||
|
||||
- uses: docker/setup-buildx-action@v3
|
||||
|
||||
- name: Build
|
||||
uses: docker/build-push-action@v6
|
||||
with:
|
||||
context: "{{defaultContext}}:viewer"
|
||||
push: ${{ github.event_name != 'pull_request' }}
|
||||
tags: ${{ steps.meta.outputs.tags }}
|
||||
labels: ${{ steps.meta.outputs.labels }}
|
||||
|
|
148
CHANGELOG.md
|
@ -2,13 +2,150 @@
|
|||
|
||||
## [Unreleased] - ReleaseDate
|
||||
|
||||
### Added
|
||||
|
||||
- Added support for Minecraft 1.21.5
|
||||
|
||||
Added new block types and handling for changed sign text storage format.
|
||||
|
||||
## [2.5.0] - 2025-03-16
|
||||
|
||||
### Added
|
||||
|
||||
- Added experimental watch mode
|
||||
|
||||
Passing `--watch` will cause MinedMap to run continuously instead of exiting
|
||||
after map generation, regenerating tiles whenever they change.
|
||||
|
||||
`--watch-delay` can be used to configure the delay between detecting a change
|
||||
and runing the map generation, also limiting how often the regeneration
|
||||
happens. This defaults to `30s`; significantly smaller values probably don't
|
||||
make sense because Minecraft writes out changes in batches anyways.
|
||||
|
||||
Finally, `--jobs-initial` can be used to configure the number of parallel
|
||||
generation threads for the initial cycle separately from the value used for
|
||||
subsequent cycles after a change is detected (`-j`/`--jobs`). Subsequent
|
||||
cycles usually need to regenerate only a small number of tiles, so setting
|
||||
`--jobs` to a smaller value than `--jobs-initial` may be advantageous.
|
||||
|
||||
- Added jemalloc support to fix performace on musl targets
|
||||
|
||||
The global allocator can be switched to jemalloc by enabling the `jemalloc`
|
||||
cargo feature now. This is not the default because it is not always faster
|
||||
than the default system allocator; in particular, the glibc allocator has
|
||||
slightly better performance in multithreaded mode. In addition, jemalloc
|
||||
uses a bit more memory.
|
||||
|
||||
In addition, the `jemalloc-auto` feature has been introduced, which is enabled
|
||||
by default and sets the global allocator to jemalloc on platforms where it is
|
||||
clearly advantageous. For now, this is only done on musl-based targets, as
|
||||
musl's default allocator is very slow in multithreaded operation (which was
|
||||
making higher thread counts like `-j8` basically useless due to 7-8x
|
||||
slowdowns). With the new default, performance on musl is basically identical
|
||||
to glibc.
|
||||
|
||||
Note that some platforms like `msvc` are unsupported by jemalloc, and trying
|
||||
to enable the `jemalloc` feature on these platforms may break the MinedMap
|
||||
build or cause issues at runtime.
|
||||
- Docker images can be downloaded from the GitHub Container registry
|
||||
|
||||
Two images are provided, one for the tile renderer and one with the viewer
|
||||
and a web server. A `docker-compose.yml` example can be found in the
|
||||
repository as a starting point.
|
||||
|
||||
### Changed
|
||||
|
||||
- Unknown biome types (from not yet supported or modded versions of Minecraft)
|
||||
will now use plains biome colors as a fallback instead of resulting in water,
|
||||
grass and foliage blocks to be rendered as transparent pixels
|
||||
- Switched from zlib-ng to zlib-rs
|
||||
|
||||
This should have no noticable effect on the usage of MinedMap, but avoids
|
||||
an external build dependency on CMake.
|
||||
- Small (1-block) seagrass is now visible on the map
|
||||
|
||||
1-block seagrass in 1-block deep water would previously result in the ground
|
||||
to be shown instead of water, as MinedMap currently doesn't handle the
|
||||
"waterlogged" block status. As 1-block seagrass is relatively big compared to
|
||||
other "small" plants, just considering it opaque seems like a good enough
|
||||
solution that avoids having to implement advanced block status flags.
|
||||
- Use Bincode 2 for storage of intermediate data
|
||||
|
||||
The update from Bincode 1 to 2 slightly reduces the size of the `processed`
|
||||
directory used for intermediate data. At least Rust 1.85 is now required to
|
||||
build MinedMap.
|
||||
|
||||
## [2.4.0] - 2025-01-11
|
||||
|
||||
### Added
|
||||
|
||||
- Added support for rendering tiles in WebP format using the `--image-format` option
|
||||
|
||||
## [2.3.1] - 2025-01-06
|
||||
|
||||
### Fixed
|
||||
|
||||
- Fix text colors for signs modified using dye
|
||||
- Fix text colors specified using `#rrggbb` CSS syntax in JSON text
|
||||
|
||||
Only named colors specified via JSON text were working as intended.
|
||||
|
||||
The mapping of color names to values is now handled by the generator. Both the generator and the
|
||||
viewer must be updated for sign text colors to work.
|
||||
|
||||
## [2.3.0] - 2025-01-02
|
||||
|
||||
### Added
|
||||
|
||||
- Added support for Minecraft 1.21.4 block types
|
||||
- Added support for Minecraft 1.21.4 Pale Garden biome
|
||||
- viewer: added images for pale oak signs
|
||||
|
||||
## [2.2.0] - 2024-06-23
|
||||
|
||||
### Added
|
||||
|
||||
- Added support for Minecraft 1.21 block types
|
||||
|
||||
## [2.1.1] - 2024-06-14
|
||||
|
||||
### Fixed
|
||||
|
||||
- Fix crash due to incorrect counting in info message
|
||||
|
||||
The calculation of the number of skipped regions could underflow when more invalid than valid
|
||||
regions were encountered.
|
||||
- Ignore empty region files instead of treating them as invalid
|
||||
|
||||
Minecraft generates empty region files in some cases. Just ignore them instead of printing an
|
||||
error message every time.
|
||||
|
||||
## [2.1.0] - 2024-01-27
|
||||
|
||||
### Added
|
||||
|
||||
- Added sign layer
|
||||
|
||||
This feature is disabled by default. Use the `--sign-prefix` and `--sign-filter` options to
|
||||
configure which signs to show on the map. `--sign-transform` allows to modify the displayed
|
||||
sign text.
|
||||
|
||||
### Changed
|
||||
|
||||
- Without `--verbose`, only a single warning is printed at the end of
|
||||
processing for unknown block/biome types, rather than once for every
|
||||
section where such a block/biome is encountered.
|
||||
|
||||
## [2.0.2] - 2024-01-07
|
||||
|
||||
### Updated
|
||||
### Added
|
||||
|
||||
- Added support for Minecraft 1.20.3+
|
||||
|
||||
Minecraft 1.20.3 renamed the `grass` block type to `short_grass`.
|
||||
|
||||
### Changed
|
||||
|
||||
- Updated [Leaflet](https://leafletjs.com/) to 1.9.4
|
||||
- Updated attribution URL to https://github.com/neocturne/MinedMap
|
||||
|
||||
|
@ -57,7 +194,14 @@ intermediate data.
|
|||
Full support for custom biomes datapacks might be added in a future release.
|
||||
|
||||
<!-- next-url -->
|
||||
[Unreleased]: https://github.com/neocturne/MinedMap/compare/v2.0.2...HEAD
|
||||
[Unreleased]: https://github.com/neocturne/MinedMap/compare/v2.5.0...HEAD
|
||||
[2.5.0]: https://github.com/neocturne/MinedMap/compare/v2.4.0...v2.5.0
|
||||
[2.4.0]: https://github.com/neocturne/MinedMap/compare/v2.3.1...v2.4.0
|
||||
[2.3.1]: https://github.com/neocturne/MinedMap/compare/v2.3.0...v2.3.1
|
||||
[2.3.0]: https://github.com/neocturne/MinedMap/compare/v2.2.0...v2.3.0
|
||||
[2.2.0]: https://github.com/neocturne/MinedMap/compare/v2.1.1...v2.2.0
|
||||
[2.1.1]: https://github.com/neocturne/MinedMap/compare/v2.1.0...v2.1.1
|
||||
[2.1.0]: https://github.com/neocturne/MinedMap/compare/v2.0.2...v2.1.0
|
||||
[2.0.2]: https://github.com/neocturne/MinedMap/compare/v2.0.1...v2.0.2
|
||||
[2.0.1]: https://github.com/neocturne/MinedMap/compare/v2.0.0...v2.0.1
|
||||
[2.0.0]: https://github.com/neocturne/MinedMap/compare/v1.19.1...v2.0.0
|
||||
|
|
1041
Cargo.lock
generated
38
Cargo.toml
|
@ -2,17 +2,18 @@
|
|||
members = ["crates/*"]
|
||||
|
||||
[workspace.package]
|
||||
edition = "2021"
|
||||
edition = "2024"
|
||||
license = "MIT"
|
||||
readme = "README.md"
|
||||
repository = "https://github.com/neocturne/MinedMap"
|
||||
|
||||
[workspace.metadata.release]
|
||||
consolidate-commits = false
|
||||
pre-release-commit-message = "{{crate_name}} {{version}}"
|
||||
|
||||
[package]
|
||||
name = "minedmap"
|
||||
version = "2.0.2"
|
||||
version = "2.5.0"
|
||||
description = "Generate browsable maps from Minecraft save data"
|
||||
edition.workspace = true
|
||||
license.workspace = true
|
||||
|
@ -26,7 +27,6 @@ exclude = [
|
|||
]
|
||||
|
||||
[package.metadata.release]
|
||||
pre-release-commit-message = "{{crate_name}} {{version}}"
|
||||
tag-message = "{{crate_name}} {{version}}"
|
||||
pre-release-replacements = [
|
||||
{file="CHANGELOG.md", search="Unreleased", replace="{{version}}"},
|
||||
|
@ -38,22 +38,29 @@ pre-release-replacements = [
|
|||
|
||||
[dependencies]
|
||||
anyhow = "1.0.68"
|
||||
bincode = "1.3.3"
|
||||
clap = { version = "4.1.4", features = ["derive"] }
|
||||
bincode = "2.0.1"
|
||||
clap = { version = "4.1.4", features = ["derive", "wrap_help"] }
|
||||
enum-map = "2.7.3"
|
||||
fastnbt = "2.3.2"
|
||||
flate2 = { version = "1.1.0", features = ["zlib-rs"] }
|
||||
futures-util = "0.3.28"
|
||||
git-version = "0.3.5"
|
||||
image = { version = "0.24.5", default-features = false, features = ["png"] }
|
||||
indexmap = { version = "2.0.0", features = ["serde"] }
|
||||
lru = "0.12.0"
|
||||
minedmap-nbt = { version = "0.1.1", path = "crates/nbt", default-features = false }
|
||||
minedmap-resource = { version = "0.2.0", path = "crates/resource" }
|
||||
minedmap-types = { version = "0.1.2", path = "crates/types" }
|
||||
humantime = "2.1.0"
|
||||
image = { version = "0.25.1", default-features = false, features = ["png", "webp"] }
|
||||
indexmap = "2.0.0"
|
||||
lru = "0.13.0"
|
||||
minedmap-default-alloc = { version = "0.1.0", path = "crates/default-alloc", optional = true }
|
||||
minedmap-nbt = { version = "0.2.0", path = "crates/nbt", default-features = false }
|
||||
minedmap-resource = { version = "0.7.0", path = "crates/resource" }
|
||||
minedmap-types = { version = "0.2.0", path = "crates/types" }
|
||||
notify = "8.0.0"
|
||||
num-integer = "0.1.45"
|
||||
num_cpus = "1.16.0"
|
||||
phf = { version = "0.11.2", features = ["macros"] }
|
||||
rayon = "1.7.0"
|
||||
rustc-hash = "1.1.0"
|
||||
serde = { version = "1.0.152", features = ["rc", "derive"] }
|
||||
regex = "1.10.2"
|
||||
rustc-hash = "2.0.0"
|
||||
serde = { version = "1.0.152", features = ["derive"] }
|
||||
serde_json = "1.0.99"
|
||||
tokio = { version = "1.31.0", features = ["rt", "parking_lot", "sync"] }
|
||||
tracing = "0.1.37"
|
||||
|
@ -61,5 +68,6 @@ tracing-subscriber = "0.3.17"
|
|||
zstd = "0.13.0"
|
||||
|
||||
[features]
|
||||
default = ["zlib-ng"]
|
||||
zlib-ng = ["minedmap-nbt/zlib-ng"]
|
||||
default = ["jemalloc-auto"]
|
||||
jemalloc-auto = ["dep:minedmap-default-alloc"]
|
||||
jemalloc = ["jemalloc-auto", "minedmap-default-alloc/jemalloc"]
|
||||
|
|
17
Dockerfile
Normal file
|
@ -0,0 +1,17 @@
|
|||
FROM docker.io/library/rust:1.85.1-alpine AS builder
|
||||
|
||||
WORKDIR /build
|
||||
RUN apk add --no-cache build-base tini-static
|
||||
|
||||
ARG MINEDMAP_VERSION
|
||||
|
||||
COPY . .
|
||||
RUN cargo build -r
|
||||
RUN strip target/release/minedmap
|
||||
|
||||
FROM scratch
|
||||
|
||||
COPY --from=builder /sbin/tini-static /build/target/release/minedmap /bin/
|
||||
ENTRYPOINT [ "/bin/tini-static", "--", "/bin/minedmap" ]
|
||||
|
||||
USER 1000:1000
|
21
LICENSE
Normal file
|
@ -0,0 +1,21 @@
|
|||
MIT License
|
||||
|
||||
Copyright (c) 2015 Matthias Schiffer
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in all
|
||||
copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
||||
SOFTWARE.
|
94
README.md
|
@ -2,7 +2,7 @@
|
|||
|
||||
* Render beautiful maps of your [Minecraft](https://minecraft.net/) worlds!
|
||||
* Put them on a webserver and view them in your browser!
|
||||
* Compatible with unmodified Minecraft Java Edition 1.8 up to 1.20 (no mod installation necessary!)
|
||||
* Compatible with unmodified Minecraft Java Edition 1.8 up to 1.21.4 (no mod installation required!)
|
||||
* Illumination layer: the world at night
|
||||
* Fast: create a full map for a huge 3GB savegame in less than 5 minutes in single-threaded operation
|
||||
* Multi-threading support: pass `-j N` to the renderer to use `N` parallel threads for generation
|
||||
|
@ -10,9 +10,9 @@
|
|||
* Typically uses less than 100MB of RAM in single-threaded operation (may be higher when `-j` is passed)
|
||||
* Cross-platform: runs on Linux, Windows, and likely other systems like MacOS as well
|
||||
|
||||

|
||||

|
||||
|
||||
## How to use
|
||||
## About
|
||||
|
||||
MinedMap consists of two components: a map renderer generating map tiles from
|
||||
Minecraft save games, and a viewer for displaying and navigating maps in a browser
|
||||
|
@ -20,16 +20,23 @@ based on [Leaflet](https://leafletjs.com/). The map renderer is heavily inspired
|
|||
[MapRend](https://github.com/YSelfTool/MapRend), but has been reimplemented from scratch
|
||||
(first in C++, now in Rust) for highest performance.
|
||||
|
||||
The viewer expects the the map data in a directory named `data`. To generate a new
|
||||
map, create this empty directory inside the viewer directory. Next, to generate the
|
||||
map files run MinedMap passing the source and the destination paths on the command
|
||||
line:
|
||||
## How to use
|
||||
|
||||
Download the binary release that matches your platform from the Github release
|
||||
page (or install from source using `cargo`), as well as the platform-independent
|
||||
viewer archive. Extract the viewer archive. The extracted directory contains the
|
||||
HTML and JavaScript to operate the viewer and will be made publicly accessible
|
||||
on a web server. The image data generated by MinedMap will be stored in the
|
||||
`data` subdirectory of the extracted viewer.
|
||||
|
||||
Minecraft stores its save data in a directory `~/.minecraft/saves` on Linux,
|
||||
and `C:\Users\<username>\AppData\Roaming\.minecraft\saves`. To generate MinedMap
|
||||
tile data from a save game called "World", use the a command like the following
|
||||
(replacing the first argument with the path to your save data; `<viewer>` refers
|
||||
to the directory where you unpacked the MinedMap viewer):
|
||||
```shell
|
||||
minedmap /path/to/save/game /path/to/viewer/data
|
||||
minedmap ~/.minecraft/saves/World <viewer>/data
|
||||
```
|
||||
The save game is stored in `saves` inside your Minecraft main directory
|
||||
(`~/.minecraft` on Linux, `C:\Users\<username>\AppData\Roaming\.minecraft` on Windows)
|
||||
in a subdirectory with the name of your world.
|
||||
|
||||
The first map generation might take a while for big worlds, but subsequent calls will
|
||||
only rebuild tiles for region files that have changed, rarely taking more than a second
|
||||
|
@ -38,7 +45,8 @@ MinedMap as a Cron job every minute.
|
|||
|
||||
Note that it is not possible to open the viewer *index.html* without a webserver, as
|
||||
it cannot load the generated map information from `file://` URIs. For testing purposes,
|
||||
you can use a minimal HTTP server, e.g. (if you have Python installed):
|
||||
you can use a minimal HTTP server, e.g. if you have Python installed just run the
|
||||
following in the viewer directory:
|
||||
```shell
|
||||
python3 -m http.server
|
||||
```
|
||||
|
@ -46,19 +54,69 @@ This test server is very slow and cannot handle multiple requests concurrently,
|
|||
a proper webserver like [nginx](https://nginx.org/) or upload the viewer together with
|
||||
the generated map files to public webspace to make the map available to others.
|
||||
|
||||
If you are uploading the directory to a remote webserver, you do not need to upload the
|
||||
`<viewer>/data/processed` directory, as it is only used locally to allow processing
|
||||
updates more quickly.
|
||||
|
||||
### Image formats
|
||||
|
||||
MinedMap renders map tiles as PNG by default. Pass `--image-format webp` to select
|
||||
WebP instead. For typical Minecraft worlds, using WebP reduces file sizes by 20-25%
|
||||
without increasing processing time.
|
||||
|
||||
MinedMap always uses lossless compression for tile images, regardless of the
|
||||
image format.
|
||||
|
||||
### Signs
|
||||
|
||||

|
||||
|
||||
MinedMap can display sign markers on the map, which will open a popup showing
|
||||
the sign text when clicked.
|
||||
|
||||
Generation of the sign layer is disabled by default. It can be enabled by passing
|
||||
the `--sign-prefix` or `--sign-filter` options to MinedMap. The options allow
|
||||
to configure which signs should be displayed, and they can be passed multiple
|
||||
times to show every sign that matches at least one prefix or filter.
|
||||
|
||||
`--sign-prefix` will make all signs visible the text of which starts with the
|
||||
given prefix, so something like `--sign-prefix '[Map]'` would allow to put up
|
||||
signs that start with "\[Map\]" in Minecraft to add markers to the map. An
|
||||
empty prefix (`--sign-prefix ''`) can be used to make *all* signs visible on
|
||||
the map.
|
||||
|
||||
`--sign-filter` can be used for more advanced filters based on regular expressions.
|
||||
`--sign-filter '\[Map\]'` would show all signs that contain "\[Map\]"
|
||||
anywhere in their text, and `--sign-filter '.'` makes all non-empty signs (signs
|
||||
containing at least one character) visible. See the documentation of the
|
||||
[regex crate](https://docs.rs/regex) for more information on the supported syntax.
|
||||
|
||||
All prefixes and filters are applied to the front and back text separately, but
|
||||
both the front and the back text will be shown in the popup when one of them
|
||||
matches.
|
||||
|
||||
Finally, `--sign-transform` allows to specify sed-style replacement patterns to
|
||||
modify the text displayed on the map. This can be used if the text matched by
|
||||
`--sign-prefix` or `--sign-filter` should not be displayed:
|
||||
`--sign-transform 's/\[Map\]//'` would replace each occurence of "\[Map\]" with
|
||||
the empty string.
|
||||
|
||||
**Note:** On Windows, double quotes (`"`) must be used for arguments instead
|
||||
of single quotes (`'`), and all backslashes in the arguments must be escaped
|
||||
by doubling them. This can make regular expressions somewhat difficult to
|
||||
write and to read.
|
||||
|
||||
## Installation
|
||||
|
||||
Building the MinedMap map generator from source requires a recent Rust toolchain (1.72.0
|
||||
Binary builds of the map generator for Linux and Windows, as well as an archive
|
||||
containing the viewer can be found on the GitHub release page.
|
||||
|
||||
Building the generator from source requires a recent Rust toolchain (1.72.0
|
||||
or newer). The following command can be used to build the current development version:
|
||||
```shell
|
||||
cargo install --git 'https://github.com/neocturne/MinedMap.git'
|
||||
```
|
||||
|
||||
In addition, CMake is needed to build the zlib-ng library. If you do not have
|
||||
CMake installed, you can disable the zlib-ng feature by passing `--no-default-features`
|
||||
to cargo. A pure-Rust zlib implementation will be used, which is more portable,
|
||||
but slower than zlib-ng.
|
||||
|
||||
If you are looking for the older C++ implementation of the MinedMap tile renderer,
|
||||
see the [v1.19.1](https://github.com/neocturne/MinedMap/tree/v1.19.1) tag.
|
||||
|
||||
|
|
17
crates/default-alloc/Cargo.toml
Normal file
|
@ -0,0 +1,17 @@
|
|||
[package]
|
||||
name = "minedmap-default-alloc"
|
||||
version = "0.1.0"
|
||||
description = "Helper crate for target-specific selection of global allocator default"
|
||||
edition.workspace = true
|
||||
license.workspace = true
|
||||
readme.workspace = true
|
||||
repository.workspace = true
|
||||
|
||||
[dependencies]
|
||||
tikv-jemallocator = { version = "0.6.0", optional = true }
|
||||
|
||||
[target.'cfg(target_env = "musl")'.dependencies]
|
||||
tikv-jemallocator = "0.6.0"
|
||||
|
||||
[features]
|
||||
jemalloc = ["dep:tikv-jemallocator"]
|
3
crates/default-alloc/src/lib.rs
Normal file
|
@ -0,0 +1,3 @@
|
|||
#[cfg(any(target_env = "musl", feature = "jemalloc"))]
|
||||
#[global_allocator]
|
||||
static GLOBAL: tikv_jemallocator::Jemalloc = tikv_jemallocator::Jemalloc;
|
|
@ -1,6 +1,6 @@
|
|||
[package]
|
||||
name = "minedmap-nbt"
|
||||
version = "0.1.1"
|
||||
version = "0.2.0"
|
||||
description = "MinedMap's handling of Minecraft NBT data and region files"
|
||||
edition.workspace = true
|
||||
license.workspace = true
|
||||
|
@ -11,12 +11,10 @@ repository.workspace = true
|
|||
anyhow = "1.0.75"
|
||||
bytemuck = "1.13.1"
|
||||
fastnbt = "2.4.4"
|
||||
flate2 = "1.0.27"
|
||||
minedmap-types = { version = "0.1.2", path = "../types" }
|
||||
flate2 = "1.1.0"
|
||||
minedmap-types = { version = "0.2.0", path = "../types" }
|
||||
serde = "1.0.183"
|
||||
|
||||
[features]
|
||||
zlib-ng = ["flate2/zlib-ng"]
|
||||
|
||||
[dev-dependencies]
|
||||
clap = { version = "4.3.23", features = ["derive"] }
|
||||
flate2 = { version = "1.1.0", features = ["zlib-rs"] }
|
||||
|
|
|
@ -2,11 +2,11 @@
|
|||
|
||||
use std::{
|
||||
fs::File,
|
||||
io::{prelude::*, SeekFrom},
|
||||
io::{SeekFrom, prelude::*},
|
||||
path::Path,
|
||||
};
|
||||
|
||||
use anyhow::{bail, Context, Result};
|
||||
use anyhow::{Context, Result, bail};
|
||||
use flate2::read::ZlibDecoder;
|
||||
use serde::de::DeserializeOwned;
|
||||
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
[package]
|
||||
name = "minedmap-resource"
|
||||
version = "0.2.0"
|
||||
version = "0.7.0"
|
||||
description = "Data describing Minecraft biomes and block types"
|
||||
edition.workspace = true
|
||||
license.workspace = true
|
||||
|
@ -8,6 +8,6 @@ readme.workspace = true
|
|||
repository.workspace = true
|
||||
|
||||
[dependencies]
|
||||
enumflags2 = { version = "0.7.7", features = ["serde"] }
|
||||
glam = "0.25.0"
|
||||
serde = { version = "1.0.183", features = ["derive"] }
|
||||
bincode = "2.0.1"
|
||||
enumflags2 = "0.7.7"
|
||||
glam = "0.30.0"
|
||||
|
|
|
@ -1,437 +1,117 @@
|
|||
//! Biome data structures
|
||||
//! Biome data
|
||||
//!
|
||||
//! This file is generated using resource/biomes.py, do not edit
|
||||
|
||||
use serde::{Deserialize, Serialize};
|
||||
use super::*;
|
||||
use BiomeGrassColorModifier::*;
|
||||
|
||||
use super::Color;
|
||||
|
||||
/// Grass color modifier used by a biome
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Serialize, Deserialize)]
|
||||
pub enum BiomeGrassColorModifier {
|
||||
/// Grass color modifier used by the dark forest biome
|
||||
DarkForest,
|
||||
/// Grass color modifier used by swamp biomes
|
||||
Swamp,
|
||||
}
|
||||
|
||||
/// A biome specification
|
||||
///
|
||||
/// A Biome contains all information about a biome necessary to compute a block
|
||||
/// color given a block type and depth
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Serialize, Deserialize)]
|
||||
pub struct Biome {
|
||||
/// Temperature value
|
||||
///
|
||||
/// For more efficient storage, the temperature is stored as an integer
|
||||
/// after mutiplying the raw value by 20
|
||||
pub temp: i8,
|
||||
/// Downfall value
|
||||
///
|
||||
/// For more efficient storage, the downfall is stored as an integer
|
||||
/// after mutiplying the raw value by 20
|
||||
pub downfall: i8,
|
||||
/// Water color override
|
||||
pub water_color: Option<Color>,
|
||||
/// Foliage color override
|
||||
pub foliage_color: Option<Color>,
|
||||
/// Grass color override
|
||||
pub grass_color: Option<Color>,
|
||||
/// Grass color modifier
|
||||
pub grass_color_modifier: Option<BiomeGrassColorModifier>,
|
||||
}
|
||||
|
||||
impl Biome {
|
||||
/// Constructs a new Biome
|
||||
const fn new(temp: i16, downfall: i16) -> Biome {
|
||||
/// Helper to encode temperature and downfall values
|
||||
///
|
||||
/// Converts temperatue and downfall from the input format
|
||||
/// (mutiplied by 100) to i8 range for more efficient storage.
|
||||
const fn encode(v: i16) -> i8 {
|
||||
(v / 5) as i8
|
||||
}
|
||||
Biome {
|
||||
temp: encode(temp),
|
||||
downfall: encode(downfall),
|
||||
grass_color_modifier: None,
|
||||
water_color: None,
|
||||
foliage_color: None,
|
||||
grass_color: None,
|
||||
}
|
||||
}
|
||||
|
||||
/// Builder function to override the biome water color
|
||||
const fn water(self, water_color: [u8; 3]) -> Biome {
|
||||
Biome {
|
||||
water_color: Some(Color(water_color)),
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
/// Builder function to override the biome foliage color
|
||||
const fn foliage(self, foliage_color: [u8; 3]) -> Biome {
|
||||
Biome {
|
||||
foliage_color: Some(Color(foliage_color)),
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
/// Builder function to override the biome grass color
|
||||
const fn grass(self, grass_color: [u8; 3]) -> Biome {
|
||||
Biome {
|
||||
grass_color: Some(Color(grass_color)),
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
/// Builder function to set a grass color modifier
|
||||
const fn modify(self, grass_color_modifier: BiomeGrassColorModifier) -> Biome {
|
||||
Biome {
|
||||
grass_color_modifier: Some(grass_color_modifier),
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
/// Decodes a temperature or downfall value from the storage format to
|
||||
/// f32 for further calculation
|
||||
fn decode(val: i8) -> f32 {
|
||||
f32::from(val) / 20.0
|
||||
}
|
||||
|
||||
/// Returns the biome's temperature decoded to its original float value
|
||||
pub fn temp(&self) -> f32 {
|
||||
Self::decode(self.temp)
|
||||
}
|
||||
|
||||
/// Returns the biome's downfall decoded to its original float value
|
||||
pub fn downfall(&self) -> f32 {
|
||||
Self::decode(self.downfall)
|
||||
}
|
||||
}
|
||||
|
||||
/// Standard biome specifications
|
||||
pub const BIOMES: &[(&str, Biome)] = {
|
||||
use BiomeGrassColorModifier::*;
|
||||
|
||||
// Data extracted from Minecraft code decompiled using https://github.com/Hexeption/MCP-Reborn
|
||||
|
||||
// We can't use floats in const functions, to temperature and downfall values
|
||||
// are specified multipled by 100. The underscore is used in place of the decimal point
|
||||
// of the original values.
|
||||
|
||||
#[allow(clippy::zero_prefixed_literal)]
|
||||
&[
|
||||
// Overworld
|
||||
(
|
||||
"badlands",
|
||||
Biome::new(2_00, 0_00)
|
||||
.foliage([158, 129, 77])
|
||||
.grass([144, 129, 77]),
|
||||
),
|
||||
("bamboo_jungle", Biome::new(0_95, 0_90)),
|
||||
("beach", Biome::new(0_80, 0_40)),
|
||||
("birch_forest", Biome::new(0_60, 0_60)),
|
||||
(
|
||||
"cherry_grove",
|
||||
Biome::new(0_50, 0_80)
|
||||
.water([93, 183, 239])
|
||||
.grass([182, 219, 97])
|
||||
.foliage([182, 219, 97]),
|
||||
),
|
||||
("cold_ocean", Biome::new(0_50, 0_50).water([61, 87, 214])),
|
||||
("dark_forest", Biome::new(0_70, 0_80).modify(DarkForest)),
|
||||
(
|
||||
"deep_cold_ocean",
|
||||
Biome::new(0_50, 0_50).water([61, 87, 214]),
|
||||
),
|
||||
("deep_dark", Biome::new(0_80, 0_40)),
|
||||
(
|
||||
"deep_frozen_ocean",
|
||||
Biome::new(0_50, 0_50).water([57, 56, 201]),
|
||||
),
|
||||
(
|
||||
"deep_lukewarm_ocean",
|
||||
Biome::new(0_50, 0_50).water([69, 173, 242]),
|
||||
),
|
||||
("deep_ocean", Biome::new(0_50, 0_50)),
|
||||
("desert", Biome::new(2_00, 0_00)),
|
||||
("dripstone_caves", Biome::new(0_80, 0_40)),
|
||||
(
|
||||
"eroded_badlands",
|
||||
Biome::new(2_00, 0_00)
|
||||
.foliage([158, 129, 77])
|
||||
.grass([144, 129, 77]),
|
||||
),
|
||||
("flower_forest", Biome::new(0_70, 0_80)),
|
||||
("forest", Biome::new(0_70, 0_80)),
|
||||
("frozen_ocean", Biome::new(0_00, 0_50).water([57, 56, 201])),
|
||||
("frozen_peaks", Biome::new(-0_70, 0_90)),
|
||||
("frozen_river", Biome::new(0_00, 0_50).water([57, 56, 201])),
|
||||
("grove", Biome::new(-0_20, 0_80)),
|
||||
("ice_spikes", Biome::new(0_00, 0_50)),
|
||||
("jagged_peaks", Biome::new(-0_70, 0_90)),
|
||||
("jungle", Biome::new(0_95, 0_90)),
|
||||
(
|
||||
"lukewarm_ocean",
|
||||
Biome::new(0_50, 0_50).water([69, 173, 242]),
|
||||
),
|
||||
("lush_caves", Biome::new(0_50, 0_50)),
|
||||
(
|
||||
"mangrove_swamp",
|
||||
Biome::new(0_80, 0_90)
|
||||
.water([58, 122, 106])
|
||||
.foliage([141, 177, 39])
|
||||
.modify(Swamp),
|
||||
),
|
||||
("meadow", Biome::new(0_50, 0_80).water([14, 78, 207])),
|
||||
("mushroom_fields", Biome::new(0_90, 1_00)),
|
||||
("ocean", Biome::new(0_50, 0_50)),
|
||||
("old_growth_birch_forest", Biome::new(0_60, 0_60)),
|
||||
("old_growth_pine_taiga", Biome::new(0_30, 0_80)),
|
||||
("old_growth_spruce_taiga", Biome::new(0_25, 0_80)),
|
||||
("plains", Biome::new(0_80, 0_40)),
|
||||
("river", Biome::new(0_50, 0_50)),
|
||||
("savanna", Biome::new(2_00, 0_00)),
|
||||
("savanna_plateau", Biome::new(2_00, 0_00)),
|
||||
("snowy_beach", Biome::new(0_05, 0_30).water([61, 87, 214])),
|
||||
("snowy_plains", Biome::new(0_00, 0_50)),
|
||||
("snowy_slopes", Biome::new(-0_30, 0_90)),
|
||||
("snowy_taiga", Biome::new(-0_50, 0_40).water([61, 87, 214])),
|
||||
("sparse_jungle", Biome::new(0_95, 0_80)),
|
||||
("stony_peaks", Biome::new(1_00, 0_30)),
|
||||
("stony_shore", Biome::new(0_20, 0_30)),
|
||||
("sunflower_plains", Biome::new(0_80, 0_40)),
|
||||
(
|
||||
"swamp",
|
||||
Biome::new(0_80, 0_90)
|
||||
.water([97, 123, 100])
|
||||
.foliage([106, 112, 57])
|
||||
.modify(Swamp),
|
||||
),
|
||||
("taiga", Biome::new(0_25, 0_80)),
|
||||
("the_void", Biome::new(0_50, 0_50)),
|
||||
("warm_ocean", Biome::new(0_50, 0_50).water([67, 213, 238])),
|
||||
("windswept_forest", Biome::new(0_20, 0_30)),
|
||||
("windswept_gravelly_hills", Biome::new(0_20, 0_30)),
|
||||
("windswept_hills", Biome::new(0_20, 0_30)),
|
||||
("windswept_savanna", Biome::new(2_00, 0_00)),
|
||||
(
|
||||
"wooded_badlands",
|
||||
Biome::new(2_00, 0_00)
|
||||
.foliage([158, 129, 77])
|
||||
.grass([144, 129, 77]),
|
||||
),
|
||||
// Nether
|
||||
("basalt_deltas", Biome::new(2_00, 0_00)),
|
||||
("crimson_forest", Biome::new(2_00, 0_00)),
|
||||
("nether_wastes", Biome::new(2_00, 0_00)),
|
||||
("soul_sand_valley", Biome::new(2_00, 0_00)),
|
||||
("warped_forest", Biome::new(2_00, 0_00)),
|
||||
// End
|
||||
("end_barrens", Biome::new(0_50, 0_50)),
|
||||
("end_highlands", Biome::new(0_50, 0_50)),
|
||||
("end_midlands", Biome::new(0_50, 0_50)),
|
||||
("small_end_islands", Biome::new(0_50, 0_50)),
|
||||
("the_end", Biome::new(0_50, 0_50)),
|
||||
]
|
||||
};
|
||||
|
||||
/// Biome ID aliases
|
||||
///
|
||||
/// Some biomes have been renamed or merged in recent Minecraft versions.
|
||||
/// Maintain a list of aliases to support chunks saved by older versions.
