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83f0606ea9
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Added Transformable class to simplify collision calculation
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2011-06-24 21:50:32 +02:00 |
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d7971385e8
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Added some fixes for current opengl library
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2011-01-03 15:31:53 +01:00 |
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Matthias Schiffer
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0c03d67f55
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Adapted to obj-model-opengl rename
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2010-04-16 09:20:01 +02:00 |
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Matthias Schiffer
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a19dc0d6aa
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Added more models and render with perspective transform now
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2010-04-16 03:08:48 +02:00 |
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Matthias Schiffer
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5951108c0a
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Added tank textures
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2010-04-14 10:55:22 +02:00 |
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Matthias Schiffer
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08762ddc9a
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Simplified texture and model loading; also use crosshair for DefaultPlayer
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2010-04-12 16:17:41 +02:00 |
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Matthias Schiffer
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dafe16f191
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Some improvements on coordinate calculation & player rendering
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2010-04-12 14:40:31 +02:00 |
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Matthias Schiffer
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d56001cb33
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Added lighting
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2010-04-12 04:42:26 +02:00 |
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Matthias Schiffer
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a4f2d991da
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Added 3D models
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2010-04-12 02:47:09 +02:00 |
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Matthias Schiffer
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b694c7705e
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Removed IO from Game monad
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2010-04-11 01:48:55 +02:00 |
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Matthias Schiffer
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546da85814
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Added player cursor
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2010-04-10 14:17:08 +02:00 |
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Matthias Schiffer
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c0d2d54ea1
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Added Wiimote support
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2010-04-07 13:28:38 +02:00 |
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Matthias Schiffer
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a1294859c7
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Some optimizations
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2010-03-17 17:55:03 +01:00 |
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Matthias Schiffer
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90b8d87e02
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Reorganized code to add Debris class
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2010-03-15 14:46:14 +01:00 |
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Matthias Schiffer
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89e87826a8
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Renamed shoot to bullet
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2010-03-09 06:08:42 +01:00 |
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Matthias Schiffer
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7327695ca3
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Moved source files to src directory
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2010-03-09 03:49:15 +01:00 |
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