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htanks/Bindings/GLX.hsc

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{-# LANGUAGE ForeignFunctionInterface, DeriveDataTypeable, GeneralizedNewtypeDeriving #-}
module Bindings.GLX ( createColormap
, createWindow
, setClassHint
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, chooseFBConfig
, getVisualFromFBConfig
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, VisualInfo(..)
, SetWindowAttributes(..)
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, nullSetWindowAttributes
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, renderType
, rgbaBit
, drawableType
, windowBit
, xRenderable
, doublebuffer
, depthSize
, stencilSize
, createContext
, makeCurrent
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, destroyContext
, swapBuffers
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, Context(..)
, Drawable
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) where
import Data.Generics
import Data.Int
import Data.Word
import Foreign.C.String (withCString)
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import Foreign.C.Types
import Foreign.Ptr
import Foreign.Marshal.Alloc (alloca, allocaBytes)
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import Foreign.Marshal.Array (peekArray, withArray0)
import Foreign.Storable
import Graphics.X11.Types (AttributeMask, Colormap, ColormapAlloc, Cursor, EventMask, Pixmap, Window, WindowClass, VisualID, XID)
import Graphics.X11.Xlib.Extras (none, xFree, ClassHint, resName, resClass, TextProperty)
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import Graphics.X11.Xlib.Types (Dimension, Display, Pixel, Position)
#include <GL/glx.h>
type Drawable = XID
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newtype FBConfig = FBConfig (Ptr FBConfig)
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deriving (Eq, Ord, Show, Typeable, Data, Storable)
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newtype Context = Context (Ptr Context)
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deriving (Eq, Ord, Show, Typeable, Data, Storable)
newtype Visual = Visual (Ptr Visual)
deriving (Eq, Ord, Show, Typeable, Data, Storable)
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data VisualInfo = VisualInfo
{ viVisual :: !Visual
, viVisualid :: !VisualID
, viScreen :: !CInt
, viDepth :: !CInt
, viClass :: !CInt
, viRedMask :: !CULong
, viGreenMask :: !CULong
, viBlueMask :: !CULong
, viColormapSize :: !CInt
, viBitsPerRgb :: !CInt
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} deriving (Eq, Ord, Show, Typeable)
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instance Storable VisualInfo where
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sizeOf _ = (#size XVisualInfo)
alignment _ = alignment (undefined :: CULong)
peek vi = do
visual <- (#peek XVisualInfo, visual) vi
visualid <- (#peek XVisualInfo, visualid) vi
screen <- (#peek XVisualInfo, screen) vi
depth <- (#peek XVisualInfo, depth) vi
viclass <- (#peek XVisualInfo, class) vi
red_mask <- (#peek XVisualInfo, red_mask) vi
green_mask <- (#peek XVisualInfo, green_mask) vi
blue_mask <- (#peek XVisualInfo, blue_mask) vi
colormap_size <- (#peek XVisualInfo, colormap_size) vi
bits_per_rgb <- (#peek XVisualInfo, bits_per_rgb) vi
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return (VisualInfo visual visualid screen depth viclass red_mask green_mask blue_mask colormap_size bits_per_rgb)
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poke vi (VisualInfo visual visualid screen depth viclass red_mask green_mask blue_mask colormap_size bits_per_rgb) = do
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(#poke XVisualInfo, visual) vi visual
(#poke XVisualInfo, visualid) vi visualid
(#poke XVisualInfo, screen) vi screen
(#poke XVisualInfo, depth) vi depth
(#poke XVisualInfo, class) vi viclass
(#poke XVisualInfo, red_mask) vi red_mask
(#poke XVisualInfo, green_mask) vi green_mask
(#poke XVisualInfo, blue_mask) vi blue_mask
(#poke XVisualInfo, colormap_size) vi colormap_size
(#poke XVisualInfo, bits_per_rgb) vi bits_per_rgb
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data SetWindowAttributes = SetWindowAttributes
{ swaBackgroundPixmap :: !Pixmap
, swaBackgroundPixel :: !Pixel
, swaBorderPixmap :: !Pixmap
, swaBitGravity :: !CInt
, swaWinGravity :: !CInt
, swaBackingStore :: !CInt
, swaBackingPlanes :: !CULong
, swaBackingPixel :: !CULong
, swaSaveUnder :: !Bool
, swaEventMask :: !EventMask
, swaDoNotPropagateMask :: !CULong
, swaOverrideRedirect :: !Bool
, swaColormap :: !Colormap
, swaCursor :: !Cursor
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} deriving (Eq, Ord, Show, Typeable)
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instance Storable SetWindowAttributes where
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sizeOf _ = (#size XSetWindowAttributes)
alignment _ = alignment (undefined :: CULong)
peek swa = do
background_pixmap <- (#peek XSetWindowAttributes, background_pixmap) swa
background_pixel <- (#peek XSetWindowAttributes, background_pixel) swa
border_pixmap <- (#peek XSetWindowAttributes, border_pixmap) swa
bit_gravity <- (#peek XSetWindowAttributes, bit_gravity) swa
win_gravity <- (#peek XSetWindowAttributes, win_gravity) swa
backing_store <- (#peek XSetWindowAttributes, backing_store) swa
backing_planes <- (#peek XSetWindowAttributes, backing_planes) swa
backing_pixel <- (#peek XSetWindowAttributes, backing_pixel) swa
save_under <- (#peek XSetWindowAttributes, save_under) swa
event_mask <- (#peek XSetWindowAttributes, event_mask) swa
do_not_propagate_mask <- (#peek XSetWindowAttributes, do_not_propagate_mask) swa