|
||||
pub const BIOME_ALIASES: &[(&str, &str)] = &[
|
||||
// Biomes fix
|
||||
("beaches", "beach"),
|
||||
("cold_beach", "snowy_beach"),
|
||||
("cold_deep_ocean", "deep_cold_ocean"),
|
||||
("extreme_hills", "mountains"),
|
||||
("extreme_hills_with_trees", "wooded_mountains"),
|
||||
("forest_hills", "wooded_hills"),
|
||||
("frozen_deep_ocean", "deep_frozen_ocean"),
|
||||
("hell", "nether_wastes"),
|
||||
("ice_flats", "snowy_tundra"),
|
||||
("ice_mountains", "snowy_mountains"),
|
||||
("lukewarm_deep_ocean", "deep_lukewarm_ocean"),
|
||||
("mesa", "badlands"),
|
||||
("mesa_clear_rock", "badlands_plateau"),
|
||||
("mesa_rock", "wooded_badlands_plateau"),
|
||||
("mushroom_island", "mushroom_fields"),
|
||||
("mushroom_island_shore", "mushroom_field_shore"),
|
||||
("mutated_birch_forest", "tall_birch_forest"),
|
||||
("mutated_birch_forest_hills", "tall_birch_hills"),
|
||||
("mutated_desert", "desert_lakes"),
|
||||
("mutated_extreme_hills", "gravelly_mountains"),
|
||||
/// List if known biomes and their properties
|
||||
pub const BIOMES: &[(&str, Biome)] = &[
|
||||
(
|
||||
"mutated_extreme_hills_with_trees",
|
||||
"modified_gravelly_mountains",
|
||||
"badlands",
|
||||
Biome::new(200, 0)
|
||||
.foliage([158, 129, 77])
|
||||
.grass([144, 129, 77]),
|
||||
),
|
||||
("bamboo_jungle", Biome::new(95, 90)),
|
||||
("basalt_deltas", Biome::new(200, 0)),
|
||||
("beach", Biome::new(80, 40)),
|
||||
("birch_forest", Biome::new(60, 60)),
|
||||
(
|
||||
"cherry_grove",
|
||||
Biome::new(50, 80)
|
||||
.foliage([182, 219, 97])
|
||||
.grass([182, 219, 97])
|
||||
.water([93, 183, 239]),
|
||||
),
|
||||
("cold_ocean", Biome::new(50, 50).water([61, 87, 214])),
|
||||
("crimson_forest", Biome::new(200, 0)),
|
||||
("dark_forest", Biome::new(70, 80).modify(DarkForest)),
|
||||
("deep_cold_ocean", Biome::new(50, 50).water([61, 87, 214])),
|
||||
("deep_dark", Biome::new(80, 40)),
|
||||
("deep_frozen_ocean", Biome::new(50, 50).water([57, 56, 201])),
|
||||
(
|
||||
"deep_lukewarm_ocean",
|
||||
Biome::new(50, 50).water([69, 173, 242]),
|
||||
),
|
||||
("deep_ocean", Biome::new(50, 50)),
|
||||
("desert", Biome::new(200, 0)),
|
||||
("dripstone_caves", Biome::new(80, 40)),
|
||||
("end_barrens", Biome::new(50, 50)),
|
||||
("end_highlands", Biome::new(50, 50)),
|
||||
("end_midlands", Biome::new(50, 50)),
|
||||
(
|
||||
"eroded_badlands",
|
||||
Biome::new(200, 0)
|
||||
.foliage([158, 129, 77])
|
||||
.grass([144, 129, 77]),
|
||||
),
|
||||
("flower_forest", Biome::new(70, 80)),
|
||||
("forest", Biome::new(70, 80)),
|
||||
("frozen_ocean", Biome::new(0, 50).water([57, 56, 201])),
|
||||
("frozen_peaks", Biome::new(-70, 90)),
|
||||
("frozen_river", Biome::new(0, 50).water([57, 56, 201])),
|
||||
("grove", Biome::new(-20, 80)),
|
||||
("ice_spikes", Biome::new(0, 50)),
|
||||
("jagged_peaks", Biome::new(-70, 90)),
|
||||
("jungle", Biome::new(95, 90)),
|
||||
("lukewarm_ocean", Biome::new(50, 50).water([69, 173, 242])),
|
||||
("lush_caves", Biome::new(50, 50)),
|
||||
(
|
||||
"mangrove_swamp",
|
||||
Biome::new(80, 90)
|
||||
.foliage([141, 177, 39])
|
||||
.modify(Swamp)
|
||||
.water([58, 122, 106]),
|
||||
),
|
||||
("meadow", Biome::new(50, 80).water([14, 78, 207])),
|
||||
("mushroom_fields", Biome::new(90, 100)),
|
||||
("nether_wastes", Biome::new(200, 0)),
|
||||
("ocean", Biome::new(50, 50)),
|
||||
("old_growth_birch_forest", Biome::new(60, 60)),
|
||||
("old_growth_pine_taiga", Biome::new(30, 80)),
|
||||
("old_growth_spruce_taiga", Biome::new(25, 80)),
|
||||
(
|
||||
"pale_garden",
|
||||
Biome::new(70, 80)
|
||||
.foliage([135, 141, 118])
|
||||
.grass([119, 130, 114])
|
||||
.water([118, 136, 157]),
|
||||
),
|
||||
("plains", Biome::new(80, 40)),
|
||||
("river", Biome::new(50, 50)),
|
||||
("savanna", Biome::new(200, 0)),
|
||||
("savanna_plateau", Biome::new(200, 0)),
|
||||
("small_end_islands", Biome::new(50, 50)),
|
||||
("snowy_beach", Biome::new(5, 30).water([61, 87, 214])),
|
||||
("snowy_plains", Biome::new(0, 50)),
|
||||
("snowy_slopes", Biome::new(-30, 90)),
|
||||
("snowy_taiga", Biome::new(-50, 40).water([61, 87, 214])),
|
||||
("soul_sand_valley", Biome::new(200, 0)),
|
||||
("sparse_jungle", Biome::new(95, 80)),
|
||||
("stony_peaks", Biome::new(100, 30)),
|
||||
("stony_shore", Biome::new(20, 30)),
|
||||
("sunflower_plains", Biome::new(80, 40)),
|
||||
(
|
||||
"swamp",
|
||||
Biome::new(80, 90)
|
||||
.foliage([106, 112, 57])
|
||||
.modify(Swamp)
|
||||
.water([97, 123, 100]),
|
||||
),
|
||||
("taiga", Biome::new(25, 80)),
|
||||
("the_end", Biome::new(50, 50)),
|
||||
("the_void", Biome::new(50, 50)),
|
||||
("warm_ocean", Biome::new(50, 50).water([67, 213, 238])),
|
||||
("warped_forest", Biome::new(200, 0)),
|
||||
("windswept_forest", Biome::new(20, 30)),
|
||||
("windswept_gravelly_hills", Biome::new(20, 30)),
|
||||
("windswept_hills", Biome::new(20, 30)),
|
||||
("windswept_savanna", Biome::new(200, 0)),
|
||||
(
|
||||
"wooded_badlands",
|
||||
Biome::new(200, 0)
|
||||
.foliage([158, 129, 77])
|
||||
.grass([144, 129, 77]),
|
||||
),
|
||||
("mutated_forest", "flower_forest"),
|
||||
("mutated_ice_flats", "ice_spikes"),
|
||||
("mutated_jungle", "modified_jungle"),
|
||||
("mutated_jungle_edge", "modified_jungle_edge"),
|
||||
("mutated_mesa", "eroded_badlands"),
|
||||
("mutated_mesa_clear_rock", "modified_badlands_plateau"),
|
||||
("mutated_mesa_rock", "modified_wooded_badlands_plateau"),
|
||||
("mutated_plains", "sunflower_plains"),
|
||||
("mutated_redwood_taiga", "giant_spruce_taiga"),
|
||||
("mutated_redwood_taiga_hills", "giant_spruce_taiga_hills"),
|
||||
("mutated_roofed_forest", "dark_forest_hills"),
|
||||
("mutated_savanna", "shattered_savanna"),
|
||||
("mutated_savanna_rock", "shattered_savanna_plateau"),
|
||||
("mutated_swampland", "swamp_hills"),
|
||||
("mutated_taiga", "taiga_mountains"),
|
||||
("mutated_taiga_cold", "snowy_taiga_mountains"),
|
||||
("redwood_taiga", "giant_tree_taiga"),
|
||||
("redwood_taiga_hills", "giant_tree_taiga_hills"),
|
||||
("roofed_forest", "dark_forest"),
|
||||
("savanna_rock", "savanna_plateau"),
|
||||
("sky", "the_end"),
|
||||
("sky_island_barren", "end_barrens"),
|
||||
("sky_island_high", "end_highlands"),
|
||||
("sky_island_low", "small_end_islands"),
|
||||
("sky_island_medium", "end_midlands"),
|
||||
("smaller_extreme_hills", "mountain_edge"),
|
||||
("stone_beach", "stone_shore"),
|
||||
("swampland", "swamp"),
|
||||
("taiga_cold", "snowy_taiga"),
|
||||
("taiga_cold_hills", "snowy_taiga_hills"),
|
||||
("void", "the_void"),
|
||||
("warm_deep_ocean", "deep_warm_ocean"),
|
||||
// Nether biome rename
|
||||
("nether", "nether_wastes"),
|
||||
// Caves and Cliffs biome renames
|
||||
("badlands_plateau", "badlands"),
|
||||
("bamboo_jungle_hills", "bamboo_jungle"),
|
||||
("birch_forest_hills", "birch_forest"),
|
||||
("dark_forest_hills", "dark_forest"),
|
||||
("desert_hills", "desert"),
|
||||
("desert_lakes", "desert"),
|
||||
("giant_spruce_taiga", "old_growth_spruce_taiga"),
|
||||
("giant_spruce_taiga_hills", "old_growth_spruce_taiga"),
|
||||
("giant_tree_taiga", "old_growth_pine_taiga"),
|
||||
("giant_tree_taiga_hills", "old_growth_pine_taiga"),
|
||||
("gravelly_mountains", "windswept_gravelly_hills"),
|
||||
("jungle_edge", "sparse_jungle"),
|
||||
("jungle_hills", "jungle"),
|
||||
("lofty_peaks", "jagged_peaks"),
|
||||
("modified_badlands_plateau", "badlands"),
|
||||
("modified_gravelly_mountains", "windswept_gravelly_hills"),
|
||||
("modified_jungle", "jungle"),
|
||||
("modified_jungle_edge", "sparse_jungle"),
|
||||
("modified_wooded_badlands_plateau", "wooded_badlands"),
|
||||
("mountain_edge", "windswept_hills"),
|
||||
("mountains", "windswept_hills"),
|
||||
("mushroom_field_shore", "mushroom_fields"),
|
||||
("shattered_savanna", "windswept_savanna"),
|
||||
("shattered_savanna_plateau", "windswept_savanna"),
|
||||
("snowcapped_peaks", "frozen_peaks"),
|
||||
("snowy_mountains", "snowy_plains"),
|
||||
("snowy_taiga_hills", "snowy_taiga"),
|
||||
("snowy_taiga_mountains", "snowy_taiga"),
|
||||
("snowy_tundra", "snowy_plains"),
|
||||
("stone_shore", "stony_shore"),
|
||||
("swamp_hills", "swamp"),
|
||||
("taiga_hills", "taiga"),
|
||||
("taiga_mountains", "taiga"),
|
||||
("tall_birch_forest", "old_growth_birch_forest"),
|
||||
("tall_birch_hills", "old_growth_birch_forest"),
|
||||
("wooded_badlands_plateau", "wooded_badlands"),
|
||||
("wooded_hills", "forest"),
|
||||
("wooded_mountains", "windswept_forest"),
|
||||
// Remove Deep Warm Ocean
|
||||
("deep_warm_ocean", "warm_ocean"),
|
||||
];
|
||||
|
||||
/// Maps old numeric biome IDs to new string IDs
|
||||
pub fn legacy_biome(index: u8) -> &'static str {
|
||||
match index {
|
||||
0 => "ocean",
|
||||
1 => "plains",
|
||||
2 => "desert",
|
||||
3 => "mountains",
|
||||
4 => "forest",
|
||||
5 => "taiga",
|
||||
6 => "swamp",
|
||||
7 => "river",
|
||||
8 => "nether_wastes",
|
||||
9 => "the_end",
|
||||
10 => "frozen_ocean",
|
||||
11 => "frozen_river",
|
||||
12 => "snowy_tundra",
|
||||
13 => "snowy_mountains",
|
||||
14 => "mushroom_fields",
|
||||
15 => "mushroom_field_shore",
|
||||
16 => "beach",
|
||||
17 => "desert_hills",
|
||||
18 => "wooded_hills",
|
||||
19 => "taiga_hills",
|
||||
20 => "mountain_edge",
|
||||
21 => "jungle",
|
||||
22 => "jungle_hills",
|
||||
23 => "jungle_edge",
|
||||
24 => "deep_ocean",
|
||||
25 => "stone_shore",
|
||||
26 => "snowy_beach",
|
||||
27 => "birch_forest",
|
||||
28 => "birch_forest_hills",
|
||||
29 => "dark_forest",
|
||||
30 => "snowy_taiga",
|
||||
31 => "snowy_taiga_hills",
|
||||
32 => "giant_tree_taiga",
|
||||
33 => "giant_tree_taiga_hills",
|
||||
34 => "wooded_mountains",
|
||||
35 => "savanna",
|
||||
36 => "savanna_plateau",
|
||||
37 => "badlands",
|
||||
38 => "wooded_badlands_plateau",
|
||||
39 => "badlands_plateau",
|
||||
40 => "small_end_islands",
|
||||
41 => "end_midlands",
|
||||
42 => "end_highlands",
|
||||
43 => "end_barrens",
|
||||
44 => "warm_ocean",
|
||||
45 => "lukewarm_ocean",
|
||||
46 => "cold_ocean",
|
||||
47 => "deep_warm_ocean",
|
||||
48 => "deep_lukewarm_ocean",
|
||||
49 => "deep_cold_ocean",
|
||||
50 => "deep_frozen_ocean",
|
||||
127 => "the_void",
|
||||
129 => "sunflower_plains",
|
||||
130 => "desert_lakes",
|
||||
131 => "gravelly_mountains",
|
||||
132 => "flower_forest",
|
||||
133 => "taiga_mountains",
|
||||
134 => "swamp_hills",
|
||||
140 => "ice_spikes",
|
||||
149 => "modified_jungle",
|
||||
151 => "modified_jungle_edge",
|
||||
155 => "tall_birch_forest",
|
||||
156 => "tall_birch_hills",
|
||||
157 => "dark_forest_hills",
|
||||
158 => "snowy_taiga_mountains",
|
||||
160 => "giant_spruce_taiga",
|
||||
161 => "giant_spruce_taiga_hills",
|
||||
162 => "modified_gravelly_mountains",
|
||||
163 => "shattered_savanna",
|
||||
164 => "shattered_savanna_plateau",
|
||||
165 => "eroded_badlands",
|
||||
166 => "modified_wooded_badlands_plateau",
|
||||
167 => "modified_badlands_plateau",
|
||||
168 => "bamboo_jungle",
|
||||
169 => "bamboo_jungle_hills",
|
||||
170 => "soul_sand_valley",
|
||||
171 => "crimson_forest",
|
||||
172 => "warped_forest",
|
||||
173 => "basalt_deltas",
|
||||
174 => "dripstone_caves",
|
||||
175 => "lush_caves",
|
||||
177 => "meadow",
|
||||
178 => "grove",
|
||||
179 => "snowy_slopes",
|
||||
180 => "snowcapped_peaks",
|
||||
181 => "lofty_peaks",
|
||||
182 => "stony_peaks",
|
||||
_ => "ocean",
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
//! Functions for computations of block colors
|
||||
|
||||
use super::{Biome, BlockType, Color, Colorf};
|
||||
use super::{Biome, BlockColor, Color, Colorf};
|
||||
|
||||
/// Converts an u8 RGB color to a float vector
|
||||
fn color_vec_unscaled(color: Color) -> Colorf {
|
||||
|
@ -91,18 +91,18 @@ const BIRCH_COLOR: Colorf = Colorf::new(0.502, 0.655, 0.333); // == color_vec(Co
|
|||
/// Color multiplier for spruce leaves
|
||||
const EVERGREEN_COLOR: Colorf = Colorf::new(0.380, 0.600, 0.380); // == color_vec(Color([97, 153, 97]))
|
||||
|
||||
/// Determined if calling [block_color] for a given [BlockType] needs biome information
|
||||
pub fn needs_biome(block: BlockType) -> bool {
|
||||
/// Determined if calling [block_color] for a given [BlockColor] needs biome information
|
||||
pub fn needs_biome(block: BlockColor) -> bool {
|
||||
use super::BlockFlag::*;
|
||||
|
||||
block.is(Grass) || block.is(Foliage) || block.is(Water)
|
||||
}
|
||||
|
||||
/// Determined the block color to display for a given [BlockType]
|
||||
/// Determined the block color to display for a given [BlockColor]
|
||||
///
|
||||
/// [needs_biome] must be used to determine whether passing a [Biome] is necessary.
|
||||
/// Will panic if a [Biome] is necessary, but none is passed.
|
||||
pub fn block_color(block: BlockType, biome: Option<&Biome>, depth: f32) -> Colorf {
|
||||
pub fn block_color(block: BlockColor, biome: Option<&Biome>, depth: f32) -> Colorf {
|
||||
use super::BlockFlag::*;
|
||||
|
||||
let get_biome = || biome.expect("needs biome to determine block color");
|
||||
|
|
202
crates/resource/src/legacy_biomes.rs
Normal file
|
@ -0,0 +1,202 @@
|
|||
//! Manually maintained biome data (aliases and legacy biome IDs)
|
||||
|
||||
/// Biome ID aliases
|
||||
///
|
||||
/// Some biomes have been renamed or merged in recent Minecraft versions.
|
||||
/// Maintain a list of aliases to support chunks saved by older versions.
|
||||
pub const BIOME_ALIASES: &[(&str, &str)] = &[
|
||||
// Biomes fix
|
||||
("beaches", "beach"),
|
||||
("cold_beach", "snowy_beach"),
|
||||
("cold_deep_ocean", "deep_cold_ocean"),
|
||||
("extreme_hills", "mountains"),
|
||||
("extreme_hills_with_trees", "wooded_mountains"),
|
||||
("forest_hills", "wooded_hills"),
|
||||
("frozen_deep_ocean", "deep_frozen_ocean"),
|
||||
("hell", "nether_wastes"),
|
||||
("ice_flats", "snowy_tundra"),
|
||||
("ice_mountains", "snowy_mountains"),
|
||||
("lukewarm_deep_ocean", "deep_lukewarm_ocean"),
|
||||
("mesa", "badlands"),
|
||||
("mesa_clear_rock", "badlands_plateau"),
|
||||
("mesa_rock", "wooded_badlands_plateau"),
|
||||
("mushroom_island", "mushroom_fields"),
|
||||
("mushroom_island_shore", "mushroom_field_shore"),
|
||||
("mutated_birch_forest", "tall_birch_forest"),
|
||||
("mutated_birch_forest_hills", "tall_birch_hills"),
|
||||
("mutated_desert", "desert_lakes"),
|
||||
("mutated_extreme_hills", "gravelly_mountains"),
|
||||
(
|
||||
"mutated_extreme_hills_with_trees",
|
||||
"modified_gravelly_mountains",
|
||||
),
|
||||
("mutated_forest", "flower_forest"),
|
||||
("mutated_ice_flats", "ice_spikes"),
|
||||
("mutated_jungle", "modified_jungle"),
|
||||
("mutated_jungle_edge", "modified_jungle_edge"),
|
||||
("mutated_mesa", "eroded_badlands"),
|
||||
("mutated_mesa_clear_rock", "modified_badlands_plateau"),
|
||||
("mutated_mesa_rock", "modified_wooded_badlands_plateau"),
|
||||
("mutated_plains", "sunflower_plains"),
|
||||
("mutated_redwood_taiga", "giant_spruce_taiga"),
|
||||
("mutated_redwood_taiga_hills", "giant_spruce_taiga_hills"),
|
||||
("mutated_roofed_forest", "dark_forest_hills"),
|
||||
("mutated_savanna", "shattered_savanna"),
|
||||
("mutated_savanna_rock", "shattered_savanna_plateau"),
|
||||
("mutated_swampland", "swamp_hills"),
|
||||
("mutated_taiga", "taiga_mountains"),
|
||||
("mutated_taiga_cold", "snowy_taiga_mountains"),
|
||||
("redwood_taiga", "giant_tree_taiga"),
|
||||
("redwood_taiga_hills", "giant_tree_taiga_hills"),
|
||||
("roofed_forest", "dark_forest"),
|
||||
("savanna_rock", "savanna_plateau"),
|
||||
("sky", "the_end"),
|
||||
("sky_island_barren", "end_barrens"),
|
||||
("sky_island_high", "end_highlands"),
|
||||
("sky_island_low", "small_end_islands"),
|
||||
("sky_island_medium", "end_midlands"),
|
||||
("smaller_extreme_hills", "mountain_edge"),
|
||||
("stone_beach", "stone_shore"),
|
||||
("swampland", "swamp"),
|
||||
("taiga_cold", "snowy_taiga"),
|
||||
("taiga_cold_hills", "snowy_taiga_hills"),
|
||||
("void", "the_void"),
|
||||
("warm_deep_ocean", "deep_warm_ocean"),
|
||||
// Nether biome rename
|
||||
("nether", "nether_wastes"),
|
||||
// Caves and Cliffs biome renames
|
||||
("badlands_plateau", "badlands"),
|
||||
("bamboo_jungle_hills", "bamboo_jungle"),
|
||||
("birch_forest_hills", "birch_forest"),
|
||||
("dark_forest_hills", "dark_forest"),
|
||||
("desert_hills", "desert"),
|
||||
("desert_lakes", "desert"),
|
||||
("giant_spruce_taiga", "old_growth_spruce_taiga"),
|
||||
("giant_spruce_taiga_hills", "old_growth_spruce_taiga"),
|
||||
("giant_tree_taiga", "old_growth_pine_taiga"),
|
||||
("giant_tree_taiga_hills", "old_growth_pine_taiga"),
|
||||
("gravelly_mountains", "windswept_gravelly_hills"),
|
||||
("jungle_edge", "sparse_jungle"),
|
||||
("jungle_hills", "jungle"),
|
||||
("lofty_peaks", "jagged_peaks"),
|
||||
("modified_badlands_plateau", "badlands"),
|
||||
("modified_gravelly_mountains", "windswept_gravelly_hills"),
|
||||
("modified_jungle", "jungle"),
|
||||
("modified_jungle_edge", "sparse_jungle"),
|
||||
("modified_wooded_badlands_plateau", "wooded_badlands"),
|
||||
("mountain_edge", "windswept_hills"),
|
||||
("mountains", "windswept_hills"),
|
||||
("mushroom_field_shore", "mushroom_fields"),
|
||||
("shattered_savanna", "windswept_savanna"),
|
||||
("shattered_savanna_plateau", "windswept_savanna"),
|
||||
("snowcapped_peaks", "frozen_peaks"),
|
||||
("snowy_mountains", "snowy_plains"),
|
||||
("snowy_taiga_hills", "snowy_taiga"),
|
||||
("snowy_taiga_mountains", "snowy_taiga"),
|
||||
("snowy_tundra", "snowy_plains"),
|
||||
("stone_shore", "stony_shore"),
|
||||
("swamp_hills", "swamp"),
|
||||
("taiga_hills", "taiga"),
|
||||
("taiga_mountains", "taiga"),
|
||||
("tall_birch_forest", "old_growth_birch_forest"),
|
||||
("tall_birch_hills", "old_growth_birch_forest"),
|
||||
("wooded_badlands_plateau", "wooded_badlands"),
|
||||
("wooded_hills", "forest"),
|
||||
("wooded_mountains", "windswept_forest"),
|
||||
// Remove Deep Warm Ocean
|
||||
("deep_warm_ocean", "warm_ocean"),
|
||||
];
|
||||
|
||||
/// Maps old numeric biome IDs to new string IDs
|
||||
pub fn legacy_biome(index: u8) -> &'static str {
|
||||
match index {
|
||||
0 => "ocean",
|
||||
1 => "plains",
|
||||
2 => "desert",
|
||||
3 => "mountains",
|
||||
4 => "forest",
|
||||
5 => "taiga",
|
||||
6 => "swamp",
|
||||
7 => "river",
|
||||
8 => "nether_wastes",
|
||||
9 => "the_end",
|
||||
10 => "frozen_ocean",
|
||||
11 => "frozen_river",
|
||||
12 => "snowy_tundra",
|
||||
13 => "snowy_mountains",
|
||||
14 => "mushroom_fields",
|
||||
15 => "mushroom_field_shore",
|
||||
16 => "beach",
|
||||
17 => "desert_hills",
|
||||
18 => "wooded_hills",
|
||||
19 => "taiga_hills",
|
||||
20 => "mountain_edge",
|
||||
21 => "jungle",
|
||||
22 => "jungle_hills",
|
||||
23 => "jungle_edge",
|
||||
24 => "deep_ocean",
|
||||
25 => "stone_shore",
|
||||
26 => "snowy_beach",
|
||||
27 => "birch_forest",
|
||||
28 => "birch_forest_hills",
|
||||
29 => "dark_forest",
|
||||
30 => "snowy_taiga",
|
||||
31 => "snowy_taiga_hills",
|
||||
32 => "giant_tree_taiga",
|
||||
33 => "giant_tree_taiga_hills",
|
||||
34 => "wooded_mountains",
|
||||
35 => "savanna",
|
||||
36 => "savanna_plateau",
|
||||
37 => "badlands",
|
||||
38 => "wooded_badlands_plateau",
|
||||
39 => "badlands_plateau",
|
||||
40 => "small_end_islands",
|
||||
41 => "end_midlands",
|
||||
42 => "end_highlands",
|
||||
43 => "end_barrens",
|
||||
44 => "warm_ocean",
|
||||
45 => "lukewarm_ocean",
|
||||
46 => "cold_ocean",
|
||||
47 => "deep_warm_ocean",
|
||||
48 => "deep_lukewarm_ocean",
|
||||
49 => "deep_cold_ocean",
|
||||
50 => "deep_frozen_ocean",
|
||||
127 => "the_void",
|
||||
129 => "sunflower_plains",
|
||||
130 => "desert_lakes",
|
||||
131 => "gravelly_mountains",
|
||||
132 => "flower_forest",
|
||||
133 => "taiga_mountains",
|
||||
134 => "swamp_hills",
|
||||
140 => "ice_spikes",
|
||||
149 => "modified_jungle",
|
||||
151 => "modified_jungle_edge",
|
||||
155 => "tall_birch_forest",
|
||||
156 => "tall_birch_hills",
|
||||
157 => "dark_forest_hills",
|
||||
158 => "snowy_taiga_mountains",
|
||||
160 => "giant_spruce_taiga",
|
||||
161 => "giant_spruce_taiga_hills",
|
||||
162 => "modified_gravelly_mountains",
|
||||
163 => "shattered_savanna",
|
||||
164 => "shattered_savanna_plateau",
|
||||
165 => "eroded_badlands",
|
||||
166 => "modified_wooded_badlands_plateau",
|
||||
167 => "modified_badlands_plateau",
|
||||
168 => "bamboo_jungle",
|
||||
169 => "bamboo_jungle_hills",
|
||||
170 => "soul_sand_valley",
|
||||
171 => "crimson_forest",
|
||||
172 => "warped_forest",
|
||||
173 => "basalt_deltas",
|
||||
174 => "dripstone_caves",
|
||||
175 => "lush_caves",
|
||||
177 => "meadow",
|
||||
178 => "grove",
|
||||
179 => "snowy_slopes",
|
||||
180 => "snowcapped_peaks",
|
||||
181 => "lofty_peaks",
|
||||
182 => "stony_peaks",
|
||||
_ => "ocean",
|
||||
}
|
||||
}
|
|
@ -13,6 +13,7 @@ const DEF: &str = "air";
|
|||
const EMPTY: [&str; 16] = simple(DEF);
|
||||
|
||||
/// Mapping from each numeric block type and damage/subtype ID to new string ID
|
||||
#[allow(clippy::large_const_arrays)]
|
||||
pub const LEGACY_BLOCK_TYPES: [[&str; 16]; 256] = [
|
||||
/* 0 */
|
||||
simple("air"),
|
||||
|
|
|
@ -4,20 +4,19 @@
|
|||
|
||||
mod biomes;
|
||||
mod block_color;
|
||||
mod legacy_block_types;
|
||||
|
||||
#[allow(clippy::missing_docs_in_private_items)] // Generated module
|
||||
mod block_types;
|
||||
mod legacy_biomes;
|
||||
mod legacy_block_types;
|
||||
|
||||
use std::collections::HashMap;
|
||||
|
||||
use enumflags2::{bitflags, BitFlags};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use bincode::{BorrowDecode, Decode, Encode};
|
||||
use enumflags2::{BitFlags, bitflags};
|
||||
|
||||
/// Flags describing special properties of [BlockType]s
|
||||
#[bitflags]
|
||||
#[repr(u8)]
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Serialize, Deserialize)]
|
||||
#[derive(Debug, Clone, Copy, PartialEq)]
|
||||
pub enum BlockFlag {
|
||||
/// The block type is opaque
|
||||
Opaque,
|
||||
|
@ -27,36 +26,105 @@ pub enum BlockFlag {
|
|||
Foliage,
|
||||
/// The block type is birch foliage
|
||||
Birch,
|
||||
/// The block type is spurce foliage
|
||||
/// The block type is spruce foliage
|
||||
Spruce,
|
||||
/// The block type is colored using biome water colors
|
||||
Water,
|
||||
/// The block type is a wall sign
|
||||
///
|
||||
/// The WallSign flag is used to distinguish wall signs from
|
||||
/// freestanding or -hanging signs.
|
||||
WallSign,
|
||||
}
|
||||
|
||||
/// An RGB color with u8 components
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Serialize, Deserialize)]
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, Encode, Decode)]
|
||||
pub struct Color(pub [u8; 3]);
|
||||
|
||||
/// An RGB color with f32 components
|
||||
pub type Colorf = glam::Vec3;
|
||||
|
||||
/// A block type specification
|
||||
#[derive(Debug, Clone, Copy, Serialize, Deserialize)]
|
||||
pub struct BlockType {
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
pub struct BlockColor {
|
||||
/// Bit set of [BlockFlag]s describing special properties of the block type
|
||||
pub flags: BitFlags<BlockFlag>,
|
||||
/// Base color of the block type
|
||||
pub color: Color,
|
||||
}
|
||||
|
||||
impl BlockType {
|
||||
/// Checks whether a block type has a given [BlockFlag] set
|
||||
impl BlockColor {
|
||||
/// Checks whether a block color has a given [BlockFlag] set
|
||||
#[inline]
|
||||
pub fn is(&self, flag: BlockFlag) -> bool {
|
||||
self.flags.contains(flag)
|
||||
}
|
||||
}
|
||||
|
||||
impl Encode for BlockColor {
|
||||
fn encode<E: bincode::enc::Encoder>(
|
||||
&self,
|
||||
encoder: &mut E,
|
||||
) -> Result<(), bincode::error::EncodeError> {
|
||||
bincode::Encode::encode(&self.flags.bits(), encoder)?;
|
||||
bincode::Encode::encode(&self.color, encoder)?;
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
impl<Context> Decode<Context> for BlockColor {
|
||||
fn decode<D: bincode::de::Decoder<Context = Context>>(
|
||||
decoder: &mut D,
|
||||
) -> Result<Self, bincode::error::DecodeError> {
|
||||
Ok(BlockColor {
|
||||
flags: BitFlags::from_bits(bincode::Decode::decode(decoder)?).or(Err(
|
||||
bincode::error::DecodeError::Other("invalid block flags"),
|
||||
))?,
|
||||
color: bincode::Decode::decode(decoder)?,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
impl<'de, Context> BorrowDecode<'de, Context> for BlockColor {
|
||||
fn borrow_decode<D: bincode::de::BorrowDecoder<'de, Context = Context>>(
|
||||
decoder: &mut D,
|
||||
) -> Result<Self, bincode::error::DecodeError> {
|
||||
Ok(BlockColor {
|
||||
flags: BitFlags::from_bits(bincode::BorrowDecode::borrow_decode(decoder)?).or(Err(
|
||||
bincode::error::DecodeError::Other("invalid block flags"),
|
||||
))?,
|
||||
color: bincode::BorrowDecode::borrow_decode(decoder)?,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
/// A block type specification (for use in constants)
|
||||
#[derive(Debug, Clone)]
|
||||
struct ConstBlockType {
|
||||
/// Determines the rendered color of the block type
|
||||
pub block_color: BlockColor,
|
||||
/// Material of a sign block
|
||||
pub sign_material: Option<&'static str>,
|
||||
}
|
||||
|
||||
/// A block type specification
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct BlockType {
|
||||
/// Determines the rendered color of the block type
|
||||
pub block_color: BlockColor,
|
||||
/// Material of a sign block
|
||||
pub sign_material: Option<String>,
|
||||
}
|
||||
|
||||
impl From<&ConstBlockType> for BlockType {
|
||||
fn from(value: &ConstBlockType) -> Self {
|
||||
BlockType {
|
||||
block_color: value.block_color,
|
||||
sign_material: value.sign_material.map(String::from),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Used to look up standard Minecraft block types
|
||||
#[derive(Debug)]
|
||||
pub struct BlockTypes {
|
||||
|
@ -70,10 +138,15 @@ impl Default for BlockTypes {
|
|||
fn default() -> Self {
|
||||
let block_type_map: HashMap<_, _> = block_types::BLOCK_TYPES
|
||||
.iter()
|
||||
.map(|(k, v)| (String::from(*k), *v))
|
||||
.map(|(k, v)| (String::from(*k), BlockType::from(v)))
|
||||
.collect();
|
||||
let legacy_block_types = Box::new(legacy_block_types::LEGACY_BLOCK_TYPES.map(|inner| {
|
||||
inner.map(|id| *block_type_map.get(id).expect("Unknown legacy block type"))
|
||||
inner.map(|id| {
|
||||
block_type_map
|
||||
.get(id)
|
||||
.expect("Unknown legacy block type")
|
||||
.clone()
|
||||
})
|
||||
}));
|
||||
|
||||
BlockTypes {
|
||||
|
@ -86,21 +159,124 @@ impl Default for BlockTypes {
|
|||
impl BlockTypes {
|
||||
/// Resolves a Minecraft 1.13+ string block type ID
|
||||
#[inline]
|
||||
pub fn get(&self, id: &str) -> Option<BlockType> {
|
||||
pub fn get(&self, id: &str) -> Option<&BlockType> {
|
||||
let suffix = id.strip_prefix("minecraft:")?;
|
||||
self.block_type_map.get(suffix).copied()
|
||||
self.block_type_map.get(suffix)
|
||||
}
|
||||
|
||||
/// Resolves a Minecraft pre-1.13 numeric block type ID
|
||||
#[inline]
|
||||
pub fn get_legacy(&self, id: u8, data: u8) -> Option<BlockType> {
|
||||
Some(self.legacy_block_types[id as usize][data as usize])
|
||||
pub fn get_legacy(&self, id: u8, data: u8) -> Option<&BlockType> {
|
||||
Some(&self.legacy_block_types[id as usize][data as usize])
|
||||
}
|
||||
}
|
||||
|
||||
pub use biomes::{Biome, BiomeGrassColorModifier};
|
||||
pub use block_color::{block_color, needs_biome};
|
||||
|
||||
/// Grass color modifier used by a biome
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Encode, Decode)]
|
||||
pub enum BiomeGrassColorModifier {
|
||||
/// Grass color modifier used by the dark forest biome
|
||||
DarkForest,
|
||||
/// Grass color modifier used by swamp biomes
|
||||
Swamp,
|
||||
}
|
||||
|
||||
/// A biome specification
|
||||
///
|
||||
/// A Biome contains all information about a biome necessary to compute a block
|
||||
/// color given a block type and depth
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Encode, Decode)]
|
||||
pub struct Biome {
|
||||
/// Temperature value
|
||||
///
|
||||
/// For more efficient storage, the temperature is stored as an integer
|
||||
/// after mutiplying the raw value by 20
|
||||
pub temp: i8,
|
||||
/// Downfall value
|
||||
///
|
||||
/// For more efficient storage, the downfall is stored as an integer
|
||||
/// after mutiplying the raw value by 20
|
||||
pub downfall: i8,
|
||||
/// Water color override
|
||||
pub water_color: Option<Color>,
|
||||
/// Foliage color override
|
||||
pub foliage_color: Option<Color>,
|
||||
/// Grass color override
|
||||
pub grass_color: Option<Color>,
|
||||
/// Grass color modifier
|
||||
pub grass_color_modifier: Option<BiomeGrassColorModifier>,
|
||||
}
|
||||
|
||||
impl Biome {
|
||||
/// Constructs a new Biome
|
||||
const fn new(temp: i16, downfall: i16) -> Biome {
|
||||
/// Helper to encode temperature and downfall values
|
||||
///
|
||||
/// Converts temperatue and downfall from the input format
|
||||
/// (mutiplied by 100) to i8 range for more efficient storage.
