Renamed WiimotePlayer to HWiidPlayer

This commit is contained in:
Matthias Schiffer 2010-04-10 16:25:27 +02:00
parent 2ff529b0b1
commit d2be8eb410
3 changed files with 16 additions and 16 deletions

View file

@ -7,7 +7,7 @@ import Render
import Player
import CPUPlayer
import DefaultPlayer
import WiimotePlayer
import HWiidPlayer
import Simulation
import Tank
@ -27,14 +27,14 @@ import Foreign.C.Types
main :: IO ()
main = do
let theLevel = testLevel
wiimotePlayer <- newWiimotePlayer
hwiidPlayer <- newHWiidPlayer
gl <- initGL $ glxDriver (levelWidth theLevel) (levelHeight theLevel)
when (initialized gl) $ do
currentTime <- getCurrentTime
let mainState = MainState {run = True, driver = SomeDriver gl, time = currentTime, players =
[ --SomePlayer $ DefaultPlayer S.empty 0 0 False
SomePlayer $ wiimotePlayer
SomePlayer $ hwiidPlayer
, SomePlayer $ CPUPlayer 0
], textures = M.empty}
gameState = GameState {level = theLevel, tanks = [ Tank 5.0 5.0 0 0 1.5 270 False 3 1 5 1