Removed IO from Game monad
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d2be8eb410
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5 changed files with 31 additions and 34 deletions
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@ -32,16 +32,16 @@ main = do
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when (initialized gl) $ do
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currentTime <- getCurrentTime
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let mainState = MainState {run = True, driver = SomeDriver gl, time = currentTime, players =
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let gamestate = GameState {level = theLevel, tanks = [ Tank 5.0 5.0 0 0 1.5 270 False 3 1 5 1
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, Tank 5.0 3.5 0 0 1.5 270 False 3 1 5 1
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], bullets = []}
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mainstate = MainState {run = True, driver = SomeDriver gl, time = currentTime, players =
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[ --SomePlayer $ DefaultPlayer S.empty 0 0 False
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SomePlayer $ hwiidPlayer
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, SomePlayer $ CPUPlayer 0
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], textures = M.empty}
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gameState = GameState {level = theLevel, tanks = [ Tank 5.0 5.0 0 0 1.5 270 False 3 1 5 1
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, Tank 5.0 3.5 0 0 1.5 270 False 3 1 5 1
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], bullets = []}
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runGame gameState $ runMain mainState $ do
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], textures = M.empty, gameState = gamestate}
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runMain mainstate $ do
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setup
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mainLoop
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