|
||||
const fn encode(v: i16) -> i8 {
|
||||
(v / 5) as i8
|
||||
}
|
||||
Biome {
|
||||
temp: encode(temp),
|
||||
downfall: encode(downfall),
|
||||
grass_color_modifier: None,
|
||||
water_color: None,
|
||||
foliage_color: None,
|
||||
grass_color: None,
|
||||
}
|
||||
}
|
||||
|
||||
/// Builder function to override the biome water color
|
||||
const fn water(self, water_color: [u8; 3]) -> Biome {
|
||||
Biome {
|
||||
water_color: Some(Color(water_color)),
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
/// Builder function to override the biome foliage color
|
||||
const fn foliage(self, foliage_color: [u8; 3]) -> Biome {
|
||||
Biome {
|
||||
foliage_color: Some(Color(foliage_color)),
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
/// Builder function to override the biome grass color
|
||||
const fn grass(self, grass_color: [u8; 3]) -> Biome {
|
||||
Biome {
|
||||
grass_color: Some(Color(grass_color)),
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
/// Builder function to set a grass color modifier
|
||||
const fn modify(self, grass_color_modifier: BiomeGrassColorModifier) -> Biome {
|
||||
Biome {
|
||||
grass_color_modifier: Some(grass_color_modifier),
|
||||
..self
|
||||
}
|
||||
}
|
||||
|
||||
/// Decodes a temperature or downfall value from the storage format to
|
||||
/// f32 for further calculation
|
||||
fn decode(val: i8) -> f32 {
|
||||
f32::from(val) / 20.0
|
||||
}
|
||||
|
||||
/// Returns the biome's temperature decoded to its original float value
|
||||
pub fn temp(&self) -> f32 {
|
||||
Self::decode(self.temp)
|
||||
}
|
||||
|
||||
/// Returns the biome's downfall decoded to its original float value
|
||||
pub fn downfall(&self) -> f32 {
|
||||
Self::decode(self.downfall)
|
||||
}
|
||||
}
|
||||
|
||||
/// Used to look up standard Minecraft biome types
|
||||
#[derive(Debug)]
|
||||
pub struct BiomeTypes {
|
||||
|
@ -108,6 +284,8 @@ pub struct BiomeTypes {
|
|||
biome_map: HashMap<String, &'static Biome>,
|
||||
/// Array used to look up old numeric biome IDs
|
||||
legacy_biomes: Box<[&'static Biome; 256]>,
|
||||
/// Fallback for unknown (new/modded) biomes
|
||||
fallback_biome: &'static Biome,
|
||||
}
|
||||
|
||||
impl Default for BiomeTypes {
|
||||
|
@ -117,7 +295,7 @@ impl Default for BiomeTypes {
|
|||
.map(|(k, v)| (String::from(*k), v))
|
||||
.collect();
|
||||
|
||||
for &(old, new) in biomes::BIOME_ALIASES.iter().rev() {
|
||||
for &(old, new) in legacy_biomes::BIOME_ALIASES.iter().rev() {
|
||||
let biome = biome_map
|
||||
.get(new)
|
||||
.copied()
|
||||
|
@ -127,16 +305,19 @@ impl Default for BiomeTypes {
|
|||
|
||||
let legacy_biomes = (0..=255)
|
||||
.map(|index| {
|
||||
let id = biomes::legacy_biome(index);
|
||||
let id = legacy_biomes::legacy_biome(index);
|
||||
*biome_map.get(id).expect("Unknown legacy biome")
|
||||
})
|
||||
.collect::<Box<[_]>>()
|
||||
.try_into()
|
||||
.unwrap();
|
||||
|
||||
let fallback_biome = *biome_map.get("plains").expect("Plains biome undefined");
|
||||
|
||||
Self {
|
||||
biome_map,
|
||||
legacy_biomes,
|
||||
fallback_biome,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -154,4 +335,10 @@ impl BiomeTypes {
|
|||
pub fn get_legacy(&self, id: u8) -> Option<&Biome> {
|
||||
Some(self.legacy_biomes[id as usize])
|
||||
}
|
||||
|
||||
/// Returns the fallback for unknown (new/modded) biomes
|
||||
#[inline]
|
||||
pub fn get_fallback(&self) -> &Biome {
|
||||
self.fallback_biome
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
[package]
|
||||
name = "minedmap-types"
|
||||
version = "0.1.2"
|
||||
version = "0.2.0"
|
||||
description = "Common types used by several MinedMap crates"
|
||||
edition.workspace = true
|
||||
license.workspace = true
|
||||
|
@ -8,5 +8,5 @@ readme.workspace = true
|
|||
repository.workspace = true
|
||||
|
||||
[dependencies]
|
||||
itertools = "0.12.0"
|
||||
serde = { version = "1.0.183", features = ["derive"] }
|
||||
bincode = "2.0.1"
|
||||
itertools = "0.14.0"
|
||||
|
|
|
@ -8,8 +8,8 @@ use std::{
|
|||
ops::{Index, IndexMut},
|
||||
};
|
||||
|
||||
use bincode::{Decode, Encode};
|
||||
use itertools::iproduct;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
/// Const generic AXIS arguments for coordinate types
|
||||
pub mod axis {
|
||||
|
@ -47,12 +47,11 @@ macro_rules! coord_type {
|
|||
|
||||
/// Returns an iterator over all possible values of the type
|
||||
#[inline]
|
||||
pub fn iter() -> impl Iterator<Item = $t<AXIS>>
|
||||
+ DoubleEndedIterator
|
||||
+ ExactSizeIterator
|
||||
+ FusedIterator
|
||||
+ Clone
|
||||
+ Debug {
|
||||
pub fn iter() -> impl DoubleEndedIterator<Item = $t<AXIS>>
|
||||
+ ExactSizeIterator
|
||||
+ FusedIterator
|
||||
+ Clone
|
||||
+ Debug {
|
||||
(0..Self::MAX as u8).map($t)
|
||||
}
|
||||
}
|
||||
|
@ -111,7 +110,7 @@ impl LayerBlockCoords {
|
|||
/// Generic array for data stored per block of a chunk layer
|
||||
///
|
||||
/// Includes various convenient iteration functions.
|
||||
#[derive(Debug, Clone, Copy, Default, Serialize, Deserialize)]
|
||||
#[derive(Debug, Clone, Copy, Default, Encode, Decode)]
|
||||
pub struct LayerBlockArray<T>(pub [[T; BLOCKS_PER_CHUNK]; BLOCKS_PER_CHUNK]);
|
||||
|
||||
impl<T> Index<LayerBlockCoords> for LayerBlockArray<T> {
|
||||
|
@ -197,7 +196,7 @@ impl Debug for ChunkCoords {
|
|||
/// Generic array for data stored per chunk of a region
|
||||
///
|
||||
/// Includes various convenient iteration functions.
|
||||
#[derive(Debug, Clone, Copy, Default, Serialize, Deserialize)]
|
||||
#[derive(Debug, Clone, Copy, Default, Encode, Decode)]
|
||||
pub struct ChunkArray<T>(pub [[T; CHUNKS_PER_REGION]; CHUNKS_PER_REGION]);
|
||||
|
||||
impl<T> ChunkArray<T> {
|
||||
|
|
51
docker-compose.yml
Normal file
|
@ -0,0 +1,51 @@
|
|||
# This is an example docker-compose configuration providing a Minecraft server,
|
||||
# map generator and webserver. Visit http://localhost:8080 to view the map.
|
||||
#
|
||||
# See https://docker-minecraft-server.readthedocs.io/ for more information on
|
||||
# the itzg/minecraft-server image and its configuration.
|
||||
|
||||
services:
|
||||
mc:
|
||||
image: docker.io/itzg/minecraft-server
|
||||
environment:
|
||||
EULA: 'true'
|
||||
ports:
|
||||
- '25565:25565'
|
||||
volumes:
|
||||
- data:/data
|
||||
stdin_open: true
|
||||
tty: true
|
||||
restart: unless-stopped
|
||||
|
||||
minedmap:
|
||||
image: ghcr.io/neocturne/minedmap/minedmap
|
||||
command:
|
||||
- '--jobs-initial=2'
|
||||
- '--image-format=webp'
|
||||
- '--sign-filter=\[Map\]'
|
||||
- '--sign-transform=s/\[Map\]//'
|
||||
- '--watch'
|
||||
- '/input/world'
|
||||
- '/output'
|
||||
volumes:
|
||||
- data:/input:ro
|
||||
- output:/output
|
||||
- processed:/output/processed
|
||||
network_mode: 'none'
|
||||
depends_on:
|
||||
mc:
|
||||
condition: service_healthy
|
||||
restart: unless-stopped
|
||||
|
||||
viewer:
|
||||
image: ghcr.io/neocturne/minedmap/viewer
|
||||
ports:
|
||||
- '8080:80'
|
||||
volumes:
|
||||
- output:/usr/share/nginx/html/data:ro
|
||||
restart: unless-stopped
|
||||
|
||||
volumes:
|
||||
data: {}
|
||||
processed: {}
|
||||
output: {}
|
BIN
docs/images/signs.png
Normal file
After Width: | Height: | Size: 90 KiB |
|
@ -11,12 +11,15 @@ work.
|
|||
- `extract.py`: Takes the block type information from `blocks.json` and texture data
|
||||
from an unpacked Minecraft JAR, storing the result in `colors.json`
|
||||
- `generate.py`: Generates `block_types.rs` from `colors.json`
|
||||
- `biomes.py`: Generates `biomes.rs` from biome JSON files of an unpacked
|
||||
Minecraft JAR
|
||||
- `sign_textures.py`: Generates all needed sign graphics from Minecraft assets
|
||||
|
||||
In addition to these scripts, the JSON processor *jq* is a useful tool to work
|
||||
with MinedMap's resource metadata.
|
||||
|
||||
|
||||
## How to add support for block IDs of a new Minecraft version
|
||||
## How to add support for block IDs and biomes of a new Minecraft version
|
||||
|
||||
1. Download the Minecraft version you want to support as well as the previous
|
||||
version currently supported by MinedMap. You can use the Minecraft launcher
|
||||
|
@ -42,12 +45,13 @@ with MinedMap's resource metadata.
|
|||
5. Edit `blocks.json` until the following command passes without errors:
|
||||
|
||||
```sh
|
||||
./extract.py blocks.json data/new/assets/minecraft/textures/block colors.json
|
||||
./extract.py blocks.json data/new colors.json
|
||||
```
|
||||
|
||||
If possible, the top texture of blocks should be used where different sides
|
||||
exist. Block types that should not be visible on the map are just set to
|
||||
`null` in the JSON.
|
||||
`null` in the JSON (or have a `null` `texture` field when other flags need
|
||||
to be set, like for sign blocks).
|
||||
|
||||
The `water`, `grass` and `foliage` flags control biome-dependent texture color modifiers.
|
||||
|
||||
|
@ -67,6 +71,17 @@ with MinedMap's resource metadata.
|
|||
cargo fmt --all
|
||||
```
|
||||
|
||||
8. Update the source code for new biome data:
|
||||
|
||||
```sh
|
||||
./biomes.py data/new ../crates/resource/src/biomes.rs
|
||||
cargo fmt --all
|
||||
```
|
||||
|
||||
After regenerating, check if only new biomes were added. If entries
|
||||
got removed, biomes may have been renamed or merged, requiring updates
|
||||
to the alias list in `crates/resource/src/legacy_biomes.rs`.
|
||||
|
||||
After the update, the new version should be tested with old savegames (both
|
||||
before and after migration by the new version) as well as newly generated
|
||||
worlds. Use creative mode to add the new block types to your test world.
|
||||
|
|
70
resource/biomes.py
Executable file
|
@ -0,0 +1,70 @@
|
|||
#!/usr/bin/env python3
|
||||
|
||||
import json
|
||||
import os
|
||||
import sys
|
||||
|
||||
|
||||
if len(sys.argv) != 3:
|
||||
sys.exit('Usage: biomes.py <data directory> <biomes.rs>')
|
||||
|
||||
biomes = {}
|
||||
|
||||
for file in os.scandir(os.path.join(sys.argv[1], 'data/minecraft/worldgen/biome')):
|
||||
(name, ext) = os.path.splitext(file.name)
|
||||
if ext != '.json':
|
||||
continue
|
||||
with open(file) as f:
|
||||
data = json.load(f)
|
||||
biomes[name] = {
|
||||
'downfall': data['downfall'],
|
||||
'temperature': data['temperature'],
|
||||
'foliage_color': data['effects'].get('foliage_color'),
|
||||
'grass_color': data['effects'].get('grass_color'),
|
||||
'grass_color_modifier': data['effects'].get('grass_color_modifier'),
|
||||
'water_color': data['effects'].get('water_color'),
|
||||
}
|
||||
|
||||
def color(v):
|
||||
return f'[{v>>16}, {(v>>8)&0xff}, {v&0xff}]'
|
||||
|
||||
# Converts the snake_case grass color modifier to CamelCase
|
||||
def modify(v):
|
||||
return ''.join([s.capitalize() for s in v.split('_')])
|
||||
|
||||
def gen_biome(name, info, f):
|
||||
temp = round(100*info['temperature'])
|
||||
downfall = round(100*info['downfall'])
|
||||
foliage_color = info['foliage_color']
|
||||
grass_color = info['grass_color']
|
||||
grass_color_modifier = info['grass_color_modifier']
|
||||
water_color = info['water_color']
|
||||
|
||||
print(f'\t("{name}", Biome::new({temp}, {downfall})', file=f)
|
||||
|
||||
if foliage_color is not None:
|
||||
print(f'\t\t.foliage({color(foliage_color)})', file=f)
|
||||
if grass_color is not None:
|
||||
print(f'\t\t.grass({color(grass_color)})', file=f)
|
||||
if grass_color_modifier is not None:
|
||||
print(f'\t\t.modify({modify(grass_color_modifier)})', file=f)
|
||||
if water_color is not None and water_color != 0x3f76e4:
|
||||
print(f'\t\t.water({color(water_color)})', file=f)
|
||||
|
||||
print('\t),', file=f)
|
||||
|
||||
with open(sys.argv[2], 'w') as f:
|
||||
print('//! Biome data', file=f);
|
||||
print('//!', file=f);
|
||||
print('//! This file is generated using resource/biomes.py, do not edit', file=f);
|
||||
print('', file=f)
|
||||
print('use super::*;', file=f)
|
||||
print('use BiomeGrassColorModifier::*;', file=f)
|
||||
print('', file=f)
|
||||
print('/// List if known biomes and their properties', file=f);
|
||||
print('pub const BIOMES: &[(&str, Biome)] = &[', file=f)
|
||||
|
||||
for name in sorted(biomes):
|
||||
gen_biome(name, biomes[name], f)
|
||||
|
||||
print('];', file=f)
|
|
@ -9,7 +9,10 @@
|
|||
"acacia_fence_gate": {
|
||||
"texture": "acacia_planks"
|
||||
},
|
||||
"acacia_hanging_sign": null,
|
||||
"acacia_hanging_sign": {
|
||||
"sign_material": "acacia",
|
||||
"texture": null
|
||||
},
|
||||
"acacia_leaves": {
|
||||
"foliage": true
|
||||
},
|
||||
|
@ -22,7 +25,8 @@
|
|||
},
|
||||
"acacia_sapling": {},
|
||||
"acacia_sign": {
|
||||
"texture": "acacia_planks"
|
||||
"sign_material": "acacia",
|
||||
"texture": null
|
||||
},
|
||||
"acacia_slab": {
|
||||
"texture": "acacia_planks"
|
||||
|
@ -31,8 +35,16 @@
|
|||
"texture": "acacia_planks"
|
||||
},
|
||||
"acacia_trapdoor": {},
|
||||
"acacia_wall_hanging_sign": null,
|
||||
"acacia_wall_sign": null,
|
||||
"acacia_wall_hanging_sign": {
|
||||
"sign_material": "acacia",
|
||||
"texture": null,
|
||||
"wall_sign": true
|
||||
},
|
||||
"acacia_wall_sign": {
|
||||
"sign_material": "acacia",
|
||||
"texture": null,
|
||||
"wall_sign": true
|
||||
},
|
||||
"acacia_wood": {
|
||||
"texture": "acacia_log"
|
||||
},
|
||||
|
@ -84,7 +96,10 @@
|
|||
"bamboo_fence_gate": {
|
||||
"texture": "bamboo_planks"
|
||||
},
|
||||
"bamboo_hanging_sign": null,
|
||||
"bamboo_hanging_sign": {
|
||||
"sign_material": "bamboo",
|
||||
"texture": null
|
||||
},
|
||||
"bamboo_mosaic": {},
|
||||
"bamboo_mosaic_slab": {
|
||||
"texture": "bamboo_mosaic"
|
||||
|
@ -98,7 +113,8 @@
|
|||
},
|
||||
"bamboo_sapling": null,
|
||||
"bamboo_sign": {
|
||||
"texture": "bamboo_planks"
|
||||
"sign_material": "bamboo",
|
||||
"texture": null
|
||||
},
|
||||
"bamboo_slab": {
|
||||
"texture": "bamboo_planks"
|
||||
|
@ -107,8 +123,16 @@
|
|||
"texture": "bamboo_planks"
|
||||
},
|
||||
"bamboo_trapdoor": {},
|
||||
"bamboo_wall_hanging_sign": null,
|
||||
"bamboo_wall_sign": null,
|
||||
"bamboo_wall_hanging_sign": {
|
||||
"sign_material": "bamboo",
|
||||
"texture": null,
|
||||
"wall_sign": true
|
||||
},
|
||||
"bamboo_wall_sign": {
|
||||
"sign_material": "bamboo",
|
||||
"texture": null,
|
||||
"wall_sign": true
|
||||
},
|
||||
"barrel": {
|
||||
"texture": "barrel_top"
|
||||
},
|
||||
|
@ -144,7 +168,10 @@
|
|||
"birch_fence_gate": {
|
||||
"texture": "birch_planks"
|
||||
},
|
||||
"birch_hanging_sign": null,
|
||||
"birch_hanging_sign": {
|
||||
"sign_material": "birch",
|
||||
"texture": null
|
||||
},
|
||||
"birch_leaves": {
|
||||
"birch": true
|
||||
},
|
||||
|
@ -157,7 +184,8 @@
|
|||
},
|
||||
"birch_sapling": {},
|
||||
"birch_sign": {
|
||||
"texture": "birch_planks"
|
||||
"sign_material": "birch",
|
||||
"texture": null
|
||||
},
|
||||
"birch_slab": {
|
||||
"texture": "birch_planks"
|
||||
|
@ -166,8 +194,16 @@
|
|||
"texture": "birch_planks"
|
||||
},
|
||||
"birch_trapdoor": {},
|
||||
"birch_wall_hanging_sign": null,
|
||||
"birch_wall_sign": null,
|
||||
"birch_wall_hanging_sign": {
|
||||
"sign_material": "birch",
|
||||
"texture": null,
|
||||
"wall_sign": true
|
||||
},
|
||||
"birch_wall_sign": {
|
||||
"sign_material": "birch",
|
||||
"texture": null,
|
||||
"wall_sign": true
|
||||
},
|
||||
"birch_wood": {
|
||||
"texture": "birch_log"
|
||||
},
|
||||
|
@ -280,9 +316,13 @@
|
|||
"bubble_coral_fan": null,
|
||||
"bubble_coral_wall_fan": null,
|
||||
"budding_amethyst": {},
|
||||
"bush": {
|
||||
"grass": true
|
||||
},
|
||||
"cactus": {
|
||||
"texture": "cactus_top"
|
||||
},
|
||||
"cactus_flower": {},
|
||||
"cake": {
|
||||
"texture": "cake_top"
|
||||
},
|
||||
|
@ -326,7 +366,10 @@
|
|||
"cherry_fence_gate": {
|
||||
"texture": "cherry_planks"
|
||||
},
|
||||
"cherry_hanging_sign": null,
|
||||
"cherry_hanging_sign": {
|
||||
"sign_material": "cherry",
|
||||
"texture": null
|
||||
},
|
||||
"cherry_leaves": {},
|
||||
"cherry_log": {
|
||||
"texture": "cherry_log_top"
|
||||
|
@ -337,7 +380,8 @@
|
|||
},
|
||||
"cherry_sapling": null,
|
||||
"cherry_sign": {
|
||||
"texture": "cherry_planks"
|
||||
"sign_material": "cherry",
|
||||
"texture": null
|
||||
},
|
||||
"cherry_slab": {
|
||||
"texture": "cherry_planks"
|
||||
|
@ -346,8 +390,16 @@
|
|||
"texture": "cherry_planks"
|
||||
},
|
||||
"cherry_trapdoor": {},
|
||||
"cherry_wall_hanging_sign": null,
|
||||
"cherry_wall_sign": null,
|
||||
"cherry_wall_hanging_sign": {
|
||||
"sign_material": "cherry",
|
||||
"texture": null,
|
||||
"wall_sign": true
|
||||
},
|
||||
"cherry_wall_sign": {
|
||||
"sign_material": "cherry",
|
||||
"texture": null,
|
||||
"wall_sign": true
|
||||
},
|
||||
"cherry_wood": {
|
||||
"texture": "cherry_log"
|
||||
},
|
||||
|
@ -360,6 +412,7 @@
|
|||
"chiseled_bookshelf": {
|
||||
"texture": "chiseled_bookshelf_top"
|
||||
},
|
||||
"chiseled_copper": {},
|
||||
"chiseled_deepslate": {},
|
||||
"chiseled_nether_bricks": {},
|
||||
"chiseled_polished_blackstone": {},
|
||||
|
@ -367,13 +420,19 @@
|
|||
"chiseled_red_sandstone": {
|
||||
"texture": "red_sandstone_top"
|
||||
},
|
||||
"chiseled_resin_bricks": {},
|
||||
"chiseled_sandstone": {
|
||||
"texture": "sandstone_top"
|
||||
},
|
||||
"chiseled_stone_bricks": {},
|
||||
"chiseled_tuff": {},
|
||||
"chiseled_tuff_bricks": {
|
||||
"texture": "chiseled_tuff_bricks_top"
|
||||
},
|
||||
"chorus_flower": {},
|
||||
"chorus_plant": {},
|
||||
"clay": {},
|
||||
"closed_eyeblossom": null,
|
||||
"coal_block": {},
|
||||
"coal_ore": {},
|
||||
"coarse_dirt": {},
|
||||
|
@ -410,16 +469,28 @@
|
|||
},
|
||||
"conduit": {},
|
||||
"copper_block": {},
|
||||
"copper_bulb": {},
|
||||
"copper_door": {
|
||||
"texture": "copper_door_top"
|
||||
},
|
||||
"copper_grate": {},
|
||||
"copper_ore": {},
|
||||
"copper_trapdoor": {},
|
||||
"cornflower": null,
|
||||
"cracked_deepslate_bricks": {},
|
||||
"cracked_deepslate_tiles": {},
|
||||
"cracked_nether_bricks": {},
|
||||
"cracked_polished_blackstone_bricks": {},
|
||||
"cracked_stone_bricks": {},
|
||||
"crafter": {
|
||||
"texture": "crafter_top"
|
||||
},
|
||||
"crafting_table": {
|
||||
"texture": "crafting_table_top"
|
||||
},
|
||||
"creaking_heart": {
|
||||
"texture": "creaking_heart_top"
|
||||
},
|
||||
"creeper_head": null,
|
||||
"creeper_wall_head": null,
|
||||
"crimson_button": null,
|
||||
|
@ -433,7 +504,10 @@
|
|||
"texture": "crimson_planks"
|
||||
},
|
||||
"crimson_fungus": null,
|
||||
"crimson_hanging_sign": null,
|
||||
"crimson_hanging_sign": {
|
||||
"sign_material": "crimson",
|
||||
"texture": null
|
||||
},
|
||||
"crimson_hyphae": {
|
||||
"texture": "crimson_stem"
|
||||
},
|
||||
|
@ -444,7 +518,8 @@
|
|||
},
|
||||
"crimson_roots": {},
|
||||
"crimson_sign": {
|
||||
"texture": "crimson_planks"
|
||||
"sign_material": "crimson",
|
||||
"texture": null
|
||||
},
|
||||
"crimson_slab": {
|
||||
"texture": "crimson_planks"
|
||||
|
@ -456,8 +531,16 @@
|
|||
"texture": "crimson_stem_top"
|
||||
},
|
||||
"crimson_trapdoor": {},
|
||||
"crimson_wall_hanging_sign": null,
|
||||
"crimson_wall_sign": null,
|
||||
"crimson_wall_hanging_sign": {
|
||||
"sign_material": "crimson",
|
||||
"texture": null,
|
||||
"wall_sign": true
|
||||
},
|
||||
"crimson_wall_sign": {
|
||||
"sign_material": "crimson",
|
||||
"texture": null,
|
||||
"wall_sign": true
|
||||
},
|
||||
"crying_obsidian": {},
|
||||
"cut_copper": {},
|
||||
"cut_copper_slab": {
|
||||
|
@ -512,7 +595,10 @@
|
|||
"dark_oak_fence_gate": {
|
||||
"texture": "dark_oak_planks"
|
||||
},
|
||||
"dark_oak_hanging_sign": null,
|
||||
"dark_oak_hanging_sign": {
|
||||
"sign_material": "dark_oak",
|
||||
"texture": null
|
||||
},
|
||||
"dark_oak_leaves": {
|
||||
"foliage": true
|
||||
},
|
||||
|
@ -525,7 +611,8 @@
|
|||
},
|
||||
"dark_oak_sapling": {},
|
||||
"dark_oak_sign": {
|
||||
"texture": "dark_oak_planks"
|
||||
"sign_material": "dark_oak",
|
||||
"texture": null
|
||||
},
|
||||
"dark_oak_slab": {
|
||||
"texture": "dark_oak_planks"
|
||||
|
@ -534,8 +621,16 @@
|
|||
"texture": "dark_oak_planks"
|
||||
},
|
||||
"dark_oak_trapdoor": {},
|
||||
"dark_oak_wall_hanging_sign": null,
|
||||
"dark_oak_wall_sign": null,
|
||||
"dark_oak_wall_hanging_sign": {
|
||||
"sign_material": "dark_oak",
|
||||
"texture": null,
|
||||
"wall_sign": true
|
||||
},
|
||||
"dark_oak_wall_sign": {
|
||||
"sign_material": "dark_oak",
|
||||
"texture": null,
|
||||
"wall_sign": true
|
||||
},
|
||||
"dark_oak_wood": {
|
||||
"texture": "dark_oak_log"
|
||||
},
|
||||
|
@ -661,7 +756,14 @@
|
|||
"ender_chest": {
|
||||
"texture": "obsidian"
|
||||
},
|
||||
"exposed_chiseled_copper": {},
|
||||
"exposed_copper": {},
|
||||
"exposed_copper_bulb": {},
|
||||
"exposed_copper_door": {
|
||||
"texture": "exposed_copper_door_top"
|
||||
},
|
||||
"exposed_copper_grate": {},
|
||||
"exposed_copper_trapdoor": {},
|
||||
"exposed_cut_copper": {},
|
||||
"exposed_cut_copper_slab": {
|
||||
"texture": "exposed_cut_copper"
|
||||
|
@ -680,6 +782,7 @@
|
|||
"fire_coral_block": {},
|
||||
"fire_coral_fan": null,
|
||||
"fire_coral_wall_fan": null,
|
||||
"firefly_bush": {},
|
||||
"fletching_table": {
|
||||
"texture": "fletching_table_top"
|
||||
},
|
||||
|
@ -771,6 +874,7 @@
|
|||
"hay_block": {
|
||||
"texture": "hay_block_top"
|
||||
},
|
||||
"heavy_core": {},
|
||||
"heavy_weighted_pressure_plate": {
|
||||
"texture": "iron_block"
|
||||
},
|
||||
|
@ -832,7 +936,10 @@
|
|||
"jungle_fence_gate": {
|
||||
"texture": "jungle_planks"
|
||||
},
|
||||
"jungle_hanging_sign": null,
|
||||
"jungle_hanging_sign": {
|
||||
"sign_material": "jungle",
|
||||
"texture": null
|
||||
},
|
||||
"jungle_leaves": {
|
||||
"foliage": true
|
||||
},
|
||||
|
@ -845,7 +952,8 @@
|
|||
},
|
||||
"jungle_sapling": {},
|
||||
"jungle_sign": {
|
||||
"texture": "jungle_planks"
|
||||
"sign_material": "jungle",
|
||||
"texture": null
|
||||
},
|
||||
"jungle_slab": {
|
||||
"texture": "jungle_planks"
|
||||
|
@ -854,8 +962,16 @@
|
|||
"texture": "jungle_planks"
|
||||
},
|
||||
"jungle_trapdoor": {},
|
||||
"jungle_wall_hanging_sign": null,
|
||||
"jungle_wall_sign": null,
|
||||
"jungle_wall_hanging_sign": {
|
||||
"sign_material": "jungle",
|
||||
"texture": null,
|
||||
"wall_sign": true
|
||||
},
|
||||
"jungle_wall_sign": {
|
||||
"sign_material": "jungle",
|
||||
"texture": null,
|
||||
"wall_sign": true
|
||||
},
|
||||
"jungle_wood": {
|
||||
"texture": "jungle_log"
|
||||
},
|
||||
|
@ -876,6 +992,7 @@
|
|||
"lava_cauldron": {
|
||||
"texture": "cauldron_top"
|
||||
},
|
||||
"leaf_litter": null,
|
||||
"lectern": {
|
||||
"texture": "lectern_top"
|
||||
},
|
||||
|
@ -991,7 +1108,10 @@
|
|||
"mangrove_fence_gate": {
|
||||
"texture": "mangrove_planks"
|
||||
},
|
||||
"mangrove_hanging_sign": null,
|
||||
"mangrove_hanging_sign": {
|
||||
"sign_material": "mangrove",
|
||||
"texture": null
|
||||
},
|
||||
"mangrove_leaves": {
|
||||
"foliage": true
|
||||
},
|
||||
|
@ -1007,7 +1127,8 @@
|
|||
"texture": "mangrove_roots_top"
|
||||
},
|
||||
"mangrove_sign": {
|
||||
"texture": "mangrove_planks"
|
||||
"sign_material": "mangrove",
|
||||
"texture": null
|
||||
},
|
||||
"mangrove_slab": {
|
||||
"texture": "mangrove_planks"
|
||||
|
@ -1016,8 +1137,16 @@
|
|||
"texture": "mangrove_planks"
|
||||
},
|
||||
"mangrove_trapdoor": {},
|
||||
"mangrove_wall_hanging_sign": null,
|
||||
"mangrove_wall_sign": null,
|
||||
"mangrove_wall_hanging_sign": {
|
||||
"sign_material": "mangrove",
|
||||
"texture": null,
|
||||
"wall_sign": true
|
||||
},
|
||||
"mangrove_wall_sign": {
|
||||
"sign_material": "mangrove",
|
||||
"texture": null,
|
||||
"wall_sign": true
|
||||
},
|
||||
"mangrove_wood": {
|
||||
"texture": "mangrove_log"
|
||||
},
|
||||
|
@ -1105,7 +1234,10 @@
|
|||
"oak_fence_gate": {
|
||||
"texture": "oak_planks"
|
||||
},
|
||||
"oak_hanging_sign": null,
|
||||
"oak_hanging_sign": {
|
||||
"sign_material": "oak",
|
||||
"texture": null
|
||||
},
|
||||
"oak_leaves": {
|
||||
"foliage": true
|
||||
},
|
||||
|
@ -1118,7 +1250,8 @@
|
|||
},
|
||||
"oak_sapling": {},
|
||||
"oak_sign": {
|
||||
"texture": "oak_planks"
|
||||
"sign_material": "oak",
|
||||
"texture": null
|
||||
},
|
||||
"oak_slab": {
|
||||
"texture": "oak_planks"
|
||||
|
@ -1127,8 +1260,16 @@
|
|||
"texture": "oak_planks"
|
||||
},
|
||||
"oak_trapdoor": {},
|
||||
"oak_wall_hanging_sign": null,
|
||||
"oak_wall_sign": null,
|
||||
"oak_wall_hanging_sign": {
|
||||
"sign_material": "oak",
|
||||
"texture": null,
|
||||
"wall_sign": true
|
||||
},
|
||||
"oak_wall_sign": {
|
||||
"sign_material": "oak",
|
||||
"texture": null,
|
||||
"wall_sign": true
|
||||
},
|
||||
"oak_wood": {
|
||||
"texture": "oak_log"
|
||||
},
|
||||
|
@ -1139,6 +1280,7 @@
|
|||
"ochre_froglight": {
|
||||
"texture": "ochre_froglight_top"
|
||||
},
|
||||
"open_eyeblossom": null,
|
||||
"orange_banner": null,
|
||||
"orange_bed": null,
|
||||
"orange_candle": null,
|
||||
|
@ -1161,7 +1303,14 @@
|
|||
"orange_wall_banner": null,
|
||||
"orange_wool": {},
|
||||
"oxeye_daisy": null,
|
||||
"oxidized_chiseled_copper": {},
|
||||
"oxidized_copper": {},
|
||||
"oxidized_copper_bulb": {},
|
||||
"oxidized_copper_door": {
|
||||
"texture": "oxidized_copper_door_top"
|
||||
},
|
||||
"oxidized_copper_grate": {},
|
||||
"oxidized_copper_trapdoor": {},
|
||||
"oxidized_cut_copper": {},
|
||||
"oxidized_cut_copper_slab": {
|
||||
"texture": "oxidized_cut_copper"
|
||||
|
@ -1171,6 +1320,56 @@
|
|||
},
|
||||
"packed_ice": {},
|
||||
