Commit graph

  • 09d8936f0e Some fixes for recent changes in GCC, libX11, etc... main Matthias Schiffer 2012-11-27 13:15:52 +01:00
  • 05bc72eeb3 GLX: Wait for MapNotify Matthias Schiffer 2010-01-07 16:25:42 +01:00
  • a30ae7d0fb Optimized triangle normal handling Matthias Schiffer 2010-01-06 06:12:58 +01:00
  • 2aa2097b6c New and improved edge collision handling! Get it while it's hot! Matthias Schiffer 2010-01-05 22:29:21 +01:00
  • 648ce1d454 Optimized collision detection Matthias Schiffer 2010-01-04 21:34:56 +01:00
  • 9d152e2773 Corrected edge & vertex collision Matthias Schiffer 2010-01-04 01:02:33 +01:00
  • cc2a07f13d Removed unused methods Matthias Schiffer 2010-01-03 20:23:00 +01:00
  • 853d3978c5 Added corner collision Matthias Schiffer 2010-01-03 19:52:54 +01:00
  • c85a39bb0f Added correct edge collision Matthias Schiffer 2010-01-03 08:19:56 +01:00
  • f945e21bbd Optimized finding nearest plane Matthias Schiffer 2009-12-26 14:17:28 +01:00
  • 5dc3e727e0 Added collision detection Matthias Schiffer 2009-12-26 03:19:49 +01:00
  • d1c909ca57 Refactored Ray Matthias Schiffer 2009-12-24 23:17:51 +01:00
  • c883f50f90 Refactored TriangleRecord Matthias Schiffer 2009-12-24 20:38:40 +01:00
  • 4b9928e16e Minor fix Matthias Schiffer 2009-12-24 12:16:41 +01:00
  • 577cd77e2b Some optimizations Matthias Schiffer 2009-12-24 12:14:51 +01:00
  • 0f6fb2617e Don't disable shaders when rendering shadow volumes Matthias Schiffer 2009-12-24 04:01:19 +01:00
  • a7a5ae60e4 Don't wrap stencil values Matthias Schiffer 2009-12-24 03:42:18 +01:00
  • 2a6009e8f2 Working shadow volumes! :-D Matthias Schiffer 2009-12-24 03:24:53 +01:00
  • 6d3965b35e Make shadow volumes visible Matthias Schiffer 2009-12-24 02:47:35 +01:00
  • b7cb346354 Optimized shaders Matthias Schiffer 2009-12-21 23:41:17 +01:00
  • a540d6b167 ShadowVolume: Well, it's a beginning... Matthias Schiffer 2009-12-18 15:06:04 +01:00
  • 4e3efa239c Use multi-pass rendering with seperate ambient and light shaders Matthias Schiffer 2009-12-18 13:31:07 +01:00
  • b3b74dc2af Added mouse support to turn Matthias Schiffer 2009-12-17 19:12:13 +01:00
  • bc797d4c8b Moved Plane to MathUtil; some other tweaks Matthias Schiffer 2009-12-17 02:14:32 +01:00
  • ea08fea654 Use perspective projection matrix without far clipping plane. Matthias Schiffer 2009-12-16 14:58:56 +01:00
  • a407f8b9ed Added movement controls Matthias Schiffer 2009-12-15 22:42:49 +01:00
  • d9f44af7ae Moved source files to src; sort triangles by texture. Matthias Schiffer 2009-12-15 19:37:12 +01:00
  • a4fa46a4fd Added nice lighting shaders Matthias Schiffer 2009-12-15 02:25:40 +01:00
  • ff7b7c8838 Added everything... -.- Matthias Schiffer 2009-12-14 13:54:34 +01:00
  • da66d49b8a Basic infrastructure Matthias Schiffer 2009-12-13 18:49:36 +01:00