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author | Matthias Schiffer <matthias@gamezock.de> | 2009-12-24 12:14:51 +0100 |
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committer | Matthias Schiffer <matthias@gamezock.de> | 2009-12-24 12:14:51 +0100 |
commit | 577cd77e2be089a1bf2284e33e9b07fc36a4320b (patch) | |
tree | 2f15ea093a0d7936b1d07b5393729da0afc224f9 /shader | |
parent | 0f6fb2617e5234480994f954125f5c45d6d29e0b (diff) | |
download | zoom++-577cd77e2be089a1bf2284e33e9b07fc36a4320b.tar zoom++-577cd77e2be089a1bf2284e33e9b07fc36a4320b.zip |
Some optimizations
Diffstat (limited to 'shader')
-rw-r--r-- | shader/null.frag | 3 | ||||
-rw-r--r-- | shader/null.vert | 3 |
2 files changed, 6 insertions, 0 deletions
diff --git a/shader/null.frag b/shader/null.frag new file mode 100644 index 0000000..4238b22 --- /dev/null +++ b/shader/null.frag @@ -0,0 +1,3 @@ +void main() { + gl_FragColor = vec4(0, 0, 0, 1); +} diff --git a/shader/null.vert b/shader/null.vert new file mode 100644 index 0000000..fab2170 --- /dev/null +++ b/shader/null.vert @@ -0,0 +1,3 @@ +void main() { + gl_Position = ftransform(); +} |