"packed_mud": {},
|
||||
"pale_hanging_moss": null,
|
||||
"pale_moss_block": {},
|
||||
"pale_moss_carpet": {},
|
||||
"pale_oak_button": null,
|
||||
"pale_oak_door": {
|
||||
"texture": "pale_oak_door_top"
|
||||
},
|
||||
"pale_oak_fence": {
|
||||
"texture": "pale_oak_planks"
|
||||
},
|
||||
"pale_oak_fence_gate": {
|
||||
"texture": "pale_oak_planks"
|
||||
},
|
||||
"pale_oak_hanging_sign": {
|
||||
"sign_material": "pale_oak",
|
||||
"texture": null
|
||||
},
|
||||
"pale_oak_leaves": {},
|
||||
"pale_oak_log": {
|
||||
"texture": "pale_oak_log_top"
|
||||
},
|
||||
"pale_oak_planks": {},
|
||||
"pale_oak_pressure_plate": {
|
||||
"texture": "pale_oak_planks"
|
||||
},
|
||||
"pale_oak_sapling": {},
|
||||
"pale_oak_sign": {
|
||||
"sign_material": "pale_oak",
|
||||
"texture": null
|
||||
},
|
||||
"pale_oak_slab": {
|
||||
"texture": "pale_oak_planks"
|
||||
},
|
||||
"pale_oak_stairs": {
|
||||
"texture": "pale_oak_planks"
|
||||
},
|
||||
"pale_oak_trapdoor": {},
|
||||
"pale_oak_wall_hanging_sign": {
|
||||
"sign_material": "pale_oak",
|
||||
"texture": null,
|
||||
"wall_sign": true
|
||||
},
|
||||
"pale_oak_wall_sign": {
|
||||
"sign_material": "pale_oak",
|
||||
"texture": null,
|
||||
"wall_sign": true
|
||||
},
|
||||
"pale_oak_wood": {
|
||||
"texture": "pale_oak_log"
|
||||
},
|
||||
"pearlescent_froglight": {
|
||||
"texture": "pearlescent_froglight_top"
|
||||
},
|
||||
|
@ -1282,6 +1481,16 @@
|
|||
"polished_granite_stairs": {
|
||||
"texture": "polished_granite"
|
||||
},
|
||||
"polished_tuff": {},
|
||||
"polished_tuff_slab": {
|
||||
"texture": "polished_tuff"
|
||||
},
|
||||
"polished_tuff_stairs": {
|
||||
"texture": "polished_tuff"
|
||||
},
|
||||
"polished_tuff_wall": {
|
||||
"texture": "polished_tuff"
|
||||
},
|
||||
"poppy": null,
|
||||
"potatoes": {
|
||||
"texture": "potatoes_stage3"
|
||||
|
@ -1316,6 +1525,9 @@
|
|||
"potted_cherry_sapling": {
|
||||
"texture": "cherry_sapling"
|
||||
},
|
||||
"potted_closed_eyeblossom": {
|
||||
"texture": "closed_eyeblossom"
|
||||
},
|
||||
"potted_cornflower": {
|
||||
"texture": "cornflower"
|
||||
},
|
||||
|
@ -1353,12 +1565,18 @@
|
|||
"potted_oak_sapling": {
|
||||
"texture": "oak_sapling"
|
||||
},
|
||||
"potted_open_eyeblossom": {
|
||||
"texture": "open_eyeblossom"
|
||||
},
|
||||
"potted_orange_tulip": {
|
||||
"texture": "orange_tulip"
|
||||
},
|
||||
"potted_oxeye_daisy": {
|
||||
"texture": "oxeye_daisy"
|
||||
},
|
||||
"potted_pale_oak_sapling": {
|
||||
"texture": "pale_oak_sapling"
|
||||
},
|
||||
"potted_pink_tulip": {
|
||||
"texture": "pink_tulip"
|
||||
},
|
||||
|
@ -1521,6 +1739,18 @@
|
|||
"repeating_command_block": {
|
||||
"texture": "repeating_command_block_front"
|
||||
},
|
||||
"resin_block": {},
|
||||
"resin_brick_slab": {
|
||||
"texture": "resin_bricks"
|
||||
},
|
||||
"resin_brick_stairs": {
|
||||
"texture": "resin_bricks"
|
||||
},
|
||||
"resin_brick_wall": {
|
||||
"texture": "resin_bricks"
|
||||
},
|
||||
"resin_bricks": {},
|
||||
"resin_clump": null,
|
||||
"respawn_anchor": {
|
||||
"texture": "respawn_anchor_top"
|
||||
},
|
||||
|
@ -1557,12 +1787,14 @@
|
|||
"sculk_vein": {},
|
||||
"sea_lantern": {},
|
||||
"sea_pickle": {},
|
||||
"seagrass": null,
|
||||
"seagrass": {},
|
||||
"short_dry_grass": {},
|
||||
"short_grass": null,
|
||||
"shroomlight": {},
|
||||
"shulker_box": {},
|
||||
"sign": {
|
||||
"texture": "oak_planks"
|
||||
"sign_material": "oak",
|
||||
"texture": null
|
||||
},
|
||||
"skeleton_skull": null,
|
||||
"skeleton_wall_skull": null,
|
||||
|
@ -1638,7 +1870,10 @@
|
|||
"spruce_fence_gate": {
|
||||
"texture": "spruce_planks"
|
||||
},
|
||||
"spruce_hanging_sign": null,
|
||||
"spruce_hanging_sign": {
|
||||
"sign_material": "spruce",
|
||||
"texture": null
|
||||
},
|
||||
"spruce_leaves": {
|
||||
"spruce": true
|
||||
},
|
||||
|
@ -1651,7 +1886,8 @@
|
|||
},
|
||||
"spruce_sapling": {},
|
||||
"spruce_sign": {
|
||||
"texture": "spruce_planks"
|
||||
"sign_material": "spruce",
|
||||
"texture": null
|
||||
},
|
||||
"spruce_slab": {
|
||||
"texture": "spruce_planks"
|
||||
|
@ -1660,8 +1896,16 @@
|
|||
"texture": "spruce_planks"
|
||||
},
|
||||
"spruce_trapdoor": {},
|
||||
"spruce_wall_hanging_sign": null,
|
||||
"spruce_wall_sign": null,
|
||||
"spruce_wall_hanging_sign": {
|
||||
"sign_material": "spruce",
|
||||
"texture": null,
|
||||
"wall_sign": true
|
||||
},
|
||||
"spruce_wall_sign": {
|
||||
"sign_material": "spruce",
|
||||
"texture": null,
|
||||
"wall_sign": true
|
||||
},
|
||||
"spruce_wood": {
|
||||
"texture": "spruce_log"
|
||||
},
|
||||
|
@ -1743,6 +1987,12 @@
|
|||
"stripped_oak_wood": {
|
||||
"texture": "stripped_oak_log"
|
||||
},
|
||||
"stripped_pale_oak_log": {
|
||||
"texture": "stripped_pale_oak_log_top"
|
||||
},
|
||||
"stripped_pale_oak_wood": {
|
||||
"texture": "stripped_pale_oak_log"
|
||||
},
|
||||
"stripped_spruce_log": {
|
||||
"texture": "stripped_spruce_log_top"
|
||||
},
|
||||
|
@ -1770,6 +2020,7 @@
|
|||
"sweet_berry_bush": {
|
||||
"texture": "sweet_berry_bush_stage3"
|
||||
},
|
||||
"tall_dry_grass": {},
|
||||
"tall_grass": {
|
||||
"grass": true,
|
||||
"texture": "tall_grass_top"
|
||||
|
@ -1781,6 +2032,8 @@
|
|||
"texture": "target_top"
|
||||
},
|
||||
"terracotta": {},
|
||||
"test_block": null,
|
||||
"test_instance_block": null,
|
||||
"tinted_glass": {},
|
||||
"tnt": {
|
||||
"texture": "tnt_top"
|
||||
|
@ -1791,6 +2044,9 @@
|
|||
"trapped_chest": {
|
||||
"texture": "oak_planks"
|
||||
},
|
||||
"trial_spawner": {
|
||||
"texture": "trial_spawner_top_inactive"
|
||||
},
|
||||
"tripwire": null,
|
||||
"tripwire_hook": null,
|
||||
"tube_coral": null,
|
||||
|
@ -1798,9 +2054,31 @@
|
|||
"tube_coral_fan": null,
|
||||
"tube_coral_wall_fan": null,
|
||||
"tuff": {},
|
||||
"tuff_brick_slab": {
|
||||
"texture": "tuff_bricks"
|
||||
},
|
||||
"tuff_brick_stairs": {
|
||||
"texture": "tuff_bricks"
|
||||
},
|
||||
"tuff_brick_wall": {
|
||||
"texture": "tuff_bricks"
|
||||
},
|
||||
"tuff_bricks": {},
|
||||
"tuff_slab": {
|
||||
"texture": "tuff"
|
||||
},
|
||||
"tuff_stairs": {
|
||||
"texture": "tuff"
|
||||
},
|
||||
"tuff_wall": {
|
||||
"texture": "tuff"
|
||||
},
|
||||
"turtle_egg": {},
|
||||
"twisting_vines": {},
|
||||
"twisting_vines_plant": {},
|
||||
"vault": {
|
||||
"texture": "vault_top"
|
||||
},
|
||||
"verdant_froglight": {
|
||||
"texture": "verdant_froglight_top"
|
||||
},
|
||||
|
@ -1808,7 +2086,11 @@
|
|||
"grass": true
|
||||
},
|
||||
"void_air": null,
|
||||
"wall_sign": null,
|
||||
"wall_sign": {
|
||||
"sign_material": "oak",
|
||||
"texture": null,
|
||||
"wall_sign": true
|
||||
},
|
||||
"wall_torch": null,
|
||||
"warped_button": null,
|
||||
"warped_door": {
|
||||
|
@ -1821,7 +2103,10 @@
|
|||
"texture": "warped_planks"
|
||||
},
|
||||
"warped_fungus": null,
|
||||
"warped_hanging_sign": null,
|
||||
"warped_hanging_sign": {
|
||||
"sign_material": "warped",
|
||||
"texture": null
|
||||
},
|
||||
"warped_hyphae": {
|
||||
"texture": "warped_stem"
|
||||
},
|
||||
|
@ -1832,7 +2117,8 @@
|
|||
},
|
||||
"warped_roots": {},
|
||||
"warped_sign": {
|
||||
"texture": "warped_planks"
|
||||
"sign_material": "warped",
|
||||
"texture": null
|
||||
},
|
||||
"warped_slab": {
|
||||
"texture": "warped_planks"
|
||||
|
@ -1844,8 +2130,16 @@
|
|||
"texture": "warped_stem_top"
|
||||
},
|
||||
"warped_trapdoor": {},
|
||||
"warped_wall_hanging_sign": null,
|
||||
"warped_wall_sign": null,
|
||||
"warped_wall_hanging_sign": {
|
||||
"sign_material": "warped",
|
||||
"texture": null,
|
||||
"wall_sign": true
|
||||
},
|
||||
"warped_wall_sign": {
|
||||
"sign_material": "warped",
|
||||
"texture": null,
|
||||
"wall_sign": true
|
||||
},
|
||||
"warped_wart_block": {},
|
||||
"water": {
|
||||
"texture": "water_still",
|
||||
|
@ -1854,9 +2148,24 @@
|
|||
"water_cauldron": {
|
||||
"texture": "cauldron_top"
|
||||
},
|
||||
"waxed_chiseled_copper": {
|
||||
"texture": "chiseled_copper"
|
||||
},
|
||||
"waxed_copper_block": {
|
||||
"texture": "copper_block"
|
||||
},
|
||||
"waxed_copper_bulb": {
|
||||
"texture": "copper_bulb"
|
||||
},
|
||||
"waxed_copper_door": {
|
||||
"texture": "copper_door_top"
|
||||
},
|
||||
"waxed_copper_grate": {
|
||||
"texture": "copper_grate"
|
||||
},
|
||||
"waxed_copper_trapdoor": {
|
||||
"texture": "copper_trapdoor"
|
||||
},
|
||||
"waxed_cut_copper": {
|
||||
"texture": "cut_copper"
|
||||
},
|
||||
|
@ -1866,9 +2175,24 @@
|
|||
"waxed_cut_copper_stairs": {
|
||||
"texture": "cut_copper"
|
||||
},
|
||||
"waxed_exposed_chiseled_copper": {
|
||||
"texture": "exposed_chiseled_copper"
|
||||
},
|
||||
"waxed_exposed_copper": {
|
||||
"texture": "exposed_copper"
|
||||
},
|
||||
"waxed_exposed_copper_bulb": {
|
||||
"texture": "exposed_copper_bulb"
|
||||
},
|
||||
"waxed_exposed_copper_door": {
|
||||
"texture": "exposed_copper_door_top"
|
||||
},
|
||||
"waxed_exposed_copper_grate": {
|
||||
"texture": "exposed_copper_grate"
|
||||
},
|
||||
"waxed_exposed_copper_trapdoor": {
|
||||
"texture": "exposed_copper_trapdoor"
|
||||
},
|
||||
"waxed_exposed_cut_copper": {
|
||||
"texture": "exposed_cut_copper"
|
||||
},
|
||||
|
@ -1878,9 +2202,24 @@
|
|||
"waxed_exposed_cut_copper_stairs": {
|
||||
"texture": "exposed_cut_copper"
|
||||
},
|
||||
"waxed_oxidized_chiseled_copper": {
|
||||
"texture": "oxidized_chiseled_copper"
|
||||
},
|
||||
"waxed_oxidized_copper": {
|
||||
"texture": "oxidized_copper"
|
||||
},
|
||||
"waxed_oxidized_copper_bulb": {
|
||||
"texture": "oxidized_copper_bulb"
|
||||
},
|
||||
"waxed_oxidized_copper_door": {
|
||||
"texture": "oxidized_copper_door_top"
|
||||
},
|
||||
"waxed_oxidized_copper_grate": {
|
||||
"texture": "oxidized_copper_grate"
|
||||
},
|
||||
"waxed_oxidized_copper_trapdoor": {
|
||||
"texture": "oxidized_copper_trapdoor"
|
||||
},
|
||||
"waxed_oxidized_cut_copper": {
|
||||
"texture": "oxidized_cut_copper"
|
||||
},
|
||||
|
@ -1890,9 +2229,24 @@
|
|||
"waxed_oxidized_cut_copper_stairs": {
|
||||
"texture": "oxidized_cut_copper"
|
||||
},
|
||||
"waxed_weathered_chiseled_copper": {
|
||||
"texture": "weathered_chiseled_copper"
|
||||
},
|
||||
"waxed_weathered_copper": {
|
||||
"texture": "weathered_copper"
|
||||
},
|
||||
"waxed_weathered_copper_bulb": {
|
||||
"texture": "weathered_copper_bulb"
|
||||
},
|
||||
"waxed_weathered_copper_door": {
|
||||
"texture": "weathered_copper_door_top"
|
||||
},
|
||||
"waxed_weathered_copper_grate": {
|
||||
"texture": "weathered_copper_grate"
|
||||
},
|
||||
"waxed_weathered_copper_trapdoor": {
|
||||
"texture": "weathered_copper_trapdoor"
|
||||
},
|
||||
"waxed_weathered_cut_copper": {
|
||||
"texture": "weathered_cut_copper"
|
||||
},
|
||||
|
@ -1902,7 +2256,14 @@
|
|||
"waxed_weathered_cut_copper_stairs": {
|
||||
"texture": "weathered_cut_copper"
|
||||
},
|
||||
"weathered_chiseled_copper": {},
|
||||
"weathered_copper": {},
|
||||
"weathered_copper_bulb": {},
|
||||
"weathered_copper_door": {
|
||||
"texture": "weathered_copper_door_top"
|
||||
},
|
||||
"weathered_copper_grate": {},
|
||||
"weathered_copper_trapdoor": {},
|
||||
"weathered_cut_copper": {},
|
||||
"weathered_cut_copper_slab": {
|
||||
"texture": "weathered_cut_copper"
|
||||
|
@ -1937,6 +2298,7 @@
|
|||
"white_tulip": null,
|
||||
"white_wall_banner": null,
|
||||
"white_wool": {},
|
||||
"wildflowers": null,
|
||||
"wither_rose": null,
|
||||
"wither_skeleton_skull": null,
|
||||
"wither_skeleton_wall_skull": null,
|
||||
|
|
|
@ -11,7 +11,7 @@ if len(sys.argv) != 4:
|
|||
sys.exit('Usage: extract.py <blocks.json> <asset directory> <colors.json>')
|
||||
|
||||
def mean_color(texture):
|
||||
path = os.path.join(sys.argv[2], texture + '.png')
|
||||
path = os.path.join(sys.argv[2], 'assets/minecraft/textures/block', texture + '.png')
|
||||
im = Image.open(path)
|
||||
|
||||
data = im.convert('RGBA').getdata()
|
||||
|
@ -45,20 +45,30 @@ for name, info in blocks.items():
|
|||
'birch': False,
|
||||
'spruce': False,
|
||||
'water': False,
|
||||
'wall_sign': False,
|
||||
'sign_material': None,
|
||||
}
|
||||
|
||||
if info is None:
|
||||
continue
|
||||
|
||||
color = mean_color(info.get('texture', name))
|
||||
texture = info.get('texture', name)
|
||||
|
||||
color = None
|
||||
if texture:
|
||||
color = mean_color(texture)
|
||||
if color:
|
||||
output[id]['color'] = color
|
||||
output[id]['opaque'] = True
|
||||
output[id]['grass'] = info.get('grass', False)
|
||||
output[id]['foliage'] = info.get('foliage', False)
|
||||
output[id]['birch'] = info.get('birch', False)
|
||||
output[id]['spruce'] = info.get('spruce', False)
|
||||
output[id]['water'] = info.get('water', False)
|
||||
|
||||
output[id]['grass'] = info.get('grass', False)
|
||||
output[id]['foliage'] = info.get('foliage', False)
|
||||
output[id]['birch'] = info.get('birch', False)
|
||||
output[id]['spruce'] = info.get('spruce', False)
|
||||
output[id]['water'] = info.get('water', False)
|
||||
output[id]['wall_sign'] = info.get('wall_sign', False)
|
||||
|
||||
output[id]['sign_material'] = info.get('sign_material')
|
||||
|
||||
with open(sys.argv[3], 'w') as f:
|
||||
json.dump(output, f)
|
||||
|
|
|
@ -14,11 +14,16 @@ with open(sys.argv[1]) as f:
|
|||
output = {}
|
||||
|
||||
with open(sys.argv[2], 'w') as f:
|
||||
print('//! Block type information', file=f);
|
||||
print('//!', file=f);
|
||||
print('//! This file is generated using resource/generate.py, do not edit', file=f);
|
||||
print('', file=f)
|
||||
print('use enumflags2::make_bitflags;', file=f);
|
||||
print('', file=f)
|
||||
print('use super::*;', file=f)
|
||||
print('', file=f)
|
||||
print('pub const BLOCK_TYPES: &[(&str, BlockType)] = &[', file=f)
|
||||
print('/// List if known block types and their properties', file=f);
|
||||
print('pub const BLOCK_TYPES: &[(&str, ConstBlockType)] = &[', file=f)
|
||||
|
||||
for name, info in colors.items():
|
||||
flags = []
|
||||
|
@ -34,13 +39,22 @@ with open(sys.argv[2], 'w') as f:
|
|||
flags.append('Spruce')
|
||||
if info['water']:
|
||||
flags.append('Water')
|
||||
if info['wall_sign']:
|
||||
flags.append('WallSign')
|
||||
flags = 'make_bitflags!(BlockFlag::{' + '|'.join(flags) + '})'
|
||||
|
||||
print('\t("%s", BlockType { flags: %s, color: Color([%u, %u, %u]) }),' % (
|
||||
name,
|
||||
sign_material = 'None'
|
||||
if info['sign_material']:
|
||||
sign_material = 'Some("%s")' % info['sign_material']
|
||||
|
||||
print('\t("%s", ConstBlockType { ' % name, file=f)
|
||||
print('\t\tblock_color: BlockColor { flags: %s, color: Color([%u, %u, %u]) },' % (
|
||||
flags,
|
||||
info['color']['r'],
|
||||
info['color']['g'],
|
||||
info['color']['b'],
|
||||
), file=f)
|
||||
print('\t\tsign_material: %s,' % sign_material, file=f)
|
||||
print('}),', file=f)
|
||||
|
||||
print('];', file=f)
|
||||
|
|
91
resource/sign_textures.py
Executable file
|
@ -0,0 +1,91 @@
|
|||
#!/usr/bin/env python3
|
||||
|
||||
import shutil
|
||||
import sys
|
||||
|
||||
from PIL import Image
|
||||
|
||||
MATERIALS = [
|
||||
'acacia',
|
||||
'bamboo',
|
||||
'birch',
|
||||
'cherry',
|
||||
'crimson',
|
||||
'dark_oak',
|
||||
'jungle',
|
||||
'mangrove',
|
||||
'oak',
|
||||
'pale_oak',
|
||||
'spruce',
|
||||
'warped',
|
||||
]
|
||||
|
||||
in_dir = sys.argv[1]
|
||||
out_dir = sys.argv[2]
|
||||
|
||||
def sign_bg_image(material):
|
||||
in_path = f'{in_dir}/assets/minecraft/textures/entity/signs/{material}.png'
|
||||
out_path = f'{out_dir}/bg/{material}_sign.png'
|
||||
out_path_wall = f'{out_dir}/bg/{material}_wall_sign.png'
|
||||
|
||||
in_image = Image.open(in_path)
|
||||
|
||||
out_image = Image.new('RGBA', (24, 26))
|
||||
out_image.paste(in_image.crop((2, 2, 26, 14)), (0, 0))
|
||||
out_image.paste(in_image.crop((2, 16, 4, 30)), (11, 12))
|
||||
out_image.save(out_path)
|
||||
|
||||
out_image = Image.new('RGBA', (24, 12))
|
||||
out_image.paste(in_image.crop((2, 2, 26, 14)), (0, 0))
|
||||
out_image.save(out_path_wall)
|
||||
|
||||
def hanging_sign_bg_image(material):
|
||||
in_path = f'{in_dir}/assets/minecraft/textures/gui/hanging_signs/{material}.png'
|
||||
out_path = f'{out_dir}/bg/{material}_hanging_sign.png'
|
||||
out_path_wall = f'{out_dir}/bg/{material}_hanging_wall_sign.png'
|
||||
|
||||
in_image = Image.open(in_path)
|
||||
|
||||
out_image = Image.new('RGBA', (16, 14))
|
||||
out_image.paste(in_image.crop((0, 2, 16, 16)), (0, 0))
|
||||
out_image.save(out_path)
|
||||
|
||||
shutil.copyfile(in_path, out_path_wall)
|
||||
|
||||
|
||||
def sign_icon_image(material):
|
||||
in_path = f'{in_dir}/assets/minecraft/textures/item/{material}_sign.png'
|
||||
out_path = f'{out_dir}/icon/{material}_sign.png'
|
||||
out_path_wall = f'{out_dir}/icon/{material}_wall_sign.png'
|
||||
|
||||
in_image = Image.open(in_path)
|
||||
|
||||
out_image = Image.new('RGBA', (13, 14))
|
||||
out_image.paste(in_image.crop((2, 2, 15, 16)), (0, 0))
|
||||
out_image.save(out_path)
|
||||
|
||||
out_image = Image.new('RGBA', (13, 9))
|
||||
out_image.paste(in_image.crop((2, 2, 15, 11)), (0, 0))
|
||||
out_image.save(out_path_wall)
|
||||
|
||||
|
||||
def hanging_sign_icon_image(material):
|
||||
in_path = f'{in_dir}/assets/minecraft/textures/item/{material}_hanging_sign.png'
|
||||
out_path = f'{out_dir}/icon/{material}_hanging_sign.png'
|
||||
out_path_wall = f'{out_dir}/icon/{material}_hanging_wall_sign.png'
|
||||
|
||||
in_image = Image.open(in_path)
|
||||
|
||||
out_image = Image.new('RGBA', (14, 12))
|
||||
out_image.paste(in_image.crop((1, 3, 15, 15)), (0, 0))
|
||||
out_image.save(out_path)
|
||||
|
||||
out_image = Image.new('RGBA', (14, 14))
|
||||
out_image.paste(in_image.crop((1, 1, 15, 15)), (0, 0))
|
||||
out_image.save(out_path_wall)
|
||||
|
||||
for material in MATERIALS:
|
||||
sign_bg_image(material)
|
||||
hanging_sign_bg_image(material)
|
||||
sign_icon_image(material)
|
||||
hanging_sign_icon_image(material)
|
|
@ -3,24 +3,52 @@
|
|||
use std::{
|
||||
collections::{BTreeMap, BTreeSet},
|
||||
fmt::Debug,
|
||||
hash::Hash,
|
||||
path::{Path, PathBuf},
|
||||
};
|
||||
|
||||
use indexmap::IndexSet;
|
||||
use serde::{Deserialize, Serialize};
|
||||
use anyhow::{Context, Result};
|
||||
use bincode::{Decode, Encode};
|
||||
use clap::ValueEnum;
|
||||
use regex::{Regex, RegexSet};
|
||||
use serde::Serialize;
|
||||
|
||||
use crate::{io::fs::FileMetaVersion, resource::Biome, types::*, world::layer};
|
||||
use crate::{
|
||||
io::fs::FileMetaVersion,
|
||||
resource::Biome,
|
||||
types::*,
|
||||
world::{block_entity::BlockEntity, layer},
|
||||
};
|
||||
|
||||
/// Increase to force regeneration of all output files
|
||||
// Increase to force regeneration of all output files
|
||||
|
||||
/// MinedMap processed region data version number
|
||||
pub const REGION_FILE_META_VERSION: FileMetaVersion = FileMetaVersion(0);
|
||||
///
|
||||
/// Increase when the generation of processed regions from region data changes
|
||||
/// (usually because of updated resource data)
|
||||
pub const REGION_FILE_META_VERSION: FileMetaVersion = FileMetaVersion(7);
|
||||
|
||||
/// MinedMap map tile data version number
|
||||
///
|
||||
/// Increase when the generation of map tiles from processed regions changes
|
||||
/// (because of code changes in tile generation)
|
||||
pub const MAP_FILE_META_VERSION: FileMetaVersion = FileMetaVersion(0);
|
||||
|
||||
/// MinedMap lightmap data version number
|
||||
pub const LIGHTMAP_FILE_META_VERSION: FileMetaVersion = FileMetaVersion(0);
|
||||
///
|
||||
/// Increase when the generation of lightmap tiles from region data changes
|
||||
/// (usually because of updated resource data)
|
||||
pub const LIGHTMAP_FILE_META_VERSION: FileMetaVersion = FileMetaVersion(5);
|
||||
|
||||
/// MinedMap mipmap data version number
|
||||
///
|
||||
/// Increase when the mipmap generation changes (this should not happen)
|
||||
pub const MIPMAP_FILE_META_VERSION: FileMetaVersion = FileMetaVersion(0);
|
||||
|
||||
/// MinedMap processed entity data version number
|
||||
///
|
||||
/// Increase when entity collection changes bacause of code changes.
|
||||
pub const ENTITIES_FILE_META_VERSION: FileMetaVersion = FileMetaVersion(3);
|
||||
|
||||
/// Coordinate pair of a generated tile
|
||||
///
|
||||
|
@ -59,7 +87,7 @@ impl TileCoordMap {
|
|||
}
|
||||
|
||||
/// Data structure for storing chunk data between processing and rendering steps
|
||||
#[derive(Debug, Serialize, Deserialize)]
|
||||
#[derive(Debug, Encode, Decode)]
|
||||
pub struct ProcessedChunk {
|
||||
/// Block type data
|
||||
pub blocks: Box<layer::BlockArray>,
|
||||
|
@ -70,16 +98,23 @@ pub struct ProcessedChunk {
|
|||
}
|
||||
|
||||
/// Data structure for storing region data between processing and rendering steps
|
||||
#[derive(Debug, Default, Serialize, Deserialize)]
|
||||
#[derive(Debug, Default, Encode, Decode)]
|
||||
pub struct ProcessedRegion {
|
||||
/// List of biomes used in the region
|
||||
///
|
||||
/// Indexed by [ProcessedChunk] biome data
|
||||
pub biome_list: IndexSet<Biome>,
|
||||
pub biome_list: Vec<Biome>,
|
||||
/// Processed chunk data
|
||||
pub chunks: ChunkArray<Option<Box<ProcessedChunk>>>,
|
||||
}
|
||||
|
||||
/// Data structure for storing entity data between processing and collection steps
|
||||
#[derive(Debug, Default, Encode, Decode)]
|
||||
pub struct ProcessedEntities {
|
||||
/// List of block entities
|
||||
pub block_entities: Vec<BlockEntity>,
|
||||
}
|
||||
|
||||
/// Derives a filename from region coordinates and a file extension
|
||||
///
|
||||
/// Can be used for input regions, processed data or rendered tiles
|
||||
|
@ -97,43 +132,115 @@ pub enum TileKind {
|
|||
}
|
||||
|
||||
/// Common configuration based on command line arguments
|
||||
#[derive(Debug)]
|
||||
pub struct Config {
|
||||
/// Number of threads for parallel processing
|
||||
pub num_threads: usize,
|
||||
/// Number of threads for initial parallel processing
|
||||
pub num_threads_initial: usize,
|
||||
/// Path of input region directory
|
||||
pub region_dir: PathBuf,
|
||||
/// Path of input `level.dat` file
|
||||
pub level_dat_path: PathBuf,
|
||||
/// Path of input `level.dat_old` file
|
||||
pub level_dat_old_path: PathBuf,
|
||||
/// Base path for storage of rendered tile data
|
||||
pub output_dir: PathBuf,
|
||||
/// Path for storage of intermediate processed data files
|
||||
pub processed_dir: PathBuf,
|
||||
/// Path for storage of processed entity data files
|
||||
pub entities_dir: PathBuf,
|
||||
/// Path for storage of the final merged processed entity data file
|
||||
pub entities_path_final: PathBuf,
|
||||
/// Path of viewer metadata file
|
||||
pub metadata_path: PathBuf,
|
||||
pub viewer_info_path: PathBuf,
|
||||
/// Path of viewer entities file
|
||||
pub viewer_entities_path: PathBuf,
|
||||
/// Format of generated map tiles
|
||||
pub image_format: ImageFormat,
|
||||
/// Sign text filter patterns
|
||||
pub sign_patterns: RegexSet,
|
||||
/// Sign text transformation pattern
|
||||
pub sign_transforms: Vec<(Regex, String)>,
|
||||
}
|
||||
|
||||
impl Config {
|
||||
/// Crates a new [Config] from [command line arguments](super::Args)
|
||||
pub fn new(args: &super::Args) -> Self {
|
||||
pub fn new(args: &super::Args) -> Result<Self> {
|
||||
let num_threads = match args.jobs {
|
||||
Some(0) => num_cpus::get(),
|
||||
Some(threads) => threads,
|
||||
None => 1,
|
||||
};
|
||||
let num_threads_initial = args.jobs_initial.unwrap_or(num_threads);
|
||||
|
||||
let region_dir = [&args.input_dir, Path::new("region")].iter().collect();
|
||||
let level_dat_path = [&args.input_dir, Path::new("level.dat")].iter().collect();
|
||||
let processed_dir = [&args.output_dir, Path::new("processed")].iter().collect();
|
||||
let metadata_path = [&args.output_dir, Path::new("info.json")].iter().collect();
|
||||
let level_dat_old_path = [&args.input_dir, Path::new("level.dat_old")]
|
||||
.iter()
|
||||
.collect();
|
||||
let processed_dir: PathBuf = [&args.output_dir, Path::new("processed")].iter().collect();
|
||||
let entities_dir: PathBuf = [&processed_dir, Path::new("entities")].iter().collect();
|
||||
let entities_path_final = [&entities_dir, Path::new("entities.bin")].iter().collect();
|
||||
let viewer_info_path = [&args.output_dir, Path::new("info.json")].iter().collect();
|
||||
let viewer_entities_path = [&args.output_dir, Path::new("entities.json")]
|
||||
.iter()
|
||||
.collect();
|
||||
|
||||
Config {
|
||||
let sign_patterns = Self::sign_patterns(args).context("Failed to parse sign patterns")?;
|
||||
let sign_transforms =
|
||||
Self::sign_transforms(args).context("Failed to parse sign transforms")?;
|
||||
|
||||
Ok(Config {
|
||||
num_threads,
|
||||
num_threads_initial,
|
||||
region_dir,
|
||||
level_dat_path,
|
||||
level_dat_old_path,
|
||||
output_dir: args.output_dir.clone(),
|
||||
processed_dir,
|
||||
metadata_path,
|
||||
}
|
||||
entities_dir,
|
||||
entities_path_final,
|
||||
viewer_info_path,
|
||||
viewer_entities_path,
|
||||
image_format: args.image_format,
|
||||
sign_patterns,
|
||||
sign_transforms,
|
||||
})
|
||||
}
|
||||
|
||||
/// Parses the sign prefixes and sign filters into a [RegexSet]
|
||||
fn sign_patterns(args: &super::Args) -> Result<RegexSet> {
|
||||
let prefix_patterns: Vec<_> = args
|
||||
.sign_prefix
|
||||
.iter()
|
||||
.map(|prefix| format!("^{}", regex::escape(prefix)))
|
||||
.collect();
|
||||
Ok(RegexSet::new(
|
||||
prefix_patterns.iter().chain(args.sign_filter.iter()),
|
||||
)?)
