Some optimizations

This commit is contained in:
Matthias Schiffer 2010-03-17 17:55:03 +01:00
parent 98ae7f48c5
commit a1294859c7
3 changed files with 16 additions and 16 deletions

View file

@ -32,8 +32,8 @@ main = do
[ SomePlayer $ DefaultPlayer S.empty 0 0 False
, SomePlayer $ CPUPlayer 0
]}
gameState = GameState {level = theLevel, tanks = [ Tank 5.0 5.0 0 0 2 270 False 3 2 5
, Tank 5.0 3.5 0 0 2 270 False 3 2 5
gameState = GameState {level = theLevel, tanks = [ Tank 5.0 5.0 0 0 2 270 False 3 1 5
, Tank 5.0 3.5 0 0 2 270 False 3 1 5
], bullets = [], textures = M.empty}
runGame gameState $ do