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83f0606ea9
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Added Transformable class to simplify collision calculation
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2011-06-24 21:50:32 +02:00 |
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Matthias Schiffer
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0c03d67f55
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Adapted to obj-model-opengl rename
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2010-04-16 09:20:01 +02:00 |
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Matthias Schiffer
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08762ddc9a
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Simplified texture and model loading; also use crosshair for DefaultPlayer
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2010-04-12 16:17:41 +02:00 |
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Matthias Schiffer
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a4f2d991da
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Added 3D models
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2010-04-12 02:47:09 +02:00 |
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Matthias Schiffer
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d2be8eb410
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Renamed WiimotePlayer to HWiidPlayer
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2010-04-10 16:25:27 +02:00 |
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Matthias Schiffer
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c0d2d54ea1
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Added Wiimote support
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2010-04-07 13:28:38 +02:00 |
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Matthias Schiffer
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90b8d87e02
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Reorganized code to add Debris class
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2010-03-15 14:46:14 +01:00 |
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Matthias Schiffer
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e85dc20a48
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Nice tank-border collision detection
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2010-03-09 22:36:22 +01:00 |
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Matthias Schiffer
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f3d9814ad5
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Moved parts of Main to Simulation module
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2010-03-09 19:53:59 +01:00 |
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Matthias Schiffer
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7327695ca3
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Moved source files to src directory
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2010-03-09 03:49:15 +01:00 |
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Matthias Schiffer
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aa00912206
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Get texture paths through cabal
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2010-03-09 02:21:39 +01:00 |
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Matthias Schiffer
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d3e50ab004
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Migrated from Make to Cabal
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2010-03-09 02:00:21 +01:00 |
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