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author | Matthias Schiffer <matthias@gamezock.de> | 2009-12-15 22:42:49 +0100 |
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committer | Matthias Schiffer <matthias@gamezock.de> | 2009-12-15 22:42:49 +0100 |
commit | a407f8b9edbc7a6e865b2daf65b2a6cd10edd2d7 (patch) | |
tree | c8b206f234b6a8f9070fc9b2a149aa5b9745883c /shader/default.frag | |
parent | d9f44af7aee41a111a3d7427d8735bc821f1824f (diff) | |
download | zoom++-a407f8b9edbc7a6e865b2daf65b2a6cd10edd2d7.tar zoom++-a407f8b9edbc7a6e865b2daf65b2a6cd10edd2d7.zip |
Added movement controls
Diffstat (limited to 'shader/default.frag')
-rw-r--r-- | shader/default.frag | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/shader/default.frag b/shader/default.frag index b39b46d..e2acad0 100644 --- a/shader/default.frag +++ b/shader/default.frag @@ -2,7 +2,6 @@ uniform sampler2D tex; varying vec4 diffuse, ambientGlobal, ambient; varying vec3 normal, pos; -/*varying vec3 normal, lightVector, reflectVector, eyeVector;*/ void main() { |