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htanks/Texture.hs

8 lines
268 B
Haskell

module Texture ( Texture(..)
, TextureObject
) where
import Graphics.Rendering.OpenGL.GL.Texturing.Objects (TextureObject)
data Texture = TextureWood | TextureTank | TextureCannon | TextureBullet
deriving (Eq, Ord, Show)