Commit graph

11 commits

Author SHA1 Message Date
Matthias Schiffer
0fb75af682 Aim with mouse in DefaultPlayer 2010-03-05 04:38:31 +01:00
Matthias Schiffer
1020310190 Render cannon direction; handle resize in GLX driver 2010-03-05 03:32:02 +01:00
Matthias Schiffer
88fd16d930 Added dump CPU player 2010-03-02 23:22:44 +01:00
Matthias Schiffer
b4f295da91 Added tank texture and turn to drive direction 2010-02-25 04:38:14 +01:00
Matthias Schiffer
656b5e8bc1 Render floor 2010-02-25 03:48:17 +01:00
Matthias Schiffer
c23e63e667 Cache textures in game state 2010-02-25 03:16:44 +01:00
Matthias Schiffer
b4c3367c63 Added texture loading 2010-02-25 02:15:26 +01:00
Matthias Schiffer
4a6d841bc7 Used fixed point numbers for coordinates 2010-02-24 02:42:10 +01:00
Matthias Schiffer
9036ac3105 Use state monad to hold main loop state 2010-02-23 23:31:11 +01:00
Matthias Schiffer
366eb711dd Update viewport on resize 2010-02-23 20:51:30 +01:00
Matthias Schiffer
9772130708 Added buffer swap and some other things to the GLX backend and main loop 2010-02-23 15:05:31 +01:00