Renamed WiimotePlayer to HWiidPlayer
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3 changed files with 16 additions and 16 deletions
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@ -7,7 +7,7 @@ import Render
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import Player
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import CPUPlayer
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import DefaultPlayer
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import WiimotePlayer
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import HWiidPlayer
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import Simulation
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import Tank
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@ -27,14 +27,14 @@ import Foreign.C.Types
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main :: IO ()
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main = do
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let theLevel = testLevel
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wiimotePlayer <- newWiimotePlayer
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hwiidPlayer <- newHWiidPlayer
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gl <- initGL $ glxDriver (levelWidth theLevel) (levelHeight theLevel)
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when (initialized gl) $ do
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currentTime <- getCurrentTime
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let mainState = MainState {run = True, driver = SomeDriver gl, time = currentTime, players =
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[ --SomePlayer $ DefaultPlayer S.empty 0 0 False
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SomePlayer $ wiimotePlayer
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SomePlayer $ hwiidPlayer
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, SomePlayer $ CPUPlayer 0
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], textures = M.empty}
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gameState = GameState {level = theLevel, tanks = [ Tank 5.0 5.0 0 0 1.5 270 False 3 1 5 1
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