Renamed shoot to bullet
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7327695ca3
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89e87826a8
3 changed files with 36 additions and 36 deletions
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@ -70,7 +70,7 @@ setup = do
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render :: Game ()
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render = do
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tanklist <- gets tanks
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shootlist <- gets shoots
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bulletlist <- gets bullets
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textureWood <- getTexture TextureWood
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textureTank <- getTexture TextureTank
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@ -139,10 +139,10 @@ render = do
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texCoord $ TexCoord2 (1 :: GLfloat) (0 :: GLfloat)
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vertex $ Vertex2 (0.5 :: GLfloat) (-0.5 :: GLfloat)
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forM_ shootlist $ \shoot -> preservingMatrix $ do
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let x = fromReal . shootX $ shoot
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y = fromReal . shootY $ shoot
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rotDir = fromReal . shootDir $ shoot
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forM_ bulletlist $ \bullet -> preservingMatrix $ do
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let x = fromReal . bulletX $ bullet
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y = fromReal . bulletY $ bullet
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rotDir = fromReal . bulletDir $ bullet
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translate $ Vector3 x y (0 :: GLfloat)
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rotate rotDir $ Vector3 0 0 (1 :: GLfloat)
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