Added bullet/tank collision; reduced tick count
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5 changed files with 41 additions and 11 deletions
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@ -23,7 +23,7 @@ data Bullet = Bullet
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, bulletSpeed :: !Micro
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, bulletBouncesLeft :: !Int
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, bulletTank :: !Int
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} deriving Show
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} deriving (Eq, Show)
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data GameState = GameState
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{ level :: !Level
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