|
||||
}
|
||||
|
||||
/// Parses the sign transform argument into a vector of [Regex] and
|
||||
/// corresponding replacement strings
|
||||
fn sign_transforms(args: &super::Args) -> Result<Vec<(Regex, String)>> {
|
||||
let splitter = Regex::new(r"^s/((?:[^\\/]|\\.)*)/((?:[^\\/]|\\.)*)/$").unwrap();
|
||||
|
||||
args.sign_transform
|
||||
.iter()
|
||||
.map(|t| Self::sign_transform(&splitter, t))
|
||||
.collect()
|
||||
}
|
||||
|
||||
/// Parses the sign transform argument into a [Regex] and its corresponding
|
||||
/// replacement string
|
||||
fn sign_transform(splitter: &Regex, transform: &str) -> Result<(Regex, String)> {
|
||||
let captures = splitter
|
||||
.captures(transform)
|
||||
.with_context(|| format!("Invalid transform pattern '{}'", transform))?;
|
||||
let regexp = Regex::new(&captures[1])?;
|
||||
let replacement = captures[2].to_string();
|
||||
Ok((regexp, replacement))
|
||||
}
|
||||
|
||||
/// Constructs the path to an input region file
|
||||
|
@ -148,6 +255,20 @@ impl Config {
|
|||
[&self.processed_dir, Path::new(&filename)].iter().collect()
|
||||
}
|
||||
|
||||
/// Constructs the base output path for processed entity data
|
||||
pub fn entities_dir(&self, level: usize) -> PathBuf {
|
||||
[&self.entities_dir, Path::new(&level.to_string())]
|
||||
.iter()
|
||||
.collect()
|
||||
}
|
||||
|
||||
/// Constructs the path of a processed entity data file
|
||||
pub fn entities_path(&self, level: usize, coords: TileCoords) -> PathBuf {
|
||||
let filename = coord_filename(coords, "bin");
|
||||
let dir = self.entities_dir(level);
|
||||
[Path::new(&dir), Path::new(&filename)].iter().collect()
|
||||
}
|
||||
|
||||
/// Constructs the base output path for a [TileKind] and mipmap level
|
||||
pub fn tile_dir(&self, kind: TileKind, level: usize) -> PathBuf {
|
||||
let prefix = match kind {
|
||||
|
@ -158,14 +279,39 @@ impl Config {
|
|||
[&self.output_dir, Path::new(&dir)].iter().collect()
|
||||
}
|
||||
|
||||
/// Returns the file extension for the configured image format
|
||||
pub fn tile_extension(&self) -> &'static str {
|
||||
match self.image_format {
|
||||
ImageFormat::Png => "png",
|
||||
ImageFormat::Webp => "webp",
|
||||
}
|
||||
}
|
||||
/// Returns the configurured image format for the image library
|
||||
pub fn tile_image_format(&self) -> image::ImageFormat {
|
||||
match self.image_format {
|
||||
ImageFormat::Png => image::ImageFormat::Png,
|
||||
ImageFormat::Webp => image::ImageFormat::WebP,
|
||||
}
|
||||
}
|
||||
|
||||
/// Constructs the path of an output tile image
|
||||
pub fn tile_path(&self, kind: TileKind, level: usize, coords: TileCoords) -> PathBuf {
|
||||
let filename = coord_filename(coords, "png");
|
||||
let filename = coord_filename(coords, self.tile_extension());
|
||||
let dir = self.tile_dir(kind, level);
|
||||
[Path::new(&dir), Path::new(&filename)].iter().collect()
|
||||
}
|
||||
}
|
||||
|
||||
/// Format of generated map tiles
|
||||
#[derive(Debug, Clone, Copy, Default, ValueEnum)]
|
||||
pub enum ImageFormat {
|
||||
/// Generate PNG images
|
||||
#[default]
|
||||
Png,
|
||||
/// Generate WebP images
|
||||
Webp,
|
||||
}
|
||||
|
||||
/// Copies a chunk image into a region tile
|
||||
pub fn overlay_chunk<I, J>(image: &mut I, chunk: &J, coords: ChunkCoords)
|
||||
where
|
||||
|
|
122
src/core/entity_collector.rs
Normal file
|
@ -0,0 +1,122 @@
|
|||
//! The [EntityCollector]
|
||||
|
||||
use std::path::Path;
|
||||
|
||||
use anyhow::{Context, Result};
|
||||
use tracing::{info, warn};
|
||||
|
||||
use super::{common::*, tile_collector::TileCollector, tile_merger::TileMerger};
|
||||
use crate::io::{fs, storage};
|
||||
|
||||
/// Generates mipmap tiles from full-resolution tile images
|
||||
pub struct EntityCollector<'a> {
|
||||
/// Common MinedMap configuration from command line
|
||||
config: &'a Config,
|
||||
/// List of populated tiles for base mipmap level (level 0)
|
||||
regions: &'a [TileCoords],
|
||||
}
|
||||
|
||||
impl TileMerger for EntityCollector<'_> {
|
||||
fn file_meta_version(&self) -> fs::FileMetaVersion {
|
||||
ENTITIES_FILE_META_VERSION
|
||||
}
|
||||
|
||||
fn tile_path(&self, level: usize, coords: TileCoords) -> std::path::PathBuf {
|
||||
self.config.entities_path(level, coords)
|
||||
}
|
||||
|
||||
fn write_tile(
|
||||
&self,
|
||||
file: &mut std::io::BufWriter<std::fs::File>,
|
||||
sources: &[super::tile_merger::Source],
|
||||
) -> Result<()> {
|
||||
Self::merge_entity_lists(file, sources.iter().map(|source| &source.1))
|
||||
}
|
||||
}
|
||||
|
||||
impl TileCollector for EntityCollector<'_> {
|
||||
type CollectOutput = ();
|
||||
|
||||
fn tiles(&self) -> &[TileCoords] {
|
||||
self.regions
|
||||
}
|
||||
|
||||
fn prepare(&self, level: usize) -> Result<()> {
|
||||
fs::create_dir_all(&self.config.entities_dir(level))
|
||||
}
|
||||
|
||||
fn finish(
|
||||
&self,
|
||||
_level: usize,
|
||||
_outputs: impl Iterator<Item = Self::CollectOutput>,
|
||||
) -> Result<()> {
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn collect_one(
|
||||
&self,
|
||||
level: usize,
|
||||
coords: TileCoords,
|
||||
prev: &TileCoordMap,
|
||||
) -> Result<Self::CollectOutput> {
|
||||
self.merge_tiles(level, coords, prev)?;
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> EntityCollector<'a> {
|
||||
/// Constructs a new EntityCollector
|
||||
pub fn new(config: &'a Config, regions: &'a [TileCoords]) -> Self {
|
||||
EntityCollector { config, regions }
|
||||
}
|
||||
|
||||
/// Merges multiple entity lists into one
|
||||
fn merge_entity_lists<P: AsRef<Path>>(
|
||||
file: &mut std::io::BufWriter<std::fs::File>,
|
||||
sources: impl Iterator<Item = P>,
|
||||
) -> Result<()> {
|
||||
let mut output = ProcessedEntities::default();
|
||||
|
||||
for source_path in sources {
|
||||
let mut source: ProcessedEntities = match storage::read_file(source_path.as_ref()) {
|
||||
Ok(source) => source,
|
||||
Err(err) => {
|
||||
warn!(
|
||||
"Failed to read entity data file {}: {:?}",
|
||||
source_path.as_ref().display(),
|
||||
err,
|
||||
);
|
||||
continue;
|
||||
}
|
||||
};
|
||||
|
||||
output.block_entities.append(&mut source.block_entities);
|
||||
}
|
||||
|
||||
storage::write(file, &output).context("Failed to write entity data")
|
||||
}
|
||||
|
||||
/// Runs the mipmap generation
|
||||
pub fn run(self) -> Result<()> {
|
||||
info!("Collecting entity data...");
|
||||
|
||||
let tile_stack = self.collect_tiles()?;
|
||||
|
||||
// Final merge
|
||||
let level = tile_stack.len() - 1;
|
||||
let tile_map = &tile_stack[level];
|
||||
let sources: Vec<_> = [(-1, -1), (-1, 0), (0, -1), (0, 0)]
|
||||
.into_iter()
|
||||
.map(|(x, z)| TileCoords { x, z })
|
||||
.filter(|&coords| tile_map.contains(coords))
|
||||
.map(|coords| self.tile_path(level, coords))
|
||||
.collect();
|
||||
|
||||
fs::create_with_tmpfile(&self.config.entities_path_final, |file| {
|
||||
Self::merge_entity_lists(file, sources.iter())
|
||||
})?;
|
||||
|
||||
info!("Collected entity data.");
|
||||
Ok(())
|
||||
}
|
||||
}
|
|
@ -1,9 +1,17 @@
|
|||
//! The [MetadataWriter] and related types
|
||||
|
||||
use anyhow::{Context, Result};
|
||||
use regex::Regex;
|
||||
use serde::Serialize;
|
||||
|
||||
use crate::{core::common::*, io::fs, world::de};
|
||||
use crate::{
|
||||
core::common::*,
|
||||
io::{fs, storage},
|
||||
world::{
|
||||
block_entity::{self, BlockEntity, BlockEntityData},
|
||||
de, sign,
|
||||
},
|
||||
};
|
||||
|
||||
/// Minimum and maximum X and Z tile coordinates for a mipmap level
|
||||
#[derive(Debug, Serialize)]
|
||||
|
@ -37,6 +45,13 @@ struct Spawn {
|
|||
z: i32,
|
||||
}
|
||||
|
||||
/// Keeps track of enabled MinedMap features
|
||||
#[derive(Debug, Serialize)]
|
||||
struct Features {
|
||||
/// Sign layer
|
||||
signs: bool,
|
||||
}
|
||||
|
||||
/// Viewer metadata JSON data structure
|
||||
#[derive(Debug, Serialize)]
|
||||
struct Metadata<'t> {
|
||||
|
@ -44,6 +59,17 @@ struct Metadata<'t> {
|
|||
mipmaps: Vec<Mipmap<'t>>,
|
||||
/// Initial spawn point for new players
|
||||
spawn: Spawn,
|
||||
/// Enabled MinedMap features
|
||||
features: Features,
|
||||
/// Format of generated map tiles
|
||||
tile_extension: &'static str,
|
||||
}
|
||||
|
||||
/// Viewer entity JSON data structure
|
||||
#[derive(Debug, Serialize, Default)]
|
||||
struct Entities {
|
||||
/// List of signs
|
||||
signs: Vec<BlockEntity>,
|
||||
}
|
||||
|
||||
/// The MetadataWriter is used to generate the viewer metadata file
|
||||
|
@ -98,7 +124,14 @@ impl<'a> MetadataWriter<'a> {
|
|||
|
||||
/// Reads and deserializes the `level.dat` of the Minecraft save data
|
||||
fn read_level_dat(&self) -> Result<de::LevelDat> {
|
||||
crate::nbt::data::from_file(&self.config.level_dat_path).context("Failed to read level.dat")
|
||||
let res = crate::nbt::data::from_file(&self.config.level_dat_path);
|
||||
if res.is_err() {
|
||||
if let Ok(level_dat_old) = crate::nbt::data::from_file(&self.config.level_dat_old_path)
|
||||
{
|
||||
return Ok(level_dat_old);
|
||||
}
|
||||
}
|
||||
res.context("Failed to read level.dat")
|
||||
}
|
||||
|
||||
/// Generates [Spawn] data from a [de::LevelDat]
|
||||
|
@ -109,21 +142,93 @@ impl<'a> MetadataWriter<'a> {
|
|||
}
|
||||
}
|
||||
|
||||
/// Filter signs according to the sign pattern configuration
|
||||
fn sign_filter(&self, sign: &block_entity::Sign) -> bool {
|
||||
let front_text = sign.front_text.to_string();
|
||||
if self.config.sign_patterns.is_match(front_text.trim()) {
|
||||
return true;
|
||||
}
|
||||
let back_text = sign.back_text.to_string();
|
||||
if self.config.sign_patterns.is_match(back_text.trim()) {
|
||||
return true;
|
||||
}
|
||||
false
|
||||
}
|
||||
|
||||
/// Applies a single transform to a [sign::SignText]
|
||||
///
|
||||
/// The regular expression is applied for each line of the sign text
|
||||
/// separately (actually for each element when JSON text is used)
|
||||
fn sign_text_transform(sign_text: &mut sign::SignText, transform: &(Regex, String)) {
|
||||
let (regexp, replacement) = transform;
|
||||
|
||||
for line in &mut sign_text.0 {
|
||||
for text in &mut line.0 {
|
||||
text.text = regexp.replace_all(&text.text, replacement).into_owned()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Applies the configured transforms to the text of a sign
|
||||
fn sign_transform(&self, sign: &mut block_entity::Sign) {
|
||||
for transform in &self.config.sign_transforms {
|
||||
Self::sign_text_transform(&mut sign.front_text, transform);
|
||||
Self::sign_text_transform(&mut sign.back_text, transform);
|
||||
}
|
||||
}
|
||||
|
||||
/// Generates [Entities] data from collected entity lists
|
||||
fn entities(&self) -> Result<Entities> {
|
||||
let data: ProcessedEntities = storage::read_file(&self.config.entities_path_final)
|
||||
.context("Failed to read entity data file")?;
|
||||
|
||||
let ret = Entities {
|
||||
signs: data
|
||||
.block_entities
|
||||
.into_iter()
|
||||
.filter(|entity| match &entity.data {
|
||||
BlockEntityData::Sign(sign) => self.sign_filter(sign),
|
||||
})
|
||||
.map(|mut entity| {
|
||||
match &mut entity.data {
|
||||
BlockEntityData::Sign(sign) => self.sign_transform(sign),
|
||||
};
|
||||
entity
|
||||
})
|
||||
.collect(),
|
||||
};
|
||||
|
||||
Ok(ret)
|
||||
}
|
||||
|
||||
/// Runs the viewer metadata file generation
|
||||
pub fn run(self) -> Result<()> {
|
||||
let level_dat = self.read_level_dat()?;
|
||||
|
||||
let features = Features {
|
||||
signs: !self.config.sign_patterns.is_empty(),
|
||||
};
|
||||
|
||||
let mut metadata = Metadata {
|
||||
mipmaps: Vec::new(),
|
||||
spawn: Self::spawn(&level_dat),
|
||||
features,
|
||||
tile_extension: self.config.tile_extension(),
|
||||
};
|
||||
|
||||
for tile_map in self.tiles.iter() {
|
||||
metadata.mipmaps.push(Self::mipmap_entry(tile_map));
|
||||
}
|
||||
|
||||
fs::create_with_tmpfile(&self.config.metadata_path, |file| {
|
||||
serde_json::to_writer(file, &metadata).context("Failed to write metadata")
|
||||
})
|
||||
fs::create_with_tmpfile(&self.config.viewer_info_path, |file| {
|
||||
serde_json::to_writer(file, &metadata).context("Failed to write info.json")
|
||||
})?;
|
||||
|
||||
let entities = self.entities()?;
|
||||
fs::create_with_tmpfile(&self.config.viewer_entities_path, |file| {
|
||||
serde_json::to_writer(file, &entities).context("Failed to write entities.json")
|
||||
})?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
|
169
src/core/mod.rs
|
@ -1,33 +1,57 @@
|
|||
//! Core functions of the MinedMap CLI
|
||||
|
||||
mod common;
|
||||
mod entity_collector;
|
||||
mod metadata_writer;
|
||||
mod region_group;
|
||||
mod region_processor;
|
||||
mod tile_collector;
|
||||
mod tile_merger;
|
||||
mod tile_mipmapper;
|
||||
mod tile_renderer;
|
||||
|
||||
use std::path::PathBuf;
|
||||
use std::{
|
||||
path::PathBuf,
|
||||
sync::mpsc::{self, Receiver},
|
||||
thread,
|
||||
time::Duration,
|
||||
};
|
||||
|
||||
use anyhow::{Context, Result};
|
||||
use clap::Parser;
|
||||
use git_version::git_version;
|
||||
|
||||
use common::Config;
|
||||
use common::{Config, ImageFormat};
|
||||
use metadata_writer::MetadataWriter;
|
||||
use notify::{RecommendedWatcher, RecursiveMode, Watcher as _};
|
||||
use rayon::ThreadPool;
|
||||
use region_processor::RegionProcessor;
|
||||
use tile_mipmapper::TileMipmapper;
|
||||
use tile_renderer::TileRenderer;
|
||||
use tokio::runtime::Runtime;
|
||||
use tracing::{info, warn};
|
||||
|
||||
/// MinedMap version number
|
||||
const VERSION: &str = git_version!(
|
||||
args = ["--abbrev=7", "--match=v*", "--dirty=-modified"],
|
||||
cargo_prefix = "v",
|
||||
);
|
||||
use self::entity_collector::EntityCollector;
|
||||
|
||||
/// Returns the MinedMap version number
|
||||
fn version() -> &'static str {
|
||||
option_env!("MINEDMAP_VERSION").unwrap_or(
|
||||
git_version!(
|
||||
args = ["--abbrev=7", "--match=v*", "--dirty=-modified"],
|
||||
cargo_prefix = "v",
|
||||
)
|
||||
.strip_prefix("v")
|
||||
.unwrap(),
|
||||
)
|
||||
}
|
||||
|
||||
/// Command line arguments for minedmap CLI
|
||||
#[derive(Debug, Parser)]
|
||||
#[command(about, version = VERSION.strip_prefix("v").unwrap())]
|
||||
#[command(
|
||||
about,
|
||||
version = version(),
|
||||
max_term_width = 100,
|
||||
)]
|
||||
pub struct Args {
|
||||
/// Number of parallel threads to use for processing
|
||||
///
|
||||
|
@ -35,27 +59,124 @@ pub struct Args {
|
|||
/// use one thread per logical CPU core.
|
||||
#[arg(short, long)]
|
||||
pub jobs: Option<usize>,
|
||||
/// Number of parallel threads to use for initial processing
|
||||
///
|
||||
/// Passing this option only makes sense with --watch. The first run after
|
||||
/// starting MinedMap will use as many parallel jobs as configured using
|
||||
/// --job-initial, while subsequent regenerations of tiles will use the
|
||||
/// the number configured using --jobs.
|
||||
///
|
||||
/// If not given, the value from the --jobs option is used.
|
||||
#[arg(long)]
|
||||
pub jobs_initial: Option<usize>,
|
||||
/// Enable verbose messages
|
||||
#[arg(short, long)]
|
||||
pub verbose: bool,
|
||||
/// Watch for file changes and regenerate tiles automatically instead of
|
||||
/// exiting after generation
|
||||
#[arg(long)]
|
||||
pub watch: bool,
|
||||
/// Minimum delay between map generation cycles in watch mode
|
||||
#[arg(long, value_parser = humantime::parse_duration, default_value = "30s")]
|
||||
pub watch_delay: Duration,
|
||||
/// Format of generated map tiles
|
||||
#[arg(long, value_enum, default_value_t)]
|
||||
pub image_format: ImageFormat,
|
||||
/// Prefix for text of signs to show on the map
|
||||
#[arg(long)]
|
||||
pub sign_prefix: Vec<String>,
|
||||
/// Regular expression for text of signs to show on the map
|
||||
///
|
||||
/// --sign-prefix and --sign-filter allow to filter for signs to display;
|
||||
/// by default, none are visible. The options may be passed multiple times,
|
||||
/// and a sign will be visible if it matches any pattern.
|
||||
///
|
||||
/// To make all signs visible, pass an empty string to either option.
|
||||
#[arg(long)]
|
||||
pub sign_filter: Vec<String>,
|
||||
/// Regular expression replacement pattern for sign texts
|
||||
///
|
||||
/// Accepts patterns of the form 's/regexp/replacement/'. Transforms
|
||||
/// are applied to each line of sign texts separately.
|
||||
#[arg(long)]
|
||||
pub sign_transform: Vec<String>,
|
||||
/// Minecraft save directory
|
||||
pub input_dir: PathBuf,
|
||||
/// MinedMap data directory
|
||||
pub output_dir: PathBuf,
|
||||
}
|
||||
|
||||
/// Configures the Rayon thread pool for parallel processing
|
||||
fn setup_threads(num_threads: usize) -> Result<()> {
|
||||
/// Configures a Rayon thread pool for parallel processing
|
||||
fn setup_threads(num_threads: usize) -> Result<ThreadPool> {
|
||||
rayon::ThreadPoolBuilder::new()
|
||||
.num_threads(num_threads)
|
||||
.build_global()
|
||||
.build()
|
||||
.context("Failed to configure thread pool")
|
||||
}
|
||||
|
||||
/// Runs all MinedMap generation steps, updating all tiles as needed
|
||||
fn generate(config: &Config, rt: &Runtime) -> Result<()> {
|
||||
let regions = RegionProcessor::new(config).run()?;
|
||||
TileRenderer::new(config, rt, ®ions).run()?;
|
||||
let tiles = TileMipmapper::new(config, ®ions).run()?;
|
||||
EntityCollector::new(config, ®ions).run()?;
|
||||
MetadataWriter::new(config, &tiles).run()
|
||||
}
|
||||
|
||||
/// Creates a file watcher for the
|
||||
fn create_watcher(args: &Args) -> Result<(RecommendedWatcher, Receiver<()>)> {
|
||||
let (tx, rx) = mpsc::sync_channel::<()>(1);
|
||||
let mut watcher = notify::recommended_watcher(move |res| {
|
||||
// Ignore errors - we already have a watch trigger queued if try_send() fails
|
||||
let event: notify::Event = match res {
|
||||
Ok(event) => event,
|
||||
Err(err) => {
|
||||
warn!("Watch error: {err}");
|
||||
return;
|
||||
}
|
||||
};
|
||||
let notify::EventKind::Modify(modify_kind) = event.kind else {
|
||||
return;
|
||||
};
|
||||
if !matches!(
|
||||
modify_kind,
|
||||
notify::event::ModifyKind::Data(_)
|
||||
| notify::event::ModifyKind::Name(notify::event::RenameMode::To)
|
||||
) {
|
||||
return;
|
||||
}
|
||||
if !event
|
||||
.paths
|
||||
.iter()
|
||||
.any(|path| path.ends_with("level.dat") || path.extension() == Some("mcu".as_ref()))
|
||||
{
|
||||
return;
|
||||
}
|
||||
let _ = tx.try_send(());
|
||||
})?;
|
||||
watcher.watch(&args.input_dir, RecursiveMode::Recursive)?;
|
||||
Ok((watcher, rx))
|
||||
}
|
||||
|
||||
/// Watches the data directory for changes, returning when a change has happened
|
||||
fn wait_watcher(args: &Args, watch_channel: &Receiver<()>) -> Result<()> {
|
||||
info!("Watching for changes...");
|
||||
let () = watch_channel
|
||||
.recv()
|
||||
.context("Failed to read watch event channel")?;
|
||||
info!("Change detected.");
|
||||
|
||||
thread::sleep(args.watch_delay);
|
||||
|
||||
let _ = watch_channel.try_recv();
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// MinedMap CLI main function
|
||||
pub fn cli() -> Result<()> {
|
||||
let args = Args::parse();
|
||||
let config = Config::new(&args);
|
||||
let config = Config::new(&args)?;
|
||||
|
||||
tracing_subscriber::fmt()
|
||||
.with_max_level(if args.verbose {
|
||||
|
@ -66,16 +187,28 @@ pub fn cli() -> Result<()> {
|
|||
.with_target(false)
|
||||
.init();
|
||||
|
||||
setup_threads(config.num_threads)?;
|
||||
let mut pool = setup_threads(config.num_threads_initial)?;
|
||||
|
||||
let rt = tokio::runtime::Builder::new_current_thread()
|
||||
.build()
|
||||
.unwrap();
|
||||
|
||||
let regions = RegionProcessor::new(&config).run()?;
|
||||
TileRenderer::new(&config, &rt, ®ions).run()?;
|
||||
let tiles = TileMipmapper::new(&config, ®ions).run()?;
|
||||
MetadataWriter::new(&config, &tiles).run()?;
|
||||
let watch = args.watch.then(|| create_watcher(&args)).transpose()?;
|
||||
|
||||
Ok(())
|
||||
pool.install(|| generate(&config, &rt))?;
|
||||
|
||||
let Some((_watcher, watch_channel)) = watch else {
|
||||
// watch mode disabled
|
||||
return Ok(());
|
||||
};
|
||||
|
||||
if config.num_threads != config.num_threads_initial {
|
||||
pool = setup_threads(config.num_threads)?;
|
||||
}
|
||||
pool.install(move || {
|
||||
loop {
|
||||
wait_watcher(&args, &watch_channel)?;
|
||||
generate(&config, &rt)?;
|
||||
}
|
||||
})
|
||||
}
|
||||
|
|
|
@ -3,6 +3,9 @@
|
|||
use std::{ffi::OsStr, path::PathBuf, sync::mpsc, time::SystemTime};
|
||||
|
||||
use anyhow::{Context, Result};
|
||||
use enum_map::{Enum, EnumMap};
|
||||
use indexmap::IndexSet;
|
||||
use minedmap_resource::Biome;
|
||||
use rayon::prelude::*;
|
||||
use tracing::{debug, info, warn};
|
||||
|
||||
|
@ -28,10 +31,12 @@ fn parse_region_filename(file_name: &OsStr) -> Option<TileCoords> {
|
|||
}
|
||||
|
||||
/// [RegionProcessor::process_region] return values
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Enum)]
|
||||
enum RegionProcessorStatus {
|
||||
/// Region was processed
|
||||
Ok,
|
||||
/// Region was processed, unknown blocks or biomes were encountered
|
||||
OkWithUnknown,
|
||||
/// Region was unchanged and skipped
|
||||
Skipped,
|
||||
/// Reading the region failed, previous processed data is reused
|
||||
|
@ -40,6 +45,37 @@ enum RegionProcessorStatus {
|
|||
ErrorMissing,
|
||||
}
|
||||
|
||||
/// Data of a region being processed by a [SingleRegionProcessor]
|
||||
#[derive(Debug)]
|
||||
struct SingleRegionData {
|
||||
/// [IndexSet] of biomes used by the processed region
|
||||
biome_list: IndexSet<Biome>,
|
||||
/// Processed region chunk intermediate data
|
||||
chunks: ChunkArray<Option<Box<ProcessedChunk>>>,
|
||||
/// Lightmap intermediate data
|
||||
lightmap: image::GrayAlphaImage,
|
||||
/// Processed entity intermediate data
|
||||
entities: ProcessedEntities,
|
||||
/// True if any unknown block or biome types were encountered during processing
|
||||
has_unknown: bool,
|
||||
}
|
||||
|
||||
impl Default for SingleRegionData {
|
||||
fn default() -> Self {
|
||||
/// Width/height of the region data
|
||||
const N: u32 = (BLOCKS_PER_CHUNK * CHUNKS_PER_REGION) as u32;
|
||||
|
||||
let lightmap = image::GrayAlphaImage::new(N, N);
|
||||
Self {
|
||||
biome_list: Default::default(),
|
||||
chunks: Default::default(),
|
||||
lightmap,
|
||||
entities: Default::default(),
|
||||
has_unknown: false,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Handles processing for a single region
|
||||
struct SingleRegionProcessor<'a> {
|
||||
/// Registry of known block types
|
||||
|
@ -54,41 +90,44 @@ struct SingleRegionProcessor<'a> {
|
|||
output_path: PathBuf,
|
||||
/// Lightmap output filename
|
||||
lightmap_path: PathBuf,
|
||||
/// Processed entity output filename
|
||||
entities_path: PathBuf,
|
||||
/// Timestamp of last modification of input file
|
||||
input_timestamp: SystemTime,
|
||||
/// Timestamp of last modification of processed region output file (if valid)
|
||||
output_timestamp: Option<SystemTime>,
|
||||
/// Timestamp of last modification of lightmap output file (if valid)
|
||||
lightmap_timestamp: Option<SystemTime>,
|
||||
/// Timestamp of last modification of entity list output file (if valid)
|
||||
entities_timestamp: Option<SystemTime>,
|
||||
/// True if processed region output file needs to be updated
|
||||
output_needed: bool,
|
||||
/// True if lightmap output file needs to be updated
|
||||
lightmap_needed: bool,
|
||||
/// Processed region intermediate data
|
||||
processed_region: ProcessedRegion,
|
||||
/// Lightmap intermediate data
|
||||
lightmap: image::GrayAlphaImage,
|
||||
/// True if entity output file needs to be updated
|
||||
entities_needed: bool,
|
||||
/// Format of generated map tiles
|
||||
image_format: image::ImageFormat,
|
||||
}
|
||||
|
||||
impl<'a> SingleRegionProcessor<'a> {
|
||||
/// Initializes a [SingleRegionProcessor]
|
||||
fn new(processor: &'a RegionProcessor<'a>, coords: TileCoords) -> Result<Self> {
|
||||
/// Width/height of the region data
|
||||
const N: u32 = (BLOCKS_PER_CHUNK * CHUNKS_PER_REGION) as u32;
|
||||
|
||||
let input_path = processor.config.region_path(coords);
|
||||
let input_timestamp = fs::modified_timestamp(&input_path)?;
|
||||
|
||||
let output_path = processor.config.processed_path(coords);
|
||||
let output_timestamp = fs::read_timestamp(&output_path, REGION_FILE_META_VERSION);
|
||||
|
||||
let lightmap_path = processor.config.tile_path(TileKind::Lightmap, 0, coords);
|
||||
let lightmap_timestamp = fs::read_timestamp(&lightmap_path, LIGHTMAP_FILE_META_VERSION);
|
||||
|
||||
let entities_path = processor.config.entities_path(0, coords);
|
||||
let entities_timestamp = fs::read_timestamp(&entities_path, ENTITIES_FILE_META_VERSION);
|
||||
|
||||
let output_needed = Some(input_timestamp) > output_timestamp;
|
||||
let lightmap_needed = Some(input_timestamp) > lightmap_timestamp;
|
||||
|
||||
let processed_region = ProcessedRegion::default();
|
||||
let lightmap = image::GrayAlphaImage::new(N, N);
|
||||
let entities_needed = Some(input_timestamp) > entities_timestamp;
|
||||
|
||||
Ok(SingleRegionProcessor {
|
||||
block_types: &processor.block_types,
|
||||
|
@ -97,13 +136,15 @@ impl<'a> SingleRegionProcessor<'a> {
|
|||
input_path,
|
||||
output_path,
|
||||
lightmap_path,
|
||||
entities_path,
|
||||
input_timestamp,
|
||||
output_timestamp,
|
||||
lightmap_timestamp,
|
||||
entities_timestamp,
|
||||
output_needed,
|
||||
lightmap_needed,
|
||||
processed_region,
|
||||
lightmap,
|
||||
entities_needed,
|
||||
image_format: processor.config.tile_image_format(),
|
||||
})
|
||||
}
|
||||
|
||||
|
@ -127,14 +168,14 @@ impl<'a> SingleRegionProcessor<'a> {
|
|||
/// Saves processed region data
|
||||
///
|
||||
/// The timestamp is the time of the last modification of the input region data.
|
||||
fn save_region(&self) -> Result<()> {
|
||||
fn save_region(&self, processed_region: &ProcessedRegion) -> Result<()> {
|
||||
if !self.output_needed {
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
storage::write(
|
||||
storage::write_file(
|
||||
&self.output_path,
|
||||
&self.processed_region,
|
||||
processed_region,
|
||||
REGION_FILE_META_VERSION,
|
||||
self.input_timestamp,
|
||||
)
|
||||
|
@ -143,7 +184,7 @@ impl<'a> SingleRegionProcessor<'a> {
|
|||
/// Saves a lightmap tile
|
||||
///
|
||||
/// The timestamp is the time of the last modification of the input region data.
|
||||
fn save_lightmap(&self) -> Result<()> {
|
||||
fn save_lightmap(&self, lightmap: &image::GrayAlphaImage) -> Result<()> {
|
||||
if !self.lightmap_needed {
|
||||
return Ok(());
|
||||
}
|
||||
|
@ -153,53 +194,90 @@ impl<'a> SingleRegionProcessor<'a> {
|
|||
LIGHTMAP_FILE_META_VERSION,
|
||||
self.input_timestamp,
|
||||
|file| {
|
||||
self.lightmap
|
||||
.write_to(file, image::ImageFormat::Png)
|
||||
lightmap
|
||||
.write_to(file, self.image_format)
|
||||
.context("Failed to save image")
|
||||
},
|
||||
)
|
||||
}
|
||||
|
||||
/// Processes a single chunk
|
||||
fn process_chunk(&mut self, chunk_coords: ChunkCoords, data: world::de::Chunk) -> Result<()> {
|
||||
let chunk = world::chunk::Chunk::new(&data, self.block_types, self.biome_types)
|
||||
.with_context(|| format!("Failed to decode chunk {:?}", chunk_coords))?;
|
||||
let Some(layer::LayerData {
|
||||
blocks,
|
||||
biomes,
|
||||
block_light,
|
||||
depths,
|
||||
}) = world::layer::top_layer(&mut self.processed_region.biome_list, &chunk)
|
||||
.with_context(|| format!("Failed to process chunk {:?}", chunk_coords))?
|
||||
else {
|
||||
/// Saves processed entity data
|
||||
///
|
||||
/// The timestamp is the time of the last modification of the input region data.
|
||||
fn save_entities(&self, entities: &mut ProcessedEntities) -> Result<()> {
|
||||
if !self.entities_needed {
|
||||
return Ok(());
|
||||
};
|
||||
|
||||
if self.output_needed {
|
||||
self.processed_region.chunks[chunk_coords] = Some(Box::new(ProcessedChunk {
|
||||
blocks,
|
||||
biomes,
|
||||
depths,
|
||||
}));
|
||||
}
|
||||
|
||||
if self.lightmap_needed {
|
||||
let chunk_lightmap = Self::render_chunk_lightmap(block_light);
|
||||
overlay_chunk(&mut self.lightmap, &chunk_lightmap, chunk_coords);
|
||||
entities.block_entities.sort_unstable();
|
||||
|
||||
storage::write_file(
|
||||
&self.entities_path,
|
||||
entities,
|
||||
ENTITIES_FILE_META_VERSION,
|
||||
self.input_timestamp,
|
||||
)
|
||||
}
|
||||
|
||||
/// Processes a single chunk
|
||||
fn process_chunk(
|
||||
&self,
|
||||
data: &mut SingleRegionData,
|
||||
chunk_coords: ChunkCoords,
|
||||
chunk_data: world::de::Chunk,
|
||||
) -> Result<()> {
|
||||
let (chunk, has_unknown) =
|
||||
world::chunk::Chunk::new(&chunk_data, self.block_types, self.biome_types)
|
||||
.with_context(|| format!("Failed to decode chunk {:?}", chunk_coords))?;
|
||||
data.has_unknown |= has_unknown;
|
||||
|
||||
if self.output_needed || self.lightmap_needed {
|
||||
if let Some(layer::LayerData {
|
||||
blocks,
|
||||
biomes,
|
||||
block_light,
|
||||
depths,
|
||||
}) = world::layer::top_layer(&mut data.biome_list, &chunk)
|
||||
.with_context(|| format!("Failed to process chunk {:?}", chunk_coords))?
|
||||
{
|
||||
if self.output_needed {
|
||||
data.chunks[chunk_coords] = Some(Box::new(ProcessedChunk {
|
||||
blocks,
|
||||
biomes,
|
||||
depths,
|
||||
}));
|
||||
}
|
||||
|
||||
if self.lightmap_needed {
|
||||
let chunk_lightmap = Self::render_chunk_lightmap(block_light);
|
||||
overlay_chunk(&mut data.lightmap, &chunk_lightmap, chunk_coords);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if self.entities_needed {
|
||||
let mut block_entities = chunk.block_entities().with_context(|| {
|
||||
format!(
|
||||
"Failed to process block entities for chunk {:?}",
|
||||
chunk_coords,
|
||||
)
|
||||
})?;
|
||||
data.entities.block_entities.append(&mut block_entities);
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Processes the chunks of the region
|
||||
fn process_chunks(&mut self) -> Result<()> {
|
||||
crate::nbt::region::from_file(&self.input_path)?
|
||||
.foreach_chunk(|chunk_coords, data| self.process_chunk(chunk_coords, data))
|
||||
fn process_chunks(&self, data: &mut SingleRegionData) -> Result<()> {
|
||||
crate::nbt::region::from_file(&self.input_path)?.foreach_chunk(
|
||||
|chunk_coords, chunk_data| self.process_chunk(data, chunk_coords, chunk_data),
|
||||
)
|
||||
}
|
||||
|
||||
/// Processes the region
|
||||
fn run(mut self) -> Result<RegionProcessorStatus> {
|
||||
if !self.output_needed && !self.lightmap_needed {
|
||||
fn run(&self) -> Result<RegionProcessorStatus> {
|
||||
if !self.output_needed && !self.lightmap_needed && !self.entities_needed {
|
||||
debug!(
|
||||
"Skipping unchanged region r.{}.{}.mca",
|
||||
self.coords.x, self.coords.z
|
||||
|
@ -212,8 +290,13 @@ impl<'a> SingleRegionProcessor<'a> {
|
|||
self.coords.x, self.coords.z
|
||||
);
|
||||
|
||||
if let Err(err) = self.process_chunks() {
|
||||
if self.output_timestamp.is_some() && self.lightmap_timestamp.is_some() {
|
||||
let mut data = SingleRegionData::default();
|
||||
|
||||
if let Err(err) = self.process_chunks(&mut data) {
|
||||
if self.output_timestamp.is_some()
|
||||
&& self.lightmap_timestamp.is_some()
|
||||
&& self.entities_timestamp.is_some()
|
||||
{
|
||||
warn!(
|
||||
"Failed to process region {:?}, using old data: {:?}",
|
||||
self.coords, err
|
||||
|
@ -228,10 +311,20 @@ impl<'a> SingleRegionProcessor<'a> {
|
|||
}
|
||||
}
|
||||
|
||||
self.save_region()?;
|
||||
self.save_lightmap()?;
|
||||
let processed_region = ProcessedRegion {
|
||||
biome_list: data.biome_list.into_iter().collect(),
|
||||
chunks: data.chunks,
|
||||
};
|
||||
|
||||
Ok(RegionProcessorStatus::Ok)
|
||||
self.save_region(&processed_region)?;
|
||||
self.save_lightmap(&data.lightmap)?;
|
||||
self.save_entities(&mut data.entities)?;
|
||||
|
||||
Ok(if data.has_unknown {
|
||||
RegionProcessorStatus::OkWithUnknown
|
||||
} else {
|
||||
RegionProcessorStatus::Ok
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -272,11 +365,20 @@ impl<'a> RegionProcessor<'a> {
|
|||
})?
|
||||
.filter_map(|entry| entry.ok())
|
||||
.filter(|entry| {
|
||||
// We are only interested in regular files
|
||||
matches!(
|
||||
entry.file_type().map(|file_type| file_type.is_file()),
|
||||
Ok(true)
|
||||
)
|
||||
(|| {
|
||||
// We are only interested in regular files
|
||||
let file_type = entry.file_type().ok()?;
|
||||
if !file_type.is_file() {
|
||||
return None;
|
||||
}
|
||||
|
||||
let metadata = entry.metadata().ok()?;
|
||||
if metadata.len() == 0 {
|
||||
return None;
|
||||
}
|
||||
Some(())
|
||||
})()
|
||||
.is_some()
|
||||
})
|
||||
.filter_map(|entry| parse_region_filename(&entry.file_name()))
|
||||
.collect())
|
||||
|
@ -291,31 +393,27 @@ impl<'a> RegionProcessor<'a> {
|
|||
///
|
||||
/// Returns a list of the coordinates of all processed regions
|
||||
pub fn run(self) -> Result<Vec<TileCoords>> {
|
||||
use RegionProcessorStatus as Status;
|
||||
|
||||
fs::create_dir_all(&self.config.processed_dir)?;
|
||||
fs::create_dir_all(&self.config.tile_dir(TileKind::Lightmap, 0))?;
|
||||
fs::create_dir_all(&self.config.entities_dir(0))?;
|
||||
|
||||
info!("Processing region files...");
|
||||
|
||||
let (region_send, region_recv) = mpsc::channel();
|
||||
let (processed_send, processed_recv) = mpsc::channel();
|
||||
let (error_send, error_recv) = mpsc::channel();
|
||||
let (status_send, status_recv) = mpsc::channel();
|
||||
|
||||
self.collect_regions()?.par_iter().try_for_each(|&coords| {
|
||||
let ret = self
|
||||
.process_region(coords)
|
||||
.with_context(|| format!("Failed to process region {:?}", coords))?;
|
||||
|
||||
if ret != RegionProcessorStatus::ErrorMissing {
|
||||
if ret != Status::ErrorMissing {
|
||||
region_send.send(coords).unwrap();
|
||||
}
|
||||
|
||||
match ret {
|
||||
RegionProcessorStatus::Ok => processed_send.send(()).unwrap(),
|
||||
RegionProcessorStatus::Skipped => {}
|
||||
RegionProcessorStatus::ErrorOk | RegionProcessorStatus::ErrorMissing => {
|
||||
error_send.send(()).unwrap()
|
||||
}
|
||||
}
|
||||
status_send.send(ret).unwrap();
|
||||
|
||||
anyhow::Ok(())
|
||||
})?;
|
||||
|
@ -323,18 +421,30 @@ impl<'a> RegionProcessor<'a> {
|
|||
drop(region_send);
|
||||
let mut regions: Vec<_> = region_recv.into_iter().collect();
|
||||
|
||||
drop(processed_send);
|
||||
let processed = processed_recv.into_iter().count();
|
||||
drop(error_send);
|
||||
let errors = error_recv.into_iter().count();
|
||||
drop(status_send);
|
||||
|
||||
let mut status = EnumMap::<_, usize>::default();
|
||||
for ret in status_recv {
|
||||
status[ret] += 1;
|
||||
}
|
||||
|
||||
info!(
|
||||
"Processed region files ({} processed, {} unchanged, {} errors)",
|
||||
processed,
|
||||
regions.len() - processed - errors,
|
||||
errors,
|
||||
status[Status::Ok] + status[Status::OkWithUnknown],
|
||||
status[Status::Skipped],
|
||||
status[Status::ErrorOk] + status[Status::ErrorMissing],
|
||||
);
|
||||
|
||||
if status[Status::OkWithUnknown] > 0 {
|
||||
warn!("Unknown block or biome types found during processing");
|
||||
eprint!(concat!(
|
||||
"\n",
|
||||
" If you're encountering this issue with an unmodified Minecraft version supported by MinedMap,\n",
|
||||
" please file a bug report including the output with the --verbose flag.\n",
|
||||
"\n",
|
||||
));
|
||||
}
|
||||
|
||||
// Sort regions in a zig-zag pattern to optimize cache usage
|
||||
regions.sort_unstable_by_key(|&TileCoords { x, z }| (x, if x % 2 == 0 { z } else { -z }));
|
||||
|
||||
|
|
107
src/core/tile_collector.rs
Normal file
|
@ -0,0 +1,107 @@
|
|||
//! A trait for recursively processing tiles
|
||||
//!
|
||||
//! Used for mipmap generation and collecting entity data
|
||||
|
||||
use std::sync::mpsc;
|
||||
|
||||
use anyhow::Result;
|
||||
use rayon::prelude::*;
|
||||
|
||||
use super::common::*;
|
||||
|
||||
/// Helper to determine if no further mipmap levels are needed
|
||||
///
|
||||
/// If all tile coordinates are -1 or 0, further mipmap levels will not
|
||||
/// decrease the number of tiles and mipmap generated is considered finished.
