Haskell-Klon von WiiPlay Tanks
This repository has been archived on 2025-03-03. You can view files and clone it, but cannot push or open issues or pull requests.
Find a file
2010-03-06 02:01:37 +01:00
Bindings Fixed event handling bug; don't provide generated bindings in git as they are probably not 64-bit clean 2010-02-25 05:08:10 +01:00
tex Render cannon direction; handle resize in GLX driver 2010-03-05 03:32:02 +01:00
.gitignore Fixed event handling bug; don't provide generated bindings in git as they are probably not 64-bit clean 2010-02-25 05:08:10 +01:00
CPUPlayer.hs Render cannon direction; handle resize in GLX driver 2010-03-05 03:32:02 +01:00
DefaultPlayer.hs Aim with mouse in DefaultPlayer 2010-03-05 04:38:31 +01:00
Game.hs Cache textures in game state 2010-02-25 03:16:44 +01:00
GLDriver.hs Aim with mouse in DefaultPlayer 2010-03-05 04:38:31 +01:00
GLX.hs Set correct scale with tiling window managers 2010-03-06 02:01:37 +01:00
HTanks.hs Aim with mouse in DefaultPlayer 2010-03-05 04:38:31 +01:00
Level.hs Added texture loading 2010-02-25 02:15:26 +01:00
Makefile Added dump CPU player 2010-03-02 23:22:44 +01:00
Player.hs Render cannon direction; handle resize in GLX driver 2010-03-05 03:32:02 +01:00
Render.hs Aim with mouse in DefaultPlayer 2010-03-05 04:38:31 +01:00
Tank.hs Implemented correct turning 2010-03-02 06:10:34 +01:00
Texture.hs Render cannon direction; handle resize in GLX driver 2010-03-05 03:32:02 +01:00