Matthias Schiffer
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656b5e8bc1
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Render floor
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2010-02-25 03:48:17 +01:00 |
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Matthias Schiffer
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c23e63e667
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Cache textures in game state
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2010-02-25 03:16:44 +01:00 |
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Matthias Schiffer
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b4c3367c63
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Added texture loading
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2010-02-25 02:15:26 +01:00 |
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Matthias Schiffer
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4a6d841bc7
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Used fixed point numbers for coordinates
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2010-02-24 02:42:10 +01:00 |
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Matthias Schiffer
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9036ac3105
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Use state monad to hold main loop state
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2010-02-23 23:31:11 +01:00 |
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Matthias Schiffer
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366eb711dd
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Update viewport on resize
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2010-02-23 20:51:30 +01:00 |
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Matthias Schiffer
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9772130708
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Added buffer swap and some other things to the GLX backend and main loop
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2010-02-23 15:05:31 +01:00 |
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