|
||||
fn done(tiles: &TileCoordMap) -> bool {
|
||||
tiles
|
||||
.0
|
||||
.iter()
|
||||
.all(|(z, xs)| (-1..=0).contains(z) && xs.iter().all(|x| (-1..=0).contains(x)))
|
||||
}
|
||||
|
||||
/// Derives the map of populated tile coordinates for the next mipmap level
|
||||
fn map_coords(tiles: &TileCoordMap) -> TileCoordMap {
|
||||
let mut ret = TileCoordMap::default();
|
||||
|
||||
for (&z, xs) in &tiles.0 {
|
||||
for &x in xs {
|
||||
let xt = x >> 1;
|
||||
let zt = z >> 1;
|
||||
|
||||
ret.0.entry(zt).or_default().insert(xt);
|
||||
}
|
||||
}
|
||||
|
||||
ret
|
||||
}
|
||||
|
||||
/// Trait to implement for collecting tiles recursively
|
||||
pub trait TileCollector: Sync {
|
||||
/// Return value of [TileCollector::collect_one]
|
||||
type CollectOutput: Send;
|
||||
|
||||
/// List of level 0 tiles
|
||||
fn tiles(&self) -> &[TileCoords];
|
||||
|
||||
/// Called at the beginning of each level of processing
|
||||
fn prepare(&self, level: usize) -> Result<()>;
|
||||
|
||||
/// Called at the end of each level of processing
|
||||
fn finish(
|
||||
&self,
|
||||
level: usize,
|
||||
outputs: impl Iterator<Item = Self::CollectOutput>,
|
||||
) -> Result<()>;
|
||||
|
||||
/// Called for each tile coordinate of the level that is currently being generated
|
||||
fn collect_one(
|
||||
&self,
|
||||
level: usize,
|
||||
coords: TileCoords,
|
||||
prev: &TileCoordMap,
|
||||
) -> Result<Self::CollectOutput>;
|
||||
|
||||
/// Collects tiles recursively
|
||||
fn collect_tiles(&self) -> Result<Vec<TileCoordMap>> {
|
||||
let mut tile_stack = {
|
||||
let mut tile_map = TileCoordMap::default();
|
||||
|
||||
for &TileCoords { x, z } in self.tiles() {
|
||||
tile_map.0.entry(z).or_default().insert(x);
|
||||
}
|
||||
|
||||
vec![tile_map]
|
||||
};
|
||||
|
||||
loop {
|
||||
let level = tile_stack.len();
|
||||
let prev = &tile_stack[level - 1];
|
||||
if done(prev) {
|
||||
break;
|
||||
}
|
||||
|
||||
self.prepare(level)?;
|
||||
|
||||
let next = map_coords(prev);
|
||||
|
||||
let (send, recv) = mpsc::channel();
|
||||
|
||||
next.0
|
||||
.par_iter()
|
||||
.flat_map(|(&z, xs)| xs.par_iter().map(move |&x| TileCoords { x, z }))
|
||||
.try_for_each(|coords| {
|
||||
let output = self.collect_one(level, coords, prev)?;
|
||||
send.send(output).unwrap();
|
||||
anyhow::Ok(())
|
||||
})?;
|
||||
|
||||
drop(send);
|
||||
self.finish(level, recv.into_iter())?;
|
||||
|
||||
tile_stack.push(next);
|
||||
}
|
||||
|
||||
Ok(tile_stack)
|
||||
}
|
||||
}
|
97
src/core/tile_merger.rs
Normal file
|
@ -0,0 +1,97 @@
|
|||
//! Mipmap-style merging of tiles
|
||||
|
||||
use std::{
|
||||
fs::File,
|
||||
io::BufWriter,
|
||||
path::{Path, PathBuf},
|
||||
time::SystemTime,
|
||||
};
|
||||
|
||||
use anyhow::Result;
|
||||
use tracing::warn;
|
||||
|
||||
use super::common::*;
|
||||
use crate::io::fs;
|
||||
|
||||
/// [TileMerger::merge_tiles] return
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
pub enum Stat {
|
||||
/// None of the input files were found
|
||||
NotFound,
|
||||
/// The output file is up-to-date
|
||||
Skipped,
|
||||
/// The output file is regenerated
|
||||
Regenerate,
|
||||
}
|
||||
|
||||
/// A source file for the [TileMerger]
|
||||
///
|
||||
/// The tuple elements are X and Z coordinate offsets in the range [0, 1],
|
||||
/// the file path and the time of last change of the input.
|
||||
pub type Source = ((i32, i32), PathBuf, SystemTime);
|
||||
|
||||
/// Reusable trait for mipmap-style tile merging with change tracking
|
||||
pub trait TileMerger {
|
||||
/// [fs::FileMetaVersion] of input and output files
|
||||
///
|
||||
/// The version in the file metadata on disk must match the returned
|
||||
/// version for the a to be considered up-to-date.
|
||||
fn file_meta_version(&self) -> fs::FileMetaVersion;
|
||||
|
||||
/// Returns the paths of input and output files
|
||||
fn tile_path(&self, level: usize, coords: TileCoords) -> PathBuf;
|
||||
|
||||
/// Can be used to log the processing status
|
||||
fn log(&self, _output_path: &Path, _stat: Stat) {}
|
||||
|
||||
/// Handles the actual merging of source files
|
||||
fn write_tile(&self, file: &mut BufWriter<File>, sources: &[Source]) -> Result<()>;
|
||||
|
||||
/// Generates a tile at given coordinates and mipmap level
|
||||
fn merge_tiles(&self, level: usize, coords: TileCoords, prev: &TileCoordMap) -> Result<Stat> {
|
||||
let version = self.file_meta_version();
|
||||
let output_path = self.tile_path(level, coords);
|
||||
let output_timestamp = fs::read_timestamp(&output_path, version);
|
||||
|
||||
let sources: Vec<_> = [(0, 0), (0, 1), (1, 0), (1, 1)]
|
||||
.into_iter()
|
||||
.filter_map(|(dx, dz)| {
|
||||
let source_coords = TileCoords {
|
||||
x: 2 * coords.x + dx,
|
||||
z: 2 * coords.z + dz,
|
||||
};
|
||||
if !prev.contains(source_coords) {
|
||||
return None;
|
||||
}
|
||||
|
||||
let source_path = self.tile_path(level - 1, source_coords);
|
||||
let timestamp = match fs::modified_timestamp(&source_path) {
|
||||
Ok(timestamp) => timestamp,
|
||||
Err(err) => {
|
||||
warn!("{:?}", err);
|
||||
return None;
|
||||
}
|
||||
};
|
||||
Some(((dx, dz), source_path, timestamp))
|
||||
})
|
||||
.collect();
|
||||
|
||||
let Some(input_timestamp) = sources.iter().map(|(_, _, ts)| *ts).max() else {
|
||||
self.log(&output_path, Stat::NotFound);
|
||||
return Ok(Stat::NotFound);
|
||||
};
|
||||
|
||||
if Some(input_timestamp) <= output_timestamp {
|
||||
self.log(&output_path, Stat::Skipped);
|
||||
return Ok(Stat::Skipped);
|
||||
}
|
||||
|
||||
self.log(&output_path, Stat::Regenerate);
|
||||
|
||||
fs::create_with_timestamp(&output_path, version, input_timestamp, |file| {
|
||||
self.write_tile(file, &sources)
|
||||
})?;
|
||||
|
||||
Ok(Stat::Regenerate)
|
||||
}
|
||||
}
|
|
@ -1,14 +1,154 @@
|
|||
//! The [TileMipmapper]
|
||||
|
||||
use std::sync::mpsc;
|
||||
use std::{marker::PhantomData, ops::Add};
|
||||
|
||||
use anyhow::{Context, Result};
|
||||
use rayon::prelude::*;
|
||||
use tracing::{debug, info, warn};
|
||||
|
||||
use super::common::*;
|
||||
use super::{
|
||||
common::*,
|
||||
tile_collector::TileCollector,
|
||||
tile_merger::{self, TileMerger},
|
||||
};
|
||||
use crate::{io::fs, types::*};
|
||||
|
||||
/// Counters for the number of processed and total tiles
|
||||
///
|
||||
/// Used as return of [TileMipmapper::collect_one]
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
pub struct MipmapStat {
|
||||
/// Total number of tiles
|
||||
total: usize,
|
||||
/// Processed number of tiles
|
||||
processed: usize,
|
||||
}
|
||||
|
||||
impl From<tile_merger::Stat> for MipmapStat {
|
||||
fn from(value: tile_merger::Stat) -> Self {
|
||||
match value {
|
||||
tile_merger::Stat::NotFound => MipmapStat {
|
||||
total: 0,
|
||||
processed: 0,
|
||||
},
|
||||
tile_merger::Stat::Skipped => MipmapStat {
|
||||
total: 1,
|
||||
processed: 0,
|
||||
},
|
||||
tile_merger::Stat::Regenerate => MipmapStat {
|
||||
total: 1,
|
||||
processed: 1,
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Add for MipmapStat {
|
||||
type Output = MipmapStat;
|
||||
|
||||
fn add(self, rhs: Self) -> Self::Output {
|
||||
MipmapStat {
|
||||
total: self.total + rhs.total,
|
||||
processed: self.processed + rhs.processed,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// [TileMerger] for map tile images
|
||||
struct MapMerger<'a, P> {
|
||||
/// Common MinedMap configuration from command line
|
||||
config: &'a Config,
|
||||
/// Tile kind (map or lightmap)
|
||||
kind: TileKind,
|
||||
/// Pixel format type
|
||||
_pixel: PhantomData<P>,
|
||||
}
|
||||
|
||||
impl<'a, P> MapMerger<'a, P> {
|
||||
/// Creates a new [MapMerger]
|
||||
fn new(config: &'a Config, kind: TileKind) -> Self {
|
||||
MapMerger {
|
||||
config,
|
||||
kind,
|
||||
_pixel: PhantomData,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<P: image::PixelWithColorType> TileMerger for MapMerger<'_, P>
|
||||
where
|
||||
[P::Subpixel]: image::EncodableLayout,
|
||||
image::ImageBuffer<P, Vec<P::Subpixel>>: Into<image::DynamicImage>,
|
||||
{
|
||||
fn file_meta_version(&self) -> fs::FileMetaVersion {
|
||||
MIPMAP_FILE_META_VERSION
|
||||
}
|
||||
|
||||
fn tile_path(&self, level: usize, coords: TileCoords) -> std::path::PathBuf {
|
||||
self.config.tile_path(self.kind, level, coords)
|
||||
}
|
||||
|
||||
fn log(&self, output_path: &std::path::Path, stat: super::tile_merger::Stat) {
|
||||
match stat {
|
||||
super::tile_merger::Stat::NotFound => {}
|
||||
super::tile_merger::Stat::Skipped => {
|
||||
debug!(
|
||||
"Skipping unchanged mipmap tile {}",
|
||||
output_path
|
||||
.strip_prefix(&self.config.output_dir)
|
||||
.expect("tile path must be in output directory")
|
||||
.display(),
|
||||
);
|
||||
}
|
||||
super::tile_merger::Stat::Regenerate => {
|
||||
debug!(
|
||||
"Rendering mipmap tile {}",
|
||||
output_path
|
||||
.strip_prefix(&self.config.output_dir)
|
||||
.expect("tile path must be in output directory")
|
||||
.display(),
|
||||
);
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
fn write_tile(
|
||||
&self,
|
||||
file: &mut std::io::BufWriter<std::fs::File>,
|
||||
sources: &[super::tile_merger::Source],
|
||||
) -> Result<()> {
|
||||
/// Tile width/height
|
||||
const N: u32 = (BLOCKS_PER_CHUNK * CHUNKS_PER_REGION) as u32;
|
||||
|
||||
let mut image: image::DynamicImage =
|
||||
image::ImageBuffer::<P, Vec<P::Subpixel>>::new(N, N).into();
|
||||
|
||||
for ((dx, dz), source_path, _) in sources {
|
||||
let source = match image::open(source_path) {
|
||||
Ok(source) => source,
|
||||
Err(err) => {
|
||||
warn!(
|
||||
"Failed to read source image {}: {:?}",
|
||||
source_path.display(),
|
||||
err,
|
||||
);
|
||||
continue;
|
||||
}
|
||||
};
|
||||
let resized = source.resize(N / 2, N / 2, image::imageops::FilterType::Triangle);
|
||||
image::imageops::overlay(
|
||||
&mut image,
|
||||
&resized,
|
||||
*dx as i64 * (N / 2) as i64,
|
||||
*dz as i64 * (N / 2) as i64,
|
||||
);
|
||||
}
|
||||
|
||||
image
|
||||
.write_to(file, self.config.tile_image_format())
|
||||
.context("Failed to save image")
|
||||
}
|
||||
}
|
||||
|
||||
/// Generates mipmap tiles from full-resolution tile images
|
||||
pub struct TileMipmapper<'a> {
|
||||
/// Common MinedMap configuration from command line
|
||||
|
@ -17,39 +157,63 @@ pub struct TileMipmapper<'a> {
|
|||
regions: &'a [TileCoords],
|
||||
}
|
||||
|
||||
impl TileCollector for TileMipmapper<'_> {
|
||||
type CollectOutput = MipmapStat;
|
||||
|
||||
fn tiles(&self) -> &[TileCoords] {
|
||||
self.regions
|
||||
}
|
||||
|
||||
fn prepare(&self, level: usize) -> Result<()> {
|
||||
info!("Generating level {} mipmaps...", level);
|
||||
|
||||
fs::create_dir_all(&self.config.tile_dir(TileKind::Map, level))?;
|
||||
fs::create_dir_all(&self.config.tile_dir(TileKind::Lightmap, level))?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn finish(
|
||||
&self,
|
||||
level: usize,
|
||||
outputs: impl Iterator<Item = Self::CollectOutput>,
|
||||
) -> Result<()> {
|
||||
let stat = outputs.fold(
|
||||
MipmapStat {
|
||||
total: 0,
|
||||
processed: 0,
|
||||
},
|
||||
MipmapStat::add,
|
||||
);
|
||||
info!(
|
||||
"Generated level {} mipmaps ({} processed, {} unchanged)",
|
||||
level,
|
||||
stat.processed,
|
||||
stat.total - stat.processed,
|
||||
);
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
fn collect_one(
|
||||
&self,
|
||||
level: usize,
|
||||
coords: TileCoords,
|
||||
prev: &TileCoordMap,
|
||||
) -> Result<Self::CollectOutput> {
|
||||
let map_stat = self.render_mipmap::<image::Rgba<u8>>(TileKind::Map, level, coords, prev)?;
|
||||
let lightmap_stat =
|
||||
self.render_mipmap::<image::LumaA<u8>>(TileKind::Lightmap, level, coords, prev)?;
|
||||
Ok(map_stat + lightmap_stat)
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> TileMipmapper<'a> {
|
||||
/// Constructs a new TileMipmapper
|
||||
pub fn new(config: &'a Config, regions: &'a [TileCoords]) -> Self {
|
||||
TileMipmapper { config, regions }
|
||||
}
|
||||
|
||||
/// Helper to determine if no further mipmap levels are needed
|
||||
///
|
||||
/// If all tile coordinates are -1 or 0, further mipmap levels will not
|
||||
/// decrease the number of tiles and mipmap generated is considered finished.
|
||||
fn done(tiles: &TileCoordMap) -> bool {
|
||||
tiles
|
||||
.0
|
||||
.iter()
|
||||
.all(|(z, xs)| (-1..=0).contains(z) && xs.iter().all(|x| (-1..=0).contains(x)))
|
||||
}
|
||||
|
||||
/// Derives the map of populated tile coordinates for the next mipmap level
|
||||
fn map_coords(tiles: &TileCoordMap) -> TileCoordMap {
|
||||
let mut ret = TileCoordMap::default();
|
||||
|
||||
for (&z, xs) in &tiles.0 {
|
||||
for &x in xs {
|
||||
let xt = x >> 1;
|
||||
let zt = z >> 1;
|
||||
|
||||
ret.0.entry(zt).or_default().insert(xt);
|
||||
}
|
||||
}
|
||||
|
||||
ret
|
||||
}
|
||||
|
||||
/// Renders and saves a single mipmap tile image
|
||||
///
|
||||
/// Each mipmap tile is rendered by taking 2x2 tiles from the
|
||||
|
@ -60,174 +224,18 @@ impl<'a> TileMipmapper<'a> {
|
|||
level: usize,
|
||||
coords: TileCoords,
|
||||
prev: &TileCoordMap,
|
||||
count_total: &mpsc::Sender<()>,
|
||||
count_processed: &mpsc::Sender<()>,
|
||||
) -> Result<()>
|
||||
) -> Result<MipmapStat>
|
||||
where
|
||||
[P::Subpixel]: image::EncodableLayout,
|
||||
image::ImageBuffer<P, Vec<P::Subpixel>>: Into<image::DynamicImage>,
|
||||
{
|
||||
/// Tile width/height
|
||||
const N: u32 = (BLOCKS_PER_CHUNK * CHUNKS_PER_REGION) as u32;
|
||||
|
||||
let version = match kind {
|
||||
TileKind::Map => REGION_FILE_META_VERSION,
|
||||
TileKind::Lightmap => LIGHTMAP_FILE_META_VERSION,
|
||||
};
|
||||
let output_path = self.config.tile_path(kind, level, coords);
|
||||
let output_timestamp = fs::read_timestamp(&output_path, version);
|
||||
|
||||
let sources: Vec<_> = [(0, 0), (0, 1), (1, 0), (1, 1)]
|
||||
.into_iter()
|
||||
.filter_map(|(dx, dz)| {
|
||||
let source_coords = TileCoords {
|
||||
x: 2 * coords.x + dx,
|
||||
z: 2 * coords.z + dz,
|
||||
};
|
||||
if !prev.contains(source_coords) {
|
||||
return None;
|
||||
}
|
||||
|
||||
let source_path = self.config.tile_path(kind, level - 1, source_coords);
|
||||
let timestamp = match fs::modified_timestamp(&source_path) {
|
||||
Ok(timestamp) => timestamp,
|
||||
Err(err) => {
|
||||
warn!("{}", err);
|
||||
return None;
|
||||
}
|
||||
};
|
||||
Some(((dx, dz), source_path, timestamp))
|
||||
})
|
||||
.collect();
|
||||
|
||||
let Some(input_timestamp) = sources.iter().map(|(_, _, ts)| *ts).max() else {
|
||||
return Ok(());
|
||||
};
|
||||
|
||||
count_total.send(()).unwrap();
|
||||
|
||||
if Some(input_timestamp) <= output_timestamp {
|
||||
debug!(
|
||||
"Skipping unchanged mipmap tile {}",
|
||||
output_path
|
||||
.strip_prefix(&self.config.output_dir)
|
||||
.expect("tile path must be in output directory")
|
||||
.display(),
|
||||
);
|
||||
return Ok(());
|
||||
}
|
||||
|
||||
debug!(
|
||||
"Rendering mipmap tile {}",
|
||||
output_path
|
||||
.strip_prefix(&self.config.output_dir)
|
||||
.expect("tile path must be in output directory")
|
||||
.display(),
|
||||
);
|
||||
|
||||
let mut image: image::DynamicImage =
|
||||
image::ImageBuffer::<P, Vec<P::Subpixel>>::new(N, N).into();
|
||||
|
||||
for ((dx, dz), source_path, _) in sources {
|
||||
let source = match image::open(&source_path) {
|
||||
Ok(source) => source,
|
||||
Err(err) => {
|
||||
warn!(
|
||||
"Failed to read source image {}: {}",
|
||||
source_path.display(),
|
||||
err,
|
||||
);
|
||||
continue;
|
||||
}
|
||||
};
|
||||
let resized = source.resize(N / 2, N / 2, image::imageops::FilterType::Triangle);
|
||||
image::imageops::overlay(
|
||||
&mut image,
|
||||
&resized,
|
||||
dx as i64 * (N / 2) as i64,
|
||||
dz as i64 * (N / 2) as i64,
|
||||
);
|
||||
}
|
||||
|
||||
fs::create_with_timestamp(&output_path, version, input_timestamp, |file| {
|
||||
image
|
||||
.write_to(file, image::ImageFormat::Png)
|
||||
.context("Failed to save image")
|
||||
})?;
|
||||
|
||||
count_processed.send(()).unwrap();
|
||||
Ok(())
|
||||
let merger = MapMerger::<P>::new(self.config, kind);
|
||||
let ret = merger.merge_tiles(level, coords, prev)?;
|
||||
Ok(ret.into())
|
||||
}
|
||||
|
||||
/// Runs the mipmap generation
|
||||
pub fn run(self) -> Result<Vec<TileCoordMap>> {
|
||||
let mut tile_stack = {
|
||||
let mut tile_map = TileCoordMap::default();
|
||||
|
||||
for &TileCoords { x, z } in self.regions {
|
||||
tile_map.0.entry(z).or_default().insert(x);
|
||||
}
|
||||
|
||||
vec![tile_map]
|
||||
};
|
||||
|
||||
loop {
|
||||
let level = tile_stack.len();
|
||||
let prev = &tile_stack[level - 1];
|
||||
if Self::done(prev) {
|
||||
break;
|
||||
}
|
||||
|
||||
info!("Generating level {} mipmaps...", level);
|
||||
|
||||
fs::create_dir_all(&self.config.tile_dir(TileKind::Map, level))?;
|
||||
fs::create_dir_all(&self.config.tile_dir(TileKind::Lightmap, level))?;
|
||||
|
||||
let next = Self::map_coords(prev);
|
||||
|
||||
let (total_send, total_recv) = mpsc::channel();
|
||||
let (processed_send, processed_recv) = mpsc::channel();
|
||||
|
||||
next.0
|
||||
.par_iter()
|
||||
.flat_map(|(&z, xs)| xs.par_iter().map(move |&x| TileCoords { x, z }))
|
||||
.try_for_each(|coords| {
|
||||
self.render_mipmap::<image::Rgba<u8>>(
|
||||
TileKind::Map,
|
||||
level,
|
||||
coords,
|
||||
prev,
|
||||
&total_send,
|
||||
&processed_send,
|
||||
)?;
|
||||
self.render_mipmap::<image::LumaA<u8>>(
|
||||
TileKind::Lightmap,
|
||||
level,
|
||||
coords,
|
||||
prev,
|
||||
&total_send,
|
||||
&processed_send,
|
||||
)?;
|
||||
|
||||
anyhow::Ok(())
|
||||
})?;
|
||||
|
||||
drop(total_send);
|
||||
let total = total_recv.into_iter().count();
|
||||
|
||||
drop(processed_send);
|
||||
let processed = processed_recv.into_iter().count();
|
||||
|
||||
info!(
|
||||
"Generated level {} mipmaps ({} processed, {} unchanged)",
|
||||
level,
|
||||
processed,
|
||||
total - processed,
|
||||
);
|
||||
|
||||
tile_stack.push(next);
|
||||
}
|
||||
|
||||
Ok(tile_stack)
|
||||
self.collect_tiles()
|
||||
}
|
||||
}
|
||||
|
|
|
@ -16,7 +16,7 @@ use tracing::{debug, info};
|
|||
use super::{common::*, region_group::RegionGroup};
|
||||
use crate::{
|
||||
io::{fs, storage},
|
||||
resource::{block_color, needs_biome, Colorf},
|
||||
resource::{Colorf, block_color, needs_biome},
|
||||
types::*,
|
||||
util::coord_offset,
|
||||
};
|
||||
|
@ -105,7 +105,7 @@ impl<'a> TileRenderer<'a> {
|
|||
|
||||
region_loader
|
||||
.get_or_try_init(|| async {
|
||||
storage::read(&processed_path).context("Failed to load processed region data")
|
||||
storage::read_file(&processed_path).context("Failed to load processed region data")
|
||||
})
|
||||
.await
|
||||
.cloned()
|
||||
|
@ -133,7 +133,7 @@ impl<'a> TileRenderer<'a> {
|
|||
/// Hashing the value as a single u32 is more efficient than hashing
|
||||
/// the tuple elements separately.
|
||||
fn biome_key((dx, dz, index): (i8, i8, u16)) -> u32 {
|
||||
(dx as u8 as u32) | (dz as u8 as u32) << 8 | (index as u32) << 16
|
||||
(dx as u8 as u32) | ((dz as u8 as u32) << 8) | ((index as u32) << 16)
|
||||
}
|
||||
|
||||
/// One quadrant of the kernel used to smooth biome edges
|
||||
|
@ -186,7 +186,7 @@ impl<'a> TileRenderer<'a> {
|
|||
|
||||
for ((region_x, region_z, index), w) in weights.into_values() {
|
||||
let region = region_group.get(region_x, region_z)?;
|
||||
let biome = region.biome_list.get_index(index.into())?;
|
||||
let biome = region.biome_list.get(usize::from(index))?;
|
||||
|
||||
total += w;
|
||||
color += w * block_color(block, Some(biome), depth.0 as f32);
|
||||
|
@ -303,7 +303,7 @@ impl<'a> TileRenderer<'a> {
|
|||
processed_timestamp,
|
||||
|file| {
|
||||
image
|
||||
.write_to(file, image::ImageFormat::Png)
|
||||
.write_to(file, self.config.tile_image_format())
|
||||
.context("Failed to save image")
|
||||
},
|
||||
)?;
|
||||
|
|
|
@ -10,47 +10,64 @@ use std::{
|
|||
};
|
||||
|
||||
use anyhow::{Context, Result};
|
||||
use serde::{de::DeserializeOwned, Serialize};
|
||||
use bincode::{Decode, Encode};
|
||||
|
||||
use super::fs;
|
||||
|
||||
/// Bincode configuration
|
||||
const BINCODE_CONFIG: bincode::config::Configuration = bincode::config::standard();
|
||||
|
||||
/// Serializes data and writes it to a writer
|
||||
pub fn write<W: Write, T: Encode>(writer: &mut W, value: &T) -> Result<()> {
|
||||
let data = bincode::encode_to_vec(value, BINCODE_CONFIG)?;
|
||||
let len = u32::try_from(data.len())?;
|
||||
let compressed = zstd::bulk::compress(&data, 1)?;
|
||||
drop(data);
|
||||
|
||||
writer.write_all(&len.to_be_bytes())?;
|
||||
writer.write_all(&compressed)?;
|
||||
|
||||
Ok(())
|
||||
}
|
||||
|
||||
/// Serializes data and stores it in a file
|
||||
///
|
||||
/// A timestamp is stored in an assiciated metadata file.
|
||||
pub fn write<T: Serialize>(
|
||||
pub fn write_file<T: Encode>(
|
||||
path: &Path,
|
||||
value: &T,
|
||||
version: fs::FileMetaVersion,
|
||||
timestamp: SystemTime,
|
||||
) -> Result<()> {
|
||||
fs::create_with_timestamp(path, version, timestamp, |file| {
|
||||
let data = bincode::serialize(value)?;
|
||||
let len = u32::try_from(data.len())?;
|
||||
let compressed = zstd::bulk::compress(&data, 1)?;
|
||||
drop(data);
|
||||
fs::create_with_timestamp(path, version, timestamp, |file| write(file, value))
|
||||
}
|
||||
|
||||
file.write_all(&len.to_be_bytes())?;
|
||||
file.write_all(&compressed)?;
|
||||
/// Reads data from a reader and deserializes it
|
||||
pub fn read<R, T>(reader: &mut R) -> Result<T>
|
||||
where
|
||||
R: Read,
|
||||
T: Decode<()>,
|
||||
{
|
||||
let mut len_buf = [0u8; 4];
|
||||
reader.read_exact(&mut len_buf)?;
|
||||
let len = usize::try_from(u32::from_be_bytes(len_buf))?;
|
||||
|
||||
Ok(())
|
||||
})
|
||||
let mut compressed = vec![];
|
||||
reader.read_to_end(&mut compressed)?;
|
||||
let data = zstd::bulk::decompress(&compressed, len)?;
|
||||
drop(compressed);
|
||||
|
||||
Ok(bincode::decode_from_slice(&data, BINCODE_CONFIG)?.0)
|
||||
}
|
||||
|
||||
/// Reads data from a file and deserializes it
|
||||
pub fn read<T: DeserializeOwned>(path: &Path) -> Result<T> {
|
||||
pub fn read_file<T>(path: &Path) -> Result<T>
|
||||
where
|
||||
T: Decode<()>,
|
||||
{
|
||||
(|| -> Result<T> {
|
||||
let mut file = File::open(path)?;
|
||||
|
||||
let mut len_buf = [0u8; 4];
|
||||
file.read_exact(&mut len_buf)?;
|
||||
let len = usize::try_from(u32::from_be_bytes(len_buf))?;
|
||||
|
||||
let mut compressed = vec![];
|
||||
file.read_to_end(&mut compressed)?;
|
||||
let data = zstd::bulk::decompress(&compressed, len)?;
|
||||
drop(compressed);
|
||||
|
||||
Ok(bincode::deserialize(&data)?)
|
||||
read(&mut file)
|
||||
})()
|
||||
.with_context(|| format!("Failed to read file {}", path.display()))
|
||||
}
|
||||
|
|
|
@ -2,6 +2,9 @@
|
|||
#![warn(missing_docs)]
|
||||
#![warn(clippy::missing_docs_in_private_items)]
|
||||
|
||||
#[cfg(feature = "jemalloc-auto")]
|
||||
extern crate minedmap_default_alloc;
|
||||
|
||||
mod core;
|
||||
mod io;
|
||||
mod util;
|
||||
|
|
|
@ -39,7 +39,9 @@ pub fn to_flat_coord<const AXIS: u8>(
|
|||
chunk: ChunkCoord<AXIS>,
|
||||
block: BlockCoord<AXIS>,
|
||||
) -> i32 {
|
||||
(region as i32) << (BLOCK_BITS + CHUNK_BITS) | ((chunk.0 as i32) << BLOCK_BITS | block.0 as i32)
|
||||
((region as i32) << (BLOCK_BITS + CHUNK_BITS))
|
||||
| ((chunk.0 as i32) << BLOCK_BITS)
|
||||
| (block.0 as i32)
|
||||
}
|
||||
|
||||
/// Splits a flat (linear) coordinate into region, chunk and block numbers
|
||||
|
|
113
src/world/block_entity.rs
Normal file
|
@ -0,0 +1,113 @@
|
|||
//! Processing of block entity data
|
||||
|
||||
use bincode::{Decode, Encode};
|
||||
use minedmap_resource::{BlockFlag, BlockType};
|
||||
use serde::Serialize;
|
||||
|
||||
use super::{
|
||||
de,
|
||||
sign::{BlockEntitySignExt, SignText},
|
||||
};
|
||||
|
||||
/// Kind of sign block
|
||||
#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Encode, Decode, Serialize)]
|
||||
#[serde(rename_all = "snake_case")]
|
||||
pub enum SignKind {
|
||||
/// Standing sign
|
||||
Sign,
|
||||
/// Sign attached to wall
|
||||
WallSign,
|
||||
/// Hanging sign
|
||||
HangingSign,
|
||||
/// Hanging sign attached to wall
|
||||
HangingWallSign,
|
||||
}
|
||||
|
||||
/// Processed sign data
|
||||
#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Encode, Decode, Serialize)]
|
||||
pub struct Sign {
|
||||
/// The kind of the sign
|
||||
pub kind: SignKind,
|
||||
/// The material of the sign
|
||||
#[serde(skip_serializing_if = "Option::is_none", default)]
|
||||
pub material: Option<String>,
|
||||
/// The sign's front text
|
||||
#[serde(skip_serializing_if = "SignText::is_empty", default)]
|
||||
pub front_text: SignText,
|
||||
/// The sign's back text
|
||||
#[serde(skip_serializing_if = "SignText::is_empty", default)]
|
||||
pub back_text: SignText,
|
||||
}
|
||||
|
||||
impl Sign {
|
||||
/// Processes a [de::BlockEntitySign] into a [Sign]
|
||||
fn new(
|
||||
sign: &de::BlockEntitySign,
|
||||
kind: SignKind,
|
||||
material: Option<String>,
|
||||
data_version: u32,
|
||||
) -> Sign {
|
||||
let (front_text, back_text) = sign.text();
|
||||
let front_text = front_text.decode(data_version);
|
||||
let back_text = back_text.decode(data_version);
|
||||
Sign {
|
||||
kind,
|
||||
material,
|
||||
front_text,
|
||||
back_text,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Data for different kinds of [BlockEntity]
|
||||
#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Encode, Decode, Serialize)]
|
||||
#[serde(tag = "type", rename_all = "snake_case")]
|
||||
pub enum BlockEntityData {
|
||||
/// A sign block
|
||||
Sign(Sign),
|
||||
}
|
||||
|
||||
/// A processed block entity
|
||||
#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Encode, Decode, Serialize)]
|
||||
pub struct BlockEntity {
|
||||
/// Global X coordinate
|
||||
pub x: i32,
|
||||
/// Global Y coordinate
|
||||
pub y: i32,
|
||||
/// Global Z coordinate
|
||||
pub z: i32,
|
||||
/// Entity data
|
||||
#[serde(flatten)]
|
||||
pub data: BlockEntityData,
|
||||
}
|
||||
|
||||
impl BlockEntity {
|
||||
/// Processes a [de::BlockEntity] into a [BlockEntity]
|
||||
pub fn new(
|
||||
entity: &de::BlockEntity,
|
||||
block_type: Option<&BlockType>,
|
||||
data_version: u32,
|
||||
) -> Option<Self> {
|
||||
let wall_sign = block_type
|
||||
.map(|block_type| block_type.block_color.is(BlockFlag::WallSign))
|
||||
.unwrap_or_default();
|
||||
let (kind, sign) = match (&entity.data, wall_sign) {
|
||||
(de::BlockEntityData::Sign(sign), false) => (SignKind::Sign, sign),
|
||||
(de::BlockEntityData::Sign(sign), true) => (SignKind::WallSign, sign),
|
||||
(de::BlockEntityData::HangingSign(sign), false) => (SignKind::HangingSign, sign),
|
||||
(de::BlockEntityData::HangingSign(sign), true) => (SignKind::HangingWallSign, sign),
|
||||
(de::BlockEntityData::Other, _) => return None,
|
||||
};
|
||||
let material = block_type
|
||||
.as_ref()
|
||||
.and_then(|block_type| block_type.sign_material.as_ref());
|
||||
let data = BlockEntityData::Sign(Sign::new(sign, kind, material.cloned(), data_version));
|
||||
|
||||
Some(BlockEntity {
|
||||
x: entity.x,
|
||||
y: entity.y,
|
||||
z: entity.z,
|
||||
data,
|
||||
})
|
||||
}
|
||||
}
|
|
@ -4,22 +4,22 @@
|
|||
//! over different data versions as much as possible.