override_redirect <- (#peek XSetWindowAttributes, override_redirect) swa
colormap <- (#peek XSetWindowAttributes, colormap) swa
cursor <- (#peek XSetWindowAttributes, cursor) swa
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return (SetWindowAttributes
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background_pixmap
background_pixel
border_pixmap
bit_gravity
win_gravity
backing_store
backing_planes
backing_pixel
save_under
event_mask
do_not_propagate_mask
override_redirect
colormap
cursor)
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poke swa (SetWindowAttributes
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background_pixmap
background_pixel
border_pixmap
bit_gravity
win_gravity
backing_store
backing_planes
backing_pixel
save_under
event_mask
do_not_propagate_mask
override_redirect
colormap
cursor) = do
(#poke XSetWindowAttributes, background_pixmap) swa background_pixmap
(#poke XSetWindowAttributes, background_pixel) swa background_pixel
(#poke XSetWindowAttributes, border_pixmap) swa border_pixmap
(#poke XSetWindowAttributes, bit_gravity) swa bit_gravity
(#poke XSetWindowAttributes, win_gravity) swa win_gravity
(#poke XSetWindowAttributes, backing_store) swa backing_store
(#poke XSetWindowAttributes, backing_planes) swa backing_planes
(#poke XSetWindowAttributes, backing_pixel) swa backing_pixel
(#poke XSetWindowAttributes, save_under) swa save_under
(#poke XSetWindowAttributes, event_mask) swa event_mask
(#poke XSetWindowAttributes, do_not_propagate_mask) swa do_not_propagate_mask
(#poke XSetWindowAttributes, override_redirect) swa override_redirect
(#poke XSetWindowAttributes, colormap) swa colormap
(#poke XSetWindowAttributes, cursor) swa cursor
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nullSetWindowAttributes :: SetWindowAttributes
nullSetWindowAttributes = (SetWindowAttributes 0 0 0 0 0 0 0 0 False 0 0 False 0 0)
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foreign import ccall unsafe "GL/glx.h XCreateColormap"
createColormap :: Display -> Window -> Visual -> ColormapAlloc -> IO Colormap
foreign import ccall unsafe "GL/glx.h XCreateWindow"
createWindow :: Display -> Window -> Position -> Position ->
Dimension -> Dimension -> CInt -> CInt -> WindowClass ->
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Visual -> AttributeMask -> Ptr SetWindowAttributes -> IO Window
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foreign import ccall unsafe "GL/glx.h XSetClassHint"
xSetClassHint :: Display -> Window -> Ptr ClassHint -> IO ()
setClassHint :: Display -> Window -> ClassHint -> IO ()
setClassHint disp wnd hint = allocaBytes (#size XClassHint) $ \p ->
withCString (resName hint) $ \res_name ->
withCString (resClass hint) $ \res_class -> do
(#poke XClassHint, res_name) p res_name
(#poke XClassHint, res_class) p res_class
xSetClassHint disp wnd p
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foreign import ccall unsafe "GL/glx.h glXChooseFBConfig"
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glXChooseFBConfig :: Display -> CInt -> Ptr CInt -> Ptr CInt -> IO (Ptr FBConfig)
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chooseFBConfig :: Display -> CInt -> [(CInt, CInt)] -> IO [FBConfig]
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chooseFBConfig disp sc attr = alloca $ \n -> withArray0 (fromIntegral none) (concatMap (\(a,b) -> [a,b]) attr) $ \attrp -> do
configs <- glXChooseFBConfig disp sc attrp n
nelements <- peek n
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configlist <- peekArray (fromIntegral nelements) configs
xFree configs
return configlist
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renderType :: CInt
renderType = (#const GLX_RENDER_TYPE)
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rgbaBit :: CInt
rgbaBit = (#const GLX_RGBA_BIT)
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drawableType :: CInt
drawableType = (#const GLX_DRAWABLE_TYPE)
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windowBit :: CInt
windowBit = (#const GLX_WINDOW_BIT)
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xRenderable :: CInt
xRenderable = (#const GLX_X_RENDERABLE)
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doublebuffer :: CInt
doublebuffer = (#const GLX_DOUBLEBUFFER)
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depthSize :: CInt
depthSize = (#const GLX_DEPTH_SIZE)
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stencilSize :: CInt
stencilSize = (#const GLX_STENCIL_SIZE)
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foreign import ccall unsafe "GL/glx.h glXGetVisualFromFBConfig"
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glXGetVisualFromFBConfig :: Display -> FBConfig -> IO (Ptr VisualInfo)
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getVisualFromFBConfig :: Display -> FBConfig -> IO (VisualInfo)
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getVisualFromFBConfig disp config = do
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viptr <- glXGetVisualFromFBConfig disp config
vi <- peek viptr
xFree viptr
return vi
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foreign import ccall unsafe "GL/glx.h glXCreateContext"
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createContext :: Display -> Ptr VisualInfo -> Context -> Bool -> IO Context
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foreign import ccall unsafe "GL/glx.h glXMakeCurrent"
makeCurrent :: Display -> Drawable -> Context -> IO Bool
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foreign import ccall unsafe "GL/glx.h glXDestroyContext"
destroyContext :: Display -> Context -> IO ()
foreign import ccall unsafe "GL/glx.h glXSwapBuffers"
swapBuffers :: Display -> Drawable -> IO ()