Added player cursor

This commit is contained in:
Matthias Schiffer 2010-04-10 14:17:08 +02:00
parent 083619cc87
commit 546da85814
8 changed files with 60 additions and 31 deletions

View file

@ -36,14 +36,14 @@ main = do
[ --SomePlayer $ DefaultPlayer S.empty 0 0 False
SomePlayer $ wiimotePlayer
, SomePlayer $ CPUPlayer 0
]}
], textures = M.empty}
gameState = GameState {level = theLevel, tanks = [ Tank 5.0 5.0 0 0 1.5 270 False 3 1 5 1
, Tank 5.0 3.5 0 0 1.5 270 False 3 1 5 1
], bullets = [], textures = M.empty}
], bullets = []}
runGame gameState $ do
runGame gameState $ runMain mainState $ do
setup
runMain mainState mainLoop
mainLoop
deinitGL gl
@ -56,7 +56,7 @@ mainLoop = do
t <- gets time
handleEvents
lift render
render
liftIO $ swapBuffers gl