|
||||
|
||||
use std::{
|
||||
collections::{btree_map, BTreeMap},
|
||||
collections::{BTreeMap, btree_map},
|
||||
iter::{self, FusedIterator},
|
||||
};
|
||||
|
||||
use anyhow::{bail, Context, Result};
|
||||
use anyhow::{Context, Result, bail};
|
||||
|
||||
use super::{de, section::*};
|
||||
use super::{block_entity::BlockEntity, de, section::*};
|
||||
use crate::{
|
||||
resource::{BiomeTypes, BlockTypes},
|
||||
resource::{BiomeTypes, BlockType, BlockTypes},
|
||||
types::*,
|
||||
util::{self, ShiftMask},
|
||||
};
|
||||
|
||||
/// Chunk data structure wrapping a [de::Chunk] for convenient access to
|
||||
/// block and biome data
|
||||
/// Version-specific part of [Chunk]
|
||||
#[derive(Debug)]
|
||||
pub enum Chunk<'a> {
|
||||
pub enum ChunkInner<'a> {
|
||||
/// Minecraft v1.18+ chunk with biome data moved into sections
|
||||
V1_18 {
|
||||
/// Section data
|
||||
|
@ -50,37 +50,16 @@ pub enum Chunk<'a> {
|
|||
Empty,
|
||||
}
|
||||
|
||||
/// Inner data structure of [SectionIter]
|
||||
#[derive(Debug, Clone)]
|
||||
enum SectionIterInner<'a> {
|
||||
/// Iterator over sections of [Chunk::V1_18]
|
||||
V1_18 {
|
||||
/// Inner iterator into section map
|
||||
iter: btree_map::Iter<'a, SectionY, (SectionV1_13<'a>, BiomesV1_18<'a>, BlockLight<'a>)>,
|
||||
},
|
||||
/// Iterator over sections of [Chunk::V1_13]
|
||||
V1_13 {
|
||||
/// Inner iterator into section map
|
||||
iter: btree_map::Iter<'a, SectionY, (SectionV1_13<'a>, BlockLight<'a>)>,
|
||||
/// Chunk biome data
|
||||
biomes: &'a BiomesV0<'a>,
|
||||
},
|
||||
/// Iterator over sections of [Chunk::V0]
|
||||
V0 {
|
||||
/// Inner iterator into section map
|
||||
iter: btree_map::Iter<'a, SectionY, (SectionV0<'a>, BlockLight<'a>)>,
|
||||
/// Chunk biome data
|
||||
biomes: &'a BiomesV0<'a>,
|
||||
},
|
||||
/// Empty iterator over an unpopulated chunk ([Chunk::Empty])
|
||||
Empty,
|
||||
}
|
||||
|
||||
/// Iterator over the sections of a [Chunk]
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct SectionIter<'a> {
|
||||
/// Inner iterator enum
|
||||
inner: SectionIterInner<'a>,
|
||||
/// Chunk data structure wrapping a [de::Chunk] for convenient access to
|
||||
/// block and biome data
|
||||
#[derive(Debug)]
|
||||
pub struct Chunk<'a> {
|
||||
/// Version-specific data
|
||||
inner: ChunkInner<'a>,
|
||||
/// Unprocessed block entities
|
||||
block_entities: &'a Vec<de::BlockEntity>,
|
||||
/// Chunk data version
|
||||
data_version: u32,
|
||||
}
|
||||
|
||||
impl<'a> Chunk<'a> {
|
||||
|
@ -89,17 +68,31 @@ impl<'a> Chunk<'a> {
|
|||
data: &'a de::Chunk,
|
||||
block_types: &'a BlockTypes,
|
||||
biome_types: &'a BiomeTypes,
|
||||
) -> Result<Self> {
|
||||
) -> Result<(Self, bool)> {
|
||||
let data_version = data.data_version.unwrap_or_default();
|
||||
|
||||
match &data.chunk {
|
||||
de::ChunkVariant::V1_18 { sections } => {
|
||||
Self::new_v1_18(data_version, sections, block_types, biome_types)
|
||||
}
|
||||
de::ChunkVariant::V0 { level } => {
|
||||
Self::new_v0(data_version, level, block_types, biome_types)
|
||||
}
|
||||
}
|
||||
let ((inner, has_unknown), block_entities) = match &data.chunk {
|
||||
de::ChunkVariant::V1_18 {
|
||||
sections,
|
||||
block_entities,
|
||||
} => (
|
||||
Self::new_v1_18(data_version, sections, block_types, biome_types)?,
|
||||
block_entities,
|
||||
),
|
||||
de::ChunkVariant::V0 { level } => (
|
||||
Self::new_v0(data_version, level, block_types, biome_types)?,
|
||||
&level.tile_entities,
|
||||
),
|
||||
};
|
||||
|
||||
Ok((
|
||||
Chunk {
|
||||
inner,
|
||||
block_entities,
|
||||
data_version,
|
||||
},
|
||||
has_unknown,
|
||||
))
|
||||
}
|
||||
|
||||
/// [Chunk::new] implementation for Minecraft v1.18+ chunks
|
||||
|
@ -108,8 +101,9 @@ impl<'a> Chunk<'a> {
|
|||
sections: &'a Vec<de::SectionV1_18>,
|
||||
block_types: &'a BlockTypes,
|
||||
biome_types: &'a BiomeTypes,
|
||||
) -> Result<Self> {
|
||||
) -> Result<(ChunkInner<'a>, bool)> {
|
||||
let mut section_map = BTreeMap::new();
|
||||
let mut has_unknown = false;
|
||||
|
||||
for section in sections {
|
||||
match §ion.section {
|
||||
|
@ -118,22 +112,27 @@ impl<'a> Chunk<'a> {
|
|||
biomes,
|
||||
block_light,
|
||||
} => {
|
||||
let (loaded_section, unknown_blocks) = SectionV1_13::new(
|
||||
data_version,
|
||||
block_states.data.as_deref(),
|
||||
&block_states.palette,
|
||||
block_types,
|
||||
)
|
||||
.with_context(|| format!("Failed to load section at Y={}", section.y))?;
|
||||
has_unknown |= unknown_blocks;
|
||||
|
||||
let (loaded_biomes, unknown_biomes) =
|
||||
BiomesV1_18::new(biomes.data.as_deref(), &biomes.palette, biome_types)
|
||||
.with_context(|| {
|
||||
format!("Failed to load section biomes at Y={}", section.y)
|
||||
})?;
|
||||
has_unknown |= unknown_biomes;
|
||||
|
||||
section_map.insert(
|
||||
SectionY(section.y),
|
||||
(
|
||||
SectionV1_13::new(
|
||||
data_version,
|
||||
block_states.data.as_deref(),
|
||||
&block_states.palette,
|
||||
block_types,
|
||||
)
|
||||
.with_context(|| {
|
||||
format!("Failed to load section at Y={}", section.y)
|
||||
})?,
|
||||
BiomesV1_18::new(biomes.data.as_deref(), &biomes.palette, biome_types)
|
||||
.with_context(|| {
|
||||
format!("Failed to load section biomes at Y={}", section.y)
|
||||
})?,
|
||||
loaded_section,
|
||||
loaded_biomes,
|
||||
BlockLight::new(block_light.as_deref()).with_context(|| {
|
||||
format!("Failed to load section block light at Y={}", section.y)
|
||||
})?,
|
||||
|
@ -144,7 +143,8 @@ impl<'a> Chunk<'a> {
|
|||
};
|
||||
}
|
||||
|
||||
Ok(Chunk::V1_18 { section_map })
|
||||
let chunk = ChunkInner::V1_18 { section_map };
|
||||
Ok((chunk, has_unknown))
|
||||
}
|
||||
|
||||
/// [Chunk::new] implementation for all pre-1.18 chunk variants
|
||||
|
@ -153,9 +153,10 @@ impl<'a> Chunk<'a> {
|
|||
level: &'a de::LevelV0,
|
||||
block_types: &'a BlockTypes,
|
||||
biome_types: &'a BiomeTypes,
|
||||
) -> Result<Self> {
|
||||
) -> Result<(ChunkInner<'a>, bool)> {
|
||||
let mut section_map_v1_13 = BTreeMap::new();
|
||||
let mut section_map_v0 = BTreeMap::new();
|
||||
let mut has_unknown = false;
|
||||
|
||||
for section in &level.sections {
|
||||
let block_light =
|
||||
|
@ -167,21 +168,13 @@ impl<'a> Chunk<'a> {
|
|||
block_states,
|
||||
palette,
|
||||
} => {
|
||||
section_map_v1_13.insert(
|
||||
SectionY(section.y.into()),
|
||||
(
|
||||
SectionV1_13::new(
|
||||
data_version,
|
||||
Some(block_states),
|
||||
palette,
|
||||
block_types,
|
||||
)
|
||||
.with_context(|| {
|
||||
format!("Failed to load section at Y={}", section.y)
|
||||
})?,
|
||||
block_light,
|
||||
),
|
||||
);
|
||||
let (loaded_section, unknown_blocks) =
|
||||
SectionV1_13::new(data_version, Some(block_states), palette, block_types)
|
||||
.with_context(|| format!("Failed to load section at Y={}", section.y))?;
|
||||
has_unknown |= unknown_blocks;
|
||||
|
||||
section_map_v1_13
|
||||
.insert(SectionY(section.y.into()), (loaded_section, block_light));
|
||||
}
|
||||
de::SectionV0Variant::V0 { blocks, data } => {
|
||||
section_map_v0.insert(
|
||||
|
@ -199,32 +192,31 @@ impl<'a> Chunk<'a> {
|
|||
}
|
||||
|
||||
let biomes = BiomesV0::new(level.biomes.as_ref(), biome_types);
|
||||
|
||||
Ok(
|
||||
match (section_map_v1_13.is_empty(), section_map_v0.is_empty()) {
|
||||
(true, true) => Chunk::Empty,
|
||||
(false, true) => Chunk::V1_13 {
|
||||
section_map: section_map_v1_13,
|
||||
biomes: biomes?,
|
||||
},
|
||||
(true, false) => Chunk::V0 {
|
||||
section_map: section_map_v0,
|
||||
biomes: biomes?,
|
||||
},
|
||||
(false, false) => {
|
||||
bail!("Mixed section versions");
|
||||
}
|
||||
let chunk = match (section_map_v1_13.is_empty(), section_map_v0.is_empty()) {
|
||||
(true, true) => ChunkInner::Empty,
|
||||
(false, true) => ChunkInner::V1_13 {
|
||||
section_map: section_map_v1_13,
|
||||
biomes: biomes?,
|
||||
},
|
||||
)
|
||||
(true, false) => ChunkInner::V0 {
|
||||
section_map: section_map_v0,
|
||||
biomes: biomes?,
|
||||
},
|
||||
(false, false) => {
|
||||
bail!("Mixed section versions");
|
||||
}
|
||||
};
|
||||
|
||||
Ok((chunk, has_unknown))
|
||||
}
|
||||
|
||||
/// Returns true if the chunk does not contain any sections
|
||||
pub fn is_empty(&self) -> bool {
|
||||
match self {
|
||||
Chunk::V1_18 { section_map } => section_map.is_empty(),
|
||||
Chunk::V1_13 { section_map, .. } => section_map.is_empty(),
|
||||
Chunk::V0 { section_map, .. } => section_map.is_empty(),
|
||||
Chunk::Empty => true,
|
||||
match &self.inner {
|
||||
ChunkInner::V1_18 { section_map } => section_map.is_empty(),
|
||||
ChunkInner::V1_13 { section_map, .. } => section_map.is_empty(),
|
||||
ChunkInner::V0 { section_map, .. } => section_map.is_empty(),
|
||||
ChunkInner::Empty => true,
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -232,28 +224,86 @@ impl<'a> Chunk<'a> {
|
|||
pub fn sections(&self) -> SectionIter {
|
||||
use SectionIterInner::*;
|
||||
SectionIter {
|
||||
inner: match self {
|
||||
Chunk::V1_18 { section_map } => V1_18 {
|
||||
inner: match &self.inner {
|
||||
ChunkInner::V1_18 { section_map } => V1_18 {
|
||||
iter: section_map.iter(),
|
||||
},
|
||||
Chunk::V1_13 {
|
||||
ChunkInner::V1_13 {
|
||||
section_map,
|
||||
biomes,
|
||||
} => V1_13 {
|
||||
iter: section_map.iter(),
|
||||
biomes,
|
||||
},
|
||||
Chunk::V0 {
|
||||
ChunkInner::V0 {
|
||||
section_map,
|
||||
biomes,
|
||||
} => V0 {
|
||||
iter: section_map.iter(),
|
||||
biomes,
|
||||
},
|
||||
Chunk::Empty => Empty,
|
||||
ChunkInner::Empty => Empty,
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns the section at a [SectionY] coordinate
|
||||
fn section_at(&self, y: SectionY) -> Option<&dyn Section> {
|
||||
match &self.inner {
|
||||
ChunkInner::V1_18 { section_map } => section_map
|
||||
.get(&y)
|
||||
.map(|(section, _, _)| -> &dyn Section { section }),
|
||||
ChunkInner::V1_13 { section_map, .. } => section_map
|
||||
.get(&y)
|
||||
.map(|(section, _)| -> &dyn Section { section }),
|
||||
ChunkInner::V0 { section_map, .. } => section_map
|
||||
.get(&y)
|
||||
.map(|(section, _)| -> &dyn Section { section }),
|
||||
ChunkInner::Empty => None,
|
||||
}
|
||||
}
|
||||
|
||||
/// Returns the [BlockType] at a given coordinate
|
||||
fn block_type_at(&self, y: SectionY, coords: SectionBlockCoords) -> Result<Option<&BlockType>> {
|
||||
let Some(section) = self.section_at(y) else {
|
||||
return Ok(None);
|
||||
};
|
||||
section.block_at(coords)
|
||||
}
|
||||
|
||||
/// Returns the [BlockType] at the coordinates of a [de::BlockEntity]
|
||||
fn block_type_at_block_entity(
|
||||
&self,
|
||||
block_entity: &de::BlockEntity,
|
||||
) -> Result<Option<&BlockType>> {
|
||||
let x: BlockX = util::from_flat_coord(block_entity.x).2;
|
||||
let z: BlockZ = util::from_flat_coord(block_entity.z).2;
|
||||
let (section_y, block_y) = block_entity.y.shift_mask(BLOCK_BITS);
|
||||
|
||||
let coords = SectionBlockCoords {
|
||||
xz: LayerBlockCoords { x, z },
|
||||
y: BlockY::new(block_y),
|
||||
};
|
||||
|
||||
self.block_type_at(SectionY(section_y), coords)
|
||||
}
|
||||
|
||||
/// Processes all of the chunk's block entities
|
||||
pub fn block_entities(&self) -> Result<Vec<BlockEntity>> {
|
||||
let entities: Vec<Option<BlockEntity>> = self
|
||||
.block_entities
|
||||
.iter()
|
||||
.map(|block_entity| {
|
||||
let block_type = self.block_type_at_block_entity(block_entity)?;
|
||||
Ok(BlockEntity::new(
|
||||
block_entity,
|
||||
block_type,
|
||||
self.data_version,
|
||||
))
|
||||
})
|
||||
.collect::<Result<_>>()?;
|
||||
Ok(entities.into_iter().flatten().collect())
|
||||
}
|
||||
}
|
||||
|
||||
/// Reference to block, biome and block light data of a section
|
||||
|
@ -283,6 +333,39 @@ impl<'a, T> SectionIterTrait<'a> for T where
|
|||
{
|
||||
}
|
||||
|
||||
/// Inner data structure of [SectionIter]
|
||||
#[derive(Debug, Clone)]
|
||||
enum SectionIterInner<'a> {
|
||||
/// Iterator over sections of [ChunkInner::V1_18]
|
||||
V1_18 {
|
||||
/// Inner iterator into section map
|
||||
iter: btree_map::Iter<'a, SectionY, (SectionV1_13<'a>, BiomesV1_18<'a>, BlockLight<'a>)>,
|
||||
},
|
||||
/// Iterator over sections of [ChunkInner::V1_13]
|
||||
V1_13 {
|
||||
/// Inner iterator into section map
|
||||
iter: btree_map::Iter<'a, SectionY, (SectionV1_13<'a>, BlockLight<'a>)>,
|
||||
/// Chunk biome data
|
||||
biomes: &'a BiomesV0<'a>,
|
||||
},
|
||||
/// Iterator over sections of [ChunkInner::V0]
|
||||
V0 {
|
||||
/// Inner iterator into section map
|
||||
iter: btree_map::Iter<'a, SectionY, (SectionV0<'a>, BlockLight<'a>)>,
|
||||
/// Chunk biome data
|
||||
biomes: &'a BiomesV0<'a>,
|
||||
},
|
||||
/// Empty iterator over an unpopulated chunk ([ChunkInner::Empty])
|
||||
Empty,
|
||||
}
|
||||
|
||||
/// Iterator over the sections of a [Chunk]
|
||||
#[derive(Debug, Clone)]
|
||||
pub struct SectionIter<'a> {
|
||||
/// Inner iterator enum
|
||||
inner: SectionIterInner<'a>,
|
||||
}
|
||||
|
||||
impl<'a> SectionIter<'a> {
|
||||
/// Helper to run a closure on the inner section iterator
|
||||
fn with_iter<F, T>(&mut self, f: F) -> T
|
||||
|
@ -336,17 +419,17 @@ impl<'a> Iterator for SectionIter<'a> {
|
|||
}
|
||||
|
||||
fn last(mut self) -> Option<Self::Item> {
|
||||
self.with_iter(|iter| iter.last())
|
||||
self.next_back()
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> DoubleEndedIterator for SectionIter<'a> {
|
||||
impl DoubleEndedIterator for SectionIter<'_> {
|
||||
fn next_back(&mut self) -> Option<Self::Item> {
|
||||
self.with_iter(|iter| iter.next_back())
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> ExactSizeIterator for SectionIter<'a> {
|
||||
impl ExactSizeIterator for SectionIter<'_> {
|
||||
fn len(&self) -> usize {
|
||||
match &self.inner {
|
||||
SectionIterInner::V1_18 { iter } => iter.len(),
|
||||
|
@ -357,4 +440,4 @@ impl<'a> ExactSizeIterator for SectionIter<'a> {
|
|||
}
|
||||
}
|
||||
|
||||
impl<'a> FusedIterator for SectionIter<'a> {}
|
||||
impl FusedIterator for SectionIter<'_> {}
|
||||
|
|
|
@ -2,6 +2,8 @@
|
|||
|
||||
use serde::Deserialize;
|
||||
|
||||
use super::text_value::TextValue;
|
||||
|
||||
/// Element of the `palette` list of 1.18+ [block states](BlockStatesV1_18)
|
||||
#[derive(Debug, Deserialize)]
|
||||
#[serde(rename_all = "PascalCase")]
|
||||
|
@ -104,6 +106,77 @@ pub enum BiomesV0 {
|
|||
ByteArray(fastnbt::ByteArray),
|
||||
}
|
||||
|
||||
/// Front/back text of a Minecraft 1.20+ sign block entry
|
||||
#[derive(Debug, Deserialize)]
|
||||
pub struct BlockEntitySignV1_20Text {
|
||||
/// Lines of sign text
|
||||
pub messages: Vec<TextValue>,
|
||||
/// Default text color
|
||||
pub color: Option<String>,
|
||||
}
|
||||
|
||||
/// A sign (standing or hanging) block entity
|
||||
#[derive(Debug, Deserialize)]
|
||||
#[serde(untagged)]
|
||||
pub enum BlockEntitySign {
|
||||
/// Pre-1.20 sign block entity
|
||||
///
|
||||
/// Pre-1.20 signs only have front text.
|
||||
#[serde(rename_all = "PascalCase")]
|
||||
V0 {
|
||||
/// Line 1 of the sign text
|
||||
text1: TextValue,
|
||||
/// Line 2 of the sign text
|
||||
text2: TextValue,
|
||||
/// Line 3 of the sign text
|
||||
text3: TextValue,
|
||||
/// Line 4 of the sign text
|
||||
text4: TextValue,
|
||||
/// Default text color
|
||||
color: Option<String>,
|
||||
},
|
||||
/// 1.20+ sign block entity
|
||||
V1_20 {
|
||||
/// The sign's front text
|
||||
front_text: BlockEntitySignV1_20Text,
|
||||
/// The sign's back text
|
||||
back_text: BlockEntitySignV1_20Text,
|
||||
},
|
||||
}
|
||||
|
||||
/// Data for different kinds of block entities
|
||||
#[derive(Debug, Deserialize)]
|
||||
#[serde(tag = "id")]
|
||||
pub enum BlockEntityData {
|
||||
/// Regular sign
|
||||
///
|
||||
/// This includes standing signs and signs attached to the side of blocks
|
||||
#[serde(rename = "minecraft:sign", alias = "minecraft:standing_sign")]
|
||||
Sign(BlockEntitySign),
|
||||
/// Hanging sign
|
||||
#[serde(rename = "minecraft:hanging_sign")]
|
||||
HangingSign(BlockEntitySign),
|
||||
/// Other block entity types not handled by MinedMap
|
||||
#[serde(other)]
|
||||
Other,
|
||||
}
|
||||
|
||||
/// A block entity
|
||||
///
|
||||
/// Block entities were called tile entities pre-1.18
|
||||
#[derive(Debug, Deserialize)]
|
||||
pub struct BlockEntity {
|
||||
/// Entity global X coordinate
|
||||
pub x: i32,
|
||||
/// Entity global Y coordinate
|
||||
pub y: i32,
|
||||
/// Entity global Z coordinate
|
||||
pub z: i32,
|
||||
/// Kind-specific entity data
|
||||
#[serde(flatten)]
|
||||
pub data: BlockEntityData,
|
||||
}
|
||||
|
||||
/// `Level` compound element found in pre-1.18 [chunks](Chunk)
|
||||
#[derive(Debug, Deserialize)]
|
||||
#[serde(rename_all = "PascalCase")]
|
||||
|
@ -113,6 +186,9 @@ pub struct LevelV0 {
|
|||
pub sections: Vec<SectionV0>,
|
||||
/// Biome data
|
||||
pub biomes: Option<BiomesV0>,
|
||||
/// List of block entities
|
||||
#[serde(default)]
|
||||
pub tile_entities: Vec<BlockEntity>,
|
||||
}
|
||||
|
||||
/// Version-specific part of a [Chunk] compound
|
||||
|
@ -123,6 +199,9 @@ pub enum ChunkVariant {
|
|||
V1_18 {
|
||||
/// List of chunk sections
|
||||
sections: Vec<SectionV1_18>,
|
||||
/// List of block entities
|
||||
#[serde(default)]
|
||||
block_entities: Vec<BlockEntity>,
|
||||
},
|
||||
/// Pre-1.18 chunk data
|
||||
#[serde(rename_all = "PascalCase")]
|
||||
|
|
|
@ -3,17 +3,17 @@
|
|||
use std::num::NonZeroU16;
|
||||
|
||||
use anyhow::{Context, Result};
|
||||
use bincode::{Decode, Encode};
|
||||
use indexmap::IndexSet;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
use super::chunk::{Chunk, SectionIterItem};
|
||||
use crate::{
|
||||
resource::{Biome, BlockFlag, BlockType},
|
||||
resource::{Biome, BlockColor, BlockFlag},
|
||||
types::*,
|
||||
};
|
||||
|
||||
/// Height (Y coordinate) of a block
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
|
||||
#[derive(Debug, Clone, Copy, PartialEq, Eq, Encode, Decode)]
|
||||
pub struct BlockHeight(pub i32);
|
||||
|
||||
impl BlockHeight {
|
||||
|
@ -31,8 +31,8 @@ impl BlockHeight {
|
|||
}
|
||||
}
|
||||
|
||||
/// Array optionally storing a [BlockType] for each coordinate of a chunk
|
||||
pub type BlockArray = LayerBlockArray<Option<BlockType>>;
|
||||
/// Array optionally storing a [BlockColor] for each coordinate of a chunk
|
||||
pub type BlockArray = LayerBlockArray<Option<BlockColor>>;
|
||||
|
||||
/// Array optionally storing a biome index for each coordinate of a chunk
|
||||
///
|
||||
|
@ -49,7 +49,7 @@ pub type DepthArray = LayerBlockArray<Option<BlockHeight>>;
|
|||
/// References to LayerData entries for a single coordinate pair
|
||||
struct LayerEntry<'a> {
|
||||
/// The block type of the referenced entry
|
||||
block: &'a mut Option<BlockType>,
|
||||
block: &'a mut Option<BlockColor>,
|
||||
/// The biome type of the referenced entry
|
||||
biome: &'a mut Option<NonZeroU16>,
|
||||
/// The block light of the referenced entry
|
||||
|
@ -58,7 +58,7 @@ struct LayerEntry<'a> {
|
|||
depth: &'a mut Option<BlockHeight>,
|
||||
}
|
||||
|
||||
impl<'a> LayerEntry<'a> {
|
||||
impl LayerEntry<'_> {
|
||||
/// Returns true if the entry has not been filled yet (no opaque block has been encountered)
|
||||
///
|
||||
/// The depth value is filled separately when a non-water block is encountered after the block type
|
||||
|
@ -86,7 +86,7 @@ impl<'a> LayerEntry<'a> {
|
|||
let Some(block_type) = section
|
||||
.section
|
||||
.block_at(coords)?
|
||||
.filter(|block_type| block_type.is(BlockFlag::Opaque))
|
||||
.filter(|block_type| block_type.block_color.is(BlockFlag::Opaque))
|
||||
else {
|
||||
if self.is_empty() {
|
||||
*self.block_light = section.block_light.block_light_at(coords);
|
||||
|
@ -96,18 +96,18 @@ impl<'a> LayerEntry<'a> {
|
|||
};
|
||||
|
||||
if self.is_empty() {
|
||||
*self.block = Some(block_type);
|
||||
if let Some(biome) = section.biomes.biome_at(section.y, coords)? {
|
||||
let (biome_index, _) = biome_list.insert_full(*biome);
|
||||
*self.biome = NonZeroU16::new(
|
||||
(biome_index + 1)
|
||||
.try_into()
|
||||
.expect("biome index not in range"),
|
||||
);
|
||||
}
|
||||
*self.block = Some(block_type.block_color);
|
||||
|
||||
let biome = section.biomes.biome_at(section.y, coords)?;
|
||||
let (biome_index, _) = biome_list.insert_full(*biome);
|
||||
*self.biome = NonZeroU16::new(
|
||||
(biome_index + 1)
|
||||
.try_into()
|
||||
.expect("biome index not in range"),
|
||||
);
|
||||
}
|
||||
|
||||
if block_type.is(BlockFlag::Water) {
|
||||
if block_type.block_color.is(BlockFlag::Water) {
|
||||
return Ok(false);
|
||||
}
|
||||
|
||||
|
|
|
@ -1,6 +1,9 @@
|
|||
//! Data structures describing Minecraft save data
|
||||
|
||||
pub mod block_entity;
|
||||
pub mod chunk;
|
||||
pub mod de;
|
||||
pub mod layer;
|
||||
pub mod section;
|
||||
pub mod sign;
|
||||
pub mod text_value;
|
||||
|
|
|
@ -5,9 +5,9 @@
|
|||
|
||||
use std::fmt::Debug;
|
||||
|
||||
use anyhow::{bail, Context, Result};
|
||||
use anyhow::{Context, Result, bail};
|
||||
use num_integer::div_rem;
|
||||
use tracing::warn;
|
||||
use tracing::debug;
|
||||
|
||||
use super::de;
|
||||
use crate::{
|
||||
|
@ -44,7 +44,7 @@ fn palette_bits(len: usize, min: u8, max: u8) -> Option<u8> {
|
|||
/// Trait for common functions of [SectionV1_13] and [SectionV0]
|
||||
pub trait Section: Debug {
|
||||
/// Returns the [BlockType] at a coordinate tuple inside the section
|
||||
fn block_at(&self, coords: SectionBlockCoords) -> Result<Option<BlockType>>;
|
||||
fn block_at(&self, coords: SectionBlockCoords) -> Result<Option<&BlockType>>;
|
||||
}
|
||||
|
||||
/// Minecraft v1.13+ section block data
|
||||
|
@ -53,7 +53,7 @@ pub struct SectionV1_13<'a> {
|
|||
/// Packed block type data
|
||||
block_states: Option<&'a [i64]>,
|
||||
/// List of block types indexed by entries encoded in *block_states*
|
||||
palette: Vec<Option<BlockType>>,
|
||||
palette: Vec<Option<&'a BlockType>>,
|
||||
/// Number of bits per block in *block_states*
|
||||
bits: u8,
|
||||
/// Set to true if packed block entries in *block_states* are aligned to i64
|
||||
|
@ -73,7 +73,7 @@ impl<'a> SectionV1_13<'a> {
|
|||
block_states: Option<&'a [i64]>,
|
||||
palette: &'a [de::BlockStatePaletteEntry],
|
||||
block_types: &'a BlockTypes,
|
||||
) -> Result<Self> {
|
||||
) -> Result<(Self, bool)> {
|
||||
let aligned_blocks = data_version >= 2529;
|
||||
|
||||
let bits = palette_bits(palette.len(), 4, 12).context("Unsupported block palette size")?;
|
||||
|
@ -81,7 +81,7 @@ impl<'a> SectionV1_13<'a> {
|
|||
if let Some(block_states) = block_states {
|
||||
let expected_length = if aligned_blocks {
|
||||
let blocks_per_word = 64 / bits as usize;
|
||||
(4096 + blocks_per_word - 1) / blocks_per_word
|
||||
4096usize.div_ceil(blocks_per_word)
|
||||
} else {
|
||||
64 * bits as usize
|
||||
};
|
||||
|
@ -90,23 +90,29 @@ impl<'a> SectionV1_13<'a> {
|
|||
}
|
||||
}
|
||||
|
||||
let mut has_unknown = false;
|
||||
|
||||
let palette_types = palette
|
||||
.iter()
|
||||
.map(|entry| {
|
||||
let block_type = block_types.get(&entry.name);
|
||||
if block_type.is_none() {
|
||||
warn!("Unknown block type: {}", entry.name);
|
||||
debug!("Unknown block type: {}", entry.name);
|
||||
has_unknown = true;
|
||||
}
|
||||
block_type
|
||||
})
|
||||
.collect();
|
||||
|
||||
Ok(Self {
|
||||
block_states,
|
||||
palette: palette_types,
|
||||
bits,
|
||||
aligned_blocks,
|
||||
})
|
||||
Ok((
|
||||
Self {
|
||||
block_states,
|
||||
palette: palette_types,
|
||||
bits,
|
||||
aligned_blocks,
|
||||
},
|
||||
has_unknown,
|
||||
))
|
||||
}
|
||||
|
||||
/// Looks up the block type palette index at the given coordinates
|
||||
|
@ -139,8 +145,8 @@ impl<'a> SectionV1_13<'a> {
|
|||
}
|
||||
}
|
||||
|
||||
impl<'a> Section for SectionV1_13<'a> {
|
||||
fn block_at(&self, coords: SectionBlockCoords) -> Result<Option<BlockType>> {
|
||||
impl Section for SectionV1_13<'_> {
|
||||
fn block_at(&self, coords: SectionBlockCoords) -> Result<Option<&BlockType>> {
|
||||
let index = self.palette_index_at(coords);
|
||||
Ok(*self
|
||||
.palette
|
||||
|
@ -182,8 +188,8 @@ impl<'a> SectionV0<'a> {
|
|||
}
|
||||
}
|
||||
|
||||
impl<'a> Section for SectionV0<'a> {
|
||||
fn block_at(&self, coords: SectionBlockCoords) -> Result<Option<BlockType>> {
|
||||
impl Section for SectionV0<'_> {
|
||||
fn block_at(&self, coords: SectionBlockCoords) -> Result<Option<&BlockType>> {
|
||||
let offset = coords.offset();
|
||||
let block = self.blocks[offset] as u8;
|
||||
|
||||
|
@ -202,7 +208,7 @@ impl<'a> Section for SectionV0<'a> {
|
|||
/// Trait for common functions of [BiomesV1_18] and [BiomesV0]
|
||||
pub trait Biomes: Debug {
|
||||
/// Returns the [Biome] at a coordinate tuple inside the chunk
|
||||
fn biome_at(&self, section: SectionY, coords: SectionBlockCoords) -> Result<Option<&Biome>>;
|
||||
fn biome_at(&self, section: SectionY, coords: SectionBlockCoords) -> Result<&Biome>;
|
||||
}
|
||||
|
||||
/// Minecraft v1.18+ section biome data
|
||||
|
@ -220,7 +226,7 @@ pub struct BiomesV1_18<'a> {
|
|||
/// to whole i64 values.
|
||||
biomes: Option<&'a [i64]>,
|
||||
/// Biome palette indexed by entries encoded in *biomes*
|
||||
palette: Vec<Option<&'a Biome>>,
|
||||
palette: Vec<&'a Biome>,
|
||||
/// Number of bits used for each entry in *biomes*
|
||||
bits: u8,
|
||||
}
|
||||
|
@ -231,33 +237,38 @@ impl<'a> BiomesV1_18<'a> {
|
|||
biomes: Option<&'a [i64]>,
|
||||
palette: &'a [String],
|
||||
biome_types: &'a BiomeTypes,
|
||||
) -> Result<Self> {
|
||||
) -> Result<(Self, bool)> {
|
||||
let bits = palette_bits(palette.len(), 1, 6).context("Unsupported block palette size")?;
|
||||
|
||||
if let Some(biomes) = biomes {
|
||||
let biomes_per_word = 64 / bits as usize;
|
||||
let expected_length = (64 + biomes_per_word - 1) / biomes_per_word;
|
||||
let expected_length = 64usize.div_ceil(biomes_per_word);
|
||||
if biomes.len() != expected_length {
|
||||
bail!("Invalid section biome data");
|
||||
}
|
||||
}
|
||||
|
||||
let mut has_unknown = false;
|
||||
|
||||
let palette_types = palette
|
||||
.iter()
|
||||
.map(|entry| {
|
||||
let biome_type = biome_types.get(entry);
|
||||
if biome_type.is_none() {
|
||||
warn!("Unknown biome type: {}", entry);
|
||||
}
|
||||
biome_type
|
||||
biome_types.get(entry).unwrap_or_else(|| {
|
||||
debug!("Unknown biome type: {}", entry);
|
||||
has_unknown = true;
|
||||
biome_types.get_fallback()
|
||||
})
|
||||
})
|
||||
.collect();
|
||||
|
||||
Ok(BiomesV1_18 {
|
||||
biomes,
|
||||
palette: palette_types,
|
||||
bits,
|
||||
})
|
||||
Ok((
|
||||
BiomesV1_18 {
|
||||
biomes,
|
||||
palette: palette_types,
|
||||
bits,
|
||||
},
|
||||
has_unknown,
|
||||
))
|
||||
}
|
||||
|
||||
/// Looks up the block type palette index at the given coordinates
|
||||
|
@ -282,8 +293,8 @@ impl<'a> BiomesV1_18<'a> {
|
|||
}
|
||||
}
|
||||
|
||||
impl<'a> Biomes for BiomesV1_18<'a> {
|
||||
fn biome_at(&self, _section: SectionY, coords: SectionBlockCoords) -> Result<Option<&Biome>> {
|
||||
impl Biomes for BiomesV1_18<'_> {
|
||||
fn biome_at(&self, _section: SectionY, coords: SectionBlockCoords) -> Result<&Biome> {
|
||||
let index = self.palette_index_at(coords);
|
||||
Ok(*self
|
||||
.palette
|
||||
|
@ -337,8 +348,8 @@ impl<'a> BiomesV0<'a> {
|
|||
}
|
||||
}
|
||||
|
||||
impl<'a> Biomes for BiomesV0<'a> {
|
||||
fn biome_at(&self, section: SectionY, coords: SectionBlockCoords) -> Result<Option<&Biome>> {
|
||||
impl Biomes for BiomesV0<'_> {
|
||||
fn biome_at(&self, section: SectionY, coords: SectionBlockCoords) -> Result<&Biome> {
|
||||
let id = match self.data {
|
||||
BiomesV0Data::IntArrayV15(data) => {
|
||||
let LayerBlockCoords { x, z } = coords.xz;
|
||||
|
@ -358,7 +369,10 @@ impl<'a> Biomes for BiomesV0<'a> {
|
|||
}
|
||||
BiomesV0Data::ByteArray(data) => data[coords.xz.offset()] as u8,
|
||||
};
|
||||
Ok(self.biome_types.get_legacy(id))
|
||||
Ok(self
|
||||
.biome_types
|
||||
.get_legacy(id)
|
||||
.unwrap_or(self.biome_types.get_fallback()))
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -386,10 +400,6 @@ impl<'a> BlockLight<'a> {
|
|||
let (offset, nibble) = div_rem(coords.offset(), 2);
|
||||
let byte = block_light[offset] as u8;
|
||||
|
||||
if nibble == 1 {
|
||||
byte >> 4
|
||||
} else {
|
||||
byte & 0xf
|
||||
}
|
||||
if nibble == 1 { byte >> 4 } else { byte & 0xf }
|
||||
}
|
||||
}
|
||||
|
|
158
src/world/sign.rs
Normal file
|
@ -0,0 +1,158 @@
|
|||
//! Processing of sign text
|
||||
|
||||
use std::fmt::Display;
|
||||
|
||||
use bincode::{Decode, Encode};
|
||||
use minedmap_resource::Color;
|
||||
use serde::Serialize;
|
||||
|
||||
use super::{
|
||||
de,
|
||||
text_value::{FormattedText, FormattedTextList, TextValue},
|
||||
};
|
||||
|
||||
/// Version-independent reference to (front or back) sign text
|
||||
#[derive(Debug, Default)]
|
||||
pub struct RawSignText<'a> {
|
||||
/// Lines of sign text
|
||||
///
|
||||
/// A regular sign always has 4 lines of text. The back of pre-1.20
|
||||
/// signs is represented as a [SignText] without any `messages`.
|
||||
pub messages: Vec<&'a TextValue>,
|
||||
/// Sign color
|
||||
///
|
||||
/// Defaults to "black".
