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author | Matthias Schiffer <matthias@gamezock.de> | 2009-12-24 23:17:51 +0100 |
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committer | Matthias Schiffer <matthias@gamezock.de> | 2009-12-24 23:17:51 +0100 |
commit | d1c909ca57b1685d8c4303d1ff9018fdb152f889 (patch) | |
tree | 3cca2c7ac48f23bcc12f334c8367a3ab38dd5e3a /src/ShadowVolume.cpp | |
parent | c883f50f90d6f0fcfa3bee94e974ede149c35ca6 (diff) | |
download | zoom++-d1c909ca57b1685d8c4303d1ff9018fdb152f889.tar zoom++-d1c909ca57b1685d8c4303d1ff9018fdb152f889.zip |
Refactored Ray
Diffstat (limited to 'src/ShadowVolume.cpp')
-rw-r--r-- | src/ShadowVolume.cpp | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/src/ShadowVolume.cpp b/src/ShadowVolume.cpp index 27aba6e..ed0cd76 100644 --- a/src/ShadowVolume.cpp +++ b/src/ShadowVolume.cpp @@ -27,10 +27,6 @@ namespace Zoom { ShadowVolume::ShadowVolume(const Triangle &t, const vmml::vec3f &lightPos) : visible(true) { MathUtil::Plane trianglePlane(t); - for(int i = 0; i < 3; ++i) { - rays[i].p = t.getVertex(i); - } - if(!trianglePlane.isBehind(lightPos)) { visible = false; @@ -38,7 +34,7 @@ ShadowVolume::ShadowVolume(const Triangle &t, const vmml::vec3f &lightPos) : vis } for(int i = 0; i < 3; ++i) { - rays[i].dir = rays[i].p - lightPos; + rays[i] = MathUtil::Ray(t.getVertex(i), t.getVertex(i) - lightPos); } } |