|
||||
pub color: Option<&'a str>,
|
||||
}
|
||||
|
||||
/// The color to use for signs without a color attribute ("black")
|
||||
const DEFAULT_COLOR: Color = Color([0, 0, 0]);
|
||||
|
||||
/// Map of text colors associated with dyes (except for black)
|
||||
static DYE_COLORS: phf::Map<&'static str, Color> = phf::phf_map! {
|
||||
"white" => Color([255, 255, 255]),
|
||||
"orange" => Color([255, 104, 31]),
|
||||
"magenta" => Color([255, 0, 255]),
|
||||
"light_blue" => Color([154, 192, 205]),
|
||||
"yellow" => Color([255, 255, 0]),
|
||||
"lime" => Color([191, 255, 0]),
|
||||
"pink" => Color([255, 105, 180]),
|
||||
"gray" => Color([128, 128, 128]),
|
||||
"light_gray" => Color([211, 211, 211]),
|
||||
"cyan" => Color([0, 255, 255]),
|
||||
"purple" => Color([160, 32, 240]),
|
||||
"blue" => Color([0, 0, 255]),
|
||||
"brown" => Color([139, 69, 19]),
|
||||
"green" => Color([0, 255, 0]),
|
||||
"red" => Color([255, 0, 0]),
|
||||
};
|
||||
|
||||
impl RawSignText<'_> {
|
||||
/// Decodes the [RawSignText] into a [SignText]
|
||||
pub fn decode(&self, data_version: u32) -> SignText {
|
||||
let color = self
|
||||
.color
|
||||
.map(|c| DYE_COLORS.get(c).copied().unwrap_or(DEFAULT_COLOR));
|
||||
let parent = FormattedText {
|
||||
color,
|
||||
..Default::default()
|
||||
};
|
||||
SignText(
|
||||
self.messages
|
||||
.iter()
|
||||
.map(|message| message.deserialize(data_version).linearize(&parent))
|
||||
.collect(),
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> From<&'a de::BlockEntitySignV1_20Text> for RawSignText<'a> {
|
||||
fn from(value: &'a de::BlockEntitySignV1_20Text) -> Self {
|
||||
RawSignText {
|
||||
messages: value.messages.iter().collect(),
|
||||
color: value.color.as_deref(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Helper methods for [de::BlockEntitySign]
|
||||
pub trait BlockEntitySignExt {
|
||||
/// Returns the front and back text of a sign in a version-indepentent format
|
||||
fn text(&self) -> (RawSignText, RawSignText);
|
||||
}
|
||||
|
||||
impl BlockEntitySignExt for de::BlockEntitySign {
|
||||
fn text(&self) -> (RawSignText, RawSignText) {
|
||||
match self {
|
||||
de::BlockEntitySign::V0 {
|
||||
text1,
|
||||
text2,
|
||||
text3,
|
||||
text4,
|
||||
color,
|
||||
} => (
|
||||
RawSignText {
|
||||
messages: vec![text1, text2, text3, text4],
|
||||
color: color.as_deref(),
|
||||
},
|
||||
Default::default(),
|
||||
),
|
||||
de::BlockEntitySign::V1_20 {
|
||||
front_text,
|
||||
back_text,
|
||||
} => (front_text.into(), back_text.into()),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Debug, Default, Serialize, PartialEq, Eq, PartialOrd, Ord, Encode, Decode)]
|
||||
/// Deserialized and linearized sign text
|
||||
pub struct SignText(pub Vec<FormattedTextList>);
|
||||
|
||||
impl SignText {
|
||||
/// Checks if all lines of the sign text are empty
|
||||
pub fn is_empty(&self) -> bool {
|
||||
self.0.iter().all(|line| line.is_empty())
|
||||
}
|
||||
}
|
||||
|
||||
impl Display for SignText {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
let mut iter = self.0.iter();
|
||||
|
||||
let Some(first) = iter.next() else {
|
||||
return Ok(());
|
||||
};
|
||||
first.fmt(f)?;
|
||||
|
||||
for text in iter {
|
||||
f.write_str("\n")?;
|
||||
text.fmt(f)?;
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod test {
|
||||
use super::*;
|
||||
|
||||
fn formatted_text(text: &str) -> FormattedText {
|
||||
FormattedText {
|
||||
text: text.to_string(),
|
||||
..Default::default()
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_sign_text_display() {
|
||||
let sign_text = SignText(vec![
|
||||
FormattedTextList(vec![formatted_text("a"), formatted_text("b")]),
|
||||
FormattedTextList(vec![formatted_text("c")]),
|
||||
FormattedTextList(vec![formatted_text("d")]),
|
||||
FormattedTextList(vec![formatted_text("e")]),
|
||||
]);
|
||||
assert_eq!("ab\nc\nd\ne", sign_text.to_string());
|
||||
}
|
||||
}
|
274
src/world/text_value.rs
Normal file
|
@ -0,0 +1,274 @@
|
|||
//! Newtype and helper methods for handling Minecraft text values
|
||||
|
||||
use std::{collections::VecDeque, fmt::Display};
|
||||
|
||||
use bincode::{Decode, Encode};
|
||||
use minedmap_resource::Color;
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
/// A span of formatted text
|
||||
///
|
||||
/// A [TextValue] consists of a tree of [FormattedText] nodes (canonically
|
||||
/// represented as a [FormattedTextTree], but other kinds are possible with
|
||||
/// is handled by [DeserializedText].
|
||||
///
|
||||
/// Formatting that is not set in a node is inherited from the parent.
|
||||
#[derive(
|
||||
Debug, Default, PartialEq, Eq, PartialOrd, Ord, Serialize, Deserialize, Encode, Decode,
|
||||
)]
|
||||
pub struct FormattedText {
|
||||
#[serde(default)]
|
||||
/// Text content
|
||||
pub text: String,
|
||||
/// Text color
|
||||
#[serde(skip_serializing_if = "Option::is_none", with = "text_color")]
|
||||
pub color: Option<Color>,
|
||||
/// Bold formatting
|
||||
#[serde(skip_serializing_if = "Option::is_none")]
|
||||
pub bold: Option<bool>,
|
||||
/// Italic formatting
|
||||
#[serde(skip_serializing_if = "Option::is_none")]
|
||||
pub italic: Option<bool>,
|
||||
/// Underlines formatting
|
||||
#[serde(skip_serializing_if = "Option::is_none")]
|
||||
pub underlined: Option<bool>,
|
||||
/// Strikethrough formatting
|
||||
#[serde(skip_serializing_if = "Option::is_none")]
|
||||
pub strikethrough: Option<bool>,
|
||||
/// Obfuscated formatting
|
||||
#[serde(skip_serializing_if = "Option::is_none")]
|
||||
pub obfuscated: Option<bool>,
|
||||
}
|
||||
|
||||
impl FormattedText {
|
||||
/// Fills in unset formatting fields from a parent node
|
||||
pub fn inherit(self, parent: &Self) -> Self {
|
||||
FormattedText {
|
||||
text: self.text,
|
||||
color: self.color.or(parent.color),
|
||||
bold: self.bold.or(parent.bold),
|
||||
italic: self.italic.or(parent.italic),
|
||||
underlined: self.underlined.or(parent.underlined),
|
||||
strikethrough: self.strikethrough.or(parent.strikethrough),
|
||||
obfuscated: self.obfuscated.or(parent.obfuscated),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl Display for FormattedText {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
self.text.fmt(f)
|
||||
}
|
||||
}
|
||||
|
||||
/// A tree of [FormattedText] nodes
|
||||
///
|
||||
/// Each node including the root has a `text` and a list of children (`extra`).
|
||||
#[derive(Debug, Deserialize, Default)]
|
||||
pub struct FormattedTextTree {
|
||||
/// Root node content
|
||||
#[serde(flatten)]
|
||||
text: FormattedText,
|
||||
/// List of child trees
|
||||
#[serde(default)]
|
||||
extra: VecDeque<DeserializedText>,
|
||||
}
|
||||
|
||||
impl From<String> for FormattedTextTree {
|
||||
fn from(value: String) -> Self {
|
||||
FormattedTextTree {
|
||||
text: FormattedText {
|
||||
text: value,
|
||||
..Default::default()
|
||||
},
|
||||
extra: VecDeque::new(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// List of [FormattedText]
|
||||
#[derive(Debug, PartialEq, Eq, PartialOrd, Ord, Serialize, Encode, Decode)]
|
||||
pub struct FormattedTextList(pub Vec<FormattedText>);
|
||||
|
||||
impl FormattedTextList {
|
||||
/// Returns `true` when [FormattedTextList] does not contain any text
|
||||
pub fn is_empty(&self) -> bool {
|
||||
self.0.iter().all(|text| text.text.is_empty())
|
||||
}
|
||||
}
|
||||
|
||||
impl Display for FormattedTextList {
|
||||
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
|
||||
for text in &self.0 {
|
||||
text.fmt(f)?;
|
||||
}
|
||||
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
/// Raw deserialized [TextValue]
|
||||
///
|
||||
/// A [TextValue] can contain various different types serialized as JSON or NBT.
|
||||
#[derive(Debug, Deserialize)]
|
||||
#[serde(untagged)]
|
||||
pub enum DeserializedText {
|
||||
/// Unformatted string
|
||||
String(String),
|
||||
/// Unformatted number (will be converted to a string)
|
||||
Number(f32),
|
||||
/// Unformatted boolean (will be converted to a string)
|
||||
Boolean(bool),
|
||||
/// List of [DeserializedText]
|
||||
///
|
||||
/// The tail elements are appended as children of the head element.
|
||||
List(VecDeque<DeserializedText>),
|
||||
/// The canonical [FormattedTextTree] structure
|
||||
Object(FormattedTextTree),
|
||||
}
|
||||
|
||||
impl DeserializedText {
|
||||
/// Converts a [DeserializedText] into the regular [FormattedTextTree] format
|
||||
///
|
||||
/// Most variants are simply converted to strings. A list is handled by
|
||||
/// appending all tail elements to the `extra` field of the head.
|
||||
pub fn canonicalize(self) -> FormattedTextTree {
|
||||
match self {
|
||||
DeserializedText::Object(obj) => obj,
|
||||
DeserializedText::String(s) => FormattedTextTree::from(s),
|
||||
DeserializedText::Number(n) => FormattedTextTree::from(n.to_string()),
|
||||
DeserializedText::Boolean(b) => FormattedTextTree::from(b.to_string()),
|
||||
DeserializedText::List(mut list) => {
|
||||
let mut obj = list
|
||||
.pop_front()
|
||||
.map(|t| t.canonicalize())
|
||||
.unwrap_or_default();
|
||||
obj.extra.append(&mut list);
|
||||
obj
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Converts the tree of [FormattedText] nodes into a linear list by
|
||||
/// copying formatting flags into each node.
|
||||
pub fn linearize(self, parent: &FormattedText) -> FormattedTextList {
|
||||
let obj = self.canonicalize();
|
||||
let mut ret = vec![obj.text.inherit(parent)];
|
||||
|
||||
for extra in obj.extra {
|
||||
ret.append(&mut extra.linearize(&ret[0]).0);
|
||||
}
|
||||
|
||||
FormattedTextList(ret)
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for DeserializedText {
|
||||
fn default() -> Self {
|
||||
DeserializedText::Object(FormattedTextTree::from(String::new()))
|
||||
}
|
||||
}
|
||||
|
||||
/// Minecraft raw text value
|
||||
#[derive(Debug, Deserialize)]
|
||||
pub struct TextValue(pub fastnbt::Value);
|
||||
|
||||
impl TextValue {
|
||||
/// Deserializes a [TextValue] into a [DeserializedText]
|
||||
pub fn deserialize(&self, data_version: u32) -> DeserializedText {
|
||||
// TODO: Improve error handling
|
||||
//
|
||||
// Unfortunately, there are a number of weird ways an empty sign coould
|
||||
// be encoded (for example a compound with an "" key), so for now we
|
||||
// simply interpret undecodable data as empty.
|
||||
if data_version < 4290 {
|
||||
let fastnbt::Value::String(json) = &self.0 else {
|
||||
return DeserializedText::default();
|
||||
};
|
||||
|
||||
serde_json::from_str(json).unwrap_or_default()
|
||||
} else {
|
||||
fastnbt::from_value(&self.0).unwrap_or_default()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
mod text_color {
|
||||
//! Helpers for serializing and deserializing [FormattedText](super::FormattedText) colors
|
||||
|
||||
use minedmap_resource::Color;
|
||||
use serde::{
|
||||
Deserializer, Serializer,
|
||||
de::{self, Visitor},
|
||||
ser::Error as _,
|
||||
};
|
||||
|
||||
/// Named text colors
|
||||
static COLORS: phf::Map<&'static str, Color> = phf::phf_map! {
|
||||
"black" => Color([0x00, 0x00, 0x00]),
|
||||
"dark_blue" => Color([0x00, 0x00, 0xAA]),
|
||||
"dark_green" => Color([0x00, 0xAA, 0x00]),
|
||||
"dark_aqua" => Color([0x00, 0xAA, 0xAA]),
|
||||
"dark_red" => Color([0xAA, 0x00, 0x00]),
|
||||
"dark_purple" => Color([0xAA, 0x00, 0xAA]),
|
||||
"gold" => Color([0xFF, 0xAA, 0x00]),
|
||||
"gray" => Color([0xAA, 0xAA, 0xAA]),
|
||||
"dark_gray" => Color([0x55, 0x55, 0x55]),
|
||||
"blue" => Color([0x55, 0x55, 0xFF]),
|
||||
"green" => Color([0x55, 0xFF, 0x55]),
|
||||
"aqua" => Color([0x55, 0xFF, 0xFF]),
|
||||
"red" => Color([0xFF, 0x55, 0x55]),
|
||||
"light_purple" => Color([0xFF, 0x55, 0xFF]),
|
||||
"yellow" => Color([0xFF, 0xFF, 0x55]),
|
||||
"white" => Color([0xFF, 0xFF, 0xFF]),
|
||||
};
|
||||
|
||||
/// serde serialize function for [FormattedText::color](super::FormattedText::color)
|
||||
pub fn serialize<S>(color: &Option<Color>, serializer: S) -> Result<S::Ok, S::Error>
|
||||
where
|
||||
S: Serializer,
|
||||
{
|
||||
let &Some(color) = color else {
|
||||
return Err(S::Error::custom("serialize called for None sign color"));
|
||||
};
|
||||
|
||||
let text = format!("#{:02x}{:02x}{:02x}", color.0[0], color.0[1], color.0[2]);
|
||||
serializer.serialize_str(&text)
|
||||
}
|
||||
|
||||
/// serde [Visitor] for use by [deserialize]
|
||||
struct ColorVisitor;
|
||||
|
||||
impl Visitor<'_> for ColorVisitor {
|
||||
type Value = Option<Color>;
|
||||
|
||||
fn expecting(&self, formatter: &mut std::fmt::Formatter) -> std::fmt::Result {
|
||||
formatter.write_str("a string representing a color")
|
||||
}
|
||||
|
||||
fn visit_str<E>(self, color: &str) -> Result<Self::Value, E>
|
||||
where
|
||||
E: de::Error,
|
||||
{
|
||||
if let Some(hex) = color.strip_prefix("#") {
|
||||
if let Ok(value) = u32::from_str_radix(hex, 16) {
|
||||
return Ok(Some(Color([
|
||||
(value >> 16) as u8,
|
||||
(value >> 8) as u8,
|
||||
value as u8,
|
||||
])));
|
||||
}
|
||||
}
|
||||
|
||||
Ok(COLORS.get(color).copied())
|
||||
}
|
||||
}
|
||||
|
||||
/// serde deserialize function for [FormattedText::color](super::FormattedText::color)
|
||||
pub fn deserialize<'de, D>(deserializer: D) -> Result<Option<Color>, D::Error>
|
||||
where
|
||||
D: Deserializer<'de>,
|
||||
{
|
||||
deserializer.deserialize_str(ColorVisitor)
|
||||
}
|
||||
}
|
1
viewer/.dockerignore
Normal file
|
@ -0,0 +1 @@
|
|||
/data
|
3
viewer/Dockerfile
Normal file
|
@ -0,0 +1,3 @@
|
|||
FROM docker.io/library/nginx:alpine-slim
|
||||
COPY . /usr/share/nginx/html
|
||||
# datadir should be mounted to: /usr/share/nginx/html/data
|
|
@ -17,8 +17,63 @@ function contains(array, elem) {
|
|||
return false;
|
||||
}
|
||||
|
||||
const signKinds = {
|
||||
sign: {
|
||||
iconSize: [26, 28],
|
||||
popupAnchor: [0, -20],
|
||||
},
|
||||
wall_sign: {
|
||||
iconSize: [26, 18],
|
||||
popupAnchor: [0, -15],
|
||||
},
|
||||
hanging_sign: {
|
||||
iconSize: [28, 24],
|
||||
popupAnchor: [0, -18],
|
||||
},
|
||||
hanging_wall_sign: {
|
||||
iconSize: [28, 28],
|
||||
popupAnchor: [0, -20],
|
||||
},
|
||||
}
|
||||
|
||||
const params = {};
|
||||
const signIcons = {};
|
||||
const markers = {};
|
||||
|
||||
let updateHash = () => {};
|
||||
|
||||
function coordKey(coords) {
|
||||
if (!coords)
|
||||
return null;
|
||||
|
||||
return `${coords[0]},${coords[1]}`;
|
||||
}
|
||||
|
||||
function getMarker(coords) {
|
||||
return markers[coordKey(coords)];
|
||||
}
|
||||
|
||||
function signIcon(material, kind) {
|
||||
function createSignIcon(material, kind) {
|
||||
const {iconSize, popupAnchor} = signKinds[kind];
|
||||
|
||||
return L.icon({
|
||||
iconUrl: `images/icon/${material}_${kind}.png`,
|
||||
iconSize,
|
||||
popupAnchor,
|
||||
shadowUrl: `images/icon/shadow_${kind}.png`,
|
||||
shadowSize: [iconSize[0]+8, iconSize[1]+8],
|
||||
className: 'overzoomed',
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
let icons = signIcons[material] ??= {};
|
||||
return icons[kind] ??= createSignIcon(material, kind);
|
||||
}
|
||||
|
||||
const MinedMapLayer = L.TileLayer.extend({
|
||||
initialize: function (mipmaps, layer) {
|
||||
initialize: function (mipmaps, layer, tile_extension) {
|
||||
L.TileLayer.prototype.initialize.call(this, '', {
|
||||
detectRetina: true,
|
||||
tileSize: 512,
|
||||
|
@ -33,6 +88,7 @@ const MinedMapLayer = L.TileLayer.extend({
|
|||
|
||||
this.mipmaps = mipmaps;
|
||||
this.layer = layer;
|
||||
this.ext = tile_extension;
|
||||
},
|
||||
|
||||
createTile: function (coords, done) {
|
||||
|
@ -57,7 +113,7 @@ const MinedMapLayer = L.TileLayer.extend({
|
|||
return L.Util.emptyImageUrl;
|
||||
|
||||
|
||||
return 'data/'+this.layer+'/'+z+'/r.'+coords.x+'.'+coords.y+'.png';
|
||||
return `data/${this.layer}/${z}/r.${coords.x}.${coords.y}.${this.ext}`;
|
||||
},
|
||||
});
|
||||
|
||||
|
@ -98,39 +154,214 @@ const parseHash = function () {
|
|||
return args;
|
||||
}
|
||||
|
||||
function formatSignLine(line) {
|
||||
const el = document.createElement('span');
|
||||
el.style.whiteSpace = 'pre';
|
||||
|
||||
for (const span of line) {
|
||||
const child = document.createElement('span');
|
||||
child.textContent = span.text;
|
||||
|
||||
let color = span.color ?? '';
|
||||
if (color[0] !== '#')
|
||||
color = '#000000';
|
||||
|
||||
if (span.bold)
|
||||
child.style.fontWeight = 'bold';
|
||||
if (span.italic)
|
||||
child.style.fontStyle = 'italic';
|
||||
|
||||
child.style.textDecoration = '';
|
||||
if (span.underlined)
|
||||
child.style.textDecoration += ' underline';
|
||||
if (span.strikethrough)
|
||||
child.style.textDecoration += ' line-through';
|
||||
|
||||
child.style.color = color;
|
||||
if (span.obfuscated) {
|
||||
child.style.backgroundColor = color;
|
||||
child.className = 'obfuscated';
|
||||
}
|
||||
|
||||
el.appendChild(child);
|
||||
}
|
||||
return el;
|
||||
}
|
||||
|
||||
function createSign(sign, back) {
|
||||
// standing signs
|
||||
function px(base) {
|
||||
const scale = 11;
|
||||
return (base*scale)+'px';
|
||||
}
|
||||
// hanging signs
|
||||
function pxh(base) {
|
||||
const scale = 16;
|
||||
return (base*scale)+'px';
|
||||
}
|
||||
|
||||
const sizes = {
|
||||
sign: {
|
||||
width: px(24),
|
||||
height: px(12),
|
||||
paddingTop: px(0),
|
||||
paddingBottom: px(14),
|
||||
},
|
||||
wall_sign: {
|
||||
width: px(24),
|
||||
height: px(12),
|
||||
paddingTop: px(0),
|
||||
paddingBottom: px(0),
|
||||
},
|
||||
hanging_sign: {
|
||||
width: pxh(16),
|
||||
height: pxh(10),
|
||||
paddingTop: pxh(4),
|
||||
paddingBottom: pxh(0),
|
||||
},
|
||||
hanging_wall_sign: {
|
||||
width: pxh(16),
|
||||
height: pxh(10),
|
||||
paddingTop: pxh(6),
|
||||
paddingBottom: pxh(0),
|
||||
},
|
||||
};
|
||||
const size = sizes[sign.kind];
|
||||
|
||||
const wrapper = document.createElement('div');
|
||||
wrapper.classList = 'sign-wrapper';
|
||||
|
||||
const title = document.createElement('div');
|
||||
title.classList = 'sign-title'
|
||||
title.textContent = `Sign at ${sign.x}/${sign.y}/${sign.z}`;
|
||||
if (back)
|
||||
title.textContent += ' (back)';
|
||||
title.textContent += ':';
|
||||
|
||||
wrapper.appendChild(title);
|
||||
|
||||
const container = document.createElement('div');
|
||||
container.style.width = size.width;
|
||||
container.style.height = size.height;
|
||||
container.style.paddingTop = size.paddingTop;
|
||||
container.style.paddingBottom = size.paddingBottom;
|
||||
container.style.backgroundImage = `url(images/bg/${sign.material}_${sign.kind}.png)`;
|
||||
container.classList = 'sign-container overzoomed';
|
||||
|
||||
const content = document.createElement('div');
|
||||
content.classList = 'sign-content';
|
||||
|
||||
let text = [];
|
||||
if (!back && sign.front_text)
|
||||
text = sign.front_text;
|
||||
else if (back && sign.back_text)
|
||||
text = sign.back_text;
|
||||
|
||||
for (const line of text) {
|
||||
content.appendChild(formatSignLine(line));
|
||||
content.appendChild(document.createElement('br'));
|
||||
}
|
||||
|
||||
container.appendChild(content);
|
||||
wrapper.appendChild(container);
|
||||
|
||||
return wrapper;
|
||||
}
|
||||
|
||||
async function loadSigns(signLayer) {
|
||||
const response = await fetch('data/entities.json', {cache: 'no-store'});
|
||||
const res = await response.json();
|
||||
|
||||
const groups = {};
|
||||
|
||||
// Group signs by x,z coordinates
|
||||
for (const sign of res.signs) {
|
||||
const key = coordKey([sign.x, sign.z]);
|
||||
const group = groups[key] ??= [];
|
||||
group.push(sign);
|
||||
}
|
||||
|
||||
for (const [key, group] of Object.entries(groups)) {
|
||||
const el = document.createElement('div');
|
||||
|
||||
let material;
|
||||
let kind;
|
||||
|
||||
// Sort from top to bottom
|
||||
group.sort((a, b) => b.y - a.y);
|
||||
|
||||
for (const sign of group) {
|
||||
el.appendChild(createSign(sign, false));
|
||||
|
||||
if (sign.back_text)
|
||||
el.appendChild(createSign(sign, true));
|
||||
|
||||
material ??= sign.material;
|
||||
kind ??= sign.kind;
|
||||
}
|
||||
|
||||
// Default material
|
||||
material ??= 'oak';
|
||||
|
||||
const [x, z] = key.split(',').map((i) => +i);
|
||||
|
||||
const popup = L.popup().setContent(el);
|
||||
|
||||
popup.on('add', () => {
|
||||
params.marker = [x, z];
|
||||
updateHash();
|
||||
});
|
||||
popup.on('remove', () => {
|
||||
params.marker = null;
|
||||
updateHash();
|
||||
});
|
||||
|
||||
const marker = L.marker([-z-0.5, x+0.5], {
|
||||
icon: signIcon(material, kind),
|
||||
}).addTo(signLayer).bindPopup(popup);
|
||||
|
||||
markers[coordKey([x, z])] = marker;
|
||||
|
||||
if (params.marker && x === params.marker[0] && z === params.marker[1])
|
||||
marker.openPopup();
|
||||
}
|
||||
}
|
||||
|
||||
window.createMap = function () {
|
||||
const xhr = new XMLHttpRequest();
|
||||
xhr.onload = function () {
|
||||
const res = JSON.parse(this.responseText),
|
||||
mipmaps = res.mipmaps,
|
||||
spawn = res.spawn;
|
||||
|
||||
let x, z, zoom, light;
|
||||
(async function () {
|
||||
const response = await fetch('data/info.json', {cache: 'no-store'});
|
||||
const res = await response.json();
|
||||
const {mipmaps, spawn} = res;
|
||||
const features = res.features || {};
|
||||
const tile_extension = res.tile_extension || 'png';
|
||||
|
||||
const updateParams = function () {
|
||||
const args = parseHash();
|
||||
|
||||
zoom = parseInt(args['zoom']);
|
||||
x = parseFloat(args['x']);
|
||||
z = parseFloat(args['z']);
|
||||
light = parseInt(args['light']);
|
||||
params.zoom = parseInt(args['zoom']);
|
||||
params.x = parseFloat(args['x']);
|
||||
params.z = parseFloat(args['z']);
|
||||
params.light = parseInt(args['light']);
|
||||
params.signs = parseInt(args['signs'] ?? '1');
|
||||
params.marker = (args['marker'] ?? '').split(',').map((i) => +i);
|
||||
|
||||
if (isNaN(zoom))
|
||||
zoom = 0;
|
||||
if (isNaN(x))
|
||||
x = spawn.x;
|
||||
if (isNaN(z))
|
||||
z = spawn.z;
|
||||
if (isNaN(params.zoom))
|
||||
params.zoom = 0;
|
||||
if (isNaN(params.x))
|
||||
params.x = spawn.x;
|
||||
if (isNaN(params.z))
|
||||
params.z = spawn.z;
|
||||
if (!features.signs || isNaN(params.marker[0]) || isNaN(params.marker[1]))
|
||||
params.marker = null;
|
||||
};
|
||||
|
||||
updateParams();
|
||||
|
||||
const map = L.map('map', {
|
||||
center: [-z, x],
|
||||
zoom: zoom,
|
||||
center: [-params.z, params.x],
|
||||
zoom: params.zoom,
|
||||
minZoom: -(mipmaps.length-1),
|
||||
maxZoom: 3,
|
||||
maxZoom: 5,
|
||||
crs: L.CRS.Simple,
|
||||
maxBounds: [
|
||||
[-512*(mipmaps[0].bounds.maxZ+1), 512*mipmaps[0].bounds.minX],
|
||||
|
@ -138,17 +369,25 @@ window.createMap = function () {
|
|||
],
|
||||
});
|
||||
|
||||
const mapLayer = new MinedMapLayer(mipmaps, 'map');
|
||||
const lightLayer = new MinedMapLayer(mipmaps, 'light');
|
||||
const overlayMaps = {};
|
||||
|
||||
const mapLayer = new MinedMapLayer(mipmaps, 'map', tile_extension);
|
||||
mapLayer.addTo(map);
|
||||
|
||||
if (light)
|
||||
const lightLayer = new MinedMapLayer(mipmaps, 'light', tile_extension);
|
||||
overlayMaps['Illumination'] = lightLayer;
|
||||
if (params.light)
|
||||
map.addLayer(lightLayer);
|
||||
|
||||
const overlayMaps = {
|
||||
"Illumination": lightLayer,
|
||||
};
|
||||
let signLayer;
|
||||
if (features.signs) {
|
||||
signLayer = L.layerGroup();
|
||||
loadSigns(signLayer);
|
||||
if (params.signs)
|
||||
map.addLayer(signLayer);
|
||||
|
||||
overlayMaps['Signs'] = signLayer;
|
||||
}
|
||||
|
||||
L.control.layers({}, overlayMaps).addTo(map);
|
||||
|
||||
|
@ -160,26 +399,37 @@ window.createMap = function () {
|
|||
});
|
||||
|
||||
const makeHash = function () {
|
||||
let ret = '#x='+x+'&z='+z;
|
||||
let ret = '#x='+params.x+'&z='+params.z;
|
||||
|
||||
if (zoom != 0)
|
||||
ret += '&zoom='+zoom;
|
||||
if (params.zoom != 0)
|
||||
ret += '&zoom='+params.zoom;
|
||||
|
||||
if (map.hasLayer(lightLayer))
|
||||
ret += '&light=1';
|
||||
if (features.signs && !map.hasLayer(signLayer))
|
||||
ret += '&signs=0';
|
||||
if (params.marker) {
|
||||
ret += `&marker=${params.marker[0]},${params.marker[1]}`;
|
||||
}
|
||||
|
||||
return ret;
|
||||
};
|
||||
|
||||
const updateHash = function () {
|
||||
updateHash = function () {
|
||||
window.location.hash = makeHash();
|
||||
};
|
||||
|
||||
const refreshHash = function () {
|
||||
zoom = map.getZoom();
|
||||
center = map.getCenter();
|
||||
x = Math.round(center.lng);
|
||||
z = Math.round(-center.lat);
|
||||
const refreshHash = function (ev) {
|
||||
if (ev.type === 'layeradd' || ev.type === 'layerremove') {
|
||||
if (ev.layer !== lightLayer && ev.layer !== signLayer)
|
||||
return;
|
||||
}
|
||||
|
||||
const center = map.getCenter();
|
||||
|
||||
params.zoom = map.getZoom();
|
||||
params.x = Math.round(center.lng);
|
||||
params.z = Math.round(-center.lat);
|
||||
|
||||
updateHash();
|
||||
}
|
||||
|
@ -195,20 +445,29 @@ window.createMap = function () {
|
|||
if (window.location.hash === makeHash())
|
||||
return;
|
||||
|
||||
const prevMarkerCoords = params.marker;
|
||||
|
||||
updateParams();
|
||||
|
||||
map.setView([-z, x], zoom);
|
||||
|
||||
if (light)
|
||||
if (params.light)
|
||||
map.addLayer(lightLayer);
|
||||
else
|
||||
map.removeLayer(lightLayer);
|
||||
|
||||
if (features.signs) {
|
||||
if (params.signs)
|
||||
map.addLayer(signLayer);
|
||||
else
|
||||
map.removeLayer(signLayer);
|
||||
|
||||
if (coordKey(prevMarkerCoords) !== coordKey(params.marker))
|
||||
getMarker(params.marker)?.openPopup();
|
||||
}
|
||||
|
||||
map.setView([-params.z, params.x], params.zoom);
|
||||
|
||||
updateHash();
|
||||
};
|
||||
|
||||
};
|
||||
|
||||
xhr.open('GET', 'data/info.json', true);
|
||||
xhr.send();
|
||||
})();
|
||||
}
|
||||
|
|
7
viewer/images/README.md
Normal file
|
@ -0,0 +1,7 @@
|
|||
# README
|
||||
|
||||
The images in this directory are assets directly taken from Minecraft, or are derived from Minecraft
|
||||
assets. They are copyrighted by Mojang/Microsoft, and are used in accordance with the
|
||||
[Minecraft Usage Guidelines](https://www.minecraft.net/en-us/usage-guidelines).
|
||||
|
||||
|
BIN
viewer/images/bg/acacia_hanging_sign.png
Normal file
After Width: | Height: | Size: 321 B |
BIN
viewer/images/bg/acacia_hanging_wall_sign.png
Normal file
After Width: | Height: | Size: 232 B |
BIN
viewer/images/bg/acacia_sign.png
Normal file
After Width: | Height: | Size: 441 B |
BIN
viewer/images/bg/acacia_wall_sign.png
Normal file
After Width: | Height: | Size: 328 B |
BIN
viewer/images/bg/bamboo_hanging_sign.png
Normal file
After Width: | Height: | Size: 384 B |
BIN
viewer/images/bg/bamboo_hanging_wall_sign.png
Normal file
After Width: | Height: | Size: 244 B |
BIN
viewer/images/bg/bamboo_sign.png
Normal file
After Width: | Height: | Size: 564 B |
BIN
viewer/images/bg/bamboo_wall_sign.png
Normal file
After Width: | Height: | Size: 459 B |
BIN
viewer/images/bg/birch_hanging_sign.png
Normal file
After Width: | Height: | Size: 363 B |
BIN
viewer/images/bg/birch_hanging_wall_sign.png
Normal file
After Width: | Height: | Size: 239 B |
BIN
viewer/images/bg/birch_sign.png
Normal file
After Width: | Height: | Size: 460 B |
BIN
viewer/images/bg/birch_wall_sign.png
Normal file
After Width: | Height: | Size: 341 B |
BIN
viewer/images/bg/cherry_hanging_sign.png
Normal file
After Width: | Height: | Size: 311 B |
BIN
viewer/images/bg/cherry_hanging_wall_sign.png
Normal file
After Width: | Height: | Size: 224 B |
BIN
viewer/images/bg/cherry_sign.png
Normal file
After Width: | Height: | Size: 442 B |
BIN
viewer/images/bg/cherry_wall_sign.png
Normal file
After Width: | Height: | Size: 323 B |
BIN
viewer/images/bg/crimson_hanging_sign.png
Normal file
After Width: | Height: | Size: 371 B |
BIN
viewer/images/bg/crimson_hanging_wall_sign.png
Normal file
After Width: | Height: | Size: 235 B |
BIN
viewer/images/bg/crimson_sign.png
Normal file
After Width: | Height: | Size: 531 B |
BIN
viewer/images/bg/crimson_wall_sign.png
Normal file
After Width: | Height: | Size: 392 B |
BIN
viewer/images/bg/dark_oak_hanging_sign.png
Normal file
After Width: | Height: | Size: 307 B |
BIN
viewer/images/bg/dark_oak_hanging_wall_sign.png
Normal file
After Width: | Height: | Size: 240 B |
BIN
viewer/images/bg/dark_oak_sign.png
Normal file
After Width: | Height: | Size: 416 B |
BIN
viewer/images/bg/dark_oak_wall_sign.png
Normal file
After Width: | Height: | Size: 315 B |
BIN
viewer/images/bg/jungle_hanging_sign.png
Normal file
After Width: | Height: | Size: 412 B |
BIN
viewer/images/bg/jungle_hanging_wall_sign.png
Normal file
After Width: | Height: | Size: 242 B |
BIN
viewer/images/bg/jungle_sign.png
Normal file
After Width: | Height: | Size: 451 B |
BIN
viewer/images/bg/jungle_wall_sign.png
Normal file
After Width: | Height: | Size: 308 B |
BIN
viewer/images/bg/mangrove_hanging_sign.png
Normal file
After Width: | Height: | Size: 329 B |
BIN
viewer/images/bg/mangrove_hanging_wall_sign.png
Normal file
After Width: | Height: | Size: 224 B |
BIN
viewer/images/bg/mangrove_sign.png
Normal file
After Width: | Height: | Size: 451 B |
BIN
viewer/images/bg/mangrove_wall_sign.png
Normal file
After Width: | Height: | Size: 342 B |
BIN
viewer/images/bg/oak_hanging_sign.png
Normal file
After Width: | Height: | Size: 339 B |
BIN
viewer/images/bg/oak_hanging_wall_sign.png
Normal file
After Width: | Height: | Size: 225 B |
BIN
viewer/images/bg/oak_sign.png
Normal file
After Width: | Height: | Size: 440 B |
BIN
viewer/images/bg/oak_wall_sign.png
Normal file
After Width: | Height: | Size: 332 B |
BIN
viewer/images/bg/pale_oak_hanging_sign.png
Normal file
After Width: | Height: | Size: 318 B |
BIN
viewer/images/bg/pale_oak_hanging_wall_sign.png
Normal file
After Width: | Height: | Size: 222 B |
BIN
viewer/images/bg/pale_oak_sign.png
Normal file
After Width: | Height: | Size: 419 B |
BIN
viewer/images/bg/pale_oak_wall_sign.png
Normal file
After Width: | Height: | Size: 317 B |
BIN
viewer/images/bg/spruce_hanging_sign.png
Normal file
After Width: | Height: | Size: 345 B |
BIN
viewer/images/bg/spruce_hanging_wall_sign.png
Normal file
After Width: | Height: | Size: 236 B |
BIN
viewer/images/bg/spruce_sign.png
Normal file
After Width: | Height: | Size: 421 B |
BIN
viewer/images/bg/spruce_wall_sign.png
Normal file
After Width: | Height: | Size: 316 B |
BIN
viewer/images/bg/warped_hanging_sign.png
Normal file
After Width: | Height: | Size: 374 B |
BIN
viewer/images/bg/warped_hanging_wall_sign.png
Normal file
After Width: | Height: | Size: 236 B |
BIN
viewer/images/bg/warped_sign.png
Normal file
After Width: | Height: | Size: 531 B |